// // Generated By: dol2asm // Translation Unit: d_a_hozelda // // #include "d/actor/d_a_hozelda.h" #include "dolphin/types.h" #include "dol2asm.h" // // Types: // struct request_of_phase_process_class {}; struct Quaternion {}; struct Vec {}; struct cXyz { /* 80266B34 */ void operator-(Vec const&) const; /* 80267128 */ void atan2sX_Z() const; /* 80267150 */ void atan2sY_XZ() const; }; struct mDoMtx_stack_c { /* 8000CD64 */ void transS(cXyz const&); /* 8000CD9C */ void transM(f32, f32, f32); /* 8000CF7C */ void quatM(Quaternion const*); static u8 now[48]; }; struct J3DMaterialTable {}; struct J3DAnmTexPattern { /* 8032AF50 */ void getTexNo(u16, u16*) const; }; struct mDoExt_btpAnm { /* 8000D54C */ void init(J3DMaterialTable*, J3DAnmTexPattern*, int, int, f32, s16, s16); /* 8000D5E8 */ void entry(J3DMaterialTable*, s16); }; struct J3DAnmTextureSRTKey {}; struct mDoExt_btkAnm { /* 8000D63C */ void init(J3DMaterialTable*, J3DAnmTextureSRTKey*, int, int, f32, s16, s16); /* 8000D6D8 */ void entry(J3DMaterialTable*, f32); }; struct J3DModelData {}; struct J3DAnmTransform {}; struct mDoExt_bckAnm { /* 8000D7DC */ void init(J3DAnmTransform*, int, int, f32, s16, s16, bool); /* 8000D9CC */ void entry(J3DModelData*, f32); }; struct mDoExt_baseAnm { /* 8000D428 */ void play(); }; struct mDoExt_MtxCalcOldFrame { /* 8000F848 */ void initOldFrameMorf(f32, u16, u16); }; struct mDoExt_AnmRatioPack { /* 80846CF4 */ ~mDoExt_AnmRatioPack(); /* 80846D30 */ mDoExt_AnmRatioPack(); }; struct fopAc_ac_c { /* 80018B64 */ fopAc_ac_c(); /* 80018C8C */ ~fopAc_ac_c(); }; struct daPy_frameCtrl_c { /* 8015E4CC */ void checkAnmEnd(); /* 8015E510 */ void updateFrame(); /* 8015E544 */ void setFrameCtrl(u8, s16, s16, f32, f32); /* 80846C4C */ ~daPy_frameCtrl_c(); /* 80846CA8 */ daPy_frameCtrl_c(); }; struct daPy_actorKeep_c { /* 8015EC48 */ void setActor(); /* 8015ECB8 */ void setData(fopAc_ac_c*); /* 8015ECFC */ void clearData(); }; struct J3DMaterial {}; struct daHoZelda_matAnm_c { /* 80845EAC */ void init(); /* 80845EDC */ void calc(J3DMaterial*) const; /* 80848D54 */ ~daHoZelda_matAnm_c(); }; struct daHoZelda_hio_c0 { static u8 const m[16]; }; struct daHoZelda_c { /* 80846000 */ void createHeap(); /* 80846718 */ void modelCallBack(u16); /* 808469B0 */ void create(); /* 80846DB0 */ ~daHoZelda_c(); /* 80846F4C */ void setDoubleAnime(f32, f32, f32, u16, u16, f32); /* 8084718C */ void setUpperAnime(u16); /* 80847234 */ void resetUpperAnime(); /* 808472C0 */ void setSingleAnime(u16, f32, f32, s16, f32); /* 80847430 */ void animePlay(); /* 80847574 */ void setEyeBtp(u16); /* 808475F0 */ void setEyeBtk(u16, u8); /* 80847670 */ void setNormalFace(); /* 808476B0 */ void setAnm(); /* 80847E44 */ void setBowModel(); /* 80847F54 */ void setMatrix(); /* 80848058 */ void shootArrow(); /* 80848090 */ void deleteArrow(); /* 80848118 */ void setBowBck(u16); /* 8084819C */ void setRideOffset(); /* 80848204 */ void clearEyeMove(); /* 80848254 */ void setEyeMove(cXyz const*, s16, s16); /* 808484B8 */ void setNeckAngle(); /* 80848774 */ void searchBodyAngle(); /* 808489CC */ void execute(); /* 80848B64 */ void draw(); }; struct dKy_tevstr_c {}; struct dScnKy_env_light_c { /* 801A37C4 */ void settingTevStruct(int, cXyz*, dKy_tevstr_c*); /* 801A4DA0 */ void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*); }; struct dRes_info_c {}; struct dRes_control_c { /* 8003C2EC */ void getRes(char const*, s32, dRes_info_c*, int); }; struct J3DModel {}; struct dDlst_shadowControl_c { /* 80055F1C */ void addReal(u32, J3DModel*); }; struct dAttention_c { /* 80070844 */ void GetLockonList(s32); /* 800737E4 */ void LockonTruth(); }; struct dAttList_c { /* 80073864 */ void getActor(); }; struct csXyz {}; struct Z2Creature { /* 802C03C8 */ Z2Creature(); /* 802C0420 */ ~Z2Creature(); /* 802C0530 */ void init(Vec*, Vec*, u8, u8); }; struct J3DTransformInfo {}; struct J3DTexNoAnm { /* 808465E4 */ ~J3DTexNoAnm(); /* 8084662C */ J3DTexNoAnm(); /* 80848C88 */ void calc(u16*) const; }; struct J3DTexMtxAnm { /* 80846650 */ ~J3DTexMtxAnm(); /* 8084668C */ J3DTexMtxAnm(); }; struct J3DTevKColorAnm { /* 8084653C */ ~J3DTevKColorAnm(); /* 80846578 */ J3DTevKColorAnm(); }; struct J3DTevColorAnm { /* 80846590 */ ~J3DTevColorAnm(); /* 808465CC */ J3DTevColorAnm(); }; struct J3DSys { static u8 mCurrentMtx[48]; }; struct J3DMtxCalcNoAnmBase { /* 80846498 */ ~J3DMtxCalcNoAnmBase(); }; template struct J3DMtxCalcNoAnm {}; /* J3DMtxCalcNoAnm */ struct J3DMtxCalcNoAnm__template0 { /* 8084642C */ void func_8084642C(void* _this); /* 80848CE0 */ void func_80848CE0(void* _this, Vec const&, f32 const (&)[3][4]); /* 80848D08 */ void func_80848D08(void* _this); }; struct J3DMtxCalcJ3DSysInitMaya { /* 8032ECAC */ void init(Vec const&, f32 const (&)[3][4]); }; struct J3DMtxCalcCalcTransformMaya { /* 8032EFBC */ void calcTransform(J3DTransformInfo const&); }; struct J3DMtxCalc { /* 808464F4 */ ~J3DMtxCalc(); /* 80848CB8 */ void setAnmTransform(u8, J3DAnmTransform*); /* 80848CBC */ void setAnmTransform(J3DAnmTransform*); /* 80848CC0 */ bool getAnmTransform(u8); /* 80848CC8 */ bool getAnmTransform(); /* 80848CD0 */ void setWeight(u8, f32); /* 80848CD4 */ void getWeight(u8) const; static u8 mJoint[4]; }; struct J3DMaterialAnm { /* 8032C320 */ void initialize(); /* 8032C3C4 */ void calc(J3DMaterial*) const; }; struct J3DMatColorAnm { /* 808466A4 */ ~J3DMatColorAnm(); /* 808466E0 */ J3DMatColorAnm(); }; struct J3DJoint {}; struct J3DFrameCtrl { /* 803283FC */ void init(s16); /* 80846D48 */ ~J3DFrameCtrl(); }; // // Forward References: // extern "C" static void daHoZelda_searchGanon__FP10fopAc_ac_cPv(); extern "C" void init__18daHoZelda_matAnm_cFv(); extern "C" void calc__18daHoZelda_matAnm_cCFP11J3DMaterial(); extern "C" void createHeap__11daHoZelda_cFv(); extern "C" void func_8084642C(void* _this); extern "C" void __dt__19J3DMtxCalcNoAnmBaseFv(); extern "C" void __dt__10J3DMtxCalcFv(); extern "C" void __dt__15J3DTevKColorAnmFv(); extern "C" void __ct__15J3DTevKColorAnmFv(); extern "C" void __dt__14J3DTevColorAnmFv(); extern "C" void __ct__14J3DTevColorAnmFv(); extern "C" void __dt__11J3DTexNoAnmFv(); extern "C" void __ct__11J3DTexNoAnmFv(); extern "C" void __dt__12J3DTexMtxAnmFv(); extern "C" void __ct__12J3DTexMtxAnmFv(); extern "C" void __dt__14J3DMatColorAnmFv(); extern "C" void __ct__14J3DMatColorAnmFv(); extern "C" static void daHoZelda_createHeap__FP10fopAc_ac_c(); extern "C" void modelCallBack__11daHoZelda_cFUs(); extern "C" static void daHoZelda_modelCallBack__FP8J3DJointi(); extern "C" void create__11daHoZelda_cFv(); extern "C" void __dt__16daPy_frameCtrl_cFv(); extern "C" void __ct__16daPy_frameCtrl_cFv(); extern "C" void __dt__19mDoExt_AnmRatioPackFv(); extern "C" void __ct__19mDoExt_AnmRatioPackFv(); extern "C" void __dt__12J3DFrameCtrlFv(); extern "C" static void daHoZelda_Create__FP10fopAc_ac_c(); extern "C" void __dt__11daHoZelda_cFv(); extern "C" static void daHoZelda_Delete__FP11daHoZelda_c(); extern "C" void setDoubleAnime__11daHoZelda_cFfffUsUsf(); extern "C" void setUpperAnime__11daHoZelda_cFUs(); extern "C" void resetUpperAnime__11daHoZelda_cFv(); extern "C" void setSingleAnime__11daHoZelda_cFUsffsf(); extern "C" void animePlay__11daHoZelda_cFv(); extern "C" void setEyeBtp__11daHoZelda_cFUs(); extern "C" void setEyeBtk__11daHoZelda_cFUsUc(); extern "C" void setNormalFace__11daHoZelda_cFv(); extern "C" void setAnm__11daHoZelda_cFv(); extern "C" void setBowModel__11daHoZelda_cFv(); extern "C" void setMatrix__11daHoZelda_cFv(); extern "C" void shootArrow__11daHoZelda_cFv(); extern "C" void deleteArrow__11daHoZelda_cFv(); extern "C" void setBowBck__11daHoZelda_cFUs(); extern "C" void setRideOffset__11daHoZelda_cFv(); extern "C" void clearEyeMove__11daHoZelda_cFv(); extern "C" void setEyeMove__11daHoZelda_cFPC4cXyzss(); extern "C" void setNeckAngle__11daHoZelda_cFv(); extern "C" void searchBodyAngle__11daHoZelda_cFv(); extern "C" void execute__11daHoZelda_cFv(); extern "C" static void daHoZelda_Execute__FP11daHoZelda_c(); extern "C" void draw__11daHoZelda_cFv(); extern "C" static void daHoZelda_Draw__FP11daHoZelda_c(); extern "C" void calc__11J3DTexNoAnmCFPUs(); extern "C" void setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform(); extern "C" void setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform(); extern "C" bool getAnmTransform__10J3DMtxCalcFUc(); extern "C" bool getAnmTransform__10J3DMtxCalcFv(); extern "C" void setWeight__10J3DMtxCalcFUcf(); extern "C" void getWeight__10J3DMtxCalcCFUc(); extern "C" void func_80848CE0(void* _this, Vec const&, f32 const (&)[3][4]); extern "C" void func_80848D08(void* _this); extern "C" void func_80848D38(void* _this, u8*); extern "C" void __dt__18daHoZelda_matAnm_cFv(); extern "C" u8 const m__16daHoZelda_hio_c0[16]; // // External References: // extern "C" void mDoMtx_XYZrotM__FPA4_fsss(); extern "C" void mDoMtx_ZXYrotM__FPA4_fsss(); extern "C" void mDoMtx_XrotM__FPA4_fs(); extern "C" void mDoMtx_ZrotM__FPA4_fs(); extern "C" void transS__14mDoMtx_stack_cFRC4cXyz(); extern "C" void transM__14mDoMtx_stack_cFfff(); extern "C" void quatM__14mDoMtx_stack_cFPC10Quaternion(); extern "C" void play__14mDoExt_baseAnmFv(); extern "C" void init__13mDoExt_btpAnmFP16J3DMaterialTableP16J3DAnmTexPatterniifss(); extern "C" void entry__13mDoExt_btpAnmFP16J3DMaterialTables(); extern "C" void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss(); extern "C" void entry__13mDoExt_btkAnmFP16J3DMaterialTablef(); extern "C" void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb(); extern "C" void entry__13mDoExt_bckAnmFP12J3DModelDataf(); extern "C" void mDoExt_modelEntryDL__FP8J3DModel(); extern "C" void initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs(); extern "C" void mDoExt_J3DModel__create__FP12J3DModelDataUlUl(); extern "C" void __ct__10fopAc_ac_cFv(); extern "C" void __dt__10fopAc_ac_cFv(); extern "C" void fopAcIt_Judge__FPFPvPv_PvPv(); extern "C" void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv(); extern "C" void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(); extern "C" void fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c(); extern "C" void dComIfG_resLoad__FP30request_of_phase_process_classPCc(); extern "C" void dComIfG_resDelete__FP30request_of_phase_process_classPCc(); extern "C" void dComIfGp_getReverb__Fi(); extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci(); extern "C" void addReal__21dDlst_shadowControl_cFUlP8J3DModel(); extern "C" void GetLockonList__12dAttention_cFl(); extern "C" void LockonTruth__12dAttention_cFv(); extern "C" void getActor__10dAttList_cFv(); extern "C" void checkAnmEnd__16daPy_frameCtrl_cFv(); extern "C" void updateFrame__16daPy_frameCtrl_cFv(); extern "C" void setFrameCtrl__16daPy_frameCtrl_cFUcssff(); extern "C" void setActor__16daPy_actorKeep_cFv(); extern "C" void setData__16daPy_actorKeep_cFP10fopAc_ac_c(); extern "C" void clearData__16daPy_actorKeep_cFv(); extern "C" void daPy_addCalcShort__FPsssss(); extern "C" void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c(); extern "C" void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c(); extern "C" void __mi__4cXyzCFRC3Vec(); extern "C" void atan2sX_Z__4cXyzCFv(); extern "C" void atan2sY_XZ__4cXyzCFv(); extern "C" void cM_rnd__Fv(); extern "C" void cLib_addCalc__FPfffff(); extern "C" void cLib_addCalcAngleS__FPsssss(); extern "C" void cLib_distanceAngleS__Fss(); extern "C" void __ct__10Z2CreatureFv(); extern "C" void __dt__10Z2CreatureFv(); extern "C" void init__10Z2CreatureFP3VecP3VecUcUc(); extern "C" void* __nw__FUl(); extern "C" void* __nwa__FUl(); extern "C" void __dl__FPv(); extern "C" void init__12J3DFrameCtrlFs(); extern "C" void getTexNo__16J3DAnmTexPatternCFUsPUs(); extern "C" void initialize__14J3DMaterialAnmFv(); extern "C" void calc__14J3DMaterialAnmCFP11J3DMaterial(); extern "C" void init__24J3DMtxCalcJ3DSysInitMayaFRC3VecRA3_A4_Cf(); extern "C" void calcTransform__27J3DMtxCalcCalcTransformMayaFRC16J3DTransformInfo(); extern "C" void PSMTXCopy(); extern "C" void PSMTXConcat(); extern "C" void PSMTXInverse(); extern "C" void PSMTXTrans(); extern "C" void PSMTXQuat(); extern "C" void PSMTXMultVec(); extern "C" void PSVECSquareMag(); extern "C" void PSVECSquareDistance(); extern "C" void __destroy_arr(); extern "C" void __construct_array(); extern "C" void __construct_new_array(); extern "C" void __ptmf_scall(); extern "C" void _savegpr_24(); extern "C" void _savegpr_25(); extern "C" void _savegpr_26(); extern "C" void _savegpr_27(); extern "C" void _savegpr_28(); extern "C" void _savegpr_29(); extern "C" void _restgpr_24(); extern "C" void _restgpr_25(); extern "C" void _restgpr_26(); extern "C" void _restgpr_27(); extern "C" void _restgpr_28(); extern "C" void _restgpr_29(); extern "C" extern void* __vt__28mDoExt_MtxCalcAnmBlendTblOld[11]; extern "C" extern void* __vt__25mDoExt_MtxCalcAnmBlendTbl[11]; extern "C" extern void* g_fopAc_Method[8]; extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */]; extern "C" extern void* __vt__14J3DMaterialAnm[4]; extern "C" u8 now__14mDoMtx_stack_c[48]; extern "C" extern u8 g_dComIfG_gameInfo[122384]; extern "C" extern u8 g_env_light[4880]; extern "C" extern u8 j3dSys[284]; extern "C" u8 mCurrentMtx__6J3DSys[48]; extern "C" extern u32 __float_nan; extern "C" u8 mJoint__10J3DMtxCalc[4]; extern "C" extern u8 struct_80849010[4]; // // Declarations: // /* 80845E98-80845EAC 000078 0014+00 1/1 0/0 0/0 .text daHoZelda_searchGanon__FP10fopAc_ac_cPv */ static void daHoZelda_searchGanon(fopAc_ac_c* param_0, void* param_1) { // NONMATCHING } /* ############################################################################################## */ /* 80848E3C-80848E44 000000 0008+00 15/15 0/0 0/0 .rodata l_arcName */ SECTION_RODATA static u8 const l_arcName[8] = { 0x48, 0x6F, 0x5A, 0x65, 0x6C, 0x64, 0x61, 0x00, }; COMPILER_STRIP_GATE(0x80848E3C, &l_arcName); /* 80848E44-80848E54 000008 0010+00 0/5 0/0 0/0 .rodata m__16daHoZelda_hio_c0 */ #pragma push #pragma force_active on SECTION_RODATA u8 const daHoZelda_hio_c0::m[16] = { 0x03, 0x8E, 0x2A, 0xAA, 0x40, 0x00, 0x00, 0x00, 0x45, 0x5A, 0xC0, 0x00, 0x45, 0x7A, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848E44, &daHoZelda_hio_c0::m); #pragma pop /* 80848E54-80848E58 000018 0004+00 6/17 0/0 0/0 .rodata @3697 */ SECTION_RODATA static u8 const lit_3697[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848E54, &lit_3697); /* 80845EAC-80845EDC 00008C 0030+00 2/2 0/0 0/0 .text init__18daHoZelda_matAnm_cFv */ void daHoZelda_matAnm_c::init() { // NONMATCHING } /* ############################################################################################## */ /* 80848E58-80848E5C 00001C 0004+00 5/14 0/0 0/0 .rodata @3722 */ SECTION_RODATA static f32 const lit_3722 = 1.0f; COMPILER_STRIP_GATE(0x80848E58, &lit_3722); /* 80848E5C-80848E64 000020 0008+00 1/6 0/0 0/0 .rodata @3724 */ SECTION_RODATA static u8 const lit_3724[8] = { 0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848E5C, &lit_3724); /* 80845EDC-80846000 0000BC 0124+00 1/0 0/0 0/0 .text calc__18daHoZelda_matAnm_cCFP11J3DMaterial */ void daHoZelda_matAnm_c::calc(J3DMaterial* param_0) const { // NONMATCHING } /* ############################################################################################## */ /* 80848F04-80848F24 -00001 0020+00 1/0 0/0 0/0 .data l_daHoZelda_Method */ SECTION_DATA static void* l_daHoZelda_Method[8] = { (void*)daHoZelda_Create__FP10fopAc_ac_c, (void*)daHoZelda_Delete__FP11daHoZelda_c, (void*)daHoZelda_Execute__FP11daHoZelda_c, (void*)NULL, (void*)daHoZelda_Draw__FP11daHoZelda_c, (void*)NULL, (void*)NULL, (void*)NULL, }; /* 80848F24-80848F54 -00001 0030+00 0/0 0/0 1/0 .data g_profile_HOZELDA */ SECTION_DATA extern void* g_profile_HOZELDA[12] = { (void*)0xFFFFFFFD, (void*)0x0007FFFD, (void*)0x02240000, (void*)&g_fpcLf_Method, (void*)0x00000708, (void*)NULL, (void*)NULL, (void*)&g_fopAc_Method, (void*)0x01130000, (void*)&l_daHoZelda_Method, (void*)0x00060000, (void*)0x04000000, }; /* 80848F54-80848F60 000050 000C+00 2/2 0/0 0/0 .data __vt__16daPy_frameCtrl_c */ SECTION_DATA extern void* __vt__16daPy_frameCtrl_c[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__16daPy_frameCtrl_cFv, }; /* 80848F60-80848F6C 00005C 000C+00 5/5 0/0 0/0 .data __vt__12J3DFrameCtrl */ SECTION_DATA extern void* __vt__12J3DFrameCtrl[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12J3DFrameCtrlFv, }; /* 80848F6C-80848F78 000068 000C+00 2/2 0/0 0/0 .data __vt__11J3DTexNoAnm */ SECTION_DATA extern void* __vt__11J3DTexNoAnm[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)calc__11J3DTexNoAnmCFPUs, }; /* 80848F78-80848FA4 000074 002C+00 2/2 0/0 0/0 .data * __vt__73J3DMtxCalcNoAnm<27J3DMtxCalcCalcTransformMaya,24J3DMtxCalcJ3DSysInitMaya> */ SECTION_DATA extern void* data_80848F78[11] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)func_8084642C, (void*)setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFv, (void*)setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFUc, (void*)setWeight__10J3DMtxCalcFUcf, (void*)getWeight__10J3DMtxCalcCFUc, (void*)func_80848CE0, (void*)func_80848D08, }; /* 80848FA4-80848FD0 0000A0 002C+00 3/3 0/0 0/0 .data __vt__19J3DMtxCalcNoAnmBase */ SECTION_DATA extern void* __vt__19J3DMtxCalcNoAnmBase[11] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__19J3DMtxCalcNoAnmBaseFv, (void*)setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFv, (void*)setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFUc, (void*)setWeight__10J3DMtxCalcFUcf, (void*)getWeight__10J3DMtxCalcCFUc, (void*)NULL, (void*)NULL, }; /* 80848FD0-80848FFC 0000CC 002C+00 4/4 0/0 0/0 .data __vt__10J3DMtxCalc */ SECTION_DATA extern void* __vt__10J3DMtxCalc[11] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__10J3DMtxCalcFv, (void*)setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFv, (void*)setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform, (void*)getAnmTransform__10J3DMtxCalcFUc, (void*)setWeight__10J3DMtxCalcFUcf, (void*)getWeight__10J3DMtxCalcCFUc, (void*)NULL, (void*)NULL, }; /* 80848FFC-8084900C 0000F8 0010+00 2/2 0/0 0/0 .data __vt__18daHoZelda_matAnm_c */ SECTION_DATA extern void* __vt__18daHoZelda_matAnm_c[4] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__18daHoZelda_matAnm_cFv, (void*)calc__18daHoZelda_matAnm_cCFP11J3DMaterial, }; /* 80846000-8084642C 0001E0 042C+00 1/1 0/0 0/0 .text createHeap__11daHoZelda_cFv */ void daHoZelda_c::createHeap() { // NONMATCHING } /* 8084642C-80846498 00060C 006C+00 1/0 0/0 0/0 .text * __dt__73J3DMtxCalcNoAnm<27J3DMtxCalcCalcTransformMaya,24J3DMtxCalcJ3DSysInitMaya>Fv */ extern "C" void func_8084642C(void* _this) { // NONMATCHING } /* 80846498-808464F4 000678 005C+00 1/0 0/0 0/0 .text __dt__19J3DMtxCalcNoAnmBaseFv */ J3DMtxCalcNoAnmBase::~J3DMtxCalcNoAnmBase() { // NONMATCHING } /* 808464F4-8084653C 0006D4 0048+00 1/0 0/0 0/0 .text __dt__10J3DMtxCalcFv */ J3DMtxCalc::~J3DMtxCalc() { // NONMATCHING } /* 8084653C-80846578 00071C 003C+00 2/2 0/0 0/0 .text __dt__15J3DTevKColorAnmFv */ J3DTevKColorAnm::~J3DTevKColorAnm() { // NONMATCHING } /* 80846578-80846590 000758 0018+00 1/1 0/0 0/0 .text __ct__15J3DTevKColorAnmFv */ J3DTevKColorAnm::J3DTevKColorAnm() { // NONMATCHING } /* 80846590-808465CC 000770 003C+00 2/2 0/0 0/0 .text __dt__14J3DTevColorAnmFv */ J3DTevColorAnm::~J3DTevColorAnm() { // NONMATCHING } /* 808465CC-808465E4 0007AC 0018+00 1/1 0/0 0/0 .text __ct__14J3DTevColorAnmFv */ J3DTevColorAnm::J3DTevColorAnm() { // NONMATCHING } /* 808465E4-8084662C 0007C4 0048+00 2/2 0/0 0/0 .text __dt__11J3DTexNoAnmFv */ J3DTexNoAnm::~J3DTexNoAnm() { // NONMATCHING } /* 8084662C-80846650 00080C 0024+00 1/1 0/0 0/0 .text __ct__11J3DTexNoAnmFv */ J3DTexNoAnm::J3DTexNoAnm() { // NONMATCHING } /* 80846650-8084668C 000830 003C+00 2/2 0/0 0/0 .text __dt__12J3DTexMtxAnmFv */ J3DTexMtxAnm::~J3DTexMtxAnm() { // NONMATCHING } /* 8084668C-808466A4 00086C 0018+00 1/1 0/0 0/0 .text __ct__12J3DTexMtxAnmFv */ J3DTexMtxAnm::J3DTexMtxAnm() { // NONMATCHING } /* 808466A4-808466E0 000884 003C+00 2/2 0/0 0/0 .text __dt__14J3DMatColorAnmFv */ J3DMatColorAnm::~J3DMatColorAnm() { // NONMATCHING } /* 808466E0-808466F8 0008C0 0018+00 1/1 0/0 0/0 .text __ct__14J3DMatColorAnmFv */ J3DMatColorAnm::J3DMatColorAnm() { // NONMATCHING } /* 808466F8-80846718 0008D8 0020+00 1/1 0/0 0/0 .text daHoZelda_createHeap__FP10fopAc_ac_c */ static void daHoZelda_createHeap(fopAc_ac_c* param_0) { // NONMATCHING } /* 80846718-8084696C 0008F8 0254+00 1/1 0/0 0/0 .text modelCallBack__11daHoZelda_cFUs */ void daHoZelda_c::modelCallBack(u16 param_0) { // NONMATCHING } /* 8084696C-808469B0 000B4C 0044+00 1/1 0/0 0/0 .text daHoZelda_modelCallBack__FP8J3DJointi */ static void daHoZelda_modelCallBack(J3DJoint* param_0, int param_1) { // NONMATCHING } /* ############################################################################################## */ /* 80848E64-80848E68 000028 0004+00 0/2 0/0 0/0 .rodata @4062 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4062 = -1.0f; COMPILER_STRIP_GATE(0x80848E64, &lit_4062); #pragma pop /* 808469B0-80846C4C 000B90 029C+00 1/1 0/0 0/0 .text create__11daHoZelda_cFv */ void daHoZelda_c::create() { // NONMATCHING } /* 80846C4C-80846CA8 000E2C 005C+00 3/2 0/0 0/0 .text __dt__16daPy_frameCtrl_cFv */ daPy_frameCtrl_c::~daPy_frameCtrl_c() { // NONMATCHING } /* 80846CA8-80846CF4 000E88 004C+00 1/1 0/0 0/0 .text __ct__16daPy_frameCtrl_cFv */ daPy_frameCtrl_c::daPy_frameCtrl_c() { // NONMATCHING } /* 80846CF4-80846D30 000ED4 003C+00 2/2 0/0 0/0 .text __dt__19mDoExt_AnmRatioPackFv */ mDoExt_AnmRatioPack::~mDoExt_AnmRatioPack() { // NONMATCHING } /* 80846D30-80846D48 000F10 0018+00 1/1 0/0 0/0 .text __ct__19mDoExt_AnmRatioPackFv */ mDoExt_AnmRatioPack::mDoExt_AnmRatioPack() { // NONMATCHING } /* 80846D48-80846D90 000F28 0048+00 1/0 0/0 0/0 .text __dt__12J3DFrameCtrlFv */ J3DFrameCtrl::~J3DFrameCtrl() { // NONMATCHING } /* 80846D90-80846DB0 000F70 0020+00 1/0 0/0 0/0 .text daHoZelda_Create__FP10fopAc_ac_c */ static void daHoZelda_Create(fopAc_ac_c* param_0) { // NONMATCHING } /* 80846DB0-80846F24 000F90 0174+00 1/1 0/0 0/0 .text __dt__11daHoZelda_cFv */ daHoZelda_c::~daHoZelda_c() { // NONMATCHING } /* 80846F24-80846F4C 001104 0028+00 1/0 0/0 0/0 .text daHoZelda_Delete__FP11daHoZelda_c */ static void daHoZelda_Delete(daHoZelda_c* param_0) { // NONMATCHING } /* 80846F4C-8084718C 00112C 0240+00 1/1 0/0 0/0 .text setDoubleAnime__11daHoZelda_cFfffUsUsf */ void daHoZelda_c::setDoubleAnime(f32 param_0, f32 param_1, f32 param_2, u16 param_3, u16 param_4, f32 param_5) { // NONMATCHING } /* ############################################################################################## */ /* 80848E68-80848E6C 00002C 0004+00 1/2 0/0 0/0 .rodata @4209 */ SECTION_RODATA static f32 const lit_4209 = 3.0f; COMPILER_STRIP_GATE(0x80848E68, &lit_4209); /* 8084718C-80847234 00136C 00A8+00 1/1 0/0 0/0 .text setUpperAnime__11daHoZelda_cFUs */ void daHoZelda_c::setUpperAnime(u16 param_0) { // NONMATCHING } /* 80847234-808472C0 001414 008C+00 3/3 0/0 0/0 .text resetUpperAnime__11daHoZelda_cFv */ void daHoZelda_c::resetUpperAnime() { // NONMATCHING } /* 808472C0-80847430 0014A0 0170+00 2/2 0/0 0/0 .text setSingleAnime__11daHoZelda_cFUsffsf */ void daHoZelda_c::setSingleAnime(u16 param_0, f32 param_1, f32 param_2, s16 param_3, f32 param_4) { // NONMATCHING } /* ############################################################################################## */ /* 80848E6C-80848E70 000030 0004+00 0/1 0/0 0/0 .rodata @4283 */ #pragma push #pragma force_active on SECTION_RODATA static u32 const lit_4283 = 0x3C449BA6; COMPILER_STRIP_GATE(0x80848E6C, &lit_4283); #pragma pop /* 80847430-80847574 001610 0144+00 1/1 0/0 0/0 .text animePlay__11daHoZelda_cFv */ void daHoZelda_c::animePlay() { // NONMATCHING } /* 80847574-808475F0 001754 007C+00 2/2 0/0 0/0 .text setEyeBtp__11daHoZelda_cFUs */ void daHoZelda_c::setEyeBtp(u16 param_0) { // NONMATCHING } /* 808475F0-80847670 0017D0 0080+00 2/2 0/0 0/0 .text setEyeBtk__11daHoZelda_cFUsUc */ void daHoZelda_c::setEyeBtk(u16 param_0, u8 param_1) { // NONMATCHING } /* 80847670-808476B0 001850 0040+00 2/2 0/0 0/0 .text setNormalFace__11daHoZelda_cFv */ void daHoZelda_c::setNormalFace() { // NONMATCHING } /* ############################################################################################## */ /* 80848E70-80848E74 000034 0004+00 0/1 0/0 0/0 .rodata @4530 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4530 = 4.0f; COMPILER_STRIP_GATE(0x80848E70, &lit_4530); #pragma pop /* 808476B0-80847E44 001890 0794+00 1/1 0/0 0/0 .text setAnm__11daHoZelda_cFv */ void daHoZelda_c::setAnm() { // NONMATCHING } /* ############################################################################################## */ /* 80848E74-80848E80 000038 000C+00 0/1 0/0 0/0 .rodata localEyePos$4537 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const localEyePos[12] = { 0x41, 0x00, 0x00, 0x00, 0xC1, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848E74, &localEyePos); #pragma pop /* 80848E80-80848E8C 000044 000C+00 0/1 0/0 0/0 .rodata localHeadCenterPos$4538 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const localHeadCenterPos[12] = { 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848E80, &localHeadCenterPos); #pragma pop /* 80848E8C-80848E90 000050 0004+00 0/1 0/0 0/0 .rodata @4580 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4580 = 80.0f; COMPILER_STRIP_GATE(0x80848E8C, &lit_4580); #pragma pop /* 80848E90-80848E94 000054 0004+00 0/1 0/0 0/0 .rodata @4581 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4581 = 10.0f; COMPILER_STRIP_GATE(0x80848E90, &lit_4581); #pragma pop /* 80848E94-80848E98 000058 0004+00 0/1 0/0 0/0 .rodata @4582 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4582 = -2.0f; COMPILER_STRIP_GATE(0x80848E94, &lit_4582); #pragma pop /* 80847E44-80847F54 002024 0110+00 2/2 0/0 0/0 .text setBowModel__11daHoZelda_cFv */ void daHoZelda_c::setBowModel() { // NONMATCHING } /* ############################################################################################## */ /* 80848E98-80848EA4 00005C 000C+00 1/1 0/0 0/0 .rodata localHorseRidePos$4586 */ SECTION_RODATA static u8 const localHorseRidePos[12] = { 0xC0, 0xBC, 0x9B, 0xA6, 0x42, 0x52, 0x70, 0xA4, 0x40, 0x82, 0x87, 0x2B, }; COMPILER_STRIP_GATE(0x80848E98, &localHorseRidePos); /* 80848EA4-80848EB0 000068 000C+00 1/1 0/0 0/0 .rodata localFrontHorseRidePos$4587 */ SECTION_RODATA static u8 const localFrontHorseRidePos[12] = { 0xC2, 0x97, 0xC9, 0xBA, 0x42, 0x66, 0x70, 0xA4, 0x40, 0x82, 0x87, 0x2B, }; COMPILER_STRIP_GATE(0x80848EA4, &localFrontHorseRidePos); /* 80847F54-80848058 002134 0104+00 2/2 0/0 0/0 .text setMatrix__11daHoZelda_cFv */ void daHoZelda_c::setMatrix() { // NONMATCHING } /* 80848058-80848090 002238 0038+00 1/1 0/0 0/0 .text shootArrow__11daHoZelda_cFv */ void daHoZelda_c::shootArrow() { // NONMATCHING } /* 80848090-80848118 002270 0088+00 1/1 0/0 0/0 .text deleteArrow__11daHoZelda_cFv */ void daHoZelda_c::deleteArrow() { // NONMATCHING } /* 80848118-8084819C 0022F8 0084+00 2/2 0/0 0/0 .text setBowBck__11daHoZelda_cFUs */ void daHoZelda_c::setBowBck(u16 param_0) { // NONMATCHING } /* ############################################################################################## */ /* 80848EB0-80848EBC 000074 000C+00 1/1 0/0 0/0 .rodata baseRidePos$4672 */ SECTION_RODATA static u8 const baseRidePos[12] = { 0x3D, 0xCC, 0xCC, 0xCD, 0x43, 0x6C, 0xB3, 0x33, 0xC2, 0x7E, 0x37, 0x4C, }; COMPILER_STRIP_GATE(0x80848EB0, &baseRidePos); /* 80848EBC-80848EC8 000080 000C+00 1/1 0/0 0/0 .rodata frontRidePos$4673 */ SECTION_RODATA static u8 const frontRidePos[12] = { 0x3D, 0xCC, 0xCC, 0xCD, 0x43, 0x71, 0xB3, 0x33, 0x40, 0xCE, 0x45, 0xA0, }; COMPILER_STRIP_GATE(0x80848EBC, &frontRidePos); /* 8084819C-80848204 00237C 0068+00 2/2 0/0 0/0 .text setRideOffset__11daHoZelda_cFv */ void daHoZelda_c::setRideOffset() { // NONMATCHING } /* 80848204-80848254 0023E4 0050+00 2/2 0/0 0/0 .text clearEyeMove__11daHoZelda_cFv */ void daHoZelda_c::clearEyeMove() { // NONMATCHING } /* ############################################################################################## */ /* 80848EC8-80848ECC 00008C 0004+00 0/1 0/0 0/0 .rodata @4752 */ #pragma push #pragma force_active on SECTION_RODATA static u32 const lit_4752 = 0x39000000; COMPILER_STRIP_GATE(0x80848EC8, &lit_4752); #pragma pop /* 80848ECC-80848ED0 000090 0004+00 0/1 0/0 0/0 .rodata @4753 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4753 = -1.0f / 5.0f; COMPILER_STRIP_GATE(0x80848ECC, &lit_4753); #pragma pop /* 80848ED0-80848ED4 000094 0004+00 0/1 0/0 0/0 .rodata @4754 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4754 = 1.0f / 5.0f; COMPILER_STRIP_GATE(0x80848ED0, &lit_4754); #pragma pop /* 80848ED4-80848ED8 000098 0004+00 0/1 0/0 0/0 .rodata @4755 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4755 = 0.5f; COMPILER_STRIP_GATE(0x80848ED4, &lit_4755); #pragma pop /* 80848ED8-80848EDC 00009C 0004+00 0/1 0/0 0/0 .rodata @4756 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4756 = 1.0f / 10.0f; COMPILER_STRIP_GATE(0x80848ED8, &lit_4756); #pragma pop /* 80848EDC-80848EE0 0000A0 0004+00 0/1 0/0 0/0 .rodata @4757 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4757 = 3.0f / 100.0f; COMPILER_STRIP_GATE(0x80848EDC, &lit_4757); #pragma pop /* 80848254-808484B8 002434 0264+00 1/1 0/0 0/0 .text setEyeMove__11daHoZelda_cFPC4cXyzss */ void daHoZelda_c::setEyeMove(cXyz const* param_0, s16 