// // Generated By: dol2asm // Translation Unit: d/d_item // #include "d/d_item.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct dSv_player_status_a_c { /* 80032AF8 */ void isMagicFlag(u8) const; }; struct dSv_player_item_record_c { /* 80033F7C */ void getBombNum(u8) const; /* 80033F8C */ void setBottleNum(u8, u8); }; struct dSv_player_item_max_c { /* 800340F8 */ void getBombNum(u8) const; }; struct dSv_player_item_c { /* 80032FB8 */ void setItem(int, u8); /* 80033030 */ void getItem(int, bool) const; /* 80033450 */ void setEmptyBottleItemIn(u8); /* 80033494 */ void setEmptyBottle(); /* 80033514 */ void setEmptyBottle(u8); /* 800336E0 */ void checkBottle(u8); /* 80033A20 */ void setEmptyBombBagItemIn(u8, bool); /* 80033A50 */ void setEmptyBombBagItemIn(u8, u8, bool); /* 80033A88 */ void setEmptyBombBag(); /* 80033B08 */ void setEmptyBombBag(u8, u8); /* 80033CBC */ void setRodTypeLevelUp(); }; struct dSv_player_get_item_c { /* 80033E60 */ void onFirstBit(u8); /* 80033EC8 */ void isFirstBit(u8) const; }; struct dSv_player_collect_c { /* 800341E8 */ void setCollect(int, u8); /* 80034208 */ void isCollect(int, u8) const; }; struct dSv_memBit_c { /* 80034918 */ void onDungeonItem(int); /* 80034934 */ void isDungeonItem(int) const; }; struct dSv_light_drop_c { /* 80034368 */ void onLightDropGetFlag(u8); /* 8003439C */ void isLightDropGetFlag(u8) const; }; struct dSv_info_c { /* 80035200 */ void onSwitch(int, int); }; struct dSv_event_c { /* 8003498C */ void onEventBit(u16); }; struct dComIfG_play_c { /* 8002B36C */ void setItemBombNumCount(u8, s16); /* 8002C97C */ void getLayerNo(int); }; // // Forward References: // void execItemGet(u8); void checkItemGet(u8, int); static void item_func_HEART(); static void item_func_GREEN_RUPEE(); static void item_func_BLUE_RUPEE(); static void item_func_YELLOW_RUPEE(); static void item_func_RED_RUPEE(); static void item_func_PURPLE_RUPEE(); static void item_func_ORANGE_RUPEE(); static void item_func_SILVER_RUPEE(); static void item_func_S_MAGIC(); static void item_func_L_MAGIC(); static void item_func_BOMB_5(); static void item_func_BOMB_10(); static void item_func_BOMB_20(); static void item_func_BOMB_30(); static void item_func_ARROW_10(); static void item_func_ARROW_20(); static void item_func_ARROW_30(); static void item_func_ARROW_1(); static void item_func_PACHINKO_SHOT(); static void item_func_WATER_BOMB_5(); static void item_func_WATER_BOMB_10(); static void item_func_WATER_BOMB_20(); static void item_func_WATER_BOMB_30(); static void item_func_BOMB_INSECT_5(); static void item_func_BOMB_INSECT_10(); static void item_func_BOMB_INSECT_20(); static void item_func_BOMB_INSECT_30(); static void item_func_RECOVER_FAILY(); static void item_func_TRIPLE_HEART(); static void item_func_SMALL_KEY(); static void item_func_KAKERA_HEART(); static void item_func_UTUWA_HEART(); static void item_func_MAP(); static void item_func_COMPUS(); static void item_func_DUNGEON_EXIT(); static void item_func_BOSS_KEY(); static void item_func_DUNGEON_BACK(); static void item_func_SWORD(); static void item_func_MASTER_SWORD(); static void item_func_WOOD_SHIELD(); static void item_func_SHIELD(); static void item_func_HYLIA_SHIELD(); static void item_func_TKS_LETTER(); static void item_func_WEAR_CASUAL(); static void item_func_WEAR_KOKIRI(); static void item_func_ARMOR(); static void item_func_WEAR_ZORA(); static void item_func_MAGIC_LV1(); static void item_func_DUNGEON_EXIT_2(); static void item_func_WALLET_LV1(); static void item_func_WALLET_LV2(); static void item_func_WALLET_LV3(); static void item_func_ZORAS_JEWEL(); static void item_func_HAWK_EYE(); static void item_func_WOOD_STICK(); static void item_func_BOOMERANG(); static void item_func_SPINNER(); static void item_func_IRONBALL(); static void item_func_BOW(); static void item_func_HOOKSHOT(); static void item_func_HVY_BOOTS(); static void item_func_COPY_ROD(); static void item_func_W_HOOKSHOT(); static void item_func_KANTERA(); static void item_func_LIGHT_SWORD(); static void item_func_FISHING_ROD_1(); static void item_func_PACHINKO(); static void item_func_COPY_ROD_2(); static void item_func_BOMB_BAG_LV2(); static void item_func_BOMB_BAG_LV1(); static void item_func_BOMB_IN_BAG(); static void item_func_LIGHT_ARROW(); static void item_func_ARROW_LV1(); static void item_func_ARROW_LV2(); static void item_func_ARROW_LV3(); static void item_func_LURE_ROD(); static void item_func_BOMB_ARROW(); static void item_func_HAWK_ARROW(); static void item_func_BEE_ROD(); static void item_func_JEWEL_ROD(); static void item_func_WORM_ROD(); static void item_func_JEWEL_BEE_ROD(); static void item_func_JEWEL_WORM_ROD(); static void item_func_EMPTY_BOTTLE(); static void item_func_RED_BOTTLE(); static void item_func_GREEN_BOTTLE(); static void item_func_BLUE_BOTTLE(); static void item_func_MILK_BOTTLE(); static void item_func_HALF_MILK_BOTTLE(); static void item_func_OIL_BOTTLE(); static void item_func_WATER_BOTTLE(); static void item_func_OIL_BOTTLE2(); static void item_func_RED_BOTTLE2(); static void item_func_UGLY_SOUP(); static void item_func_HOT_SPRING(); static void item_func_FAIRY_BOTTLE(); static void item_func_HOT_SPRING2(); static void item_func_OIL2(); static void item_func_OIL(); static void item_func_NORMAL_BOMB(); static void item_func_WATER_BOMB(); static void item_func_POKE_BOMB(); static void item_func_FAIRY_DROP(); static void item_func_WORM(); static void item_func_DROP_BOTTLE(); static void item_func_BEE_CHILD(); static void item_func_CHUCHU_RARE(); static void item_func_CHUCHU_RED(); static void item_func_CHUCHU_BLUE(); static void item_func_CHUCHU_GREEN(); static void item_func_CHUCHU_YELLOW(); static void item_func_CHUCHU_PURPLE(); static void item_func_LV1_SOUP(); static void item_func_LV2_SOUP(); static void item_func_LV3_SOUP(); static void item_func_LETTER(); static void item_func_BILL(); static void item_func_WOOD_STATUE(); static void item_func_IRIAS_PENDANT(); static void item_func_HORSE_FLUTE(); static void item_func_RAFRELS_MEMO(); static void item_func_ASHS_SCRIBBLING(); static void item_func_CHUCHU_YELLOW2(); static void item_func_OIL_BOTTLE3(); static void item_func_SHOP_BEE_CHILD(); static void item_func_CHUCHU_BLACK(); static void item_func_LIGHT_DROP(); static void item_func_DROP_CONTAINER(); static void item_func_DROP_CONTAINER02(); static void item_func_DROP_CONTAINER03(); static void item_func_FILLED_CONTAINER(); static void item_func_MIRROR_PIECE_2(); static void item_func_MIRROR_PIECE_3(); static void item_func_MIRROR_PIECE_4(); static void item_func_SMELL_YELIA_POUCH(); static void item_func_SMELL_PUMPKIN(); static void item_func_SMELL_POH(); static void item_func_SMELL_FISH(); static void item_func_SMELL_CHILDREN(); static void item_func_SMELL_MEDICINE(); static void item_func_M_BEETLE(); static void item_func_F_BEETLE(); static void item_func_M_BUTTERFLY(); static void item_func_F_BUTTERFLY(); static void item_func_M_STAG_BEETLE(); static void item_func_F_STAG_BEETLE(); static void item_func_M_GRASSHOPPER(); static void item_func_F_GRASSHOPPER(); static void item_func_M_NANAFUSHI(); static void item_func_F_NANAFUSHI(); static void item_func_M_DANGOMUSHI(); static void item_func_F_DANGOMUSHI(); static void item_func_M_MANTIS(); static void item_func_F_MANTIS(); static void item_func_M_LADYBUG(); static void item_func_F_LADYBUG(); static void item_func_M_SNAIL(); static void item_func_F_SNAIL(); static void item_func_M_DRAGONFLY(); static void item_func_F_DRAGONFLY(); static void item_func_M_ANT(); static void item_func_F_ANT(); static void item_func_M_MAYFLY(); static void item_func_F_MAYFLY(); static void item_func_POU_SPIRIT(); static void item_func_ANCIENT_DOCUMENT(); static void item_func_AIR_LETTER(); static void item_func_ANCIENT_DOCUMENT2(); static void item_func_LV7_DUNGEON_EXIT(); static void item_func_LINKS_SAVINGS(); static void item_func_SMALL_KEY2(); static void item_func_POU_FIRE1(); static void item_func_POU_FIRE2(); static void item_func_POU_FIRE3(); static void item_func_POU_FIRE4(); static void item_func_BOSSRIDER_KEY(); static void item_func_TOMATO_PUREE(); static void item_func_TASTE(); static void item_func_LV5_BOSS_KEY(); static void item_func_SURFBOARD(); static void item_func_KANTERA2(); static void item_func_L2_KEY_PIECES1(); static void item_func_L2_KEY_PIECES2(); static void item_func_L2_KEY_PIECES3(); static void item_func_KEY_OF_CARAVAN(); static void item_func_LV2_BOSS_KEY(); static void item_func_KEY_OF_FILONE(); static void item_func_noentry(); static s32 item_getcheck_func_noentry(); static s32 item_getcheck_func_HEART(); static void item_getcheck_func_GREEN_RUPEE(); static void item_getcheck_func_BLUE_RUPEE(); static void item_getcheck_func_YELLOW_RUPEE(); static void item_getcheck_func_RED_RUPEE(); static void item_getcheck_func_PURPLE_RUPEE(); static void item_getcheck_func_ORANGE_RUPEE(); static void item_getcheck_func_SILVER_RUPEE(); static s32 item_getcheck_func_S_MAGIC(); static s32 item_getcheck_func_L_MAGIC(); static void item_getcheck_func_BOMB_5(); static void item_getcheck_func_BOMB_10(); static void item_getcheck_func_BOMB_20(); static void item_getcheck_func_BOMB_30(); static void item_getcheck_func_ARROW_10(); static void item_getcheck_func_ARROW_20(); static void item_getcheck_func_ARROW_30(); static void item_getcheck_func_ARROW_1(); static void item_getcheck_func_PACHINKO_SHOT(); static s32 item_getcheck_func_WATER_BOMB_5(); static s32 item_getcheck_func_WATER_BOMB_10(); static s32 item_getcheck_func_WATER_BOMB_20(); static s32 item_getcheck_func_WATER_BOMB_30(); static s32 item_getcheck_func_BOMB_INSECT_5(); static void item_getcheck_func_BOMB_INSECT_10(); static void item_getcheck_func_BOMB_INSECT_20(); static void item_getcheck_func_BOMB_INSECT_30(); static s32 item_getcheck_func_RECOVER_FAILY(); static s32 item_getcheck_func_TRIPLE_HEART(); static s32 item_getcheck_func_SMALL_KEY(); static s32 item_getcheck_func_KAKERA_HEART(); static s32 item_getcheck_func_UTUWA_HEART(); static void item_getcheck_func_MAP(); static s32 item_getcheck_func_COMPUS(); static void item_getcheck_func_DUNGEON_EXIT(); static void item_getcheck_func_BOSS_KEY(); static void item_getcheck_func_DUNGEON_BACK(); static void item_getcheck_func_SWORD(); static void item_getcheck_func_MASTER_SWORD(); static void item_getcheck_func_WOOD_SHIELD(); static void item_getcheck_func_SHIELD(); static void item_getcheck_func_HYLIA_SHIELD(); static void item_getcheck_func_TKS_LETTER(); static void item_getcheck_func_WEAR_CASUAL(); static void item_getcheck_func_WEAR_KOKIRI(); static void item_getcheck_func_ARMOR(); static void item_getcheck_func_WEAR_ZORA(); static s32 item_getcheck_func_MAGIC_LV1(); static void item_getcheck_func_DUNGEON_EXIT_2(); static s32 item_getcheck_func_WALLET_LV1(); static s32 item_getcheck_func_WALLET_LV2(); static s32 item_getcheck_func_WALLET_LV3(); static void item_getcheck_func_ZORAS_JEWEL(); static void item_getcheck_func_HAWK_EYE(); static void item_getcheck_func_WOOD_STICK(); static void item_getcheck_func_BOOMERANG(); static void item_getcheck_func_SPINNER(); static void item_getcheck_func_IRONBALL(); static void item_getcheck_func_BOW(); static void item_getcheck_func_HOOKSHOT(); static void item_getcheck_func_HVY_BOOTS(); static void item_getcheck_func_COPY_ROD(); static void item_getcheck_func_W_HOOKSHOT(); static void item_getcheck_func_KANTERA(); static void item_getcheck_func_LIGHT_SWORD(); static void item_getcheck_func_FISHING_ROD_1(); static void item_getcheck_func_PACHINKO(); static s32 item_getcheck_func_COPY_ROD_2(); static void item_getcheck_func_BOMB_BAG_LV2(); static void item_getcheck_func_BOMB_BAG_LV1(); static void item_getcheck_func_BOMB_IN_BAG(); static void item_getcheck_func_LIGHT_ARROW(); static void item_getcheck_func_ARROW_LV1(); static void item_getcheck_func_ARROW_LV2(); static void item_getcheck_func_ARROW_LV3(); static s32 item_getcheck_func_LURE_ROD(); static s32 item_getcheck_func_BOMB_ARROW(); static s32 item_getcheck_func_HAWK_ARROW(); static void item_getcheck_func_BEE_ROD(); static void item_getcheck_func_JEWEL_ROD(); static void item_getcheck_func_WORM_ROD(); static void item_getcheck_func_JEWEL_BEE_ROD(); static void item_getcheck_func_JEWEL_WORM_ROD(); static void item_getcheck_func_EMPTY_BOTTLE(); static void item_getcheck_func_RED_BOTTLE(); static void item_getcheck_func_GREEN_BOTTLE(); static void item_getcheck_func_BLUE_BOTTLE(); static void item_getcheck_func_MILK_BOTTLE(); static void item_getcheck_func_HALF_MILK_BOTTLE(); static void item_getcheck_func_OIL_BOTTLE(); static void item_getcheck_func_WATER_BOTTLE(); static void item_getcheck_func_OIL_BOTTLE2(); static void item_getcheck_func_RED_BOTTLE2(); static void item_getcheck_func_UGLY_SOUP(); static void item_getcheck_func_HOT_SPRING(); static void item_getcheck_func_FAIRY_BOTTLE(); static void item_getcheck_func_HOT_SPRING2(); static void item_getcheck_func_OIL2(); static void item_getcheck_func_OIL(); static void item_getcheck_func_NORMAL_BOMB(); static void item_getcheck_func_WATER_BOMB(); static void item_getcheck_func_POKE_BOMB(); static void item_getcheck_func_FAIRY_DROP(); static void item_getcheck_func_WORM(); static void item_getcheck_func_DROP_BOTTLE(); static s32 item_getcheck_func_BEE_CHILD(); static void item_getcheck_func_CHUCHU_RARE(); static void item_getcheck_func_CHUCHU_RED(); static void item_getcheck_func_CHUCHU_BLUE(); static void item_getcheck_func_CHUCHU_GREEN(); static void item_getcheck_func_CHUCHU_YELLOW(); static void item_getcheck_func_CHUCHU_PURPLE(); static void item_getcheck_func_LV1_SOUP(); static void item_getcheck_func_LV2_SOUP(); static void item_getcheck_func_LV3_SOUP(); static void item_getcheck_func_LETTER(); static void item_getcheck_func_BILL(); static void item_getcheck_func_WOOD_STATUE(); static void item_getcheck_func_IRIAS_PENDANT(); static void item_getcheck_func_HORSE_FLUTE(); static void item_getcheck_func_RAFRELS_MEMO(); static void item_getcheck_func_ASHS_SCRIBBLING(); static void item_getcheck_func_CHUCHU_YELLOW2(); static s32 item_getcheck_func_OIL_BOTTLE3(); static s32 item_getcheck_func_SHOP_BEE_CHILD(); static void item_getcheck_func_CHUCHU_BLACK(); static void item_getcheck_func_LIGHT_DROP(); static void item_getcheck_func_DROP_CONTAINER(); static void item_getcheck_func_DROP_CONTAINER02(); static void item_getcheck_func_DROP_CONTAINER03(); static s32 item_getcheck_func_FILLED_CONTAINER(); static s32 item_getcheck_func_MIRROR_PIECE_2(); static s32 item_getcheck_func_MIRROR_PIECE_3(); static s32 item_getcheck_func_MIRROR_PIECE_4(); static void item_getcheck_func_SMELL_YELIA_POUCH(); static s32 item_getcheck_func_SMELL_PUMPKIN(); static void item_getcheck_func_SMELL_POH(); static void item_getcheck_func_SMELL_FISH(); static void item_getcheck_func_SMELL_CHILDREN(); static void item_getcheck_func_SMELL_MEDICINE(); static void item_getcheck_func_M_BEETLE(); static void item_getcheck_func_F_BEETLE(); static void item_getcheck_func_M_BUTTERFLY(); static void item_getcheck_func_F_BUTTERFLY(); static void item_getcheck_func_M_STAG_BEETLE(); static void item_getcheck_func_F_STAG_BEETLE(); static void item_getcheck_func_M_GRASSHOPPER(); static void item_getcheck_func_F_GRASSHOPPER(); static void item_getcheck_func_M_NANAFUSHI(); static void item_getcheck_func_F_NANAFUSHI(); static void item_getcheck_func_M_DANGOMUSHI(); static void item_getcheck_func_F_DANGOMUSHI(); static void item_getcheck_func_M_MANTIS(); static void item_getcheck_func_F_MANTIS(); static void item_getcheck_func_M_LADYBUG(); static void item_getcheck_func_F_LADYBUG(); static void item_getcheck_func_M_SNAIL(); static void item_getcheck_func_F_SNAIL(); static void item_getcheck_func_M_DRAGONFLY(); static void item_getcheck_func_F_DRAGONFLY(); static void item_getcheck_func_M_ANT(); static void item_getcheck_func_F_ANT(); static void item_getcheck_func_M_MAYFLY(); static void item_getcheck_func_F_MAYFLY(); static void item_getcheck_func_POU_SPIRIT(); static void item_getcheck_func_ANCIENT_DOCUMENT(); static void item_getcheck_func_AIR_LETTER(); static void item_getcheck_func_ANCIENT_DOCUMENT2(); static void item_getcheck_func_LV7_DUNGEON_EXIT(); static s32 item_getcheck_func_LINKS_SAVINGS(); static s32 item_getcheck_func_SMALL_KEY2(); static s32 item_getcheck_func_POU_FIRE1(); static s32 item_getcheck_func_POU_FIRE2(); static s32 item_getcheck_func_POU_FIRE3(); static s32 item_getcheck_func_POU_FIRE4(); static s32 item_getcheck_func_BOSSRIDER_KEY(); static void item_getcheck_func_TOMATO_PUREE(); static void item_getcheck_func_TASTE(); static void item_getcheck_func_LV5_BOSS_KEY(); static s32 item_getcheck_func_SURFBOARD(); static s32 item_getcheck_func_KANTERA2(); static void item_getcheck_func_L2_KEY_PIECES1(); static void item_getcheck_func_L2_KEY_PIECES2(); static void item_getcheck_func_L2_KEY_PIECES3(); static void item_getcheck_func_KEY_OF_CARAVAN(); static void item_getcheck_func_LV2_BOSS_KEY(); static void item_getcheck_func_KEY_OF_FILONE(); static void isBomb(u8); static void isArrow(u8); void isBottleItem(u8); void isHeart(u8); void isInsect(u8); void check_itemno(int); static void addBombCount(u8, u8); extern "C" void execItemGet__FUc(); extern "C" void checkItemGet__FUci(); extern "C" static void item_func_HEART__Fv(); extern "C" static void item_func_GREEN_RUPEE__Fv(); extern "C" static void item_func_BLUE_RUPEE__Fv(); extern "C" static void item_func_YELLOW_RUPEE__Fv(); extern "C" static void item_func_RED_RUPEE__Fv(); extern "C" static void item_func_PURPLE_RUPEE__Fv(); extern "C" static void item_func_ORANGE_RUPEE__Fv(); extern "C" static void item_func_SILVER_RUPEE__Fv(); extern "C" static void item_func_S_MAGIC__Fv(); extern "C" static void item_func_L_MAGIC__Fv(); extern "C" static void item_func_BOMB_5__Fv(); extern "C" static void item_func_BOMB_10__Fv(); extern "C" static void item_func_BOMB_20__Fv(); extern "C" static void item_func_BOMB_30__Fv(); extern "C" static void item_func_ARROW_10__Fv(); extern "C" static void item_func_ARROW_20__Fv(); extern "C" static void item_func_ARROW_30__Fv(); extern "C" static void item_func_ARROW_1__Fv(); extern "C" static void item_func_PACHINKO_SHOT__Fv(); extern "C" static void item_func_WATER_BOMB_5__Fv(); extern "C" static void item_func_WATER_BOMB_10__Fv(); extern "C" static void item_func_WATER_BOMB_20__Fv(); extern "C" static void item_func_WATER_BOMB_30__Fv(); extern "C" static void item_func_BOMB_INSECT_5__Fv(); extern "C" static void item_func_BOMB_INSECT_10__Fv(); extern "C" static void item_func_BOMB_INSECT_20__Fv(); extern "C" static void item_func_BOMB_INSECT_30__Fv(); extern "C" static void item_func_RECOVER_FAILY__Fv(); extern "C" static void item_func_TRIPLE_HEART__Fv(); extern "C" static void item_func_SMALL_KEY__Fv(); extern "C" static void item_func_KAKERA_HEART__Fv(); extern "C" static void item_func_UTUWA_HEART__Fv(); extern "C" static void item_func_MAP__Fv(); extern "C" static void item_func_COMPUS__Fv(); extern "C" static void item_func_DUNGEON_EXIT__Fv(); extern "C" static void item_func_BOSS_KEY__Fv(); extern "C" static void item_func_DUNGEON_BACK__Fv(); extern "C" static void item_func_SWORD__Fv(); extern "C" static void item_func_MASTER_SWORD__Fv(); extern "C" static void item_func_WOOD_SHIELD__Fv(); extern "C" static void item_func_SHIELD__Fv(); extern "C" static void item_func_HYLIA_SHIELD__Fv(); extern "C" static void item_func_TKS_LETTER__Fv(); extern "C" static void item_func_WEAR_CASUAL__Fv(); extern "C" static void item_func_WEAR_KOKIRI__Fv(); extern "C" static void item_func_ARMOR__Fv(); extern "C" static void item_func_WEAR_ZORA__Fv(); extern "C" static void item_func_MAGIC_LV1__Fv(); extern "C" static void item_func_DUNGEON_EXIT_2__Fv(); extern "C" static void item_func_WALLET_LV1__Fv(); extern "C" static void item_func_WALLET_LV2__Fv(); extern "C" static void item_func_WALLET_LV3__Fv(); extern "C" static void item_func_ZORAS_JEWEL__Fv(); extern "C" static void item_func_HAWK_EYE__Fv(); extern "C" static void item_func_WOOD_STICK__Fv(); extern "C" static void item_func_BOOMERANG__Fv(); extern "C" static void item_func_SPINNER__Fv(); extern "C" static void item_func_IRONBALL__Fv(); extern "C" static void item_func_BOW__Fv(); extern "C" static void item_func_HOOKSHOT__Fv(); extern "C" static void item_func_HVY_BOOTS__Fv(); extern "C" static void item_func_COPY_ROD__Fv(); extern "C" static void item_func_W_HOOKSHOT__Fv(); extern "C" static void item_func_KANTERA__Fv(); extern "C" static void item_func_LIGHT_SWORD__Fv(); extern "C" static void item_func_FISHING_ROD_1__Fv(); extern "C" static void item_func_PACHINKO__Fv(); extern "C" static void item_func_COPY_ROD_2__Fv(); extern "C" static void item_func_BOMB_BAG_LV2__Fv(); extern "C" static void item_func_BOMB_BAG_LV1__Fv(); extern "C" static void item_func_BOMB_IN_BAG__Fv(); extern "C" static void item_func_LIGHT_ARROW__Fv(); extern "C" static void item_func_ARROW_LV1__Fv(); extern "C" static void item_func_ARROW_LV2__Fv(); extern "C" static void item_func_ARROW_LV3__Fv(); extern "C" static void item_func_LURE_ROD__Fv(); extern "C" static void item_func_BOMB_ARROW__Fv(); extern "C" static void item_func_HAWK_ARROW__Fv(); extern "C" static void item_func_BEE_ROD__Fv(); extern "C" static void item_func_JEWEL_ROD__Fv(); extern "C" static void item_func_WORM_ROD__Fv(); extern "C" static void item_func_JEWEL_BEE_ROD__Fv(); extern "C" static void item_func_JEWEL_WORM_ROD__Fv(); extern "C" static void item_func_EMPTY_BOTTLE__Fv(); extern "C" static void item_func_RED_BOTTLE__Fv(); extern "C" static void item_func_GREEN_BOTTLE__Fv(); extern "C" static void item_func_BLUE_BOTTLE__Fv(); extern "C" static void item_func_MILK_BOTTLE__Fv(); extern "C" static void item_func_HALF_MILK_BOTTLE__Fv(); extern "C" static void item_func_OIL_BOTTLE__Fv(); extern "C" static void item_func_WATER_BOTTLE__Fv(); extern "C" static void item_func_OIL_BOTTLE2__Fv(); extern "C" static void item_func_RED_BOTTLE2__Fv(); extern "C" static void item_func_UGLY_SOUP__Fv(); extern "C" static void item_func_HOT_SPRING__Fv(); extern "C" static void item_func_FAIRY_BOTTLE__Fv(); extern "C" static void item_func_HOT_SPRING2__Fv(); extern "C" static void item_func_OIL2__Fv(); extern "C" static void item_func_OIL__Fv(); extern "C" static void item_func_NORMAL_BOMB__Fv(); extern "C" static void item_func_WATER_BOMB__Fv(); extern "C" static void item_func_POKE_BOMB__Fv(); extern "C" static void item_func_FAIRY_DROP__Fv(); extern "C" static void item_func_WORM__Fv(); extern "C" static void item_func_DROP_BOTTLE__Fv(); extern "C" static void item_func_BEE_CHILD__Fv(); extern "C" static void item_func_CHUCHU_RARE__Fv(); extern "C" static void item_func_CHUCHU_RED__Fv(); extern "C" static void item_func_CHUCHU_BLUE__Fv(); extern "C" static void item_func_CHUCHU_GREEN__Fv(); extern "C" static void item_func_CHUCHU_YELLOW__Fv(); extern "C" static void item_func_CHUCHU_PURPLE__Fv(); extern "C" static void item_func_LV1_SOUP__Fv(); extern "C" static void item_func_LV2_SOUP__Fv(); extern "C" static void item_func_LV3_SOUP__Fv(); extern "C" static void item_func_LETTER__Fv(); extern "C" static void item_func_BILL__Fv(); extern "C" static void item_func_WOOD_STATUE__Fv(); extern "C" static void item_func_IRIAS_PENDANT__Fv(); extern "C" static void item_func_HORSE_FLUTE__Fv(); extern "C" static void item_func_RAFRELS_MEMO__Fv(); extern "C" static void item_func_ASHS_SCRIBBLING__Fv(); extern "C" static void item_func_CHUCHU_YELLOW2__Fv(); extern "C" static void item_func_OIL_BOTTLE3__Fv(); extern "C" static void item_func_SHOP_BEE_CHILD__Fv(); extern "C" static void item_func_CHUCHU_BLACK__Fv(); extern "C" static void item_func_LIGHT_DROP__Fv(); extern "C" static void item_func_DROP_CONTAINER__Fv(); extern "C" static void item_func_DROP_CONTAINER02__Fv(); extern "C" static void item_func_DROP_CONTAINER03__Fv(); extern "C" static void item_func_FILLED_CONTAINER__Fv(); extern "C" static void item_func_MIRROR_PIECE_2__Fv(); extern "C" static void item_func_MIRROR_PIECE_3__Fv(); extern "C" static void item_func_MIRROR_PIECE_4__Fv(); extern "C" static void item_func_SMELL_YELIA_POUCH__Fv(); extern "C" static void item_func_SMELL_PUMPKIN__Fv(); extern "C" static void item_func_SMELL_POH__Fv(); extern "C" static void item_func_SMELL_FISH__Fv(); extern "C" static void item_func_SMELL_CHILDREN__Fv(); extern "C" static void item_func_SMELL_MEDICINE__Fv(); extern "C" static void item_func_M_BEETLE__Fv(); extern "C" static void item_func_F_BEETLE__Fv(); extern "C" static void item_func_M_BUTTERFLY__Fv(); extern "C" static void item_func_F_BUTTERFLY__Fv(); extern "C" static void item_func_M_STAG_BEETLE__Fv(); extern "C" static void item_func_F_STAG_BEETLE__Fv(); extern "C" static void item_func_M_GRASSHOPPER__Fv(); extern "C" static void item_func_F_GRASSHOPPER__Fv(); extern "C" static void item_func_M_NANAFUSHI__Fv(); extern "C" static void item_func_F_NANAFUSHI__Fv(); extern "C" static void item_func_M_DANGOMUSHI__Fv(); extern "C" static void item_func_F_DANGOMUSHI__Fv(); extern "C" static void item_func_M_MANTIS__Fv(); extern "C" static void item_func_F_MANTIS__Fv(); extern "C" static void item_func_M_LADYBUG__Fv(); extern "C" static void item_func_F_LADYBUG__Fv(); extern "C" static void item_func_M_SNAIL__Fv(); extern "C" static void item_func_F_SNAIL__Fv(); extern "C" static void item_func_M_DRAGONFLY__Fv(); extern "C" static void item_func_F_DRAGONFLY__Fv(); extern "C" static void item_func_M_ANT__Fv(); extern "C" static void item_func_F_ANT__Fv(); extern "C" static void item_func_M_MAYFLY__Fv(); extern "C" static void item_func_F_MAYFLY__Fv(); extern "C" static void item_func_POU_SPIRIT__Fv(); extern "C" static void item_func_ANCIENT_DOCUMENT__Fv(); extern "C" static void item_func_AIR_LETTER__Fv(); extern "C" static void item_func_ANCIENT_DOCUMENT2__Fv(); extern "C" static void item_func_LV7_DUNGEON_EXIT__Fv(); extern "C" static void item_func_LINKS_SAVINGS__Fv(); extern "C" static void item_func_SMALL_KEY2__Fv(); extern "C" static void item_func_POU_FIRE1__Fv(); extern "C" static void item_func_POU_FIRE2__Fv(); extern "C" static void item_func_POU_FIRE3__Fv(); extern "C" static void item_func_POU_FIRE4__Fv(); extern "C" static void item_func_BOSSRIDER_KEY__Fv(); extern "C" static void item_func_TOMATO_PUREE__Fv(); extern "C" static void item_func_TASTE__Fv(); extern "C" static void item_func_LV5_BOSS_KEY__Fv(); extern "C" static void item_func_SURFBOARD__Fv(); extern "C" static void item_func_KANTERA2__Fv(); extern "C" static void item_func_L2_KEY_PIECES1__Fv(); extern "C" static void item_func_L2_KEY_PIECES2__Fv(); extern "C" static void item_func_L2_KEY_PIECES3__Fv(); extern "C" static void item_func_KEY_OF_CARAVAN__Fv(); extern "C" static void item_func_LV2_BOSS_KEY__Fv(); extern "C" static void item_func_KEY_OF_FILONE__Fv(); extern "C" static void item_func_noentry__Fv(); extern "C" static s32 item_getcheck_func_noentry__Fv(); extern "C" static s32 item_getcheck_func_HEART__Fv(); extern "C" static void item_getcheck_func_GREEN_RUPEE__Fv(); extern "C" static void item_getcheck_func_BLUE_RUPEE__Fv(); extern "C" static void item_getcheck_func_YELLOW_RUPEE__Fv(); extern "C" static void item_getcheck_func_RED_RUPEE__Fv(); extern "C" static void item_getcheck_func_PURPLE_RUPEE__Fv(); extern "C" static void item_getcheck_func_ORANGE_RUPEE__Fv(); extern "C" static void item_getcheck_func_SILVER_RUPEE__Fv(); extern "C" static s32 item_getcheck_func_S_MAGIC__Fv(); extern "C" static s32 item_getcheck_func_L_MAGIC__Fv(); extern "C" static void item_getcheck_func_BOMB_5__Fv(); extern "C" static void item_getcheck_func_BOMB_10__Fv(); extern "C" static void item_getcheck_func_BOMB_20__Fv(); extern "C" static void item_getcheck_func_BOMB_30__Fv(); extern "C" static void item_getcheck_func_ARROW_10__Fv(); extern "C" static void item_getcheck_func_ARROW_20__Fv(); extern "C" static void item_getcheck_func_ARROW_30__Fv(); extern "C" static void item_getcheck_func_ARROW_1__Fv(); extern "C" static void item_getcheck_func_PACHINKO_SHOT__Fv(); extern "C" static s32 item_getcheck_func_WATER_BOMB_5__Fv(); extern "C" static s32 item_getcheck_func_WATER_BOMB_10__Fv(); extern "C" static s32 item_getcheck_func_WATER_BOMB_20__Fv(); extern "C" static s32 item_getcheck_func_WATER_BOMB_30__Fv(); extern "C" static s32 item_getcheck_func_BOMB_INSECT_5__Fv(); extern "C" static void item_getcheck_func_BOMB_INSECT_10__Fv(); extern "C" static void item_getcheck_func_BOMB_INSECT_20__Fv(); extern "C" static void item_getcheck_func_BOMB_INSECT_30__Fv(); extern "C" static s32 item_getcheck_func_RECOVER_FAILY__Fv(); extern "C" static s32 item_getcheck_func_TRIPLE_HEART__Fv(); extern "C" static s32 item_getcheck_func_SMALL_KEY__Fv(); extern "C" static s32 item_getcheck_func_KAKERA_HEART__Fv(); extern "C" static s32 item_getcheck_func_UTUWA_HEART__Fv(); extern "C" static void item_getcheck_func_MAP__Fv(); extern "C" static s32 item_getcheck_func_COMPUS__Fv(); extern "C" static void item_getcheck_func_DUNGEON_EXIT__Fv(); extern "C" static void item_getcheck_func_BOSS_KEY__Fv(); extern "C" static void item_getcheck_func_DUNGEON_BACK__Fv(); extern "C" static void item_getcheck_func_SWORD__Fv(); extern "C" static void item_getcheck_func_MASTER_SWORD__Fv(); extern "C" static void item_getcheck_func_WOOD_SHIELD__Fv(); extern "C" static void item_getcheck_func_SHIELD__Fv(); extern "C" static void item_getcheck_func_HYLIA_SHIELD__Fv(); extern "C" static void item_getcheck_func_TKS_LETTER__Fv(); extern "C" static void item_getcheck_func_WEAR_CASUAL__Fv(); extern "C" static void item_getcheck_func_WEAR_KOKIRI__Fv(); extern "C" static void item_getcheck_func_ARMOR__Fv(); extern "C" static void item_getcheck_func_WEAR_ZORA__Fv(); extern "C" static s32 item_getcheck_func_MAGIC_LV1__Fv(); extern "C" static void item_getcheck_func_DUNGEON_EXIT_2__Fv(); extern "C" static s32 item_getcheck_func_WALLET_LV1__Fv(); extern "C" static s32 item_getcheck_func_WALLET_LV2__Fv(); extern "C" static s32 item_getcheck_func_WALLET_LV3__Fv(); extern "C" static void item_getcheck_func_ZORAS_JEWEL__Fv(); extern "C" static void item_getcheck_func_HAWK_EYE__Fv(); extern "C" static void item_getcheck_func_WOOD_STICK__Fv(); extern "C" static void item_getcheck_func_BOOMERANG__Fv(); extern "C" static void item_getcheck_func_SPINNER__Fv(); extern "C" static void item_getcheck_func_IRONBALL__Fv(); extern "C" static void item_getcheck_func_BOW__Fv(); extern "C" static void item_getcheck_func_HOOKSHOT__Fv(); extern "C" static void item_getcheck_func_HVY_BOOTS__Fv(); extern "C" static void item_getcheck_func_COPY_ROD__Fv(); extern "C" static void item_getcheck_func_W_HOOKSHOT__Fv(); extern "C" static void item_getcheck_func_KANTERA__Fv(); extern "C" static void item_getcheck_func_LIGHT_SWORD__Fv(); extern "C" static void item_getcheck_func_FISHING_ROD_1__Fv(); extern "C" static void item_getcheck_func_PACHINKO__Fv(); extern "C" static s32 item_getcheck_func_COPY_ROD_2__Fv(); extern "C" static void item_getcheck_func_BOMB_BAG_LV2__Fv(); extern "C" static void item_getcheck_func_BOMB_BAG_LV1__Fv(); extern "C" static void item_getcheck_func_BOMB_IN_BAG__Fv(); extern "C" static void item_getcheck_func_LIGHT_ARROW__Fv(); extern "C" static void item_getcheck_func_ARROW_LV1__Fv(); extern "C" static void item_getcheck_func_ARROW_LV2__Fv(); extern "C" static void item_getcheck_func_ARROW_LV3__Fv(); extern "C" static s32 item_getcheck_func_LURE_ROD__Fv(); extern "C" static s32 item_getcheck_func_BOMB_ARROW__Fv(); extern "C" static s32 item_getcheck_func_HAWK_ARROW__Fv(); extern "C" static void item_getcheck_func_BEE_ROD__Fv(); extern "C" static void item_getcheck_func_JEWEL_ROD__Fv(); extern "C" static void item_getcheck_func_WORM_ROD__Fv(); extern "C" static void item_getcheck_func_JEWEL_BEE_ROD__Fv(); extern "C" static void item_getcheck_func_JEWEL_WORM_ROD__Fv(); extern "C" static void item_getcheck_func_EMPTY_BOTTLE__Fv(); extern "C" static void item_getcheck_func_RED_BOTTLE__Fv(); extern "C" static void item_getcheck_func_GREEN_BOTTLE__Fv(); extern "C" static void item_getcheck_func_BLUE_BOTTLE__Fv(); extern "C" static void item_getcheck_func_MILK_BOTTLE__Fv(); extern "C" static void item_getcheck_func_HALF_MILK_BOTTLE__Fv(); extern "C" static void item_getcheck_func_OIL_BOTTLE__Fv(); extern "C" static void item_getcheck_func_WATER_BOTTLE__Fv(); extern "C" static void item_getcheck_func_OIL_BOTTLE2__Fv(); extern "C" static void item_getcheck_func_RED_BOTTLE2__Fv(); extern "C" static void item_getcheck_func_UGLY_SOUP__Fv(); extern "C" static void item_getcheck_func_HOT_SPRING__Fv(); extern "C" static void item_getcheck_func_FAIRY_BOTTLE__Fv(); extern "C" static void item_getcheck_func_HOT_SPRING2__Fv(); extern "C" static void item_getcheck_func_OIL2__Fv(); extern "C" static void item_getcheck_func_OIL__Fv(); extern "C" static void item_getcheck_func_NORMAL_BOMB__Fv(); extern "C" static void item_getcheck_func_WATER_BOMB__Fv(); extern "C" static void item_getcheck_func_POKE_BOMB__Fv(); extern "C" static void item_getcheck_func_FAIRY_DROP__Fv(); extern "C" static void item_getcheck_func_WORM__Fv(); extern "C" static void item_getcheck_func_DROP_BOTTLE__Fv(); extern "C" static s32 item_getcheck_func_BEE_CHILD__Fv(); extern "C" static void item_getcheck_func_CHUCHU_RARE__Fv(); extern "C" static void item_getcheck_func_CHUCHU_RED__Fv(); extern "C" static void item_getcheck_func_CHUCHU_BLUE__Fv(); extern "C" static void item_getcheck_func_CHUCHU_GREEN__Fv(); extern "C" static void item_getcheck_func_CHUCHU_YELLOW__Fv(); extern "C" static void item_getcheck_func_CHUCHU_PURPLE__Fv(); extern "C" static void item_getcheck_func_LV1_SOUP__Fv(); extern "C" static void item_getcheck_func_LV2_SOUP__Fv(); extern "C" static void item_getcheck_func_LV3_SOUP__Fv(); extern "C" static void item_getcheck_func_LETTER__Fv(); extern "C" static void item_getcheck_func_BILL__Fv(); extern "C" static void item_getcheck_func_WOOD_STATUE__Fv(); extern "C" static void item_getcheck_func_IRIAS_PENDANT__Fv(); extern "C" static void item_getcheck_func_HORSE_FLUTE__Fv(); extern "C" static void item_getcheck_func_RAFRELS_MEMO__Fv(); extern "C" static void item_getcheck_func_ASHS_SCRIBBLING__Fv(); extern "C" static void item_getcheck_func_CHUCHU_YELLOW2__Fv(); extern "C" static s32 item_getcheck_func_OIL_BOTTLE3__Fv(); extern "C" static s32 item_getcheck_func_SHOP_BEE_CHILD__Fv(); extern "C" static void item_getcheck_func_CHUCHU_BLACK__Fv(); extern "C" static void item_getcheck_func_LIGHT_DROP__Fv(); extern "C" static void item_getcheck_func_DROP_CONTAINER__Fv(); extern "C" static void item_getcheck_func_DROP_CONTAINER02__Fv(); extern "C" static void item_getcheck_func_DROP_CONTAINER03__Fv(); extern "C" static s32 item_getcheck_func_FILLED_CONTAINER__Fv(); extern "C" static s32 item_getcheck_func_MIRROR_PIECE_2__Fv(); extern "C" static s32 item_getcheck_func_MIRROR_PIECE_3__Fv(); extern "C" static s32 item_getcheck_func_MIRROR_PIECE_4__Fv(); extern "C" static void item_getcheck_func_SMELL_YELIA_POUCH__Fv(); extern "C" static s32 item_getcheck_func_SMELL_PUMPKIN__Fv(); extern "C" static void item_getcheck_func_SMELL_POH__Fv(); extern "C" static void item_getcheck_func_SMELL_FISH__Fv(); extern "C" static void item_getcheck_func_SMELL_CHILDREN__Fv(); extern "C" static void item_getcheck_func_SMELL_MEDICINE__Fv(); extern "C" static void item_getcheck_func_M_BEETLE__Fv(); extern "C" static void item_getcheck_func_F_BEETLE__Fv(); extern "C" static void item_getcheck_func_M_BUTTERFLY__Fv(); extern "C" static void item_getcheck_func_F_BUTTERFLY__Fv(); extern "C" static void item_getcheck_func_M_STAG_BEETLE__Fv(); extern "C" static void item_getcheck_func_F_STAG_BEETLE__Fv(); extern "C" static void item_getcheck_func_M_GRASSHOPPER__Fv(); extern "C" static void item_getcheck_func_F_GRASSHOPPER__Fv(); extern "C" static void item_getcheck_func_M_NANAFUSHI__Fv(); extern "C" static void item_getcheck_func_F_NANAFUSHI__Fv(); extern "C" static void item_getcheck_func_M_DANGOMUSHI__Fv(); extern "C" static void item_getcheck_func_F_DANGOMUSHI__Fv(); extern "C" static void item_getcheck_func_M_MANTIS__Fv(); extern "C" static void item_getcheck_func_F_MANTIS__Fv(); extern "C" static void item_getcheck_func_M_LADYBUG__Fv(); extern "C" static void item_getcheck_func_F_LADYBUG__Fv(); extern "C" static void item_getcheck_func_M_SNAIL__Fv(); extern "C" static void item_getcheck_func_F_SNAIL__Fv(); extern "C" static void item_getcheck_func_M_DRAGONFLY__Fv(); extern "C" static void item_getcheck_func_F_DRAGONFLY__Fv(); extern "C" static void item_getcheck_func_M_ANT__Fv(); extern "C" static void item_getcheck_func_F_ANT__Fv(); extern "C" static void item_getcheck_func_M_MAYFLY__Fv(); extern "C" static void item_getcheck_func_F_MAYFLY__Fv(); extern "C" static void item_getcheck_func_POU_SPIRIT__Fv(); extern "C" static void item_getcheck_func_ANCIENT_DOCUMENT__Fv(); extern "C" static void item_getcheck_func_AIR_LETTER__Fv(); extern "C" static void item_getcheck_func_ANCIENT_DOCUMENT2__Fv(); extern "C" static void item_getcheck_func_LV7_DUNGEON_EXIT__Fv(); extern "C" static s32 item_getcheck_func_LINKS_SAVINGS__Fv(); extern "C" static s32 item_getcheck_func_SMALL_KEY2__Fv(); extern "C" static s32 item_getcheck_func_POU_FIRE1__Fv(); extern "C" static s32 item_getcheck_func_POU_FIRE2__Fv(); extern "C" static s32 item_getcheck_func_POU_FIRE3__Fv(); extern "C" static s32 item_getcheck_func_POU_FIRE4__Fv(); extern "C" static s32 item_getcheck_func_BOSSRIDER_KEY__Fv(); extern "C" static void item_getcheck_func_TOMATO_PUREE__Fv(); extern "C" static void item_getcheck_func_TASTE__Fv(); extern "C" static void item_getcheck_func_LV5_BOSS_KEY__Fv(); extern "C" static s32 item_getcheck_func_SURFBOARD__Fv(); extern "C" static s32 item_getcheck_func_KANTERA2__Fv(); extern "C" static void item_getcheck_func_L2_KEY_PIECES1__Fv(); extern "C" static void item_getcheck_func_L2_KEY_PIECES2__Fv(); extern "C" static void item_getcheck_func_L2_KEY_PIECES3__Fv(); extern "C" static void item_getcheck_func_KEY_OF_CARAVAN__Fv(); extern "C" static void item_getcheck_func_LV2_BOSS_KEY__Fv(); extern "C" static void item_getcheck_func_KEY_OF_FILONE__Fv(); extern "C" static void isBomb__FUc(); extern "C" static void isArrow__FUc(); extern "C" void isBottleItem__FUc(); extern "C" void isHeart__FUc(); extern "C" void isInsect__FUc(); extern "C" void check_itemno__Fi(); extern "C" static void addBombCount__FUcUc(); extern "C" extern char const* const d_d_item__stringBase0; extern "C" extern u8 mData__12dEnemyItem_c[4 + 4 /* padding */]; // // External References: // void dComIfGs_getMaxLifeGauge(); void dComIfGs_setSelectEquipClothes(u8); void dComIfGs_setSelectEquipSword(u8); void dComIfGs_setSelectEquipShield(u8); void dMeter2Info_setSword(u8, bool); extern "C" void setItemBombNumCount__14dComIfG_play_cFUcs(); extern "C" void getLayerNo__14dComIfG_play_cFi(); extern "C" void dComIfGs_getMaxLifeGauge__Fv(); extern "C" void dComIfGs_setSelectEquipClothes__FUc(); extern "C" void dComIfGs_setSelectEquipSword__FUc(); extern "C" void dComIfGs_setSelectEquipShield__FUc(); extern "C" void isMagicFlag__21dSv_player_status_a_cCFUc(); extern "C" void setItem__17dSv_player_item_cFiUc(); extern "C" void getItem__17dSv_player_item_cCFib(); extern "C" void setEmptyBottleItemIn__17dSv_player_item_cFUc(); extern "C" void setEmptyBottle__17dSv_player_item_cFv(); extern "C" void setEmptyBottle__17dSv_player_item_cFUc(); extern "C" void checkBottle__17dSv_player_item_cFUc(); extern "C" void setEmptyBombBagItemIn__17dSv_player_item_cFUcb(); extern "C" void setEmptyBombBagItemIn__17dSv_player_item_cFUcUcb(); extern "C" void setEmptyBombBag__17dSv_player_item_cFv(); extern "C" void setEmptyBombBag__17dSv_player_item_cFUcUc(); extern "C" void setRodTypeLevelUp__17dSv_player_item_cFv(); extern "C" void onFirstBit__21dSv_player_get_item_cFUc(); extern "C" void isFirstBit__21dSv_player_get_item_cCFUc(); extern "C" void getBombNum__24dSv_player_item_record_cCFUc(); extern "C" void setBottleNum__24dSv_player_item_record_cFUcUc(); extern "C" void getBombNum__21dSv_player_item_max_cCFUc(); extern "C" void setCollect__20dSv_player_collect_cFiUc(); extern "C" void isCollect__20dSv_player_collect_cCFiUc(); extern "C" void onLightDropGetFlag__16dSv_light_drop_cFUc(); extern "C" void isLightDropGetFlag__16dSv_light_drop_cCFUc(); extern "C" void onDungeonItem__12dSv_memBit_cFi(); extern "C" void isDungeonItem__12dSv_memBit_cCFi(); extern "C" void onEventBit__11dSv_event_cFUs(); extern "C" void onSwitch__10dSv_info_cFii(); extern "C" void dMeter2Info_setSword__FUcb(); extern "C" void _savegpr_20(); extern "C" void _savegpr_26(); extern "C" void _savegpr_29(); extern "C" void _restgpr_20(); extern "C" void _restgpr_26(); extern "C" void _restgpr_29(); extern "C" void strncmp(); extern "C" extern u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */]; extern "C" extern u8 g_dComIfG_gameInfo[122384]; extern "C" extern u8 struct_80450D64[4]; // // Declarations: // /* ############################################################################################## */ /* 803AF178-803AF578 0400+00 s=1 e=0 z=0 None .data item_func_ptr */ SECTION_DATA static void* item_func_ptr[256] = { (void*)item_func_HEART__Fv, (void*)item_func_GREEN_RUPEE__Fv, (void*)item_func_BLUE_RUPEE__Fv, (void*)item_func_YELLOW_RUPEE__Fv, (void*)item_func_RED_RUPEE__Fv, (void*)item_func_PURPLE_RUPEE__Fv, (void*)item_func_ORANGE_RUPEE__Fv, (void*)item_func_SILVER_RUPEE__Fv, (void*)item_func_S_MAGIC__Fv, (void*)item_func_L_MAGIC__Fv, (void*)item_func_BOMB_5__Fv, (void*)item_func_BOMB_10__Fv, (void*)item_func_BOMB_20__Fv, (void*)item_func_BOMB_30__Fv, (void*)item_func_ARROW_10__Fv, (void*)item_func_ARROW_20__Fv, (void*)item_func_ARROW_30__Fv, (void*)item_func_ARROW_1__Fv, (void*)item_func_PACHINKO_SHOT__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_WATER_BOMB_5__Fv, (void*)item_func_WATER_BOMB_10__Fv, (void*)item_func_WATER_BOMB_20__Fv, (void*)item_func_WATER_BOMB_30__Fv, (void*)item_func_BOMB_INSECT_5__Fv, (void*)item_func_BOMB_INSECT_10__Fv, (void*)item_func_BOMB_INSECT_20__Fv, (void*)item_func_BOMB_INSECT_30__Fv, (void*)item_func_RECOVER_FAILY__Fv, (void*)item_func_TRIPLE_HEART__Fv, (void*)item_func_SMALL_KEY__Fv, (void*)item_func_KAKERA_HEART__Fv, (void*)item_func_UTUWA_HEART__Fv, (void*)item_func_MAP__Fv, (void*)item_func_COMPUS__Fv, (void*)item_func_DUNGEON_EXIT__Fv, (void*)item_func_BOSS_KEY__Fv, (void*)item_func_DUNGEON_BACK__Fv, (void*)item_func_SWORD__Fv, (void*)item_func_MASTER_SWORD__Fv, (void*)item_func_WOOD_SHIELD__Fv, (void*)item_func_SHIELD__Fv, (void*)item_func_HYLIA_SHIELD__Fv, (void*)item_func_TKS_LETTER__Fv, (void*)item_func_WEAR_CASUAL__Fv, (void*)item_func_WEAR_KOKIRI__Fv, (void*)item_func_ARMOR__Fv, (void*)item_func_WEAR_ZORA__Fv, (void*)item_func_MAGIC_LV1__Fv, (void*)item_func_DUNGEON_EXIT_2__Fv, (void*)item_func_WALLET_LV1__Fv, (void*)item_func_WALLET_LV2__Fv, (void*)item_func_WALLET_LV3__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_ZORAS_JEWEL__Fv, (void*)item_func_HAWK_EYE__Fv, (void*)item_func_WOOD_STICK__Fv, (void*)item_func_BOOMERANG__Fv, (void*)item_func_SPINNER__Fv, (void*)item_func_IRONBALL__Fv, (void*)item_func_BOW__Fv, (void*)item_func_HOOKSHOT__Fv, (void*)item_func_HVY_BOOTS__Fv, (void*)item_func_COPY_ROD__Fv, (void*)item_func_W_HOOKSHOT__Fv, (void*)item_func_KANTERA__Fv, (void*)item_func_LIGHT_SWORD__Fv, (void*)item_func_FISHING_ROD_1__Fv, (void*)item_func_PACHINKO__Fv, (void*)item_func_COPY_ROD_2__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_BOMB_BAG_LV2__Fv, (void*)item_func_BOMB_BAG_LV1__Fv, (void*)item_func_BOMB_IN_BAG__Fv, (void*)item_func_noentry__Fv, (void*)item_func_LIGHT_ARROW__Fv, (void*)item_func_ARROW_LV1__Fv, (void*)item_func_ARROW_LV2__Fv, (void*)item_func_ARROW_LV3__Fv, (void*)item_func_noentry__Fv, (void*)item_func_LURE_ROD__Fv, (void*)item_func_BOMB_ARROW__Fv, (void*)item_func_HAWK_ARROW__Fv, (void*)item_func_BEE_ROD__Fv, (void*)item_func_JEWEL_ROD__Fv, (void*)item_func_WORM_ROD__Fv, (void*)item_func_JEWEL_BEE_ROD__Fv, (void*)item_func_JEWEL_WORM_ROD__Fv, (void*)item_func_EMPTY_BOTTLE__Fv, (void*)item_func_RED_BOTTLE__Fv, (void*)item_func_GREEN_BOTTLE__Fv, (void*)item_func_BLUE_BOTTLE__Fv, (void*)item_func_MILK_BOTTLE__Fv, (void*)item_func_HALF_MILK_BOTTLE__Fv, (void*)item_func_OIL_BOTTLE__Fv, (void*)item_func_WATER_BOTTLE__Fv, (void*)item_func_OIL_BOTTLE2__Fv, (void*)item_func_RED_BOTTLE2__Fv, (void*)item_func_UGLY_SOUP__Fv, (void*)item_func_HOT_SPRING__Fv, (void*)item_func_FAIRY_BOTTLE__Fv, (void*)item_func_HOT_SPRING2__Fv, (void*)item_func_OIL2__Fv, (void*)item_func_OIL__Fv, (void*)item_func_NORMAL_BOMB__Fv, (void*)item_func_WATER_BOMB__Fv, (void*)item_func_POKE_BOMB__Fv, (void*)item_func_FAIRY_DROP__Fv, (void*)item_func_WORM__Fv, (void*)item_func_DROP_BOTTLE__Fv, (void*)item_func_BEE_CHILD__Fv, (void*)item_func_CHUCHU_RARE__Fv, (void*)item_func_CHUCHU_RED__Fv, (void*)item_func_CHUCHU_BLUE__Fv, (void*)item_func_CHUCHU_GREEN__Fv, (void*)item_func_CHUCHU_YELLOW__Fv, (void*)item_func_CHUCHU_PURPLE__Fv, (void*)item_func_LV1_SOUP__Fv, (void*)item_func_LV2_SOUP__Fv, (void*)item_func_LV3_SOUP__Fv, (void*)item_func_LETTER__Fv, (void*)item_func_BILL__Fv, (void*)item_func_WOOD_STATUE__Fv, (void*)item_func_IRIAS_PENDANT__Fv, (void*)item_func_HORSE_FLUTE__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_RAFRELS_MEMO__Fv, (void*)item_func_ASHS_SCRIBBLING__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_CHUCHU_YELLOW2__Fv, (void*)item_func_OIL_BOTTLE3__Fv, (void*)item_func_SHOP_BEE_CHILD__Fv, (void*)item_func_CHUCHU_BLACK__Fv, (void*)item_func_LIGHT_DROP__Fv, (void*)item_func_DROP_CONTAINER__Fv, (void*)item_func_DROP_CONTAINER02__Fv, (void*)item_func_DROP_CONTAINER03__Fv, (void*)item_func_FILLED_CONTAINER__Fv, (void*)item_func_MIRROR_PIECE_2__Fv, (void*)item_func_MIRROR_PIECE_3__Fv, (void*)item_func_MIRROR_PIECE_4__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_SMELL_YELIA_POUCH__Fv, (void*)item_func_SMELL_PUMPKIN__Fv, (void*)item_func_SMELL_POH__Fv, (void*)item_func_SMELL_FISH__Fv, (void*)item_func_SMELL_CHILDREN__Fv, (void*)item_func_SMELL_MEDICINE__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_M_BEETLE__Fv, (void*)item_func_F_BEETLE__Fv, (void*)item_func_M_BUTTERFLY__Fv, (void*)item_func_F_BUTTERFLY__Fv, (void*)item_func_M_STAG_BEETLE__Fv, (void*)item_func_F_STAG_BEETLE__Fv, (void*)item_func_M_GRASSHOPPER__Fv, (void*)item_func_F_GRASSHOPPER__Fv, (void*)item_func_M_NANAFUSHI__Fv, (void*)item_func_F_NANAFUSHI__Fv, (void*)item_func_M_DANGOMUSHI__Fv, (void*)item_func_F_DANGOMUSHI__Fv, (void*)item_func_M_MANTIS__Fv, (void*)item_func_F_MANTIS__Fv, (void*)item_func_M_LADYBUG__Fv, (void*)item_func_F_LADYBUG__Fv, (void*)item_func_M_SNAIL__Fv, (void*)item_func_F_SNAIL__Fv, (void*)item_func_M_DRAGONFLY__Fv, (void*)item_func_F_DRAGONFLY__Fv, (void*)item_func_M_ANT__Fv, (void*)item_func_F_ANT__Fv, (void*)item_func_M_MAYFLY__Fv, (void*)item_func_F_MAYFLY__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_POU_SPIRIT__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_noentry__Fv, (void*)item_func_ANCIENT_DOCUMENT__Fv, (void*)item_func_AIR_LETTER__Fv, (void*)item_func_ANCIENT_DOCUMENT2__Fv, (void*)item_func_LV7_DUNGEON_EXIT__Fv, (void*)item_func_LINKS_SAVINGS__Fv, (void*)item_func_SMALL_KEY2__Fv, (void*)item_func_POU_FIRE1__Fv, (void*)item_func_POU_FIRE2__Fv, (void*)item_func_POU_FIRE3__Fv, (void*)item_func_POU_FIRE4__Fv, (void*)item_func_BOSSRIDER_KEY__Fv, (void*)item_func_TOMATO_PUREE__Fv, (void*)item_func_TASTE__Fv, (void*)item_func_LV5_BOSS_KEY__Fv, (void*)item_func_SURFBOARD__Fv, (void*)item_func_KANTERA2__Fv, (void*)item_func_L2_KEY_PIECES1__Fv, (void*)item_func_L2_KEY_PIECES2__Fv, (void*)item_func_L2_KEY_PIECES3__Fv, (void*)item_func_KEY_OF_CARAVAN__Fv, (void*)item_func_LV2_BOSS_KEY__Fv, (void*)item_func_KEY_OF_FILONE__Fv, (void*)item_func_noentry__Fv, }; /* 80097E8C-80097EE0 0054+00 s=0 e=4 z=7 None .text execItemGet__FUc */ // 80097EA0: 804061C0 (g_dComIfG_gameInfo) // 80097EA4: 804061C0 (g_dComIfG_gameInfo) // 80097EB0: 80033E60 (onFirstBit__21dSv_player_get_item_cFUc) // 80097EB8: 803AF178 (item_func_ptr) // 80097EBC: 803AF178 (item_func_ptr) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void execItemGet(u8 param_0) { nofralloc #include "asm/d/d_item/execItemGet__FUc.s" } #pragma pop /* ############################################################################################## */ /* 803AF578-803AF978 0400+00 s=1 e=0 z=0 None .data item_getcheck_func_ptr */ SECTION_DATA static void* item_getcheck_func_ptr[256] = { (void*)item_getcheck_func_HEART__Fv, (void*)item_getcheck_func_GREEN_RUPEE__Fv, (void*)item_getcheck_func_BLUE_RUPEE__Fv, (void*)item_getcheck_func_YELLOW_RUPEE__Fv, (void*)item_getcheck_func_RED_RUPEE__Fv, (void*)item_getcheck_func_PURPLE_RUPEE__Fv, (void*)item_getcheck_func_ORANGE_RUPEE__Fv, (void*)item_getcheck_func_SILVER_RUPEE__Fv, (void*)item_getcheck_func_S_MAGIC__Fv, (void*)item_getcheck_func_L_MAGIC__Fv, (void*)item_getcheck_func_BOMB_5__Fv, (void*)item_getcheck_func_BOMB_10__Fv, (void*)item_getcheck_func_BOMB_20__Fv, (void*)item_getcheck_func_BOMB_30__Fv, (void*)item_getcheck_func_ARROW_10__Fv, (void*)item_getcheck_func_ARROW_20__Fv, (void*)item_getcheck_func_ARROW_30__Fv, (void*)item_getcheck_func_ARROW_1__Fv, (void*)item_getcheck_func_PACHINKO_SHOT__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_WATER_BOMB_5__Fv, (void*)item_getcheck_func_WATER_BOMB_10__Fv, (void*)item_getcheck_func_WATER_BOMB_20__Fv, (void*)item_getcheck_func_WATER_BOMB_30__Fv, (void*)item_getcheck_func_BOMB_INSECT_5__Fv, (void*)item_getcheck_func_BOMB_INSECT_10__Fv, (void*)item_getcheck_func_BOMB_INSECT_20__Fv, (void*)item_getcheck_func_BOMB_INSECT_30__Fv, (void*)item_getcheck_func_RECOVER_FAILY__Fv, (void*)item_getcheck_func_TRIPLE_HEART__Fv, (void*)item_getcheck_func_SMALL_KEY__Fv, (void*)item_getcheck_func_KAKERA_HEART__Fv, (void*)item_getcheck_func_UTUWA_HEART__Fv, (void*)item_getcheck_func_MAP__Fv, (void*)item_getcheck_func_COMPUS__Fv, (void*)item_getcheck_func_DUNGEON_EXIT__Fv, (void*)item_getcheck_func_BOSS_KEY__Fv, (void*)item_getcheck_func_DUNGEON_BACK__Fv, (void*)item_getcheck_func_SWORD__Fv, (void*)item_getcheck_func_MASTER_SWORD__Fv, (void*)item_getcheck_func_WOOD_SHIELD__Fv, (void*)item_getcheck_func_SHIELD__Fv, (void*)item_getcheck_func_HYLIA_SHIELD__Fv, (void*)item_getcheck_func_TKS_LETTER__Fv, (void*)item_getcheck_func_WEAR_CASUAL__Fv, (void*)item_getcheck_func_WEAR_KOKIRI__Fv, (void*)item_getcheck_func_ARMOR__Fv, (void*)item_getcheck_func_WEAR_ZORA__Fv, (void*)item_getcheck_func_MAGIC_LV1__Fv, (void*)item_getcheck_func_DUNGEON_EXIT_2__Fv, (void*)item_getcheck_func_WALLET_LV1__Fv, (void*)item_getcheck_func_WALLET_LV2__Fv, (void*)item_getcheck_func_WALLET_LV3__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_ZORAS_JEWEL__Fv, (void*)item_getcheck_func_HAWK_EYE__Fv, (void*)item_getcheck_func_WOOD_STICK__Fv, (void*)item_getcheck_func_BOOMERANG__Fv, (void*)item_getcheck_func_SPINNER__Fv, (void*)item_getcheck_func_IRONBALL__Fv, (void*)item_getcheck_func_BOW__Fv, (void*)item_getcheck_func_HOOKSHOT__Fv, (void*)item_getcheck_func_HVY_BOOTS__Fv, (void*)item_getcheck_func_COPY_ROD__Fv, (void*)item_getcheck_func_W_HOOKSHOT__Fv, (void*)item_getcheck_func_KANTERA__Fv, (void*)item_getcheck_func_LIGHT_SWORD__Fv, (void*)item_getcheck_func_FISHING_ROD_1__Fv, (void*)item_getcheck_func_PACHINKO__Fv, (void*)item_getcheck_func_COPY_ROD_2__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_BOMB_BAG_LV2__Fv, (void*)item_getcheck_func_BOMB_BAG_LV1__Fv, (void*)item_getcheck_func_BOMB_IN_BAG__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_LIGHT_ARROW__Fv, (void*)item_getcheck_func_ARROW_LV1__Fv, (void*)item_getcheck_func_ARROW_LV2__Fv, (void*)item_getcheck_func_ARROW_LV3__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_LURE_ROD__Fv, (void*)item_getcheck_func_BOMB_ARROW__Fv, (void*)item_getcheck_func_HAWK_ARROW__Fv, (void*)item_getcheck_func_BEE_ROD__Fv, (void*)item_getcheck_func_JEWEL_ROD__Fv, (void*)item_getcheck_func_WORM_ROD__Fv, (void*)item_getcheck_func_JEWEL_BEE_ROD__Fv, (void*)item_getcheck_func_JEWEL_WORM_ROD__Fv, (void*)item_getcheck_func_EMPTY_BOTTLE__Fv, (void*)item_getcheck_func_RED_BOTTLE__Fv, (void*)item_getcheck_func_GREEN_BOTTLE__Fv, (void*)item_getcheck_func_BLUE_BOTTLE__Fv, (void*)item_getcheck_func_MILK_BOTTLE__Fv, (void*)item_getcheck_func_HALF_MILK_BOTTLE__Fv, (void*)item_getcheck_func_OIL_BOTTLE__Fv, (void*)item_getcheck_func_WATER_BOTTLE__Fv, (void*)item_getcheck_func_OIL_BOTTLE2__Fv, (void*)item_getcheck_func_RED_BOTTLE2__Fv, (void*)item_getcheck_func_UGLY_SOUP__Fv, (void*)item_getcheck_func_HOT_SPRING__Fv, (void*)item_getcheck_func_FAIRY_BOTTLE__Fv, (void*)item_getcheck_func_HOT_SPRING2__Fv, (void*)item_getcheck_func_OIL2__Fv, (void*)item_getcheck_func_OIL__Fv, (void*)item_getcheck_func_NORMAL_BOMB__Fv, (void*)item_getcheck_func_WATER_BOMB__Fv, (void*)item_getcheck_func_POKE_BOMB__Fv, (void*)item_getcheck_func_FAIRY_DROP__Fv, (void*)item_getcheck_func_WORM__Fv, (void*)item_getcheck_func_DROP_BOTTLE__Fv, (void*)item_getcheck_func_BEE_CHILD__Fv, (void*)item_getcheck_func_CHUCHU_RARE__Fv, (void*)item_getcheck_func_CHUCHU_RED__Fv, (void*)item_getcheck_func_CHUCHU_BLUE__Fv, (void*)item_getcheck_func_CHUCHU_GREEN__Fv, (void*)item_getcheck_func_CHUCHU_YELLOW__Fv, (void*)item_getcheck_func_CHUCHU_PURPLE__Fv, (void*)item_getcheck_func_LV1_SOUP__Fv, (void*)item_getcheck_func_LV2_SOUP__Fv, (void*)item_getcheck_func_LV3_SOUP__Fv, (void*)item_getcheck_func_LETTER__Fv, (void*)item_getcheck_func_BILL__Fv, (void*)item_getcheck_func_WOOD_STATUE__Fv, (void*)item_getcheck_func_IRIAS_PENDANT__Fv, (void*)item_getcheck_func_HORSE_FLUTE__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_RAFRELS_MEMO__Fv, (void*)item_getcheck_func_ASHS_SCRIBBLING__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_CHUCHU_YELLOW2__Fv, (void*)item_getcheck_func_OIL_BOTTLE3__Fv, (void*)item_getcheck_func_SHOP_BEE_CHILD__Fv, (void*)item_getcheck_func_CHUCHU_BLACK__Fv, (void*)item_getcheck_func_LIGHT_DROP__Fv, (void*)item_getcheck_func_DROP_CONTAINER__Fv, (void*)item_getcheck_func_DROP_CONTAINER02__Fv, (void*)item_getcheck_func_DROP_CONTAINER03__Fv, (void*)item_getcheck_func_FILLED_CONTAINER__Fv, (void*)item_getcheck_func_MIRROR_PIECE_2__Fv, (void*)item_getcheck_func_MIRROR_PIECE_3__Fv, (void*)item_getcheck_func_MIRROR_PIECE_4__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_SMELL_YELIA_POUCH__Fv, (void*)item_getcheck_func_SMELL_PUMPKIN__Fv, (void*)item_getcheck_func_SMELL_POH__Fv, (void*)item_getcheck_func_SMELL_FISH__Fv, (void*)item_getcheck_func_SMELL_CHILDREN__Fv, (void*)item_getcheck_func_SMELL_MEDICINE__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_M_BEETLE__Fv, (void*)item_getcheck_func_F_BEETLE__Fv, (void*)item_getcheck_func_M_BUTTERFLY__Fv, (void*)item_getcheck_func_F_BUTTERFLY__Fv, (void*)item_getcheck_func_M_STAG_BEETLE__Fv, (void*)item_getcheck_func_F_STAG_BEETLE__Fv, (void*)item_getcheck_func_M_GRASSHOPPER__Fv, (void*)item_getcheck_func_F_GRASSHOPPER__Fv, (void*)item_getcheck_func_M_NANAFUSHI__Fv, (void*)item_getcheck_func_F_NANAFUSHI__Fv, (void*)item_getcheck_func_M_DANGOMUSHI__Fv, (void*)item_getcheck_func_F_DANGOMUSHI__Fv, (void*)item_getcheck_func_M_MANTIS__Fv, (void*)item_getcheck_func_F_MANTIS__Fv, (void*)item_getcheck_func_M_LADYBUG__Fv, (void*)item_getcheck_func_F_LADYBUG__Fv, (void*)item_getcheck_func_M_SNAIL__Fv, (void*)item_getcheck_func_F_SNAIL__Fv, (void*)item_getcheck_func_M_DRAGONFLY__Fv, (void*)item_getcheck_func_F_DRAGONFLY__Fv, (void*)item_getcheck_func_M_ANT__Fv, (void*)item_getcheck_func_F_ANT__Fv, (void*)item_getcheck_func_M_MAYFLY__Fv, (void*)item_getcheck_func_F_MAYFLY__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_POU_SPIRIT__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_noentry__Fv, (void*)item_getcheck_func_ANCIENT_DOCUMENT__Fv, (void*)item_getcheck_func_AIR_LETTER__Fv, (void*)item_getcheck_func_ANCIENT_DOCUMENT2__Fv, (void*)item_getcheck_func_LV7_DUNGEON_EXIT__Fv, (void*)item_getcheck_func_LINKS_SAVINGS__Fv, (void*)item_getcheck_func_SMALL_KEY2__Fv, (void*)item_getcheck_func_POU_FIRE1__Fv, (void*)item_getcheck_func_POU_FIRE2__Fv, (void*)item_getcheck_func_POU_FIRE3__Fv, (void*)item_getcheck_func_POU_FIRE4__Fv, (void*)item_getcheck_func_BOSSRIDER_KEY__Fv, (void*)item_getcheck_func_TOMATO_PUREE__Fv, (void*)item_getcheck_func_TASTE__Fv, (void*)item_getcheck_func_LV5_BOSS_KEY__Fv, (void*)item_getcheck_func_SURFBOARD__Fv, (void*)item_getcheck_func_KANTERA2__Fv, (void*)item_getcheck_func_L2_KEY_PIECES1__Fv, (void*)item_getcheck_func_L2_KEY_PIECES2__Fv, (void*)item_getcheck_func_L2_KEY_PIECES3__Fv, (void*)item_getcheck_func_KEY_OF_CARAVAN__Fv, (void*)item_getcheck_func_LV2_BOSS_KEY__Fv, (void*)item_getcheck_func_KEY_OF_FILONE__Fv, (void*)item_getcheck_func_noentry__Fv, }; /* 80097EE0-80097F2C 004C+00 s=1 e=14 z=16 None .text checkItemGet__FUci */ // 80097EF8: 803AF578 (item_getcheck_func_ptr) // 80097EFC: 803AF578 (item_getcheck_func_ptr) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void checkItemGet(u8 param_0, int param_1) { nofralloc #include "asm/d/d_item/checkItemGet__FUci.s" } #pragma pop /* ############################################################################################## */ /* 80452BD8-80452BDC 0004+00 s=1 e=0 z=0 None .sdata2 @3655 */ SECTION_SDATA2 static f32 lit_3655 = 4.0f; /* 80097F2C-80097F50 0024+00 s=1 e=0 z=0 None .text item_func_HEART__Fv */ // 80097F2C: 804061C0 (g_dComIfG_gameInfo) // 80097F30: 804061C0 (g_dComIfG_gameInfo) // 80097F38: 80452BD8 (lit_3655) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HEART() { nofralloc #include "asm/d/d_item/item_func_HEART__Fv.s" } #pragma pop /* 80097F50-80097F68 0018+00 s=1 e=0 z=0 None .text item_func_GREEN_RUPEE__Fv */ // 80097F50: 804061C0 (g_dComIfG_gameInfo) // 80097F54: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_GREEN_RUPEE() { nofralloc #include "asm/d/d_item/item_func_GREEN_RUPEE__Fv.s" } #pragma pop /* 80097F68-80097F80 0018+00 s=1 e=0 z=0 None .text item_func_BLUE_RUPEE__Fv */ // 80097F68: 804061C0 (g_dComIfG_gameInfo) // 80097F6C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BLUE_RUPEE() { nofralloc #include "asm/d/d_item/item_func_BLUE_RUPEE__Fv.s" } #pragma pop /* 80097F80-80097F98 0018+00 s=1 e=0 z=0 None .text item_func_YELLOW_RUPEE__Fv */ // 80097F80: 804061C0 (g_dComIfG_gameInfo) // 80097F84: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_YELLOW_RUPEE() { nofralloc #include "asm/d/d_item/item_func_YELLOW_RUPEE__Fv.s" } #pragma pop /* 80097F98-80097FB0 0018+00 s=1 e=0 z=0 None .text item_func_RED_RUPEE__Fv */ // 80097F98: 804061C0 (g_dComIfG_gameInfo) // 80097F9C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_RED_RUPEE() { nofralloc #include "asm/d/d_item/item_func_RED_RUPEE__Fv.s" } #pragma pop /* 80097FB0-80097FC8 0018+00 s=1 e=0 z=0 None .text item_func_PURPLE_RUPEE__Fv */ // 80097FB0: 804061C0 (g_dComIfG_gameInfo) // 80097FB4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_PURPLE_RUPEE() { nofralloc #include "asm/d/d_item/item_func_PURPLE_RUPEE__Fv.s" } #pragma pop /* 80097FC8-80097FE0 0018+00 s=1 e=0 z=0 None .text item_func_ORANGE_RUPEE__Fv */ // 80097FC8: 804061C0 (g_dComIfG_gameInfo) // 80097FCC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ORANGE_RUPEE() { nofralloc #include "asm/d/d_item/item_func_ORANGE_RUPEE__Fv.s" } #pragma pop /* 80097FE0-80097FF8 0018+00 s=1 e=0 z=0 None .text item_func_SILVER_RUPEE__Fv */ // 80097FE0: 804061C0 (g_dComIfG_gameInfo) // 80097FE4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SILVER_RUPEE() { nofralloc #include "asm/d/d_item/item_func_SILVER_RUPEE__Fv.s" } #pragma pop /* 80097FF8-80098010 0018+00 s=1 e=0 z=0 None .text item_func_S_MAGIC__Fv */ // 80097FF8: 804061C0 (g_dComIfG_gameInfo) // 80097FFC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_S_MAGIC() { nofralloc #include "asm/d/d_item/item_func_S_MAGIC__Fv.s" } #pragma pop /* 80098010-80098028 0018+00 s=1 e=0 z=0 None .text item_func_L_MAGIC__Fv */ // 80098010: 804061C0 (g_dComIfG_gameInfo) // 80098014: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_L_MAGIC() { nofralloc #include "asm/d/d_item/item_func_L_MAGIC__Fv.s" } #pragma pop /* 80098028-80098050 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_5__Fv */ // 8009803C: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_5() { nofralloc #include "asm/d/d_item/item_func_BOMB_5__Fv.s" } #pragma pop /* 80098050-80098078 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_10__Fv */ // 80098064: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_10() { nofralloc #include "asm/d/d_item/item_func_BOMB_10__Fv.s" } #pragma pop /* 80098078-800980A0 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_20__Fv */ // 8009808C: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_20() { nofralloc #include "asm/d/d_item/item_func_BOMB_20__Fv.s" } #pragma pop /* 800980A0-800980C8 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_30__Fv */ // 800980B4: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_30() { nofralloc #include "asm/d/d_item/item_func_BOMB_30__Fv.s" } #pragma pop /* 800980C8-800980E0 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_10__Fv */ // 800980C8: 804061C0 (g_dComIfG_gameInfo) // 800980CC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_10() { nofralloc #include "asm/d/d_item/item_func_ARROW_10__Fv.s" } #pragma pop /* 800980E0-800980F8 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_20__Fv */ // 800980E0: 804061C0 (g_dComIfG_gameInfo) // 800980E4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_20() { nofralloc #include "asm/d/d_item/item_func_ARROW_20__Fv.s" } #pragma pop /* 800980F8-80098110 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_30__Fv */ // 800980F8: 804061C0 (g_dComIfG_gameInfo) // 800980FC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_30() { nofralloc #include "asm/d/d_item/item_func_ARROW_30__Fv.s" } #pragma pop /* 80098110-80098128 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_1__Fv */ // 80098110: 804061C0 (g_dComIfG_gameInfo) // 80098114: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_1() { nofralloc #include "asm/d/d_item/item_func_ARROW_1__Fv.s" } #pragma pop /* 80098128-80098140 0018+00 s=1 e=0 z=0 None .text item_func_PACHINKO_SHOT__Fv */ // 80098128: 804061C0 (g_dComIfG_gameInfo) // 8009812C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_PACHINKO_SHOT() { nofralloc #include "asm/d/d_item/item_func_PACHINKO_SHOT__Fv.s" } #pragma pop /* 80098140-80098168 0028+00 s=1 e=0 z=0 None .text item_func_WATER_BOMB_5__Fv */ // 80098154: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOMB_5() { nofralloc #include "asm/d/d_item/item_func_WATER_BOMB_5__Fv.s" } #pragma pop /* 80098168-80098190 0028+00 s=1 e=0 z=0 None .text item_func_WATER_BOMB_10__Fv */ // 8009817C: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOMB_10() { nofralloc #include "asm/d/d_item/item_func_WATER_BOMB_10__Fv.s" } #pragma pop /* 80098190-800981B8 0028+00 s=1 e=0 z=0 None .text item_func_WATER_BOMB_20__Fv */ // 800981A4: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOMB_20() { nofralloc #include "asm/d/d_item/item_func_WATER_BOMB_20__Fv.s" } #pragma pop /* 800981B8-800981E0 0028+00 s=1 e=0 z=0 None .text item_func_WATER_BOMB_30__Fv */ // 800981CC: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOMB_30() { nofralloc #include "asm/d/d_item/item_func_WATER_BOMB_30__Fv.s" } #pragma pop /* 800981E0-80098208 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_INSECT_5__Fv */ // 800981F4: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_INSECT_5() { nofralloc #include "asm/d/d_item/item_func_BOMB_INSECT_5__Fv.s" } #pragma pop /* 80098208-80098230 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_INSECT_10__Fv */ // 8009821C: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_INSECT_10() { nofralloc #include "asm/d/d_item/item_func_BOMB_INSECT_10__Fv.s" } #pragma pop /* 80098230-80098258 0028+00 s=1 e=0 z=0 None .text item_func_BOMB_INSECT_20__Fv */ // 80098244: 8009B940 (addBombCount__FUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_INSECT_20() { nofralloc #include "asm/d/d_item/item_func_BOMB_INSECT_20__Fv.s" } #pragma pop /* 80098258-8009825C 0004+00 s=1 e=0 z=0 None .text item_func_BOMB_INSECT_30__Fv */ static void item_func_BOMB_INSECT_30() { /* empty function */ } /* ############################################################################################## */ /* 80452BDC-80452BE0 0004+00 s=1 e=0 z=0 None .sdata2 @3794 */ SECTION_SDATA2 static f32 lit_3794 = 32.0f; /* 8009825C-80098280 0024+00 s=1 e=0 z=0 None .text item_func_RECOVER_FAILY__Fv */ // 8009825C: 804061C0 (g_dComIfG_gameInfo) // 80098260: 804061C0 (g_dComIfG_gameInfo) // 80098268: 80452BDC (lit_3794) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_RECOVER_FAILY() { nofralloc #include "asm/d/d_item/item_func_RECOVER_FAILY__Fv.s" } #pragma pop /* 80098280-80098284 0004+00 s=1 e=0 z=0 None .text item_func_TRIPLE_HEART__Fv */ static void item_func_TRIPLE_HEART() { /* empty function */ } /* 80098284-8009829C 0018+00 s=1 e=0 z=0 None .text item_func_SMALL_KEY__Fv */ // 80098284: 804061C0 (g_dComIfG_gameInfo) // 80098288: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SMALL_KEY() { nofralloc #include "asm/d/d_item/item_func_SMALL_KEY__Fv.s" } #pragma pop /* 8009829C-800982B4 0018+00 s=1 e=0 z=0 None .text item_func_KAKERA_HEART__Fv */ // 8009829C: 804061C0 (g_dComIfG_gameInfo) // 800982A0: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_KAKERA_HEART() { nofralloc #include "asm/d/d_item/item_func_KAKERA_HEART__Fv.s" } #pragma pop /* ############################################################################################## */ /* 80452BE0-80452BE8 0008+00 s=1 e=0 z=0 None .sdata2 @3828 */ SECTION_SDATA2 static f64 lit_3828 = 4503599627370496.0 /* cast u32 to float */; /* 800982B4-80098344 0090+00 s=1 e=0 z=0 None .text item_func_UTUWA_HEART__Fv */ // 800982C0: 804061C0 (g_dComIfG_gameInfo) // 800982C4: 804061C0 (g_dComIfG_gameInfo) // 800982D4: 8002DCA8 (dComIfGs_getMaxLifeGauge__Fv) // 800982DC: 80452BE0 (lit_3828) // 800982F4: 804061C0 (g_dComIfG_gameInfo) // 800982F8: 804061C0 (g_dComIfG_gameInfo) // 80098320: 804061C0 (g_dComIfG_gameInfo) // 80098324: 804061C0 (g_dComIfG_gameInfo) // 80098330: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_UTUWA_HEART() { nofralloc #include "asm/d/d_item/item_func_UTUWA_HEART__Fv.s" } #pragma pop /* 80098344-80098374 0030+00 s=1 e=0 z=0 None .text item_func_MAP__Fv */ // 80098350: 804061C0 (g_dComIfG_gameInfo) // 80098354: 804061C0 (g_dComIfG_gameInfo) // 80098360: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_MAP() { nofralloc #include "asm/d/d_item/item_func_MAP__Fv.s" } #pragma pop /* 80098374-800983A4 0030+00 s=1 e=0 z=0 None .text item_func_COMPUS__Fv */ // 80098380: 804061C0 (g_dComIfG_gameInfo) // 80098384: 804061C0 (g_dComIfG_gameInfo) // 80098390: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_COMPUS() { nofralloc #include "asm/d/d_item/item_func_COMPUS__Fv.s" } #pragma pop /* 800983A4-800983EC 0048+00 s=1 e=0 z=0 None .text item_func_DUNGEON_EXIT__Fv */ // 800983B0: 804061C0 (g_dComIfG_gameInfo) // 800983B4: 804061C0 (g_dComIfG_gameInfo) // 800983C0: 80034918 (onDungeonItem__12dSv_memBit_cFi) // 800983C4: 804061C0 (g_dComIfG_gameInfo) // 800983C8: 804061C0 (g_dComIfG_gameInfo) // 800983D8: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DUNGEON_EXIT() { nofralloc #include "asm/d/d_item/item_func_DUNGEON_EXIT__Fv.s" } #pragma pop /* 800983EC-8009841C 0030+00 s=1 e=0 z=0 None .text item_func_BOSS_KEY__Fv */ // 800983F8: 804061C0 (g_dComIfG_gameInfo) // 800983FC: 804061C0 (g_dComIfG_gameInfo) // 80098408: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_func_BOSS_KEY__Fv.s" } #pragma pop /* 8009841C-80098450 0034+00 s=1 e=0 z=0 None .text item_func_DUNGEON_BACK__Fv */ // 80098428: 804061C0 (g_dComIfG_gameInfo) // 8009842C: 804061C0 (g_dComIfG_gameInfo) // 8009843C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DUNGEON_BACK() { nofralloc #include "asm/d/d_item/item_func_DUNGEON_BACK__Fv.s" } #pragma pop /* 80098450-8009848C 003C+00 s=1 e=0 z=0 None .text item_func_SWORD__Fv */ // 8009845C: 804061C0 (g_dComIfG_gameInfo) // 80098460: 804061C0 (g_dComIfG_gameInfo) // 80098470: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 80098478: 8002EEC0 (dComIfGs_setSelectEquipSword__FUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SWORD() { nofralloc #include "asm/d/d_item/item_func_SWORD__Fv.s" } #pragma pop /* 8009848C-800984C8 003C+00 s=1 e=0 z=0 None .text item_func_MASTER_SWORD__Fv */ // 80098498: 804061C0 (g_dComIfG_gameInfo) // 8009849C: 804061C0 (g_dComIfG_gameInfo) // 800984AC: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 800984B4: 8002EEC0 (dComIfGs_setSelectEquipSword__FUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_MASTER_SWORD() { nofralloc #include "asm/d/d_item/item_func_MASTER_SWORD__Fv.s" } #pragma pop /* 800984C8-80098504 003C+00 s=1 e=0 z=0 None .text item_func_WOOD_SHIELD__Fv */ // 800984D4: 804061C0 (g_dComIfG_gameInfo) // 800984D8: 804061C0 (g_dComIfG_gameInfo) // 800984E8: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 800984F0: 8002EF94 (dComIfGs_setSelectEquipShield__FUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WOOD_SHIELD() { nofralloc #include "asm/d/d_item/item_func_WOOD_SHIELD__Fv.s" } #pragma pop /* 80098504-80098508 0004+00 s=1 e=0 z=0 None .text item_func_SHIELD__Fv */ static void item_func_SHIELD() { /* empty function */ } /* 80098508-8009850C 0004+00 s=1 e=0 z=0 None .text item_func_HYLIA_SHIELD__Fv */ static void item_func_HYLIA_SHIELD() { /* empty function */ } /* 8009850C-80098540 0034+00 s=1 e=0 z=0 None .text item_func_TKS_LETTER__Fv */ // 80098518: 804061C0 (g_dComIfG_gameInfo) // 8009851C: 804061C0 (g_dComIfG_gameInfo) // 8009852C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_TKS_LETTER() { nofralloc #include "asm/d/d_item/item_func_TKS_LETTER__Fv.s" } #pragma pop /* 80098540-80098564 0024+00 s=1 e=0 z=0 None .text item_func_WEAR_CASUAL__Fv */ // 80098550: 8002EEB0 (dComIfGs_setSelectEquipClothes__FUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WEAR_CASUAL() { nofralloc #include "asm/d/d_item/item_func_WEAR_CASUAL__Fv.s" } #pragma pop /* 80098564-800985A0 003C+00 s=1 e=0 z=0 None .text