/** * @file d_a_obj_lv2Candle.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_lv2Candle.h" #include "d/d_com_inf_game.h" #include "f_op/f_op_actor.h" static daLv2Candle_HIO_c l_HIO; daLv2Candle_HIO_c::daLv2Candle_HIO_c() { mTimer = 30; mPow = 500.0f; mAnmIntensity[0] = 0.95f; mAnmIntensity[1] = 1.0f; mAnmIntensity[2] = 0.8f; mAnmIntensity[3] = 0.95f; mAnmIntensity[4] = 1.0f; mAnmIntensity[5] = 1.0f; mAnmTimers[0] = 2; mAnmTimers[1] = 2; mAnmTimers[2] = 1; mAnmTimers[3] = 2; mAnmTimers[4] = 2; mAnmTimers[5] = 3; mAnmMaxStep = 0.03f; mColor1R = 0xbc; mColor1G = 0x66; mColor1B = 0x42; mColor2R = 0xbc; mColor2G = 0x66; mColor2B = 0x42; } dCcD_SrcGObjInf const daLv2Candle_c::mCcDObjInfo = { { 0, { {0x200, 0, 0x13}, {0xd8fbffff, 0x1f}, {0x79} } }, {1, 0, 0, 0, 0}, {0xa, 0, 0, 0, 6}, {0}, }; dCcD_SrcCyl daLv2Candle_c::mCcDCyl = { daLv2Candle_c::mCcDObjInfo, { { {0.0f, 0.0f, 0.0f}, 0, 0} } }; static DUSK_CONST char* l_resNameIdx[3] = { "L2candl", "L4candl", "L9Candle", }; static u32 const l_bmdIdx[3] = { 4, 4, 3, }; void daLv2Candle_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z); mpModel->setBaseScale(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daLv2Candle_c::CreateHeap() { J3DModelData* bmd = (J3DModelData*)dComIfG_getObjectRes(l_resNameIdx[mModelType], l_bmdIdx[mModelType]); mpModel = mDoExt_J3DModel__create(bmd, 0x80000, 0x11000084); if (mpModel == NULL) { return false; } return true; } cPhs_Step daLv2Candle_c::create() { fopAcM_ct(this, daLv2Candle_c); mModelType = getModelType(); if (mModelType == 0xf) { mModelType = 0; } cPhs_Step step = dComIfG_resLoad(&mPhase, l_resNameIdx[mModelType]); if (step == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x1000)) { return cPhs_ERROR_e; } setBaseMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); mStts.Init(0xff, 0xff, this); mCyl.Set(mCcDCyl); mCyl.SetStts(&mStts); mTorchPos.x = current.pos.x; mTorchPos.y = current.pos.y + 135.0f; mTorchPos.z = current.pos.z; mLightAnm = getLightAnm(); mLightType = getLightType(); if (mLightType == 0xf) { mLightType = 0; } lightInit(); mSwType = getSwType(); if (mSwType == 0xf) { mSwType = 0; } eyePos = mTorchPos; mSw = getSw(); if (mSw == 0xff) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } else { mIsSwitch = isSwitch(); mIsLit = false; if (mIsSwitch) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } mTimer = 0; mSound.init(¤t.pos, 1); mTgHit = 0; field_0x734 = NULL; if (mModelType == 1) { field_0x734 = static_cast(fopAcM_Search(searchDemoTagAct, this)); } } return step; } u8 daLv2Candle_c::isSwitch() { return mSwType ^ fopAcM_isSwitch(this, mSw); } int daLv2Candle_c::createHeapCallBack(fopAc_ac_c* i_this) { return static_cast(i_this)->CreateHeap(); } void* daLv2Candle_c::searchDemoTagAct(void* i_actor, void* param_1) { if (i_actor != NULL && fopAc_IsActor(i_actor) && fopAcM_GetProfName(i_actor) == fpcNm_Tag_Lv4Candle_e) { return i_actor; } return NULL; } void daLv2Candle_c::lightInit() { mLightPos = mTorchPos; mLightPos.y += 10.0f; mAnmStage = 0; mAnmTimer = l_HIO.mAnmTimers[mAnmStage]; if (mLightType != 0) { mLight.mPosition = mLightPos; mLight.mColor.r = l_HIO.mColor1R; mLight.mColor.g = l_HIO.mColor1G; mLight.mColor.b = l_HIO.mColor1B; mLight.mPow = l_HIO.mPow; mLight.mFluctuation = 1.0f; } mIntensity = 0.0f; } void daLv2Candle_c::setLight() { if (mLightType != 0) { dKy_plight_set(&mLight); } } void daLv2Candle_c::cutLight() { if (mLightType != 0) { dKy_plight_cut(&mLight); } } void daLv2Candle_c::pointLightProc() { if (mLightType != 0) { if (mIsLit && mLightAnm != 0xf) { f32 delta = cLib_addCalc(&mIntensity, l_HIO.mAnmIntensity[mAnmStage], 1.0f, l_HIO.mAnmMaxStep, 0.0001f); mLight.mPow = l_HIO.mPow * mIntensity; if (delta == 0.0f) { if (mAnmTimer == 0) { mAnmStage++; if (mAnmStage > 5) { mAnmStage = 0; } mAnmTimer = l_HIO.mAnmTimers[mAnmStage]; } else { mAnmTimer--; } } } } else { GXColor color = {l_HIO.mColor2R, l_HIO.mColor2G, l_HIO.mColor2B, 0xff}; if (mIsLit) { if (mLightAnm != 0xf) { f32 delta = cLib_addCalc(&mIntensity, l_HIO.mAnmIntensity[mAnmStage], 1.0f, l_HIO.mAnmMaxStep, 0.0001f); if (delta == 0.0f) { if (mAnmTimer == 0) { mAnmStage++; if (mAnmStage > 5) { mAnmStage = 0; } mAnmTimer = l_HIO.mAnmTimers[mAnmStage]; } else { mAnmTimer--; } } } else { cLib_addCalc(&mIntensity, 1.0f, 0.5f, 0.1f, 0.0001f); } } else { cLib_addCalc(&mIntensity, 0.0f, 0.5f, 0.1f, 0.0001f); } if (mIntensity >= 1e-6f) { dKy_BossLight_set(&mLightPos, &color, mIntensity, 0); } } } int daLv2Candle_c::Execute() { if (mSw == 0xff) { if (mTimer != 0) { mTimer--; if (mTimer == 0) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } } else { mIsSwitch = isSwitch(); if (mIsSwitch) { if (mIsLit == false) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } else { if (mIsLit == true) { mIsLit = false; mCyl.SetAtMtrl(dCcD_MTRL_NONE); cutLight(); } } } if (mIsLit) { dComIfGp_particle_setSimple(0x100, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); dComIfGp_particle_setSimple(0x101, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); dComIfGp_particle_setSimple(0x103, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } if (field_0x734 != NULL) { if (field_0x734->getNGSwStat()) { if (mCyl.MskTgSPrm(1)) { mCyl.OffTgSetBit(); } } else { if (!mCyl.MskTgSPrm(1)) { mCyl.OnTgSetBit(); } } } if (mCyl.ChkTgHit()) { dCcD_GObjInf* gobj = mCyl.GetTgHitGObj(); if (gobj->GetAtType() == AT_TYPE_LANTERN_SWING && gobj->GetAtMtrl() == dCcD_MTRL_FIRE && !mIsLit) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); if (!mSwType) { fopAcM_onSwitch(this, mSw); } else { fopAcM_offSwitch(this, mSw); } mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); setLight(); } if (gobj->GetAtType() == AT_TYPE_BOOMERANG && gobj->GetAtMtrl() == dCcD_MTRL_WIND && mIsLit == true && getOffType() == 1) { mIsLit = false; mCyl.SetAtMtrl(dCcD_MTRL_NONE); cutLight(); mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); if (mSw == 0xff) { mTimer = l_HIO.mTimer; } else if (!mSwType) { fopAcM_offSwitch(this, mSw); } else { fopAcM_onSwitch(this, mSw); } } cCcD_Obj* obj = mCyl.GetTgHitObj(); if (obj != NULL) { fopAc_ac_c* actor = obj->GetAc(); bool bvar1 = true; if (actor != NULL) { if (fopAcM_GetName(actor) == fpcNm_E_HP_e && mTgHit) { bvar1 = false; } if (fopAcM_GetName(actor) == fpcNm_E_DD_e) { bvar1 = false; } if (fopAcM_GetName(actor) == fpcNm_ALINK_e) { if (mCyl.GetTgHitGObj()->ChkAtType(AT_TYPE_NORMAL_SWORD) && mTgHit) { bvar1 = false; } } if (bvar1) { u32 se_id = mCyl.GetTgHitObjHitSeID(1); if (mModelType == 0) { mSound.startCollisionSE(se_id, 2, NULL); } else { mSound.startCollisionSE(se_id, 9, NULL); } mTgHit = true; } } } } else { mTgHit = false; } mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); mCyl.SetR(25.0f); mCyl.SetH(160.0f); mCyl.SetC(current.pos); dComIfG_Ccsp()->Set(&mCyl); pointLightProc(); setBaseMtx(); return true; } int daLv2Candle_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); return true; } int daLv2Candle_c::Delete() { mSound.deleteObject(); dComIfG_resDelete(&mPhase, l_resNameIdx[mModelType]); if (mLightType != 0) { dKy_plight_cut(&mLight); } return true; } static int daLv2Candle_Draw(daLv2Candle_c* i_this) { return i_this->Draw(); } static int daLv2Candle_Execute(daLv2Candle_c* i_this) { return i_this->Execute(); } static int daLv2Candle_Delete(daLv2Candle_c* i_this) { return i_this->Delete(); } static cPhs_Step daLv2Candle_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static DUSK_CONST actor_method_class l_daLv2Candle_Method = { (process_method_func)daLv2Candle_Create, (process_method_func)daLv2Candle_Delete, (process_method_func)daLv2Candle_Execute, (process_method_func)NULL, (process_method_func)daLv2Candle_Draw, }; DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_Lv2Candle = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_Lv2Candle_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daLv2Candle_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_Lv2Candle_e, /* Actor SubMtd */ &l_daLv2Candle_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };