/** * f_op_scene.cpp * Scene Process Framework */ #include "f_op/f_op_scene.h" #include "f_pc/f_pc_manager.h" static int fopScn_Draw(scene_class* i_this) { return fpcNd_DrawMethod((nodedraw_method_class*)i_this->submethod, i_this); } static int fopScn_Execute(scene_class* i_this) { return fpcMtd_Execute(i_this->submethod, i_this); } static int fopScn_IsDelete(void* i_this) { return fpcMtd_IsDelete(static_cast(i_this)->submethod, i_this); } static int fopScn_Delete(void* i_this) { scene_class* scene = (scene_class*)i_this; int ret = fpcMtd_Delete(scene->submethod, scene); if (ret == 1) { fopScnTg_QueueTo(&scene->scene_tag); } return ret; } static int fopScn_Create(void* i_this) { scene_class* scene = (scene_class*)i_this; if (fpcM_IsFirstCreating(i_this)) { scene_process_profile_definition* profile = (scene_process_profile_definition*)fpcM_GetProfile(i_this); scene->submethod = profile->submethod; fopScnTg_Init(&scene->scene_tag, i_this); fopScnTg_ToQueue(&scene->scene_tag); u32* append = (u32*)fpcM_GetAppend(i_this); if (append != NULL) { scene->base.base.parameters = *append; } } return fpcMtd_Create(scene->submethod, i_this); } leafdraw_method_class g_fopScn_Method = { (process_method_func)fopScn_Create, (process_method_func)fopScn_Delete, (process_method_func)fopScn_Execute, (process_method_func)fopScn_IsDelete, (process_method_func)fopScn_Draw };