item_func_WEAR_KOKIRI__Fv */ // 80098570: 804061C0 (g_dComIfG_gameInfo) // 80098574: 804061C0 (g_dComIfG_gameInfo) // 80098584: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 8009858C: 8002EEB0 (dComIfGs_setSelectEquipClothes__FUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WEAR_KOKIRI() { nofralloc #include "asm/d/d_item/item_func_WEAR_KOKIRI__Fv.s" } #pragma pop /* 800985A0-800985A4 0004+00 s=1 e=0 z=0 None .text item_func_ARMOR__Fv */ static void item_func_ARMOR() { /* empty function */ } /* 800985A4-800985A8 0004+00 s=1 e=0 z=0 None .text item_func_WEAR_ZORA__Fv */ static void item_func_WEAR_ZORA() { /* empty function */ } /* 800985A8-800985CC 0024+00 s=1 e=0 z=0 None .text item_func_MAGIC_LV1__Fv */ // 800985A8: 804061C0 (g_dComIfG_gameInfo) // 800985AC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_MAGIC_LV1() { nofralloc #include "asm/d/d_item/item_func_MAGIC_LV1__Fv.s" } #pragma pop /* 800985CC-80098600 0034+00 s=1 e=0 z=0 None .text item_func_DUNGEON_EXIT_2__Fv */ // 800985D8: 804061C0 (g_dComIfG_gameInfo) // 800985DC: 804061C0 (g_dComIfG_gameInfo) // 800985EC: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DUNGEON_EXIT_2() { nofralloc #include "asm/d/d_item/item_func_DUNGEON_EXIT_2__Fv.s" } #pragma pop /* 80098600-80098614 0014+00 s=1 e=0 z=0 None .text item_func_WALLET_LV1__Fv */ // 80098604: 804061C0 (g_dComIfG_gameInfo) // 80098608: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WALLET_LV1() { nofralloc #include "asm/d/d_item/item_func_WALLET_LV1__Fv.s" } #pragma pop /* 80098614-80098628 0014+00 s=1 e=0 z=0 None .text item_func_WALLET_LV2__Fv */ // 80098618: 804061C0 (g_dComIfG_gameInfo) // 8009861C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WALLET_LV2() { nofralloc #include "asm/d/d_item/item_func_WALLET_LV2__Fv.s" } #pragma pop /* 80098628-8009863C 0014+00 s=1 e=0 z=0 None .text item_func_WALLET_LV3__Fv */ // 8009862C: 804061C0 (g_dComIfG_gameInfo) // 80098630: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WALLET_LV3() { nofralloc #include "asm/d/d_item/item_func_WALLET_LV3__Fv.s" } #pragma pop /* 8009863C-80098690 0054+00 s=1 e=0 z=0 None .text item_func_ZORAS_JEWEL__Fv */ // 80098648: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) // 80098654: 804061C0 (g_dComIfG_gameInfo) // 80098658: 804061C0 (g_dComIfG_gameInfo) // 80098660: 80033CBC (setRodTypeLevelUp__17dSv_player_item_cFv) // 80098668: 804061C0 (g_dComIfG_gameInfo) // 8009866C: 804061C0 (g_dComIfG_gameInfo) // 8009867C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ZORAS_JEWEL() { nofralloc #include "asm/d/d_item/item_func_ZORAS_JEWEL__Fv.s" } #pragma pop /* 80098690-800986C4 0034+00 s=1 e=0 z=0 None .text item_func_HAWK_EYE__Fv */ // 8009869C: 804061C0 (g_dComIfG_gameInfo) // 800986A0: 804061C0 (g_dComIfG_gameInfo) // 800986B0: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HAWK_EYE() { nofralloc #include "asm/d/d_item/item_func_HAWK_EYE__Fv.s" } #pragma pop /* 800986C4-80098718 0054+00 s=1 e=0 z=0 None .text item_func_WOOD_STICK__Fv */ // 800986D0: 804061C0 (g_dComIfG_gameInfo) // 800986D4: 804061C0 (g_dComIfG_gameInfo) // 800986E4: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 800986EC: 8002EEC0 (dComIfGs_setSelectEquipSword__FUc) // 800986F0: 80450D64 (struct_80450D64) // 800986F8: 804061C0 (g_dComIfG_gameInfo) // 800986FC: 804061C0 (g_dComIfG_gameInfo) // 80098704: 80035200 (onSwitch__10dSv_info_cFii) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WOOD_STICK() { nofralloc #include "asm/d/d_item/item_func_WOOD_STICK__Fv.s" } #pragma pop /* 80098718-8009874C 0034+00 s=1 e=0 z=0 None .text item_func_BOOMERANG__Fv */ // 80098724: 804061C0 (g_dComIfG_gameInfo) // 80098728: 804061C0 (g_dComIfG_gameInfo) // 80098738: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOOMERANG() { nofralloc #include "asm/d/d_item/item_func_BOOMERANG__Fv.s" } #pragma pop /* 8009874C-80098780 0034+00 s=1 e=0 z=0 None .text item_func_SPINNER__Fv */ // 80098758: 804061C0 (g_dComIfG_gameInfo) // 8009875C: 804061C0 (g_dComIfG_gameInfo) // 8009876C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SPINNER() { nofralloc #include "asm/d/d_item/item_func_SPINNER__Fv.s" } #pragma pop /* 80098780-800987B4 0034+00 s=1 e=0 z=0 None .text item_func_IRONBALL__Fv */ // 8009878C: 804061C0 (g_dComIfG_gameInfo) // 80098790: 804061C0 (g_dComIfG_gameInfo) // 800987A0: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_IRONBALL() { nofralloc #include "asm/d/d_item/item_func_IRONBALL__Fv.s" } #pragma pop /* 800987B4-800987FC 0048+00 s=1 e=0 z=0 None .text item_func_BOW__Fv */ // 800987C0: 804061C0 (g_dComIfG_gameInfo) // 800987C4: 804061C0 (g_dComIfG_gameInfo) // 800987D4: 80032FB8 (setItem__17dSv_player_item_cFiUc) // 800987D8: 804061C0 (g_dComIfG_gameInfo) // 800987DC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOW() { nofralloc #include "asm/d/d_item/item_func_BOW__Fv.s" } #pragma pop /* 800987FC-80098830 0034+00 s=1 e=0 z=0 None .text item_func_HOOKSHOT__Fv */ // 80098808: 804061C0 (g_dComIfG_gameInfo) // 8009880C: 804061C0 (g_dComIfG_gameInfo) // 8009881C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HOOKSHOT() { nofralloc #include "asm/d/d_item/item_func_HOOKSHOT__Fv.s" } #pragma pop /* 80098830-80098864 0034+00 s=1 e=0 z=0 None .text item_func_HVY_BOOTS__Fv */ // 8009883C: 804061C0 (g_dComIfG_gameInfo) // 80098840: 804061C0 (g_dComIfG_gameInfo) // 80098850: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HVY_BOOTS() { nofralloc #include "asm/d/d_item/item_func_HVY_BOOTS__Fv.s" } #pragma pop /* 80098864-80098898 0034+00 s=1 e=0 z=0 None .text item_func_COPY_ROD__Fv */ // 80098870: 804061C0 (g_dComIfG_gameInfo) // 80098874: 804061C0 (g_dComIfG_gameInfo) // 80098884: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_COPY_ROD() { nofralloc #include "asm/d/d_item/item_func_COPY_ROD__Fv.s" } #pragma pop /* 80098898-800988E8 0050+00 s=1 e=0 z=0 None .text item_func_W_HOOKSHOT__Fv */ // 800988A8: 804061C0 (g_dComIfG_gameInfo) // 800988AC: 804061C0 (g_dComIfG_gameInfo) // 800988C0: 80032FB8 (setItem__17dSv_player_item_cFiUc) // 800988D0: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_W_HOOKSHOT() { nofralloc #include "asm/d/d_item/item_func_W_HOOKSHOT__Fv.s" } #pragma pop /* 800988E8-80098928 0040+00 s=1 e=0 z=0 None .text item_func_KANTERA__Fv */ // 800988F8: 804061C0 (g_dComIfG_gameInfo) // 800988FC: 804061C0 (g_dComIfG_gameInfo) // 80098914: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_KANTERA() { nofralloc #include "asm/d/d_item/item_func_KANTERA__Fv.s" } #pragma pop /* 80098928-80098968 0040+00 s=1 e=0 z=0 None .text item_func_LIGHT_SWORD__Fv */ // 80098934: 804061C0 (g_dComIfG_gameInfo) // 80098938: 804061C0 (g_dComIfG_gameInfo) // 80098948: 800341E8 (setCollect__20dSv_player_collect_cFiUc) // 80098954: 8021E530 (dMeter2Info_setSword__FUcb) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LIGHT_SWORD() { nofralloc #include "asm/d/d_item/item_func_LIGHT_SWORD__Fv.s" } #pragma pop /* 80098968-8009899C 0034+00 s=1 e=0 z=0 None .text item_func_FISHING_ROD_1__Fv */ // 80098974: 804061C0 (g_dComIfG_gameInfo) // 80098978: 804061C0 (g_dComIfG_gameInfo) // 80098988: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_FISHING_ROD_1() { nofralloc #include "asm/d/d_item/item_func_FISHING_ROD_1__Fv.s" } #pragma pop /* 8009899C-800989DC 0040+00 s=1 e=0 z=0 None .text item_func_PACHINKO__Fv */ // 800989A8: 804061C0 (g_dComIfG_gameInfo) // 800989AC: 804061C0 (g_dComIfG_gameInfo) // 800989C8: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_PACHINKO() { nofralloc #include "asm/d/d_item/item_func_PACHINKO__Fv.s" } #pragma pop /* 800989DC-80098A10 0034+00 s=1 e=0 z=0 None .text item_func_COPY_ROD_2__Fv */ // 800989E8: 804061C0 (g_dComIfG_gameInfo) // 800989EC: 804061C0 (g_dComIfG_gameInfo) // 800989FC: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_COPY_ROD_2() { nofralloc #include "asm/d/d_item/item_func_COPY_ROD_2__Fv.s" } #pragma pop /* 80098A10-80098A14 0004+00 s=1 e=0 z=0 None .text item_func_BOMB_BAG_LV2__Fv */ static void item_func_BOMB_BAG_LV2() { /* empty function */ } /* 80098A14-80098A48 0034+00 s=1 e=0 z=0 None .text item_func_BOMB_BAG_LV1__Fv */ // 80098A20: 804061C0 (g_dComIfG_gameInfo) // 80098A24: 804061C0 (g_dComIfG_gameInfo) // 80098A34: 80033B08 (setEmptyBombBag__17dSv_player_item_cFUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_BAG_LV1() { nofralloc #include "asm/d/d_item/item_func_BOMB_BAG_LV1__Fv.s" } #pragma pop /* 80098A48-80098A7C 0034+00 s=1 e=0 z=0 None .text item_func_BOMB_IN_BAG__Fv */ // 80098A54: 804061C0 (g_dComIfG_gameInfo) // 80098A58: 804061C0 (g_dComIfG_gameInfo) // 80098A68: 80033B08 (setEmptyBombBag__17dSv_player_item_cFUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BOMB_IN_BAG() { nofralloc #include "asm/d/d_item/item_func_BOMB_IN_BAG__Fv.s" } #pragma pop /* 80098A7C-80098AB0 0034+00 s=1 e=0 z=0 None .text item_func_LIGHT_ARROW__Fv */ // 80098A88: 804061C0 (g_dComIfG_gameInfo) // 80098A8C: 804061C0 (g_dComIfG_gameInfo) // 80098A9C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LIGHT_ARROW() { nofralloc #include "asm/d/d_item/item_func_LIGHT_ARROW__Fv.s" } #pragma pop /* 80098AB0-80098AC8 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_LV1__Fv */ // 80098AB0: 804061C0 (g_dComIfG_gameInfo) // 80098AB4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_LV1() { nofralloc #include "asm/d/d_item/item_func_ARROW_LV1__Fv.s" } #pragma pop /* 80098AC8-80098AE0 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_LV2__Fv */ // 80098AC8: 804061C0 (g_dComIfG_gameInfo) // 80098ACC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_LV2() { nofralloc #include "asm/d/d_item/item_func_ARROW_LV2__Fv.s" } #pragma pop /* 80098AE0-80098AF8 0018+00 s=1 e=0 z=0 None .text item_func_ARROW_LV3__Fv */ // 80098AE0: 804061C0 (g_dComIfG_gameInfo) // 80098AE4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ARROW_LV3() { nofralloc #include "asm/d/d_item/item_func_ARROW_LV3__Fv.s" } #pragma pop /* 80098AF8-80098AFC 0004+00 s=1 e=0 z=0 None .text item_func_LURE_ROD__Fv */ static void item_func_LURE_ROD() { /* empty function */ } /* 80098AFC-80098B00 0004+00 s=1 e=0 z=0 None .text item_func_BOMB_ARROW__Fv */ static void item_func_BOMB_ARROW() { /* empty function */ } /* 80098B00-80098B04 0004+00 s=1 e=0 z=0 None .text item_func_HAWK_ARROW__Fv */ static void item_func_HAWK_ARROW() { /* empty function */ } /* 80098B04-80098B08 0004+00 s=1 e=0 z=0 None .text item_func_BEE_ROD__Fv */ static void item_func_BEE_ROD() { /* empty function */ } /* 80098B08-80098B0C 0004+00 s=1 e=0 z=0 None .text item_func_JEWEL_ROD__Fv */ static void item_func_JEWEL_ROD() { /* empty function */ } /* 80098B0C-80098B10 0004+00 s=1 e=0 z=0 None .text item_func_WORM_ROD__Fv */ static void item_func_WORM_ROD() { /* empty function */ } /* 80098B10-80098B14 0004+00 s=1 e=0 z=0 None .text item_func_JEWEL_BEE_ROD__Fv */ static void item_func_JEWEL_BEE_ROD() { /* empty function */ } /* 80098B14-80098B18 0004+00 s=1 e=0 z=0 None .text item_func_JEWEL_WORM_ROD__Fv */ static void item_func_JEWEL_WORM_ROD() { /* empty function */ } /* 80098B18-80098B44 002C+00 s=1 e=0 z=0 None .text item_func_EMPTY_BOTTLE__Fv */ // 80098B24: 804061C0 (g_dComIfG_gameInfo) // 80098B28: 804061C0 (g_dComIfG_gameInfo) // 80098B30: 80033494 (setEmptyBottle__17dSv_player_item_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_EMPTY_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_EMPTY_BOTTLE__Fv.s" } #pragma pop /* 80098B44-80098B74 0030+00 s=1 e=0 z=0 None .text item_func_RED_BOTTLE__Fv */ // 80098B50: 804061C0 (g_dComIfG_gameInfo) // 80098B54: 804061C0 (g_dComIfG_gameInfo) // 80098B60: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_RED_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_RED_BOTTLE__Fv.s" } #pragma pop /* 80098B74-80098BA4 0030+00 s=1 e=0 z=0 None .text item_func_GREEN_BOTTLE__Fv */ // 80098B80: 804061C0 (g_dComIfG_gameInfo) // 80098B84: 804061C0 (g_dComIfG_gameInfo) // 80098B90: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_GREEN_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_GREEN_BOTTLE__Fv.s" } #pragma pop /* 80098BA4-80098BD4 0030+00 s=1 e=0 z=0 None .text item_func_BLUE_BOTTLE__Fv */ // 80098BB0: 804061C0 (g_dComIfG_gameInfo) // 80098BB4: 804061C0 (g_dComIfG_gameInfo) // 80098BC0: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BLUE_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_BLUE_BOTTLE__Fv.s" } #pragma pop /* 80098BD4-80098C04 0030+00 s=1 e=0 z=0 None .text item_func_MILK_BOTTLE__Fv */ // 80098BE0: 804061C0 (g_dComIfG_gameInfo) // 80098BE4: 804061C0 (g_dComIfG_gameInfo) // 80098BF0: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_MILK_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_MILK_BOTTLE__Fv.s" } #pragma pop /* 80098C04-80098C34 0030+00 s=1 e=0 z=0 None .text item_func_HALF_MILK_BOTTLE__Fv */ // 80098C10: 804061C0 (g_dComIfG_gameInfo) // 80098C14: 804061C0 (g_dComIfG_gameInfo) // 80098C20: 80033514 (setEmptyBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HALF_MILK_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_HALF_MILK_BOTTLE__Fv.s" } #pragma pop /* 80098C34-80098C64 0030+00 s=1 e=0 z=0 None .text item_func_OIL_BOTTLE__Fv */ // 80098C40: 804061C0 (g_dComIfG_gameInfo) // 80098C44: 804061C0 (g_dComIfG_gameInfo) // 80098C50: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_OIL_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_OIL_BOTTLE__Fv.s" } #pragma pop /* 80098C64-80098C94 0030+00 s=1 e=0 z=0 None .text item_func_WATER_BOTTLE__Fv */ // 80098C70: 804061C0 (g_dComIfG_gameInfo) // 80098C74: 804061C0 (g_dComIfG_gameInfo) // 80098C80: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_WATER_BOTTLE__Fv.s" } #pragma pop /* 80098C94-80098CC4 0030+00 s=1 e=0 z=0 None .text item_func_OIL_BOTTLE2__Fv */ // 80098CA0: 804061C0 (g_dComIfG_gameInfo) // 80098CA4: 804061C0 (g_dComIfG_gameInfo) // 80098CB0: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_OIL_BOTTLE2() { nofralloc #include "asm/d/d_item/item_func_OIL_BOTTLE2__Fv.s" } #pragma pop /* 80098CC4-80098CF4 0030+00 s=1 e=0 z=0 None .text item_func_RED_BOTTLE2__Fv */ // 80098CD0: 804061C0 (g_dComIfG_gameInfo) // 80098CD4: 804061C0 (g_dComIfG_gameInfo) // 80098CE0: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_RED_BOTTLE2() { nofralloc #include "asm/d/d_item/item_func_RED_BOTTLE2__Fv.s" } #pragma pop /* 80098CF4-80098D24 0030+00 s=1 e=0 z=0 None .text item_func_UGLY_SOUP__Fv */ // 80098D00: 804061C0 (g_dComIfG_gameInfo) // 80098D04: 804061C0 (g_dComIfG_gameInfo) // 80098D10: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_UGLY_SOUP() { nofralloc #include "asm/d/d_item/item_func_UGLY_SOUP__Fv.s" } #pragma pop /* 80098D24-80098D54 0030+00 s=1 e=0 z=0 None .text item_func_HOT_SPRING__Fv */ // 80098D30: 804061C0 (g_dComIfG_gameInfo) // 80098D34: 804061C0 (g_dComIfG_gameInfo) // 80098D40: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HOT_SPRING() { nofralloc #include "asm/d/d_item/item_func_HOT_SPRING__Fv.s" } #pragma pop /* 80098D54-80098D84 0030+00 s=1 e=0 z=0 None .text item_func_FAIRY_BOTTLE__Fv */ // 80098D60: 804061C0 (g_dComIfG_gameInfo) // 80098D64: 804061C0 (g_dComIfG_gameInfo) // 80098D70: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_FAIRY_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_FAIRY_BOTTLE__Fv.s" } #pragma pop /* 80098D84-80098DB4 0030+00 s=1 e=0 z=0 None .text item_func_HOT_SPRING2__Fv */ // 80098D90: 804061C0 (g_dComIfG_gameInfo) // 80098D94: 804061C0 (g_dComIfG_gameInfo) // 80098DA0: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HOT_SPRING2() { nofralloc #include "asm/d/d_item/item_func_HOT_SPRING2__Fv.s" } #pragma pop /* 80098DB4-80098DB8 0004+00 s=1 e=0 z=0 None .text item_func_OIL2__Fv */ static void item_func_OIL2() { /* empty function */ } /* 80098DB8-80098DBC 0004+00 s=1 e=0 z=0 None .text item_func_OIL__Fv */ static void item_func_OIL() { /* empty function */ } /* 80098DBC-80098DF0 0034+00 s=1 e=0 z=0 None .text item_func_NORMAL_BOMB__Fv */ // 80098DC8: 804061C0 (g_dComIfG_gameInfo) // 80098DCC: 804061C0 (g_dComIfG_gameInfo) // 80098DDC: 80033B08 (setEmptyBombBag__17dSv_player_item_cFUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_NORMAL_BOMB() { nofralloc #include "asm/d/d_item/item_func_NORMAL_BOMB__Fv.s" } #pragma pop /* 80098DF0-80098E38 0048+00 s=1 e=0 z=0 None .text item_func_WATER_BOMB__Fv */ // 80098E00: 804061C0 (g_dComIfG_gameInfo) // 80098E04: 804061C0 (g_dComIfG_gameInfo) // 80098E10: 80033A88 (setEmptyBombBag__17dSv_player_item_cFv) // 80098E20: 80033A20 (setEmptyBombBagItemIn__17dSv_player_item_cFUcb) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WATER_BOMB() { nofralloc #include "asm/d/d_item/item_func_WATER_BOMB__Fv.s" } #pragma pop /* 80098E38-80098E80 0048+00 s=1 e=0 z=0 None .text item_func_POKE_BOMB__Fv */ // 80098E48: 804061C0 (g_dComIfG_gameInfo) // 80098E4C: 804061C0 (g_dComIfG_gameInfo) // 80098E58: 80033A88 (setEmptyBombBag__17dSv_player_item_cFv) // 80098E68: 80033A20 (setEmptyBombBagItemIn__17dSv_player_item_cFUcb) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_POKE_BOMB() { nofralloc #include "asm/d/d_item/item_func_POKE_BOMB__Fv.s" } #pragma pop /* 80098E80-80098EB0 0030+00 s=1 e=0 z=0 None .text item_func_FAIRY_DROP__Fv */ // 80098E8C: 804061C0 (g_dComIfG_gameInfo) // 80098E90: 804061C0 (g_dComIfG_gameInfo) // 80098E9C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_FAIRY_DROP() { nofralloc #include "asm/d/d_item/item_func_FAIRY_DROP__Fv.s" } #pragma pop /* 80098EB0-80098EB4 0004+00 s=1 e=0 z=0 None .text item_func_WORM__Fv */ static void item_func_WORM() { /* empty function */ } /* 80098EB4-80098EE4 