/** * @file d_a_npc_kdk.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_kdk.h" actor_process_profile_definition g_profile_NPC_KDK = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_NPC_KDK_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daNpcKdk_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_NPC_KDK_e, /* Actor SubMtd */ NULL, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e, /* Group */ fopAc_NPC_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };