/** * d_s_title.cpp * Title Screen Scene */ #include "d/dolzel.h" // IWYU pragma: keep #include "d/d_s_title.h" #include "f_op/f_op_scene.h" #include "f_pc/f_pc_leaf.h" scene_process_profile_definition g_profile_WARNING_SCENE = { /* Layer ID */ fpcLy_ROOT_e, /* List ID */ 1, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_WARNING_SCENE_e, /* Proc SubMtd */ &g_fpcNd_Method.base, /* Size */ 0x204, /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopScn_Method.base, /* Scene SubMtd */ NULL, }; scene_process_profile_definition g_profile_WARNING2_SCENE = { /* Layer ID */ fpcLy_ROOT_e, /* List ID */ 1, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_WARNING2_SCENE_e, /* Proc SubMtd */ &g_fpcNd_Method.base, /* Size */ 0x204, /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopScn_Method.base, /* Scene SubMtd */ NULL, };