0030+00 s=1 e=0 z=0 None .text item_func_DROP_BOTTLE__Fv */ // 80098EC0: 804061C0 (g_dComIfG_gameInfo) // 80098EC4: 804061C0 (g_dComIfG_gameInfo) // 80098ED0: 80033514 (setEmptyBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DROP_BOTTLE() { nofralloc #include "asm/d/d_item/item_func_DROP_BOTTLE__Fv.s" } #pragma pop /* 80098EE4-80098F80 009C+00 s=2 e=0 z=0 None .text item_func_BEE_CHILD__Fv */ // 80098EF4: 803621DC (_savegpr_29) // 80098F00: 804061C0 (g_dComIfG_gameInfo) // 80098F04: 804061C0 (g_dComIfG_gameInfo) // 80098F18: 80033030 (getItem__17dSv_player_item_cCFib) // 80098F44: 804061C0 (g_dComIfG_gameInfo) // 80098F48: 804061C0 (g_dComIfG_gameInfo) // 80098F58: 80033F8C (setBottleNum__24dSv_player_item_record_cFUcUc) // 80098F64: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) // 80098F6C: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BEE_CHILD() { nofralloc #include "asm/d/d_item/item_func_BEE_CHILD__Fv.s" } #pragma pop /* 80098F80-80098FB0 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_RARE__Fv */ // 80098F8C: 804061C0 (g_dComIfG_gameInfo) // 80098F90: 804061C0 (g_dComIfG_gameInfo) // 80098F9C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_RARE() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_RARE__Fv.s" } #pragma pop /* 80098FB0-80098FE0 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_RED__Fv */ // 80098FBC: 804061C0 (g_dComIfG_gameInfo) // 80098FC0: 804061C0 (g_dComIfG_gameInfo) // 80098FCC: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_RED() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_RED__Fv.s" } #pragma pop /* 80098FE0-80099010 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_BLUE__Fv */ // 80098FEC: 804061C0 (g_dComIfG_gameInfo) // 80098FF0: 804061C0 (g_dComIfG_gameInfo) // 80098FFC: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_BLUE() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_BLUE__Fv.s" } #pragma pop /* 80099010-80099040 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_GREEN__Fv */ // 8009901C: 804061C0 (g_dComIfG_gameInfo) // 80099020: 804061C0 (g_dComIfG_gameInfo) // 8009902C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_GREEN() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_GREEN__Fv.s" } #pragma pop /* 80099040-80099070 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_YELLOW__Fv */ // 8009904C: 804061C0 (g_dComIfG_gameInfo) // 80099050: 804061C0 (g_dComIfG_gameInfo) // 8009905C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_YELLOW() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_YELLOW__Fv.s" } #pragma pop /* 80099070-800990A0 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_PURPLE__Fv */ // 8009907C: 804061C0 (g_dComIfG_gameInfo) // 80099080: 804061C0 (g_dComIfG_gameInfo) // 8009908C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_PURPLE() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_PURPLE__Fv.s" } #pragma pop /* 800990A0-800990D0 0030+00 s=1 e=0 z=0 None .text item_func_LV1_SOUP__Fv */ // 800990AC: 804061C0 (g_dComIfG_gameInfo) // 800990B0: 804061C0 (g_dComIfG_gameInfo) // 800990BC: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV1_SOUP() { nofralloc #include "asm/d/d_item/item_func_LV1_SOUP__Fv.s" } #pragma pop /* 800990D0-80099100 0030+00 s=1 e=0 z=0 None .text item_func_LV2_SOUP__Fv */ // 800990DC: 804061C0 (g_dComIfG_gameInfo) // 800990E0: 804061C0 (g_dComIfG_gameInfo) // 800990EC: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV2_SOUP() { nofralloc #include "asm/d/d_item/item_func_LV2_SOUP__Fv.s" } #pragma pop /* 80099100-80099130 0030+00 s=1 e=0 z=0 None .text item_func_LV3_SOUP__Fv */ // 8009910C: 804061C0 (g_dComIfG_gameInfo) // 80099110: 804061C0 (g_dComIfG_gameInfo) // 8009911C: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV3_SOUP() { nofralloc #include "asm/d/d_item/item_func_LV3_SOUP__Fv.s" } #pragma pop /* 80099130-80099164 0034+00 s=1 e=0 z=0 None .text item_func_LETTER__Fv */ // 8009913C: 804061C0 (g_dComIfG_gameInfo) // 80099140: 804061C0 (g_dComIfG_gameInfo) // 80099150: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LETTER() { nofralloc #include "asm/d/d_item/item_func_LETTER__Fv.s" } #pragma pop /* 80099164-80099198 0034+00 s=1 e=0 z=0 None .text item_func_BILL__Fv */ // 80099170: 804061C0 (g_dComIfG_gameInfo) // 80099174: 804061C0 (g_dComIfG_gameInfo) // 80099184: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_BILL() { nofralloc #include "asm/d/d_item/item_func_BILL__Fv.s" } #pragma pop /* 80099198-800991E8 0050+00 s=1 e=0 z=0 None .text item_func_WOOD_STATUE__Fv */ // 800991A4: 804061C0 (g_dComIfG_gameInfo) // 800991A8: 804061C0 (g_dComIfG_gameInfo) // 800991B0: 803A7288 (saveBitLabels__16dSv_event_flag_c) // 800991B4: 803A7288 (saveBitLabels__16dSv_event_flag_c) // 800991BC: 8003498C (onEventBit__11dSv_event_cFUs) // 800991C0: 804061C0 (g_dComIfG_gameInfo) // 800991C4: 804061C0 (g_dComIfG_gameInfo) // 800991D4: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_WOOD_STATUE() { nofralloc #include "asm/d/d_item/item_func_WOOD_STATUE__Fv.s" } #pragma pop /* 800991E8-8009921C 0034+00 s=1 e=0 z=0 None .text item_func_IRIAS_PENDANT__Fv */ // 800991F4: 804061C0 (g_dComIfG_gameInfo) // 800991F8: 804061C0 (g_dComIfG_gameInfo) // 80099208: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_IRIAS_PENDANT() { nofralloc #include "asm/d/d_item/item_func_IRIAS_PENDANT__Fv.s" } #pragma pop /* 8009921C-80099250 0034+00 s=1 e=0 z=0 None .text item_func_HORSE_FLUTE__Fv */ // 80099228: 804061C0 (g_dComIfG_gameInfo) // 8009922C: 804061C0 (g_dComIfG_gameInfo) // 8009923C: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_HORSE_FLUTE() { nofralloc #include "asm/d/d_item/item_func_HORSE_FLUTE__Fv.s" } #pragma pop /* 80099250-80099284 0034+00 s=1 e=0 z=0 None .text item_func_RAFRELS_MEMO__Fv */ // 8009925C: 804061C0 (g_dComIfG_gameInfo) // 80099260: 804061C0 (g_dComIfG_gameInfo) // 80099270: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_RAFRELS_MEMO() { nofralloc #include "asm/d/d_item/item_func_RAFRELS_MEMO__Fv.s" } #pragma pop /* 80099284-800992B8 0034+00 s=1 e=0 z=0 None .text item_func_ASHS_SCRIBBLING__Fv */ // 80099290: 804061C0 (g_dComIfG_gameInfo) // 80099294: 804061C0 (g_dComIfG_gameInfo) // 800992A4: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ASHS_SCRIBBLING() { nofralloc #include "asm/d/d_item/item_func_ASHS_SCRIBBLING__Fv.s" } #pragma pop /* 800992B8-800992E8 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_YELLOW2__Fv */ // 800992C4: 804061C0 (g_dComIfG_gameInfo) // 800992C8: 804061C0 (g_dComIfG_gameInfo) // 800992D4: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_YELLOW2() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_YELLOW2__Fv.s" } #pragma pop /* 800992E8-80099318 0030+00 s=1 e=0 z=0 None .text item_func_OIL_BOTTLE3__Fv */ // 800992F4: 804061C0 (g_dComIfG_gameInfo) // 800992F8: 804061C0 (g_dComIfG_gameInfo) // 80099304: 80033514 (setEmptyBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_OIL_BOTTLE3() { nofralloc #include "asm/d/d_item/item_func_OIL_BOTTLE3__Fv.s" } #pragma pop /* 80099318-80099338 0020+00 s=1 e=0 z=0 None .text item_func_SHOP_BEE_CHILD__Fv */ // 80099324: 80098EE4 (item_func_BEE_CHILD__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SHOP_BEE_CHILD() { nofralloc #include "asm/d/d_item/item_func_SHOP_BEE_CHILD__Fv.s" } #pragma pop /* 80099338-80099368 0030+00 s=1 e=0 z=0 None .text item_func_CHUCHU_BLACK__Fv */ // 80099344: 804061C0 (g_dComIfG_gameInfo) // 80099348: 804061C0 (g_dComIfG_gameInfo) // 80099354: 80033450 (setEmptyBottleItemIn__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_CHUCHU_BLACK() { nofralloc #include "asm/d/d_item/item_func_CHUCHU_BLACK__Fv.s" } #pragma pop /* 80099368-8009936C 0004+00 s=1 e=0 z=0 None .text item_func_LIGHT_DROP__Fv */ static void item_func_LIGHT_DROP() { /* empty function */ } /* 8009936C-8009939C 0030+00 s=1 e=0 z=0 None .text item_func_DROP_CONTAINER__Fv */ // 80099378: 804061C0 (g_dComIfG_gameInfo) // 8009937C: 804061C0 (g_dComIfG_gameInfo) // 80099388: 80034368 (onLightDropGetFlag__16dSv_light_drop_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DROP_CONTAINER() { nofralloc #include "asm/d/d_item/item_func_DROP_CONTAINER__Fv.s" } #pragma pop /* 8009939C-800993CC 0030+00 s=1 e=0 z=0 None .text item_func_DROP_CONTAINER02__Fv */ // 800993A8: 804061C0 (g_dComIfG_gameInfo) // 800993AC: 804061C0 (g_dComIfG_gameInfo) // 800993B8: 80034368 (onLightDropGetFlag__16dSv_light_drop_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DROP_CONTAINER02() { nofralloc #include "asm/d/d_item/item_func_DROP_CONTAINER02__Fv.s" } #pragma pop /* 800993CC-800993FC 0030+00 s=1 e=0 z=0 None .text item_func_DROP_CONTAINER03__Fv */ // 800993D8: 804061C0 (g_dComIfG_gameInfo) // 800993DC: 804061C0 (g_dComIfG_gameInfo) // 800993E8: 80034368 (onLightDropGetFlag__16dSv_light_drop_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_DROP_CONTAINER03() { nofralloc #include "asm/d/d_item/item_func_DROP_CONTAINER03__Fv.s" } #pragma pop /* 800993FC-80099400 0004+00 s=1 e=0 z=0 None .text item_func_FILLED_CONTAINER__Fv */ static void item_func_FILLED_CONTAINER() { /* empty function */ } /* 80099400-80099404 0004+00 s=1 e=0 z=0 None .text item_func_MIRROR_PIECE_2__Fv */ static void item_func_MIRROR_PIECE_2() { /* empty function */ } /* 80099404-80099408 0004+00 s=1 e=0 z=0 None .text item_func_MIRROR_PIECE_3__Fv */ static void item_func_MIRROR_PIECE_3() { /* empty function */ } /* 80099408-8009940C 0004+00 s=1 e=0 z=0 None .text item_func_MIRROR_PIECE_4__Fv */ static void item_func_MIRROR_PIECE_4() { /* empty function */ } /* 8009940C-80099410 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_YELIA_POUCH__Fv */ static void item_func_SMELL_YELIA_POUCH() { /* empty function */ } /* 80099410-80099414 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_PUMPKIN__Fv */ static void item_func_SMELL_PUMPKIN() { /* empty function */ } /* 80099414-80099418 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_POH__Fv */ static void item_func_SMELL_POH() { /* empty function */ } /* 80099418-8009941C 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_FISH__Fv */ static void item_func_SMELL_FISH() { /* empty function */ } /* 8009941C-80099420 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_CHILDREN__Fv */ static void item_func_SMELL_CHILDREN() { /* empty function */ } /* 80099420-80099424 0004+00 s=1 e=0 z=0 None .text item_func_SMELL_MEDICINE__Fv */ static void item_func_SMELL_MEDICINE() { /* empty function */ } /* 80099424-80099428 0004+00 s=1 e=0 z=0 None .text item_func_M_BEETLE__Fv */ static void item_func_M_BEETLE() { /* empty function */ } /* 80099428-8009942C 0004+00 s=1 e=0 z=0 None .text item_func_F_BEETLE__Fv */ static void item_func_F_BEETLE() { /* empty function */ } /* 8009942C-80099430 0004+00 s=1 e=0 z=0 None .text item_func_M_BUTTERFLY__Fv */ static void item_func_M_BUTTERFLY() { /* empty function */ } /* 80099430-80099434 0004+00 s=1 e=0 z=0 None .text item_func_F_BUTTERFLY__Fv */ static void item_func_F_BUTTERFLY() { /* empty function */ } /* 80099434-80099438 0004+00 s=1 e=0 z=0 None .text item_func_M_STAG_BEETLE__Fv */ static void item_func_M_STAG_BEETLE() { /* empty function */ } /* 80099438-8009943C 0004+00 s=1 e=0 z=0 None .text item_func_F_STAG_BEETLE__Fv */ static void item_func_F_STAG_BEETLE() { /* empty function */ } /* 8009943C-80099440 0004+00 s=1 e=0 z=0 None .text item_func_M_GRASSHOPPER__Fv */ static void item_func_M_GRASSHOPPER() { /* empty function */ } /* 80099440-80099444 0004+00 s=1 e=0 z=0 None .text item_func_F_GRASSHOPPER__Fv */ static void item_func_F_GRASSHOPPER() { /* empty function */ } /* 80099444-80099448 0004+00 s=1 e=0 z=0 None .text item_func_M_NANAFUSHI__Fv */ static void item_func_M_NANAFUSHI() { /* empty function */ } /* 80099448-8009944C 0004+00 s=1 e=0 z=0 None .text item_func_F_NANAFUSHI__Fv */ static void item_func_F_NANAFUSHI() { /* empty function */ } /* 8009944C-80099450 0004+00 s=1 e=0 z=0 None .text item_func_M_DANGOMUSHI__Fv */ static void item_func_M_DANGOMUSHI() { /* empty function */ } /* 80099450-80099454 0004+00 s=1 e=0 z=0 None .text item_func_F_DANGOMUSHI__Fv */ static void item_func_F_DANGOMUSHI() { /* empty function */ } /* 80099454-80099458 0004+00 s=1 e=0 z=0 None .text item_func_M_MANTIS__Fv */ static void item_func_M_MANTIS() { /* empty function */ } /* 80099458-8009945C 0004+00 s=1 e=0 z=0 None .text item_func_F_MANTIS__Fv */ static void item_func_F_MANTIS() { /* empty function */ } /* 8009945C-80099460 0004+00 s=1 e=0 z=0 None .text item_func_M_LADYBUG__Fv */ static void item_func_M_LADYBUG() { /* empty function */ } /* 80099460-80099464 0004+00 s=1 e=0 z=0 None .text item_func_F_LADYBUG__Fv */ static void item_func_F_LADYBUG() { /* empty function */ } /* 80099464-80099468 0004+00 s=1 e=0 z=0 None .text item_func_M_SNAIL__Fv */ static void item_func_M_SNAIL() { /* empty function */ } /* 80099468-8009946C 0004+00 s=1 e=0 z=0 None .text item_func_F_SNAIL__Fv */ static void item_func_F_SNAIL() { /* empty function */ } /* 8009946C-80099470 0004+00 s=1 e=0 z=0 None .text item_func_M_DRAGONFLY__Fv */ static void item_func_M_DRAGONFLY() { /* empty function */ } /* 80099470-80099474 0004+00 s=1 e=0 z=0 None .text item_func_F_DRAGONFLY__Fv */ static void item_func_F_DRAGONFLY() { /* empty function */ } /* 80099474-80099478 0004+00 s=1 e=0 z=0 None .text item_func_M_ANT__Fv */ static void item_func_M_ANT() { /* empty function */ } /* 80099478-8009947C 0004+00 s=1 e=0 z=0 None .text item_func_F_ANT__Fv */ static void item_func_F_ANT() { /* empty function */ } /* 8009947C-80099480 0004+00 s=1 e=0 z=0 None .text item_func_M_MAYFLY__Fv */ static void item_func_M_MAYFLY() { /* empty function */ } /* 80099480-80099484 0004+00 s=1 e=0 z=0 None .text item_func_F_MAYFLY__Fv */ static void item_func_F_MAYFLY() { /* empty function */ } /* 80099484-80099488 0004+00 s=1 e=0 z=0 None .text item_func_POU_SPIRIT__Fv */ static void item_func_POU_SPIRIT() { /* empty function */ } /* 80099488-800994BC 0034+00 s=1 e=0 z=0 None .text item_func_ANCIENT_DOCUMENT__Fv */ // 80099494: 804061C0 (g_dComIfG_gameInfo) // 80099498: 804061C0 (g_dComIfG_gameInfo) // 800994A8: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ANCIENT_DOCUMENT() { nofralloc #include "asm/d/d_item/item_func_ANCIENT_DOCUMENT__Fv.s" } #pragma pop /* 800994BC-800994F0 0034+00 s=1 e=0 z=0 None .text item_func_AIR_LETTER__Fv */ // 800994C8: 804061C0 (g_dComIfG_gameInfo) // 800994CC: 804061C0 (g_dComIfG_gameInfo) // 800994DC: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_AIR_LETTER() { nofralloc #include "asm/d/d_item/item_func_AIR_LETTER__Fv.s" } #pragma pop /* 800994F0-80099524 0034+00 s=1 e=0 z=0 None .text item_func_ANCIENT_DOCUMENT2__Fv */ // 800994FC: 804061C0 (g_dComIfG_gameInfo) // 80099500: 804061C0 (g_dComIfG_gameInfo) // 80099510: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_ANCIENT_DOCUMENT2() { nofralloc #include "asm/d/d_item/item_func_ANCIENT_DOCUMENT2__Fv.s" } #pragma pop /* 80099524-80099558 0034+00 s=1 e=0 z=0 None .text item_func_LV7_DUNGEON_EXIT__Fv */ // 80099530: 804061C0 (g_dComIfG_gameInfo) // 80099534: 804061C0 (g_dComIfG_gameInfo) // 80099544: 80032FB8 (setItem__17dSv_player_item_cFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV7_DUNGEON_EXIT() { nofralloc #include "asm/d/d_item/item_func_LV7_DUNGEON_EXIT__Fv.s" } #pragma pop /* 80099558-80099570 0018+00 s=1 e=0 z=0 None .text item_func_LINKS_SAVINGS__Fv */ // 80099558: 804061C0 (g_dComIfG_gameInfo) // 8009955C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LINKS_SAVINGS() { nofralloc #include "asm/d/d_item/item_func_LINKS_SAVINGS__Fv.s" } #pragma pop /* 80099570-80099588 0018+00 s=1 e=0 z=0 None .text item_func_SMALL_KEY2__Fv */ // 80099570: 804061C0 (g_dComIfG_gameInfo) // 80099574: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_SMALL_KEY2() { nofralloc #include "asm/d/d_item/item_func_SMALL_KEY2__Fv.s" } #pragma pop /* 80099588-8009958C 0004+00 s=1 e=0 z=0 None .text item_func_POU_FIRE1__Fv */ static void item_func_POU_FIRE1() { /* empty function */ } /* 8009958C-80099590 0004+00 s=1 e=0 z=0 None .text item_func_POU_FIRE2__Fv */ static void item_func_POU_FIRE2() { /* empty function */ } /* 80099590-80099594 0004+00 s=1 e=0 z=0 None .text item_func_POU_FIRE3__Fv */ static void item_func_POU_FIRE3() { /* empty function */ } /* 80099594-80099598 0004+00 s=1 e=0 z=0 None .text item_func_POU_FIRE4__Fv */ static void item_func_POU_FIRE4() { /* empty function */ } /* 80099598-8009959C 0004+00 s=1 e=0 z=0 None .text item_func_BOSSRIDER_KEY__Fv */ static void item_func_BOSSRIDER_KEY() { /* empty function */ } /* 8009959C-800995A0 0004+00 s=1 e=0 z=0 None .text item_func_TOMATO_PUREE__Fv */ static void item_func_TOMATO_PUREE() { /* empty function */ } /* 800995A0-800995A4 0004+00 s=1 e=0 z=0 None .text item_func_TASTE__Fv */ static void item_func_TASTE() { /* empty function */ } /* 800995A4-800995D4 0030+00 s=1 e=0 z=0 None .text item_func_LV5_BOSS_KEY__Fv */ // 800995B0: 804061C0 (g_dComIfG_gameInfo) // 800995B4: 804061C0 (g_dComIfG_gameInfo) // 800995C0: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV5_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_func_LV5_BOSS_KEY__Fv.s" } #pragma pop /* 800995D4-800995D8 0004+00 s=1 e=0 z=0 None .text item_func_SURFBOARD__Fv */ static void item_func_SURFBOARD() { /* empty function */ } /* 800995D8-800995DC 0004+00 s=1 e=0 z=0 None .text item_func_KANTERA2__Fv */ static void item_func_KANTERA2() { /* empty function */ } /* 800995DC-800995E0 0004+00 s=1 e=0 z=0 None .text item_func_L2_KEY_PIECES1__Fv */ static void