param_1, s16 param_2) { // NONMATCHING } /* ############################################################################################## */ /* 80848EE0-80848EE4 0000A4 0004+00 0/1 0/0 0/0 .rodata @4861 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4861 = 250000.0f; COMPILER_STRIP_GATE(0x80848EE0, &lit_4861); #pragma pop /* 80848EE4-80848EE8 0000A8 0004+00 0/1 0/0 0/0 .rodata @4862 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4862 = 90000.0f; COMPILER_STRIP_GATE(0x80848EE4, &lit_4862); #pragma pop /* 808484B8-80848774 002698 02BC+00 1/1 0/0 0/0 .text setNeckAngle__11daHoZelda_cFv */ void daHoZelda_c::setNeckAngle() { // NONMATCHING } /* ############################################################################################## */ /* 80848EE8-80848EEC 0000AC 0004+00 0/1 0/0 0/0 .rodata @4938 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4938 = 40.0f; COMPILER_STRIP_GATE(0x80848EE8, &lit_4938); #pragma pop /* 80848EEC-80848EF4 0000B0 0008+00 0/1 0/0 0/0 .rodata @4939 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4939[8] = { 0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848EEC, &lit_4939); #pragma pop /* 80848EF4-80848EFC 0000B8 0008+00 0/1 0/0 0/0 .rodata @4940 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4940[8] = { 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848EF4, &lit_4940); #pragma pop /* 80848EFC-80848F04 0000C0 0008+00 0/1 0/0 0/0 .rodata @4941 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4941[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80848EFC, &lit_4941); #pragma pop /* 80848774-808489CC 002954 0258+00 1/1 0/0 0/0 .text searchBodyAngle__11daHoZelda_cFv */ void daHoZelda_c::searchBodyAngle() { // NONMATCHING } /* 808489CC-80848B44 002BAC 0178+00 1/1 0/0 0/0 .text execute__11daHoZelda_cFv */ void daHoZelda_c::execute() { // NONMATCHING } /* 80848B44-80848B64 002D24 0020+00 1/0 0/0 0/0 .text daHoZelda_Execute__FP11daHoZelda_c */ static void daHoZelda_Execute(daHoZelda_c* param_0) { // NONMATCHING } /* 80848B64-80848C68 002D44 0104+00 1/1 0/0 0/0 .text draw__11daHoZelda_cFv */ void daHoZelda_c::draw() { // NONMATCHING } /* 80848C68-80848C88 002E48 0020+00 1/0 0/0 0/0 .text daHoZelda_Draw__FP11daHoZelda_c */ static void daHoZelda_Draw(daHoZelda_c* param_0) { // NONMATCHING } /* 80848C88-80848CB8 002E68 0030+00 1/0 0/0 0/0 .text calc__11J3DTexNoAnmCFPUs */ void J3DTexNoAnm::calc(u16* param_0) const { // NONMATCHING } /* 80848CB8-80848CBC 002E98 0004+00 3/0 0/0 0/0 .text * setAnmTransform__10J3DMtxCalcFUcP15J3DAnmTransform */ void J3DMtxCalc::setAnmTransform(u8 param_0, J3DAnmTransform* param_1) { /* empty function */ } /* 80848CBC-80848CC0 002E9C 0004+00 3/0 0/0 0/0 .text * setAnmTransform__10J3DMtxCalcFP15J3DAnmTransform */ void J3DMtxCalc::setAnmTransform(J3DAnmTransform* param_0) { /* empty function */ } /* 80848CC0-80848CC8 002EA0 0008+00 3/0 0/0 0/0 .text getAnmTransform__10J3DMtxCalcFUc */ bool J3DMtxCalc::getAnmTransform(u8 param_0) { return false; } /* 80848CC8-80848CD0 002EA8 0008+00 3/0 0/0 0/0 .text getAnmTransform__10J3DMtxCalcFv */ bool J3DMtxCalc::getAnmTransform() { return false; } /* 80848CD0-80848CD4 002EB0 0004+00 3/0 0/0 0/0 .text setWeight__10J3DMtxCalcFUcf */ void J3DMtxCalc::setWeight(u8 param_0, f32 param_1) { /* empty function */ } /* 80848CD4-80848CE0 002EB4 000C+00 3/0 0/0 0/0 .text getWeight__10J3DMtxCalcCFUc */ void J3DMtxCalc::getWeight(u8 param_0) const { // NONMATCHING } /* 80848CE0-80848D08 002EC0 0028+00 1/0 0/0 0/0 .text * init__73J3DMtxCalcNoAnm<27J3DMtxCalcCalcTransformMaya,24J3DMtxCalcJ3DSysInitMaya>FRC3VecRA3_A4_Cf */ extern "C" void func_80848CE0(void* _this, Vec const& param_0, f32 const (¶m_1)[3][4]) { // NONMATCHING } /* 80848D08-80848D38 002EE8 0030+00 1/0 0/0 0/0 .text * calc__73J3DMtxCalcNoAnm<27J3DMtxCalcCalcTransformMaya,24J3DMtxCalcJ3DSysInitMaya>Fv */ extern "C" void func_80848D08(void* _this) { // NONMATCHING } /* 80848D38-80848D54 002F18 001C+00 1/1 0/0 0/0 .text cLib_calcTimer__FPUc */ extern "C" void func_80848D38(void* _this, u8* param_0) { // NONMATCHING } /* 80848D54-80848E34 002F34 00E0+00 1/0 0/0 0/0 .text __dt__18daHoZelda_matAnm_cFv */ daHoZelda_matAnm_c::~daHoZelda_matAnm_c() { // NONMATCHING }