#include #include void GFSetGenMode2(u8 nTexGens, u8 nChans, u8 nTevs, u8 nInds, GXCullMode cm) { static u8 cm2hw[4] = {0, 2, 1, 3}; GFWriteBPCmd(0xFE07FC3F); GFWriteBPCmd(GF_GEN_MODE(nTexGens, nChans, nTevs - 1, cm2hw[cm], nInds)); GFWriteXFCmd(XF_REG_NUMCOLORS_ID, nChans); GFWriteXFCmd(XF_REG_NUMTEX_ID, nTexGens); }