item_func_L2_KEY_PIECES1() { /* empty function */ } /* 800995E0-800995E4 0004+00 s=1 e=0 z=0 None .text item_func_L2_KEY_PIECES2__Fv */ static void item_func_L2_KEY_PIECES2() { /* empty function */ } /* 800995E4-800995E8 0004+00 s=1 e=0 z=0 None .text item_func_L2_KEY_PIECES3__Fv */ static void item_func_L2_KEY_PIECES3() { /* empty function */ } /* 800995E8-800995EC 0004+00 s=1 e=0 z=0 None .text item_func_KEY_OF_CARAVAN__Fv */ static void item_func_KEY_OF_CARAVAN() { /* empty function */ } /* 800995EC-8009961C 0030+00 s=1 e=0 z=0 None .text item_func_LV2_BOSS_KEY__Fv */ // 800995F8: 804061C0 (g_dComIfG_gameInfo) // 800995FC: 804061C0 (g_dComIfG_gameInfo) // 80099608: 80034918 (onDungeonItem__12dSv_memBit_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_LV2_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_func_LV2_BOSS_KEY__Fv.s" } #pragma pop /* 8009961C-80099634 0018+00 s=1 e=0 z=0 None .text item_func_KEY_OF_FILONE__Fv */ // 8009961C: 804061C0 (g_dComIfG_gameInfo) // 80099620: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_func_KEY_OF_FILONE() { nofralloc #include "asm/d/d_item/item_func_KEY_OF_FILONE__Fv.s" } #pragma pop /* 80099634-80099638 0004+00 s=1 e=0 z=0 None .text item_func_noentry__Fv */ static void item_func_noentry() { /* empty function */ } /* 80099638-80099640 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_noentry__Fv */ static s32 item_getcheck_func_noentry() { return -1; } /* 80099640-80099648 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_HEART__Fv */ static s32 item_getcheck_func_HEART() { return -1; } /* 80099648-80099678 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_GREEN_RUPEE__Fv */ // 80099654: 804061C0 (g_dComIfG_gameInfo) // 80099658: 804061C0 (g_dComIfG_gameInfo) // 80099664: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_GREEN_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_GREEN_RUPEE__Fv.s" } #pragma pop /* 80099678-800996A8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BLUE_RUPEE__Fv */ // 80099684: 804061C0 (g_dComIfG_gameInfo) // 80099688: 804061C0 (g_dComIfG_gameInfo) // 80099694: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BLUE_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_BLUE_RUPEE__Fv.s" } #pragma pop /* 800996A8-800996D8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_YELLOW_RUPEE__Fv */ // 800996B4: 804061C0 (g_dComIfG_gameInfo) // 800996B8: 804061C0 (g_dComIfG_gameInfo) // 800996C4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_YELLOW_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_YELLOW_RUPEE__Fv.s" } #pragma pop /* 800996D8-80099708 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_RED_RUPEE__Fv */ // 800996E4: 804061C0 (g_dComIfG_gameInfo) // 800996E8: 804061C0 (g_dComIfG_gameInfo) // 800996F4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_RED_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_RED_RUPEE__Fv.s" } #pragma pop /* 80099708-80099738 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_PURPLE_RUPEE__Fv */ // 80099714: 804061C0 (g_dComIfG_gameInfo) // 80099718: 804061C0 (g_dComIfG_gameInfo) // 80099724: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_PURPLE_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_PURPLE_RUPEE__Fv.s" } #pragma pop /* 80099738-80099768 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ORANGE_RUPEE__Fv */ // 80099744: 804061C0 (g_dComIfG_gameInfo) // 80099748: 804061C0 (g_dComIfG_gameInfo) // 80099754: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ORANGE_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_ORANGE_RUPEE__Fv.s" } #pragma pop /* 80099768-80099798 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_SILVER_RUPEE__Fv */ // 80099774: 804061C0 (g_dComIfG_gameInfo) // 80099778: 804061C0 (g_dComIfG_gameInfo) // 80099784: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SILVER_RUPEE() { nofralloc #include "asm/d/d_item/item_getcheck_func_SILVER_RUPEE__Fv.s" } #pragma pop /* 80099798-800997A0 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_S_MAGIC__Fv */ static s32 item_getcheck_func_S_MAGIC() { return -1; } /* 800997A0-800997A8 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_L_MAGIC__Fv */ static s32 item_getcheck_func_L_MAGIC() { return -1; } /* 800997A8-800997D8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_5__Fv */ // 800997B4: 804061C0 (g_dComIfG_gameInfo) // 800997B8: 804061C0 (g_dComIfG_gameInfo) // 800997C4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_5() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_5__Fv.s" } #pragma pop /* 800997D8-80099808 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_10__Fv */ // 800997E4: 804061C0 (g_dComIfG_gameInfo) // 800997E8: 804061C0 (g_dComIfG_gameInfo) // 800997F4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_10() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_10__Fv.s" } #pragma pop /* 80099808-80099838 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_20__Fv */ // 80099814: 804061C0 (g_dComIfG_gameInfo) // 80099818: 804061C0 (g_dComIfG_gameInfo) // 80099824: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_20() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_20__Fv.s" } #pragma pop /* 80099838-80099868 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_30__Fv */ // 80099844: 804061C0 (g_dComIfG_gameInfo) // 80099848: 804061C0 (g_dComIfG_gameInfo) // 80099854: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_30() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_30__Fv.s" } #pragma pop /* 80099868-80099898 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_10__Fv */ // 80099874: 804061C0 (g_dComIfG_gameInfo) // 80099878: 804061C0 (g_dComIfG_gameInfo) // 80099884: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_10() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_10__Fv.s" } #pragma pop /* 80099898-800998C8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_20__Fv */ // 800998A4: 804061C0 (g_dComIfG_gameInfo) // 800998A8: 804061C0 (g_dComIfG_gameInfo) // 800998B4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_20() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_20__Fv.s" } #pragma pop /* 800998C8-800998F8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_30__Fv */ // 800998D4: 804061C0 (g_dComIfG_gameInfo) // 800998D8: 804061C0 (g_dComIfG_gameInfo) // 800998E4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_30() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_30__Fv.s" } #pragma pop /* 800998F8-80099928 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_1__Fv */ // 80099904: 804061C0 (g_dComIfG_gameInfo) // 80099908: 804061C0 (g_dComIfG_gameInfo) // 80099914: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_1() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_1__Fv.s" } #pragma pop /* 80099928-80099958 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_PACHINKO_SHOT__Fv */ // 80099934: 804061C0 (g_dComIfG_gameInfo) // 80099938: 804061C0 (g_dComIfG_gameInfo) // 80099944: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_PACHINKO_SHOT() { nofralloc #include "asm/d/d_item/item_getcheck_func_PACHINKO_SHOT__Fv.s" } #pragma pop /* 80099958-80099960 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOMB_5__Fv */ static s32 item_getcheck_func_WATER_BOMB_5() { return -1; } /* 80099960-80099968 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOMB_10__Fv */ static s32 item_getcheck_func_WATER_BOMB_10() { return -1; } /* 80099968-80099970 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOMB_20__Fv */ static s32 item_getcheck_func_WATER_BOMB_20() { return -1; } /* 80099970-80099978 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOMB_30__Fv */ static s32 item_getcheck_func_WATER_BOMB_30() { return -1; } /* 80099978-80099980 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_INSECT_5__Fv */ static s32 item_getcheck_func_BOMB_INSECT_5() { return -1; } /* 80099980-800999B0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_INSECT_10__Fv */ // 8009998C: 804061C0 (g_dComIfG_gameInfo) // 80099990: 804061C0 (g_dComIfG_gameInfo) // 8009999C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_INSECT_10() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_INSECT_10__Fv.s" } #pragma pop /* 800999B0-800999E0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_INSECT_20__Fv */ // 800999BC: 804061C0 (g_dComIfG_gameInfo) // 800999C0: 804061C0 (g_dComIfG_gameInfo) // 800999CC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_INSECT_20() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_INSECT_20__Fv.s" } #pragma pop /* 800999E0-80099A10 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_INSECT_30__Fv */ // 800999EC: 804061C0 (g_dComIfG_gameInfo) // 800999F0: 804061C0 (g_dComIfG_gameInfo) // 800999FC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_INSECT_30() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_INSECT_30__Fv.s" } #pragma pop /* 80099A10-80099A18 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_RECOVER_FAILY__Fv */ static s32 item_getcheck_func_RECOVER_FAILY() { return -1; } /* 80099A18-80099A20 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_TRIPLE_HEART__Fv */ static s32 item_getcheck_func_TRIPLE_HEART() { return -1; } /* 80099A20-80099A28 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_SMALL_KEY__Fv */ static s32 item_getcheck_func_SMALL_KEY() { return -1; } /* 80099A28-80099A30 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_KAKERA_HEART__Fv */ static s32 item_getcheck_func_KAKERA_HEART() { return -1; } /* 80099A30-80099A38 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_UTUWA_HEART__Fv */ static s32 item_getcheck_func_UTUWA_HEART() { return -1; } /* 80099A38-80099A68 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_MAP__Fv */ // 80099A44: 804061C0 (g_dComIfG_gameInfo) // 80099A48: 804061C0 (g_dComIfG_gameInfo) // 80099A54: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_MAP() { nofralloc #include "asm/d/d_item/item_getcheck_func_MAP__Fv.s" } #pragma pop /* 80099A68-80099A70 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_COMPUS__Fv */ static s32 item_getcheck_func_COMPUS() { return -1; } /* 80099A70-80099AB4 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_DUNGEON_EXIT__Fv */ // 80099A7C: 804061C0 (g_dComIfG_gameInfo) // 80099A80: 804061C0 (g_dComIfG_gameInfo) // 80099A90: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DUNGEON_EXIT() { nofralloc #include "asm/d/d_item/item_getcheck_func_DUNGEON_EXIT__Fv.s" } #pragma pop /* 80099AB4-80099AE4 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOSS_KEY__Fv */ // 80099AC0: 804061C0 (g_dComIfG_gameInfo) // 80099AC4: 804061C0 (g_dComIfG_gameInfo) // 80099AD0: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOSS_KEY__Fv.s" } #pragma pop /* 80099AE4-80099B28 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_DUNGEON_BACK__Fv */ // 80099AF0: 804061C0 (g_dComIfG_gameInfo) // 80099AF4: 804061C0 (g_dComIfG_gameInfo) // 80099B04: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DUNGEON_BACK() { nofralloc #include "asm/d/d_item/item_getcheck_func_DUNGEON_BACK__Fv.s" } #pragma pop /* 80099B28-80099B5C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_SWORD__Fv */ // 80099B34: 804061C0 (g_dComIfG_gameInfo) // 80099B38: 804061C0 (g_dComIfG_gameInfo) // 80099B48: 80034208 (isCollect__20dSv_player_collect_cCFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SWORD() { nofralloc #include "asm/d/d_item/item_getcheck_func_SWORD__Fv.s" } #pragma pop /* 80099B5C-80099B90 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_MASTER_SWORD__Fv */ // 80099B68: 804061C0 (g_dComIfG_gameInfo) // 80099B6C: 804061C0 (g_dComIfG_gameInfo) // 80099B7C: 80034208 (isCollect__20dSv_player_collect_cCFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_MASTER_SWORD() { nofralloc #include "asm/d/d_item/item_getcheck_func_MASTER_SWORD__Fv.s" } #pragma pop /* 80099B90-80099BC0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_WOOD_SHIELD__Fv */ // 80099B9C: 804061C0 (g_dComIfG_gameInfo) // 80099BA0: 804061C0 (g_dComIfG_gameInfo) // 80099BAC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WOOD_SHIELD() { nofralloc #include "asm/d/d_item/item_getcheck_func_WOOD_SHIELD__Fv.s" } #pragma pop /* 80099BC0-80099BF0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_SHIELD__Fv */ // 80099BCC: 804061C0 (g_dComIfG_gameInfo) // 80099BD0: 804061C0 (g_dComIfG_gameInfo) // 80099BDC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SHIELD() { nofralloc #include "asm/d/d_item/item_getcheck_func_SHIELD__Fv.s" } #pragma pop /* 80099BF0-80099C20 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_HYLIA_SHIELD__Fv */ // 80099BFC: 804061C0 (g_dComIfG_gameInfo) // 80099C00: 804061C0 (g_dComIfG_gameInfo) // 80099C0C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HYLIA_SHIELD() { nofralloc #include "asm/d/d_item/item_getcheck_func_HYLIA_SHIELD__Fv.s" } #pragma pop /* 80099C20-80099C64 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_TKS_LETTER__Fv */ // 80099C2C: 804061C0 (g_dComIfG_gameInfo) // 80099C30: 804061C0 (g_dComIfG_gameInfo) // 80099C40: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_TKS_LETTER() { nofralloc #include "asm/d/d_item/item_getcheck_func_TKS_LETTER__Fv.s" } #pragma pop /* 80099C64-80099C94 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_WEAR_CASUAL__Fv */ // 80099C70: 804061C0 (g_dComIfG_gameInfo) // 80099C74: 804061C0 (g_dComIfG_gameInfo) // 80099C80: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WEAR_CASUAL() { nofralloc #include "asm/d/d_item/item_getcheck_func_WEAR_CASUAL__Fv.s" } #pragma pop /* 80099C94-80099CC8 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_WEAR_KOKIRI__Fv */ // 80099CA0: 804061C0 (g_dComIfG_gameInfo) // 80099CA4: 804061C0 (g_dComIfG_gameInfo) // 80099CB4: 80034208 (isCollect__20dSv_player_collect_cCFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WEAR_KOKIRI() { nofralloc #include "asm/d/d_item/item_getcheck_func_WEAR_KOKIRI__Fv.s" } #pragma pop /* 80099CC8-80099CF8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_ARMOR__Fv */ // 80099CD4: 804061C0 (g_dComIfG_gameInfo) // 80099CD8: 804061C0 (g_dComIfG_gameInfo) // 80099CE4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARMOR() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARMOR__Fv.s" } #pragma pop /* 80099CF8-80099D28 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_WEAR_ZORA__Fv */ // 80099D04: 804061C0 (g_dComIfG_gameInfo) // 80099D08: 804061C0 (g_dComIfG_gameInfo) // 80099D14: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WEAR_ZORA() { nofralloc #include "asm/d/d_item/item_getcheck_func_WEAR_ZORA__Fv.s" } #pragma pop /* 80099D28-80099D30 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_MAGIC_LV1__Fv */ static s32 item_getcheck_func_MAGIC_LV1() { return -1; } /* 80099D30-80099D74 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_DUNGEON_EXIT_2__Fv */ // 80099D3C: 804061C0 (g_dComIfG_gameInfo) // 80099D40: 804061C0 (g_dComIfG_gameInfo) // 80099D50: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DUNGEON_EXIT_2() { nofralloc #include "asm/d/d_item/item_getcheck_func_DUNGEON_EXIT_2__Fv.s" } #pragma pop /* 80099D74-80099D7C 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WALLET_LV1__Fv */ static s32 item_getcheck_func_WALLET_LV1() { return -1; } /* 80099D7C-80099D84 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WALLET_LV2__Fv */ static s32 item_getcheck_func_WALLET_LV2() { return -1; } /* 80099D84-80099D8C 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_WALLET_LV3__Fv */ static s32 item_getcheck_func_WALLET_LV3() { return -1; } /* 80099D8C-80099DD0 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_ZORAS_JEWEL__Fv */ // 80099D98: 804061C0 (g_dComIfG_gameInfo) // 80099D9C: 804061C0 (g_dComIfG_gameInfo) // 80099DAC: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ZORAS_JEWEL() { nofralloc #include "asm/d/d_item/item_getcheck_func_ZORAS_JEWEL__Fv.s" } #pragma pop /* 80099DD0-80099E00 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_HAWK_EYE__Fv */ // 80099DDC: 804061C0 (g_dComIfG_gameInfo) // 80099DE0: 804061C0 (g_dComIfG_gameInfo) // 80099DEC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HAWK_EYE() { nofralloc #include "asm/d/d_item/item_getcheck_func_HAWK_EYE__Fv.s" } #pragma pop /* 80099E00-80099E30 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_WOOD_STICK__Fv */ // 80099E0C: 804061C0 (g_dComIfG_gameInfo) // 80099E10: 804061C0 (g_dComIfG_gameInfo) // 80099E1C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WOOD_STICK() { nofralloc #include "asm/d/d_item/item_getcheck_func_WOOD_STICK__Fv.s" } #pragma pop /* 80099E30-80099E74 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_BOOMERANG__Fv */ // 80099E3C: 804061C0 (g_dComIfG_gameInfo) // 80099E40: 804061C0 (g_dComIfG_gameInfo) // 80099E50: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOOMERANG() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOOMERANG__Fv.s" } #pragma pop /* 80099E74-80099EB8 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_SPINNER__Fv */ // 80099E80: 804061C0 (g_dComIfG_gameInfo) // 80099E84: 804061C0 (g_dComIfG_gameInfo) // 80099E94: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SPINNER() { nofralloc #include "asm/d/d_item/item_getcheck_func_SPINNER__Fv.s" } #pragma pop /* 80099EB8-80099EFC 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_IRONBALL__Fv */ // 80099EC4: 804061C0 (g_dComIfG_gameInfo) // 80099EC8: 804061C0 (g_dComIfG_gameInfo) // 80099ED8: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_IRONBALL() { nofralloc #include "asm/d/d_item/item_getcheck_func_IRONBALL__Fv.s" } #pragma