#include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef _WIN32 #include #include #include #if __APPLE__ #include #endif #endif #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include #undef IN #undef OUT #endif #if __APPLE__ static u64 MachToDolphinNum; static u64 MachToDolphinDenom; #elif _WIN32 static LARGE_INTEGER PerfFrequency; static bool PerfInitialized = false; #endif // ========================================================================== // General OS // ========================================================================== u32 OSGetConsoleType() { return OS_CONSOLE_RETAIL1; } u32 OSGetSoundMode() { return 2; } // ========================================================================== // Message Queue (thread-safe implementation) // ========================================================================== // Side-table for native synchronization per OSMessageQueue struct PCMessageQueueData { std::mutex mtx; std::condition_variable cvSend; // Notified when space becomes available std::condition_variable cvReceive; // Notified when a message arrives }; // Lazy-initialized to avoid DLL static init crashes static std::mutex& GetMsgQueueMapMutex() { static std::mutex mtx; return mtx; } static std::unordered_map>& GetMsgQueueMap() { static std::unordered_map> map; return map; } static PCMessageQueueData& GetMsgQueueData(OSMessageQueue* mq) { std::lock_guard lock(GetMsgQueueMapMutex()); auto& map = GetMsgQueueMap(); auto it = map.find(mq); if (it == map.end()) { auto result = map.emplace(mq, std::make_unique()); return *result.first->second; } return *it->second; } static void ClearMsgQueueMap() { std::lock_guard lock(GetMsgQueueMapMutex()); auto& map = GetMsgQueueMap(); for (auto & [_, value] : map) { value->cvReceive.notify_all(); value->cvSend.notify_all(); } map.clear(); } void OSInitMessageQueue(OSMessageQueue* mq, void* msgArray, s32 msgCount) { if (!mq) return; mq->queueSend.head = mq->queueSend.tail = nullptr; mq->queueReceive.head = mq->queueReceive.tail = nullptr; mq->msgArray = msgArray; mq->msgCount = msgCount; mq->firstIndex = 0; mq->usedCount = 0; GetMsgQueueData(mq); // Ensure side-table entry exists } int OSSendMessage(OSMessageQueue* mq, void* msg, s32 flags) { if (!mq) return 0; PCMessageQueueData& data = GetMsgQueueData(mq); std::unique_lock lock(data.mtx); if (mq->usedCount >= mq->msgCount) { if (flags == OS_MESSAGE_NOBLOCK) return 0; // BLOCK: wait until space is available data.cvSend.wait(lock, [mq] { return mq->usedCount < mq->msgCount || dusk::IsShuttingDown; }); } if (dusk::IsShuttingDown) { return 0; } s32 idx = (mq->firstIndex + mq->usedCount) % mq->msgCount; ((OSMessage*)mq->msgArray)[idx] = msg; mq->usedCount++; data.cvReceive.notify_one(); return 1; } int OSReceiveMessage(OSMessageQueue* mq, void* msg, s32 flags) { if (!mq) return 0; PCMessageQueueData& data = GetMsgQueueData(mq); std::unique_lock lock(data.mtx); if (mq->usedCount == 0) { if (flags == OS_MESSAGE_NOBLOCK) return 0; // BLOCK: wait until a message arrives data.cvReceive.wait(lock, [mq] { return mq->usedCount > 0 || dusk::IsShuttingDown; }); } if (dusk::IsShuttingDown) { return 0; } if (msg) { *(OSMessage*)msg = ((OSMessage*)mq->msgArray)[mq->firstIndex]; } mq->firstIndex = (mq->firstIndex + 1) % mq->msgCount; mq->usedCount--; data.cvSend.notify_one(); return 1; } int OSJamMessage(OSMessageQueue* mq, void* msg, s32 flags) { if (!mq) return 0; PCMessageQueueData& data = GetMsgQueueData(mq); std::unique_lock lock(data.mtx); if (mq->usedCount >= mq->msgCount) { if (flags == OS_MESSAGE_NOBLOCK) return 0; // BLOCK: wait until space is available data.cvSend.wait(lock, [mq] { return mq->usedCount < mq->msgCount || dusk::IsShuttingDown; }); } if (dusk::IsShuttingDown) { return 0; } // Jam inserts at the front of the queue mq->firstIndex = (mq->firstIndex - 1 + mq->msgCount) % mq->msgCount; ((OSMessage*)mq->msgArray)[mq->firstIndex] = msg; mq->usedCount++; data.cvReceive.notify_one(); return 1; } // ========================================================================== // Arena Functions // ========================================================================== void* OSInitAlloc(void* arenaStart, void* arenaEnd, int maxHeaps) { return arenaStart; } // ========================================================================== // Remaining OS Stubs // ========================================================================== void OSSetSoundMode(u32 mode) {} void OSCreateAlarm(OSAlarm* alarm) {} void OSCancelAlarm(OSAlarm* alarm) {} u16 OSGetFontEncode() { return 0; } char* OSGetFontTexture(char* string, void** image, s32* x, s32* y, s32* width) { return 0; } char* OSGetFontWidth(char* string, s32* width) { return 0; } BOOL OSGetResetButtonState() { return FALSE; } BOOL OSInitFont(OSFontHeader* fontData) { return FALSE; } BOOL OSLink(OSModuleInfo* newModule, void* bss) { return TRUE; } void ClearCondMap(); void OSResetSystem(int reset, u32 resetCode, BOOL forceMenu) { OSReport("[PC] OSResetSystem called (reset=%d, code=%u)\n", reset, resetCode); dusk::IsShuttingDown = true; ClearMsgQueueMap(); ClearCondMap(); } void OSSetStringTable(void* stringTable) {} BOOL OSUnlink(OSModuleInfo* oldModule) { return FALSE; } void OSSwitchFiberEx(__REGISTER u32 param_0, __REGISTER u32 param_1, __REGISTER u32 param_2, __REGISTER u32 param_3, __REGISTER u32 code, __REGISTER u32 stack) { // On PC, call the function directly instead of switching stacks. // The PPC version switches to 'stack' and calls code(param_0, param_1). // Only caller is mDoPrintf_vprintf_Interrupt: OSSwitchFiberEx(fmt, args, 0, 0, vprintf, sp) typedef void (*Func2)(u32, u32); ((Func2)(uintptr_t)code)(param_0, param_1); } u32 __OSGetDIConfig() { return 0; } u32 OSGetProgressiveMode(void) { return 0; } u32 OSGetResetCode(void) { return 0; } BOOL OSGetResetSwitchState() { return FALSE; } BOOL OSLinkFixed(OSModuleInfo* newModule, void* bss) { return TRUE; } void OSProtectRange(u32 chan, void* addr, u32 nBytes, u32 control) {} void OSSetPeriodicAlarm(OSAlarm* alarm, OSTime start, OSTime period, OSAlarmHandler handler) {} void OSSetProgressiveMode(u32 on) {} void OSSetSaveRegion(void* start, void* end) {} OSErrorHandler OSSetErrorHandler(OSError error, OSErrorHandler handler) { return NULL; } void OSSetAlarm(OSAlarm* alarm, OSTime tick, OSAlarmHandler handler) {} #pragma mark SOUND void SoundChoID(int a, int b) { STUB_LOG(); } void SoundPan(int a, int b, int c) { STUB_LOG(); } void SoundPitch(u16 a, int b) { STUB_LOG(); } void