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# Overview Dusklight is a reverse-engineered reimplementation of Twilight Princess. It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience. # Setup > [!IMPORTANT] > Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game. > [!IMPORTANT] > At a minimum, Dusklight requires a GPU with support for D3D12, Vulkan 1.1+, or Metal. For older devices, best-effort support is provided for D3D11 and OpenGL ES (Android), but will not achieve full accuracy or performance. Your experience with specific hardware, operating systems, and drivers may vary. ### 1. Dump your game You must dump your own copy of the game. Please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to `.rvz` to save space. Currently, only the GameCube USA and EUR releases are supported. Support for other versions of the game is planned in the future. ### 2. Install Dusklight Visit the [official installation guide](https://twilitrealm.dev/install/) for full instructions. # Building If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md). Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md). # Credits Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors).
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