#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/JAudio2/JASDvdThread.h" #include "JSystem/JAudio2/JASTaskThread.h" #include "JSystem/JKernel/JKRSolidHeap.h" JASTaskThread* JASDvd::sThread; JASTaskThread* JASDvd::getThreadPointer() { return JASDvd::sThread; } bool JASDvd::createThread(s32 priority, int msgCount, u32 stackSize) { if (sThread != NULL) { JUT_WARN_DEVICE(32, 2, "%s", "JASDvd::createThread が2回呼び出されました"); return false; } sThread = JKR_NEW_ARGS (JASDram, 0) JASTaskThread(priority, msgCount, stackSize); JUT_ASSERT(36, sThread); JKRHeap* pCurrentHeap = JKRGetSystemHeap(); JUT_ASSERT(38, pCurrentHeap); sThread->setCurrentHeap(pCurrentHeap); sThread->resume(); return true; }