/** * @file d_a_L7low_dr.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_L7low_dr.h" #include "d/d_com_inf_game.h" void daL7lowDr_c::setAction(daL7lowDr_c::actionFn i_action) { if (mAction != NULL) { field_0x63c = -1; (this->*mAction)(); } field_0x630 = mAction; mAction = i_action; field_0x63c = 0; (this->*mAction)(); } void daL7lowDr_c::action() { if (field_0x640 != 0) { field_0x640--; } (this->*mAction)(); shape_angle = current.angle; fopAcM_posMoveF(this, NULL); mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); mtx_set(); eyePos = current.pos; } int daL7lowDr_c::_delete() { dComIfG_resDelete(&mPhase, "L7lowDr"); if (heap != NULL) { mpModelMorf->stopZelAnime(); } return 1; } static int daL7lowDr_Delete(daL7lowDr_c* i_this) { return i_this->_delete(); } void daL7lowDr_c::mtx_set() { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(shape_angle); J3DModel* model = mpModelMorf->getModel(); model->setBaseScale(scale); model->setBaseTRMtx(mDoMtx_stack_c::get()); mpModelMorf->modelCalc(); } void daL7lowDr_c::fly() { if (field_0x63c == 0) { s16 var_r28 = cM_rndFX(32768.0f); current.pos.set(cM_ssin(var_r28) * 2800.0f, 8000.0f, cM_scos(var_r28) * 2800.0f); current.pos += home.pos; current.angle.y = cLib_targetAngleY(¤t.pos, &home.pos) + 0x4000; mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 4), 2, 20.0f, 1.0f, 0.0f, -1.0f); speedF = 30.0f; field_0x640 = cM_rndFX(60.0f) + 210.0f; field_0x63c++; } else if (field_0x63c != -1) { current.angle.y = cLib_targetAngleY(¤t.pos, &home.pos) + 0x4000; fopAcM_posMoveF(this, NULL); if (field_0x63c == 1) { cLib_chaseAngleS(¤t.angle.z, 0, 0x20); if (mpModelMorf->isStop()) { mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 4), 2, 3.0f, 1.0f, 0.0f, -1.0f); } if (field_0x640 == 0 && mpModelMorf->getFrame() >= 33.0f) { if ((int)cM_rndF(2.0f) != 0) { field_0x640 = cM_rndFX(60.0f) + 210.0f; } else { mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 5), 0, 3.0f, 1.0f, 0.0f, -1.0f); field_0x640 = cM_rndFX(60.0f) + 180.0f; field_0x63c++; } } } else { cLib_chaseAngleS(¤t.angle.z, 0x1000, 0x20); if (mpModelMorf->isStop()) { mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 6), 2, 3.0f, 1.0f, 0.0f, -1.0f); } if (field_0x640 == 0 && mpModelMorf->getFrame() >= 67.0f) { mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 7), 0, 3.0f, 1.0f, 0.0f, -1.0f); field_0x640 = cM_rndFX(60.0f) + 210.0f; field_0x63c = 1; } } } } int daL7lowDr_c::execute() { action(); return 1; } static int daL7lowDr_Execute(daL7lowDr_c* i_this) { return i_this->execute(); } static int useHeapInit(fopAc_ac_c* i_this) { daL7lowDr_c* a_this = (daL7lowDr_c*)i_this; return a_this->CreateHeap(); } int daL7lowDr_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L7lowDr", 10); JUT_ASSERT(244, modelData != NULL); mpModelMorf = JKR_NEW mDoExt_McaMorfSO(modelData, NULL, NULL, (J3DAnmTransform*)dComIfG_getObjectRes("L7lowDr", 4), 0, 1.0f, 0, -1, &mSound, 0x80000, 0x11000084); if (mpModelMorf == NULL || mpModelMorf->getModel() == NULL) { return 0; } J3DModel* model = mpModelMorf->getModel(); model->setUserArea((uintptr_t)this); return 1; } int daL7lowDr_c::create() { fopAcM_ct(this, daL7lowDr_c); int phase_state = dComIfG_resLoad(&mPhase, "L7lowDr"); if (phase_state == cPhs_COMPLEATE_e) { OS_REPORT("////////////// L7lowDr ///////////////////\n"); if (!fopAcM_entrySolidHeap(this, useHeapInit, 0x1D20)) { return cPhs_ERROR_e; } OS_REPORT("//////////// L7lowDr SET OK //////////////\n"); if (dComIfGs_isStageBossEnemy()) { OS_REPORT("L7俯瞰翼竜:ボス死んでるのでセットしない\n"); return cPhs_ERROR_e; } scale.setall(1.0f); attention_info.flags = 0; mSound.init(¤t.pos, &eyePos, 3, 1); setAction(&daL7lowDr_c::fly); daL7lowDr_Execute(this); } return phase_state; } static int daL7lowDr_Create(daL7lowDr_c* i_this) { return i_this->create(); } int daL7lowDr_c::draw() { /* dSv_event_flag_c::F_0510 - City in the Sky - Watched City in the Sky start cutscene */ if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[510])) { return 1; } J3DModel* model = mpModelMorf->getModel(); g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(model, &tevStr); mpModelMorf->entryDL(); return 1; } static int daL7lowDr_Draw(daL7lowDr_c* i_this) { return i_this->draw(); } static int daL7lowDr_IsDelete(daL7lowDr_c* i_this) { return 1; } static DUSK_CONST actor_method_class l_daL7lowDr_Method = { (process_method_func)daL7lowDr_Create, (process_method_func)daL7lowDr_Delete, (process_method_func)daL7lowDr_Execute, (process_method_func)daL7lowDr_IsDelete, (process_method_func)daL7lowDr_Draw, }; DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_L7lowDr = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_L7lowDr_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daL7lowDr_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_L7lowDr_e, /* Actor SubMtd */ &l_daL7lowDr_Method, /* Status */ fopAcStts_UNK_0x40000_e, /* Group */ fopAc_ENEMY_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };