#include "imgui.h" #include "ImGuiMenuEnhancements.hpp" #include "ImGuiConfig.hpp" #include "dusk/settings.h" namespace dusk { ImGuiMenuEnhancements::ImGuiMenuEnhancements() {} void ImGuiMenuEnhancements::draw() { if (ImGui::BeginMenu("Enhancements")) { if (ImGui::BeginMenu("Quality of Life")) { config::ImGuiCheckbox("Quick Transform (R+Y)", getSettings().game.enableQuickTransform); config::ImGuiCheckbox("Bigger Wallets", getSettings().game.biggerWallets); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Wallet sizes are like in the HD version (500, 1000, 2000)"); } config::ImGuiCheckbox("No Rupee Returns", getSettings().game.noReturnRupees); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Always collect Rupees even if your Wallet is too full"); } config::ImGuiCheckbox("Disable Rupee Cutscenes", getSettings().game.disableRupeeCutscenes); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Rupees won't play cutscenes after you've collected them the first time"); } config::ImGuiCheckbox("No Sword Recoil", getSettings().game.noSwordRecoil); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Link won't recoil when his sword hits walls"); } config::ImGuiCheckbox("Faster Climbing", getSettings().game.fastClimbing); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Quicker climbing on ladders and vines like the HD version"); } config::ImGuiCheckbox("No Climbing Miss Animation", getSettings().game.noMissClimbing); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Prevents Link from playing a struggle animation\n" "when using the Clawshot on vines at a weird angle"); } config::ImGuiCheckbox("Faster Tears of Light", getSettings().game.fastTears); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Tears of Light dropped by Shadow Insects pop out faster like the HD version"); } config::ImGuiCheckbox("Hide TV Settings Screen", getSettings().game.hideTvSettingsScreen); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Hides the TV calibration screen shown when loading a save"); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Preferences")) { config::ImGuiCheckbox("Mirror Mode", getSettings().game.enableMirrorMode); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Mirrors the world, matching the Wii version of the game"); } config::ImGuiCheckbox("Invert Camera X Axis", getSettings().game.invertCameraXAxis); ImGui::EndMenu(); } if (ImGui::BeginMenu("Graphics")) { config::ImGuiCheckbox("Native Bloom", getSettings().game.enableBloom); config::ImGuiCheckbox("Water Projection Offset", getSettings().game.useWaterProjectionOffset); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Adds GC-specific -0.01 transS offset\n" "that causes ~6px ghost artifacts in water reflections"); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Audio")) { config::ImGuiCheckbox("No Low HP Sound", getSettings().game.noLowHpSound); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Disable the beeping sound when having low health"); } config::ImGuiCheckbox("Non-Stop Midna's Lament", getSettings().game.midnasLamentNonStop); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Prevents enemy music while Midna's Lament is playing"); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Cheats")) { config::ImGuiCheckbox("Fast Iron Boots", getSettings().game.enableFastIronBoots); config::ImGuiCheckbox("Can Transform Anywhere", getSettings().game.canTransformAnywhere); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Allows you to transform even if NPCs are looking"); } config::ImGuiCheckbox("Fast Spinner", getSettings().game.fastSpinner); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Speeds up Spinner movement when holding R."); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Difficulty")) { config::ImGuiSliderInt("Damage Multiplier", getSettings().game.damageMultiplier, 1, 8, "x%d"); config::ImGuiCheckbox("Instant Death", getSettings().game.instantDeath); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Any hit will instantly kill you"); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Technical")) { config::ImGuiCheckbox("Restore Wii 1.0 Glitches", getSettings().game.restoreWiiGlitches); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Restores patched glitches from Wii USA 1.0,\n" "the first released version"); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Tools")) { config::ImGuiCheckbox("Enable Turbo Key", getSettings().game.enableTurboKeybind); ImGui::EndMenu(); } ImGui::EndMenu(); } } }