SoundRevID(int a, int b) { STUB_LOG(); } #pragma mark DC void DCFlushRange(void* addr, u32 nBytes) { // Not needed on PC. } void DCFlushRangeNoSync(void* addr, u32 nBytes) { // Not needed on PC. } void DCInvalidateRange(void* addr, u32 nBytes) { // Not needed on PC. } void DCStoreRange(void* addr, u32 nBytes) { // Not needed on PC. } void DCStoreRangeNoSync(void* addr, u32 nBytes) { // Not needed on PC. } #pragma mark EXI BOOL EXIDeselect(int chan) { STUB_LOG(); return FALSE; } BOOL EXIDma(int chan, void* buffer, s32 size, int d, int e) { STUB_LOG(); return FALSE; } BOOL EXIImm(int chan, u32* b, int c, int d, int e) { STUB_LOG(); return FALSE; } BOOL EXILock(int chan, int b, int c) { STUB_LOG(); return FALSE; } BOOL EXISelect(int chan, int b, int c) { STUB_LOG(); return FALSE; } BOOL EXISync(int chan) { STUB_LOG(); return FALSE; } BOOL EXIUnlock(int chan) { STUB_LOG(); return FALSE; } #pragma mark LC void LCEnable() { STUB_LOG(); } // OS-related functions consolidated under "# pragma mark OS" further up #pragma mark VI // VI retrace emulation: on GameCube, the VI chip fires a hardware interrupt at // every VSync (~60Hz). This triggers pre/post retrace callbacks, which in turn // send messages to JUTVideo's message queue. waitForTick() blocks on that queue. // On PC, we simulate this by calling VIWaitForRetrace() once per frame in the // main loop, which increments the retrace counter and fires the callbacks. static u32 sRetraceCount = 0; static VIRetraceCallback sVIPreRetraceCallback = NULL; static VIRetraceCallback sVIPostRetraceCallback = NULL; extern "C" { void VIConfigure(const GXRenderModeObj* rm) { STUB_LOG(); } void VIConfigurePan(u16 xOrg, u16 yOrg, u16 width, u16 height) { STUB_LOG(); } u32 VIGetRetraceCount() { return sRetraceCount; } u32 VIGetNextField() { return 0; } void VISetBlack(BOOL black) { STUB_LOG(); } void VISetNextFrameBuffer(void* fb) { STUB_LOG(); } void VIWaitForRetrace() { sRetraceCount++; if (sVIPreRetraceCallback) { sVIPreRetraceCallback(sRetraceCount); } if (sVIPostRetraceCallback) { sVIPostRetraceCallback(sRetraceCount); } } void* VIGetCurrentFrameBuffer(void) { return NULL; } u32 VIGetDTVStatus(void) { return 0; } void* VIGetNextFrameBuffer(void) { return NULL; } VIRetraceCallback VISetPostRetraceCallback(VIRetraceCallback callback) { VIRetraceCallback old = sVIPostRetraceCallback; sVIPostRetraceCallback = callback; return old; } VIRetraceCallback VISetPreRetraceCallback(VIRetraceCallback cb) { VIRetraceCallback old = sVIPreRetraceCallback; sVIPreRetraceCallback = cb; return old; } } // extern "C" #pragma mark Z2Audio class Z2AudioCS { public: void extensionProcess(s32, s32); }; void Z2AudioCS::extensionProcess(s32, s32) { STUB_LOG(); } #pragma mark JORServer #include int JOREventCallbackListNode::JORAct(u32, const char*) { return 0; } #pragma mark JSUMemoryOutputStream #include s32 JSUMemoryOutputStream::getAvailable() const { return mLength - mPosition; } #pragma mark JSURandomOutputStream #include s32 JSUMemoryOutputStream::seek(s32 offset, JSUStreamSeekFrom origin) { // XXX I think this is correct? could be broken. return this->seekPos(offset, origin); } #pragma mark JKRHeap #include JKRHeap* JKRHeap::sRootHeap2; // XXX this is defined for WII/SHIELD, should we just define it for // dusk builds? #pragma mark mDoExt_onCupOnAupPacket #include mDoExt_offCupOnAupPacket::~mDoExt_offCupOnAupPacket() { STUB_LOG(); } #pragma mark mDoExt_onCupOffAupPacket mDoExt_onCupOffAupPacket::~mDoExt_onCupOffAupPacket() { STUB_LOG(); } #pragma mark dKankyo_vrboxHIO_c #include void dKankyo_vrboxHIO_c::dKankyo_vrboxHIOInfoUpDateF() { STUB_LOG(); } void dKankyo_lightHIO_c::dKankyo_lightHIOInfoUpDateF() { STUB_LOG(); } #pragma mark dKankyo_HIO_c #include dKankyo_HIO_c::dKankyo_HIO_c() { light.m_displayTVColorSettings = FALSE; vrbox.m_displayVrboxTVColorSettings = FALSE; } dKankyo_ParticlelightHIO_c::dKankyo_ParticlelightHIO_c() { field_0x5 = 0; prim_col.r = 255; prim_col.g = 255; prim_col.b = 255; prim_col.a = 255; env_col.r = 255; env_col.g = 255; env_col.b = 255; env_col.a = 255; blend_ratio = 0.5f; field_0x14 = 0; type = 0; field_0x19 = 1; field_0x1a = 0; } dKankyo_dungeonlightHIO_c::dKankyo_dungeonlightHIO_c() { field_0x5 = 0; usedLights = 0; displayDebugSphere = 0; field_0x8 = 0; field_0x9 = 0; } dKankyo_demolightHIO_c::dKankyo_demolightHIO_c() { adjust_ON = 0; light.mPosition.x = 0.0f; light.mPosition.y = 0.0f; light.mPosition.z = 0.0f; light.mColor.r = 255; light.mColor.g = 255; light.mColor.b = 255; light.mPow = 1000.0f; light.mFluctuation = 0.0f; } dKankyo_efflightHIO_c::dKankyo_efflightHIO_c() { adjust_ON = 0; power = 80.0f; fluctuation = 100.0f; step1.start_frame = 1; step1.r = 191; step1.g = 150; step1.b = 45; step2.start_frame = 4; step2.r = 180; step2.g = 60; step2.b = 0; step3.start_frame = 8; step3.r = 75; step3.g = 15; step3.b = 0; step4.start_frame = 15; step4.r = 0; step4.g = 0; step4.b = 0; } dKankyo_vrboxHIO_c::dKankyo_vrboxHIO_c() { m_VrboxSetting = 0; field_0x5 = 0; field_0x7 = 0; field_0x8 = 0; field_0x9 = 0; field_0xa = 0; field_0xb = 0; field_0xc = 0; field_0xd = 0; field_0xe = -1; field_0xf = -1; field_0x10 = -1; field_0x11 = -1; field_0x12 = -1; field_0x13 = -1; field_0x14 = 0; m_horizonHeight = 0.0f; } dKankyo_lightHIO_c::dKankyo_lightHIO_c() { m_HOSTIO_setting = FALSE; field_0x52 = 0; m_forcedPalette = FALSE; m_displayColorPaletteCheckInfo = TRUE; field_0x58 = 0.0f; field_0x60 = 0; field_0x61 = 0; field_0x62 = 0; field_0x63 = 0; field_0x64 = 0; field_0x65 = 0; field_0x66 = 0; field_0x67 = 0; field_0x68 = 0; field_0x69 = 0; field_0x6a = 0; field_0x6b = 0; m_BG_fakelight_R = 0; m_BG_fakelight_G = 0; m_BG_fakelight_B = 0; m_BG_fakelight_power = 0.0f; field_0x80 = 0; } dKankyo_bloomHIO_c::dKankyo_bloomHIO_c() { field_0x4 = 0; m_saturationPattern = 0; field_0x5 = 0; for (int i = 0; i < 64; i++) { dKydata_BloomInfo_c* bloominf = dKyd_BloomInf_tbl_getp(i); bloom_info[i] = bloominf->info; } } dKankyo_windHIO_c::dKankyo_windHIO_c() { display_wind_dir = 0; use_HOSTIO_adjustment = 0; field_0x8 = -1; global_x_angle = 0; global_y_angle = 0; global_wind_power = 0.3f; field_0x14 = 0.0; field_0x18 = 35.0f; field_0x1c = 6.0f; display_wind_trajectory = 0; lightsword_x_angle = 1800; lightsword_init_scale = 500.0f; lightsword_end_scale = 300.0f; influence = 1.0f; lightsword_move_speed = 150.0f; influence_attenuation = 0.3f; wind_change_speed = 0.05f; minigame_no_wind_duration = 90; minigame_low_wind_duration = 60; minigame_high_wind_duration = 90; } dKankyo_navyHIO_c::dKankyo_navyHIO_c() { field_0x5 = 0; field_0x6 = 0; field_0x8 = 12; cloud_sunny_wind_influence_rate = 10.0f; cloud_sunny_bottom_height = 2500.0f; cloud_sunny_top_height = 2500.0f; cloud_sunny_size = 0.6f; cloud_sunny_height_shrink_rate = 0.9999f; cloud_sunny_alpha = 1.0f; cloud_cloudy_wind_influence_rate = 25.0f; cloud_cloudy_bottom_height = 1200.0f; cloud_cloudy_top_height = 1200.0f; cloud_cloudy_size = 0.84f; cloud_cloudy_height_shrink_rate = 0.96f; cloud_cloudy_alpha = 1.0f; field_0x3c = 4000.0f; field_0x40 = 2000.0f; field_0x44 = 2500.0f; field_0x48 = 80.0f; field_0x4c = 0.18f; field_0x68 = 1; field_0x69 = 3; field_0x50 = 255.0f; field_0x58 = 800.0f; field_0x5c = 250.0f; field_0x54 = 1.0f; field_0x60 = 1000.0f; field_0x64 = 0.2f; housi_max_number = 300; housi_max_alpha = 120.0f; housi_max_scale = 9.0f; field_0x74 = 45; field_0x75 = 136; field_0x76 = 170; field_0x78 = 109; field_0x79 = 60; field_0x7a = 205; field_0x7c = 120.0f; field_0x80 = 100.0f; field_0x84 = 0.2f; field_0x8a = 0; field_0x88 = 0; field_0x80 = 0.0f; moon_col.r = 0; moon_col.g = 0; moon_col.b = 0; moon_col.a = 255; moon_scale = 8000.0f; field_0xb0.x = 16.5f; field_0xb0.y = -2.0f; field_0xb0.z = 30.0f; field_0xbc = 160.0f; field_0xc0 = 0.06f; field_0xc4 = 200; field_0xc8 = 3.0f; field_0xcc = 60.0f; field_0xd0 = 69; field_0xd1 = 60; field_0xd2 = 39; field_0xd4 = 124; field_0xd5 = 124; field_0xd6 = 104; field_0xd3 = 255; field_0xd8 = 255; field_0xd9 = 0; field_0xda = 0; field_0xdc = 255; field_0xdd = 255; field_0xde = 0; field_0xe0 = 500; field_0xe4 = 0.4f; sun_col.r = 255; sun_col.g = 255; sun_col.b = 241; sun_col2.r = 255; sun_col2.g = 145; sun_col2.b = 73; sun_adjust_ON = 0; smell_adjust_ON = 0; smell_col.r = 255; smell_col.g = 255; smell_col.b = 115; smell_col2.r = 80; smell_col2.g = 50; smell_col2.b = 0; smell_alpha = 1.0f; field_0xf0 = 190; field_0xf1 = 120; field_0xf2 = 120; field_0x108 = 60; field_0x109 = 0; field_0x10a = 0; field_0xf4 = 60; field_0xf5 = 150; field_0xf6 = 230; field_0x10c = 50; field_0x10d = 65; field_0x10e = 80; field_0xf8 = 80; field_0xf9 = 80; field_0xfa = 20; field_0x110 = 30; field_0x111 = 30; field_0x112 = 10; field_0xfc = 33; field_0xfd = 255; field_0xfe = 125; field_0x114 = 33; field_0x115 = 255; field_0x116 = 125; field_0x120 = 0.1f; field_0x124 = 1.0f; constellation_maker_ON = 0; constellation_maker_pos[0].x = 5900.0f; constellation_maker_pos[0].y = 14000.0f; constellation_maker_pos[0].z = -16000.0f; constellation_maker_pos[1].x = 7500.0f; constellation_maker_pos[1].y = 14000.0f; constellation_maker_pos[1].z = -14700.0f; constellation_maker_pos[2].x = 8700.0f; constellation_maker_pos[2].y = 13920.0f; constellation_maker_pos[2].z = -14700.0f; constellation_maker_pos[3].x = 10200.0f; constellation_maker_pos[3].y = 14320.0f; constellation_maker_pos[3].z = -15000.0f; constellation_maker_pos[4].x = 12300.0f; constellation_maker_pos[4].y = 15400.0f; constellation_maker_pos[4].z = -18400.0f; constellation_maker_pos[5].x = 13000.0f; constellation_maker_pos[5].y = 13500.0f; constellation_maker_pos[5].z = -15000.0f; constellation_maker_pos[6].x = 13000.0f; constellation_maker_pos[6].y = 15400.0f; constellation_maker_pos[6].z = -14500.0f; constellation_maker_pos[7].x = 13000.0f; constellation_maker_pos[7].y = 15400.0f; constellation_maker_pos[7].z = -14500.0f; constellation_maker_pos[8].x = 13000.0f; constellation_maker_pos[8].y = 15400.0f; constellation_maker_pos[8].z = -14500.0f; constellation_maker_pos[9].x = 13000.0f; constellation_maker_pos[9].y = 15400.0f; constellation_maker_pos[9].z = -14500.0f; lightning_scale_x_min = 14.0f; lightning_scale_x_max = 20.0f; lightning_scale_y_min = 14.0f; lightning_scale_y_max = 20.0f; lightning_tilt_angle = 2000; field_0x1b6 = 3; lightning_debug_mode = 0; collect_light_reflect_pos.x = 60000.0f; collect_light_reflect_pos.y = -5000.0f; collect_light_reflect_pos.z = 0.0f; moya_alpha = 0.12f; field_0x1c5 = 0; thunder_col.r = 75; thunder_col.g = 130; thunder_col.b = 150; thunder_height = 2000.0f; thunder_blacken_rate = 0.75f; water_in_col_ratio_R = 0.0f; water_in_col_ratio_G = 0.4f; water_in_col_ratio_B = 0.5f; field_0x1e8 = -10.0f; field_0x1ec = 40.0f; field_0x1f0 = 50.0f; field_0x1f4 = 200.0f; field_0x1f8 = 0.0f; field_0x1e4 = 80; field_0x1e5 = 80; field_0x1e6 = 80; field_0x1fd = 2; field_0x1fe = 3; field_0x1ff = 0; field_0x200 = 0; mist_tag_fog_near = -2000.0f; mist_tag_fog_far = 200.0f; wipe_test_ON = 0xff; field_0x210 = 0.0f; fade_test_speed = 0; field_0x215 = 1; smell_railtag_space = 0.0f; field_0x22a = 0; field_0x22c = 0; field_0x22d = 0; light_adjust_ON = 0; adjust_light_ambcol.r = 24; adjust_light_ambcol.g = 24; adjust_light_ambcol.b = 24; adjust_light_dif0_col_R = 126; adjust_light_dif0_col_G = 110; adjust_light_dif0_col_B = 89; adjust_light_dif1_col.r = 24; adjust_light_dif1_col.g = 41; adjust_light_dif1_col.b = 50; adjust_light_main_pos.x = 500.0f; adjust_light_main_pos.y = 500.0f; adjust_light_main_pos.z = 500.0f; mist_twilight_c1_col.r = 182; mist_twilight_c1_col.g = 88; mist_twilight_c1_col.b = 50; mist_twilight_c1_col.a = 150; mist_twilight_c2_col.r = 117; mist_twilight_c2_col.g = 69; mist_twilight_c2_col.b = 50; mist_twilight_c2_col.a = 255; field_0x264.r = 124; field_0x264.g = 60; field_0x264.b = 50; field_0x267 = 255; field_0x268 = 150; adjust_custom_R = 70; adjust_custom_G = 70; adjust_custom_B = 70; adjust_light_mode = 1; adjust_height = 0.0f; field_0x278 = 120.0f; shadow_adjust_ON = 0; shadow_normal_alpha = 0.4f; shadow_max_alpha = 0.65f; field_0x29c = 0; field_0x27c = 70.0f; field_0x280 = 0.05f; field_0x284 = 1.5f; field_0x288 = 0.00025f; field_0x28c = 0.001f; unk_color_1.r = 255; unk_color_1.g = 255; unk_color_1.b = 255; unk_alpha_1 = 255; unk_color_2.r = 0; unk_color_2.g = 0; unk_color_2.b = 0; unk_alpha_2 = 255; unk_color_3.r = 60; unk_color_3.g = 30; unk_color_3.b = 0; unk_alpha_3 = 255; field_0x29d = 1; camera_light_col.r = 25; camera_light_col.g = 90; camera_light_col.b = 183; camera_light_alpha = 255; camera_light_y_shift = 1500.0f; camera_light_power = 1.25f; camera_light_cutoff = 90.0f; camera_light_sp = 2; camera_light_da = 3; demo_adjust_SW = 0; demo_focus_pos = 30; demo_focus_offset_x = 0.0025f; demo_focus_offset_y = 0.0025f; grass_ambcol.r = 0; grass_ambcol.g = 0; grass_ambcol.b = 0; grass_adjust_ON = 0; grass_shine_value = 0.0f; stars_max_number = 0xffff; display_save_location = 0; unk_light_influence_ratio = 100; door_light_influence_ratio = 255; fish_pond_colreg_adjust_ON = 0; fish_pond_colreg_c0.r = 0; fish_pond_colreg_c0.g = 0; fish_pond_colreg_c0.b = 0; water_mud_adjust_ON = 0; field_0x2ea = 0; field_0x2ec = 0; fish_pond_tree_adjust_ON = 0; fish_pond_tree_ambcol.r = 0; fish_pond_tree_ambcol.g = 0; fish_pond_tree_ambcol.b = 0; fish_pond_tree_dif0_col.r = 0; fish_pond_tree_dif0_col.g = 0; fish_pond_tree_dif0_col.b = 0; fish_pond_tree_dif1_col.r = 0; fish_pond_tree_dif1_col.g = 0; fish_pond_tree_dif1_col.b = 0; rainbow_adjust_ON = 0; rainbow_separation_dist = 4500; rainbow_max_alpha = 175; field_0x2ff = 0; grass_light_influence_ratio = 100; grass_light_debug = 0; field_0x302 = 2000; field_0x304 = 0.6f; field_0x308 = 0; moya_col.r = 255; moya_col.g = 255; moya_col.b = 255; field_0x30d = 0; twilight_sense_saturation_mode = 0; twilight_sense_pat = 0; twilight_sense_pat_tv_display_ON = 0; camera_light_adjust_ON = 0; possessed_zelda_light_col.r = 30; possessed_zelda_light_col.g = 55; possessed_zelda_light_col.b = 110; possessed_zelda_light_alpha = 255; possessed_zelda_light_height = -800.0f; possessed_zelda_light_power = 250.0f; beast_ganon_light_col.r = 60; beast_ganon_light_col.g = 95; beast_ganon_light_col.b = 100; beast_ganon_light_alpha = 255; beast_ganon_light_height = -800.0f; beast_ganon_light_power = 150.0f; water_in_light_col.r = 138; water_in_light_col.g = 192; water_in_light_col.b = 188; } #pragma mark AI #include u32 AIGetDSPSampleRate(void) { STUB_LOG(); return 48000; // Default sample rate? } void AIInit(u8* stack) { STUB_LOG(); // This function initializes the AI system, but we don't have any specific implementation here. // In a real scenario, it would set up the audio interface and prepare it for use. } void AIInitDMA(u32 start_addr, u32 length) { STUB_LOG(); } AIDCallback AIRegisterDMACallback(AIDCallback callback) { STUB_LOG(); return callback; } void AISetDSPSampleRate(u32 rate) { // Should this link with the getsamplerate? this is very TODO STUB_LOG(); } void AIStartDMA(void) { STUB_LOG(); } void AIStopDMA(void) { STUB_LOG(); } #pragma mark GX #include void GXSetGPMetric(GXPerf0 perf0, GXPerf1 perf1) { STUB_LOG(); } void GXReadGPMetric(u32* cnt0, u32* cnt1) { STUB_LOG(); } void GXClearGPMetric(void) { STUB_LOG(); } void GXReadMemMetric(u32* cp_req, u32* tc_req, u32* cpu_rd_req, u32* cpu_wr_req, u32* dsp_req, u32* io_req, u32* vi_req, u32* pe_req, u32* rf_req, u32* fi_req) { STUB_LOG(); } void GXClearMemMetric(void) { STUB_LOG(); } void GXClearVCacheMetric(void) { STUB_LOG(); } void GXReadPixMetric(u32* top_pixels_in, u32* top_pixels_out, u32* bot_pixels_in, u32* bot_pixels_out, u32* clr_pixels_in, u32* copy_clks) { STUB_LOG(); } void GXClearPixMetric(void) { STUB_LOG(); } void GXSetVCacheMetric(GXVCachePerf attr) { STUB_LOG(); } void GXReadVCacheMetric(u32* check, u32* miss, u32* stall) { STUB_LOG(); } void GXSetDrawSync(u16 token) { STUB_LOG(); } GXDrawSyncCallback GXSetDrawSyncCallback(GXDrawSyncCallback cb) { STUB_LOG(); return cb; } void GXWaitDrawDone(void) { STUB_LOG(); } void GXResetWriteGatherPipe(void) { STUB_LOG(); } void GXAbortFrame(void) { STUB_LOG(); } // GXEnableTexOffsets: now provided by Aurora's GXGeometry.cpp (fifo branch) OSThread* GXGetCurrentGXThread(void) { STUB_LOG(); return NULL; } void* GXGetFifoBase(const GXFifoObj* fifo) { STUB_LOG(); return NULL; } u32 GXGetFifoSize(const