#ifndef DUSK_TEXTURE_REPLACEMENTS_HPP #define DUSK_TEXTURE_REPLACEMENTS_HPP #include namespace dusk::texture_replacements { // Mod replacements are prioritized *over* user replacements (/texture_replacements/) inline constexpr int32_t kUserTextureReplacementPriority = -1'000'000; void reload(); void set_enabled(bool enabled); void shutdown(); } #endif