GXFifoObj* fifo) { STUB_LOG(); return 0; } u16 GXGetNumXfbLines(u16 efbHeight, f32 yScale) { STUB_LOG(); return 0; } f32 GXGetYScaleFactor(u16 efbHeight, u16 xfbHeight) { STUB_LOG(); return 0.0f; } void GXInitTexCacheRegion(GXTexRegion* region, GXBool is_32b_mipmap, u32 tmem_even, GXTexCacheSize size_even, u32 tmem_odd, GXTexCacheSize size_odd) { STUB_LOG(); } // XXX, this should be some struct? // GXRenderModeObj GXNtsc480IntDf; //GXRenderModeObj GXNtsc480Int; void GXPeekZ(u16 x, u16 y, u32* z) { STUB_LOG(); *z = 0; } void GXReadXfRasMetric(u32* xf_wait_in, u32* xf_wait_out, u32* ras_busy, u32* clocks) { STUB_LOG(); *xf_wait_in = 0; *xf_wait_out = 0; *ras_busy = 0; *clocks = 0; } void GXSetCopyClamp(GXFBClamp clamp) { STUB_LOG(); } OSThread* GXSetCurrentGXThread(void) { STUB_LOG(); return NULL; } void GXSetMisc(GXMiscToken token, u32 val) { STUB_LOG(); } #pragma mark KPAD // is this actually used? extern "C" void KPADDisableDPD(s32) { STUB_LOG(); } extern "C" void KPADEnableDPD(s32) { STUB_LOG(); } // LC (consolidated above) void LCDisable(void) { STUB_LOG(); } #pragma mark PPC Arch // MSR stuff? void PPCHalt() { abort(); } extern "C" void PPCSync(void) { // Does nothing on PC } u32 PPCMfhid2() { STUB_LOG(); return 0; } u32 PPCMfmsr() { STUB_LOG(); return 0; } void PPCMtmsr(u32 newMSR) { STUB_LOG(); } #pragma mark WPAD // uh.. this is revolution include not dolphin? typedef void (*WPADExtensionCallback)(s32 chan, s32 devType); extern "C" WPADExtensionCallback WPADSetExtensionCallback(s32 chan, WPADExtensionCallback cb) { STUB_LOG(); return cb; } #pragma mark DEBUGPAD #include dDebugPad_c::dDebugPad_c() { STUB_LOG(); } #pragma mark f_ap #include u8 fapGm_HIO_c::mCaptureScreenDivH = 1; #pragma mark dMsgObject #include void dMsgObject_c::setWord(const char* i_word) { STUB_LOG(); } void dMsgObject_c::setSelectWord(int i_no, const char* i_word) { STUB_LOG(); } #pragma mark HIO #include #include BOOL HIO2Close(s32 handle) { STUB_LOG(); return FALSE; } BOOL HIO2EnumDevices(HIO2EnumCallback callback) { STUB_LOG(); return FALSE; } BOOL HIO2Init(void) { STUB_LOG(); return FALSE; } s32 HIO2Open(HIO2DeviceType type, HIO2UnkCallback exiCb, HIO2DisconnectCallback disconnectCb) { STUB_LOG(); return 0; } BOOL HIO2Read(s32 handle, u32 addr, void* buffer, s32 size) { STUB_LOG(); return FALSE; } BOOL HIO2Write(s32 handle, u32 addr, void* buffer, s32 size) { STUB_LOG(); return FALSE; } BOOL HIORead(u32 addr, void* buffer, s32 size) { STUB_LOG(); return FALSE; } BOOL HIOWrite(u32 addr, void* buffer, s32 size) { STUB_LOG(); return FALSE; } #pragma mark JHICommBuf #include void JHICommBufHeader::init() { STUB_LOG(); } int JHICommBufHeader::load() { STUB_LOG(); return 0; } int JHICommBufReader::read(void*, int) { STUB_LOG(); return 0; } void JHICommBufReader::readEnd() { STUB_LOG(); } int JHICommBufReader::readBegin() { STUB_LOG(); return 0; } int JHICommBufWriter::writeBegin() { STUB_LOG(); return 0; } int JHICommBufWriter::write(void*, int) { STUB_LOG(); return 0; } void JHICommBufWriter::writeEnd() { STUB_LOG(); } u32 JHICommBufReader::Header::getReadableSize() const { STUB_LOG(); return 0; } #pragma mark Decomp artifacts void stripFloat(f32) {} void stripDouble(f64) {} int getStripInt() { return 0; } void F(f32*) {}