pop /* 80099EFC-80099F40 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_BOW__Fv */ // 80099F08: 804061C0 (g_dComIfG_gameInfo) // 80099F0C: 804061C0 (g_dComIfG_gameInfo) // 80099F1C: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOW() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOW__Fv.s" } #pragma pop /* 80099F40-80099F84 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_HOOKSHOT__Fv */ // 80099F4C: 804061C0 (g_dComIfG_gameInfo) // 80099F50: 804061C0 (g_dComIfG_gameInfo) // 80099F60: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HOOKSHOT() { nofralloc #include "asm/d/d_item/item_getcheck_func_HOOKSHOT__Fv.s" } #pragma pop /* 80099F84-80099FC8 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_HVY_BOOTS__Fv */ // 80099F90: 804061C0 (g_dComIfG_gameInfo) // 80099F94: 804061C0 (g_dComIfG_gameInfo) // 80099FA4: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HVY_BOOTS() { nofralloc #include "asm/d/d_item/item_getcheck_func_HVY_BOOTS__Fv.s" } #pragma pop /* 80099FC8-8009A00C 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_COPY_ROD__Fv */ // 80099FD4: 804061C0 (g_dComIfG_gameInfo) // 80099FD8: 804061C0 (g_dComIfG_gameInfo) // 80099FE8: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_COPY_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_COPY_ROD__Fv.s" } #pragma pop /* 8009A00C-8009A050 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_W_HOOKSHOT__Fv */ // 8009A018: 804061C0 (g_dComIfG_gameInfo) // 8009A01C: 804061C0 (g_dComIfG_gameInfo) // 8009A02C: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_W_HOOKSHOT() { nofralloc #include "asm/d/d_item/item_getcheck_func_W_HOOKSHOT__Fv.s" } #pragma pop /* 8009A050-8009A094 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_KANTERA__Fv */ // 8009A05C: 804061C0 (g_dComIfG_gameInfo) // 8009A060: 804061C0 (g_dComIfG_gameInfo) // 8009A070: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_KANTERA() { nofralloc #include "asm/d/d_item/item_getcheck_func_KANTERA__Fv.s" } #pragma pop /* 8009A094-8009A0C8 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_LIGHT_SWORD__Fv */ // 8009A0A0: 804061C0 (g_dComIfG_gameInfo) // 8009A0A4: 804061C0 (g_dComIfG_gameInfo) // 8009A0B4: 80034208 (isCollect__20dSv_player_collect_cCFiUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LIGHT_SWORD() { nofralloc #include "asm/d/d_item/item_getcheck_func_LIGHT_SWORD__Fv.s" } #pragma pop /* 8009A0C8-8009A1FC 0134+00 s=7 e=0 z=0 None .text item_getcheck_func_FISHING_ROD_1__Fv */ // 8009A0D8: 803621D0 (_savegpr_26) // 8009A0F0: 804061C0 (g_dComIfG_gameInfo) // 8009A0F4: 804061C0 (g_dComIfG_gameInfo) // 8009A108: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A124: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A14C: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A174: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A19C: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A1C4: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A1E8: 8036221C (_restgpr_26) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_FISHING_ROD_1() { nofralloc #include "asm/d/d_item/item_getcheck_func_FISHING_ROD_1__Fv.s" } #pragma pop /* 8009A1FC-8009A240 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_PACHINKO__Fv */ // 8009A208: 804061C0 (g_dComIfG_gameInfo) // 8009A20C: 804061C0 (g_dComIfG_gameInfo) // 8009A21C: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_PACHINKO() { nofralloc #include "asm/d/d_item/item_getcheck_func_PACHINKO__Fv.s" } #pragma pop /* 8009A240-8009A248 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_COPY_ROD_2__Fv */ static s32 item_getcheck_func_COPY_ROD_2() { return -1; } /* 8009A248-8009A278 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_BAG_LV2__Fv */ // 8009A254: 804061C0 (g_dComIfG_gameInfo) // 8009A258: 804061C0 (g_dComIfG_gameInfo) // 8009A264: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_BAG_LV2() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_BAG_LV2__Fv.s" } #pragma pop /* 8009A278-8009A2A8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_BAG_LV1__Fv */ // 8009A284: 804061C0 (g_dComIfG_gameInfo) // 8009A288: 804061C0 (g_dComIfG_gameInfo) // 8009A294: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_BAG_LV1() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_BAG_LV1__Fv.s" } #pragma pop /* 8009A2A8-8009A2D8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_IN_BAG__Fv */ // 8009A2B4: 804061C0 (g_dComIfG_gameInfo) // 8009A2B8: 804061C0 (g_dComIfG_gameInfo) // 8009A2C4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BOMB_IN_BAG() { nofralloc #include "asm/d/d_item/item_getcheck_func_BOMB_IN_BAG__Fv.s" } #pragma pop /* 8009A2D8-8009A308 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LIGHT_ARROW__Fv */ // 8009A2E4: 804061C0 (g_dComIfG_gameInfo) // 8009A2E8: 804061C0 (g_dComIfG_gameInfo) // 8009A2F4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LIGHT_ARROW() { nofralloc #include "asm/d/d_item/item_getcheck_func_LIGHT_ARROW__Fv.s" } #pragma pop /* 8009A308-8009A378 0070+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_LV1__Fv */ // 8009A31C: 804061C0 (g_dComIfG_gameInfo) // 8009A320: 804061C0 (g_dComIfG_gameInfo) // 8009A330: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A340: 804061C0 (g_dComIfG_gameInfo) // 8009A344: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_LV1() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_LV1__Fv.s" } #pragma pop /* 8009A378-8009A3E8 0070+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_LV2__Fv */ // 8009A38C: 804061C0 (g_dComIfG_gameInfo) // 8009A390: 804061C0 (g_dComIfG_gameInfo) // 8009A3A0: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A3B0: 804061C0 (g_dComIfG_gameInfo) // 8009A3B4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_LV2() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_LV2__Fv.s" } #pragma pop /* 8009A3E8-8009A458 0070+00 s=1 e=0 z=0 None .text item_getcheck_func_ARROW_LV3__Fv */ // 8009A3FC: 804061C0 (g_dComIfG_gameInfo) // 8009A400: 804061C0 (g_dComIfG_gameInfo) // 8009A410: 80033030 (getItem__17dSv_player_item_cCFib) // 8009A420: 804061C0 (g_dComIfG_gameInfo) // 8009A424: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ARROW_LV3() { nofralloc #include "asm/d/d_item/item_getcheck_func_ARROW_LV3__Fv.s" } #pragma pop /* 8009A458-8009A460 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_LURE_ROD__Fv */ static s32 item_getcheck_func_LURE_ROD() { return -1; } /* 8009A460-8009A468 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_BOMB_ARROW__Fv */ static s32 item_getcheck_func_BOMB_ARROW() { return -1; } /* 8009A468-8009A470 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_HAWK_ARROW__Fv */ static s32 item_getcheck_func_HAWK_ARROW() { return -1; } /* 8009A470-8009A490 0020+00 s=1 e=0 z=0 None .text item_getcheck_func_BEE_ROD__Fv */ // 8009A47C: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BEE_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_BEE_ROD__Fv.s" } #pragma pop /* 8009A490-8009A4B0 0020+00 s=1 e=0 z=0 None .text item_getcheck_func_JEWEL_ROD__Fv */ // 8009A49C: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_JEWEL_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_JEWEL_ROD__Fv.s" } #pragma pop /* 8009A4B0-8009A4D0 0020+00 s=1 e=0 z=0 None .text item_getcheck_func_WORM_ROD__Fv */ // 8009A4BC: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WORM_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_WORM_ROD__Fv.s" } #pragma pop /* 8009A4D0-8009A4F0 0020+00 s=1 e=0 z=0 None .text item_getcheck_func_JEWEL_BEE_ROD__Fv */ // 8009A4DC: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_JEWEL_BEE_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_JEWEL_BEE_ROD__Fv.s" } #pragma pop /* 8009A4F0-8009A510 0020+00 s=1 e=0 z=0 None .text item_getcheck_func_JEWEL_WORM_ROD__Fv */ // 8009A4FC: 8009A0C8 (item_getcheck_func_FISHING_ROD_1__Fv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_JEWEL_WORM_ROD() { nofralloc #include "asm/d/d_item/item_getcheck_func_JEWEL_WORM_ROD__Fv.s" } #pragma pop /* 8009A510-8009A544 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_EMPTY_BOTTLE__Fv */ // 8009A51C: 804061C0 (g_dComIfG_gameInfo) // 8009A520: 804061C0 (g_dComIfG_gameInfo) // 8009A52C: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_EMPTY_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_EMPTY_BOTTLE__Fv.s" } #pragma pop /* 8009A544-8009A578 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_RED_BOTTLE__Fv */ // 8009A550: 804061C0 (g_dComIfG_gameInfo) // 8009A554: 804061C0 (g_dComIfG_gameInfo) // 8009A560: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_RED_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_RED_BOTTLE__Fv.s" } #pragma pop /* 8009A578-8009A5AC 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_GREEN_BOTTLE__Fv */ // 8009A584: 804061C0 (g_dComIfG_gameInfo) // 8009A588: 804061C0 (g_dComIfG_gameInfo) // 8009A594: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_GREEN_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_GREEN_BOTTLE__Fv.s" } #pragma pop /* 8009A5AC-8009A5E0 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_BLUE_BOTTLE__Fv */ // 8009A5B8: 804061C0 (g_dComIfG_gameInfo) // 8009A5BC: 804061C0 (g_dComIfG_gameInfo) // 8009A5C8: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BLUE_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_BLUE_BOTTLE__Fv.s" } #pragma pop /* 8009A5E0-8009A614 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_MILK_BOTTLE__Fv */ // 8009A5EC: 804061C0 (g_dComIfG_gameInfo) // 8009A5F0: 804061C0 (g_dComIfG_gameInfo) // 8009A5FC: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_MILK_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_MILK_BOTTLE__Fv.s" } #pragma pop /* 8009A614-8009A648 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_HALF_MILK_BOTTLE__Fv */ // 8009A620: 804061C0 (g_dComIfG_gameInfo) // 8009A624: 804061C0 (g_dComIfG_gameInfo) // 8009A630: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HALF_MILK_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_HALF_MILK_BOTTLE__Fv.s" } #pragma pop /* 8009A648-8009A67C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_OIL_BOTTLE__Fv */ // 8009A654: 804061C0 (g_dComIfG_gameInfo) // 8009A658: 804061C0 (g_dComIfG_gameInfo) // 8009A664: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_OIL_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_OIL_BOTTLE__Fv.s" } #pragma pop /* 8009A67C-8009A6B0 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOTTLE__Fv */ // 8009A688: 804061C0 (g_dComIfG_gameInfo) // 8009A68C: 804061C0 (g_dComIfG_gameInfo) // 8009A698: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WATER_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_WATER_BOTTLE__Fv.s" } #pragma pop /* 8009A6B0-8009A6E4 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_OIL_BOTTLE2__Fv */ // 8009A6BC: 804061C0 (g_dComIfG_gameInfo) // 8009A6C0: 804061C0 (g_dComIfG_gameInfo) // 8009A6CC: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_OIL_BOTTLE2() { nofralloc #include "asm/d/d_item/item_getcheck_func_OIL_BOTTLE2__Fv.s" } #pragma pop /* 8009A6E4-8009A718 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_RED_BOTTLE2__Fv */ // 8009A6F0: 804061C0 (g_dComIfG_gameInfo) // 8009A6F4: 804061C0 (g_dComIfG_gameInfo) // 8009A700: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_RED_BOTTLE2() { nofralloc #include "asm/d/d_item/item_getcheck_func_RED_BOTTLE2__Fv.s" } #pragma pop /* 8009A718-8009A74C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_UGLY_SOUP__Fv */ // 8009A724: 804061C0 (g_dComIfG_gameInfo) // 8009A728: 804061C0 (g_dComIfG_gameInfo) // 8009A734: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_UGLY_SOUP() { nofralloc #include "asm/d/d_item/item_getcheck_func_UGLY_SOUP__Fv.s" } #pragma pop /* 8009A74C-8009A780 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_HOT_SPRING__Fv */ // 8009A758: 804061C0 (g_dComIfG_gameInfo) // 8009A75C: 804061C0 (g_dComIfG_gameInfo) // 8009A768: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HOT_SPRING() { nofralloc #include "asm/d/d_item/item_getcheck_func_HOT_SPRING__Fv.s" } #pragma pop /* 8009A780-8009A7B4 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_FAIRY_BOTTLE__Fv */ // 8009A78C: 804061C0 (g_dComIfG_gameInfo) // 8009A790: 804061C0 (g_dComIfG_gameInfo) // 8009A79C: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_FAIRY_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_FAIRY_BOTTLE__Fv.s" } #pragma pop /* 8009A7B4-8009A7E8 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_HOT_SPRING2__Fv */ // 8009A7C0: 804061C0 (g_dComIfG_gameInfo) // 8009A7C4: 804061C0 (g_dComIfG_gameInfo) // 8009A7D0: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HOT_SPRING2() { nofralloc #include "asm/d/d_item/item_getcheck_func_HOT_SPRING2__Fv.s" } #pragma pop /* 8009A7E8-8009A81C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_OIL2__Fv */ // 8009A7F4: 804061C0 (g_dComIfG_gameInfo) // 8009A7F8: 804061C0 (g_dComIfG_gameInfo) // 8009A804: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_OIL2() { nofralloc #include "asm/d/d_item/item_getcheck_func_OIL2__Fv.s" } #pragma pop /* 8009A81C-8009A850 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_OIL__Fv */ // 8009A828: 804061C0 (g_dComIfG_gameInfo) // 8009A82C: 804061C0 (g_dComIfG_gameInfo) // 8009A838: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_OIL() { nofralloc #include "asm/d/d_item/item_getcheck_func_OIL__Fv.s" } #pragma pop /* 8009A850-8009A880 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_NORMAL_BOMB__Fv */ // 8009A85C: 804061C0 (g_dComIfG_gameInfo) // 8009A860: 804061C0 (g_dComIfG_gameInfo) // 8009A86C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_NORMAL_BOMB() { nofralloc #include "asm/d/d_item/item_getcheck_func_NORMAL_BOMB__Fv.s" } #pragma pop /* 8009A880-8009A8B0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_WATER_BOMB__Fv */ // 8009A88C: 804061C0 (g_dComIfG_gameInfo) // 8009A890: 804061C0 (g_dComIfG_gameInfo) // 8009A89C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WATER_BOMB() { nofralloc #include "asm/d/d_item/item_getcheck_func_WATER_BOMB__Fv.s" } #pragma pop /* 8009A8B0-8009A8E0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_POKE_BOMB__Fv */ // 8009A8BC: 804061C0 (g_dComIfG_gameInfo) // 8009A8C0: 804061C0 (g_dComIfG_gameInfo) // 8009A8CC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_POKE_BOMB() { nofralloc #include "asm/d/d_item/item_getcheck_func_POKE_BOMB__Fv.s" } #pragma pop /* 8009A8E0-8009A914 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_FAIRY_DROP__Fv */ // 8009A8EC: 804061C0 (g_dComIfG_gameInfo) // 8009A8F0: 804061C0 (g_dComIfG_gameInfo) // 8009A8FC: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_FAIRY_DROP() { nofralloc #include "asm/d/d_item/item_getcheck_func_FAIRY_DROP__Fv.s" } #pragma pop /* 8009A914-8009A948 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_WORM__Fv */ // 8009A920: 804061C0 (g_dComIfG_gameInfo) // 8009A924: 804061C0 (g_dComIfG_gameInfo) // 8009A930: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WORM() { nofralloc #include "asm/d/d_item/item_getcheck_func_WORM__Fv.s" } #pragma pop /* 8009A948-8009A978 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_DROP_BOTTLE__Fv */ // 8009A954: 804061C0 (g_dComIfG_gameInfo) // 8009A958: 804061C0 (g_dComIfG_gameInfo) // 8009A964: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DROP_BOTTLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_DROP_BOTTLE__Fv.s" } #pragma pop /* 8009A978-8009A980 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_BEE_CHILD__Fv */ static s32 item_getcheck_func_BEE_CHILD() { return -1; } /* 8009A980-8009A9B4 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_RARE__Fv */ // 8009A98C: 804061C0 (g_dComIfG_gameInfo) // 8009A990: 804061C0 (g_dComIfG_gameInfo) // 8009A99C: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_RARE() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_RARE__Fv.s" } #pragma pop /* 8009A9B4-8009A9E8 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_RED__Fv */ // 8009A9C0: 804061C0 (g_dComIfG_gameInfo) // 8009A9C4: 804061C0 (g_dComIfG_gameInfo) // 8009A9D0: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_RED() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_RED__Fv.s" } #pragma pop /* 8009A9E8-8009AA1C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_BLUE__Fv */ // 8009A9F4: 804061C0 (g_dComIfG_gameInfo) // 8009A9F8: 804061C0 (g_dComIfG_gameInfo) // 8009AA04: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_BLUE() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_BLUE__Fv.s" } #pragma pop /* 8009AA1C-8009AA50 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_GREEN__Fv */ // 8009AA28: 804061C0 (g_dComIfG_gameInfo) // 8009AA2C: 804061C0 (g_dComIfG_gameInfo) // 8009AA38: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_GREEN() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_GREEN__Fv.s" } #pragma pop /* 8009AA50-8009AA84 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_YELLOW__Fv */ // 8009AA5C: 804061C0 (g_dComIfG_gameInfo) // 8009AA60: 804061C0 (g_dComIfG_gameInfo) // 8009AA6C: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_YELLOW() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_YELLOW__Fv.s" } #pragma pop /* 8009AA84-8009AAB8 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_PURPLE__Fv */ // 8009AA90: 804061C0 (g_dComIfG_gameInfo) // 8009AA94: 804061C0 (g_dComIfG_gameInfo) // 8009AAA0: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_PURPLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_PURPLE__Fv.s" } #pragma pop /* 8009AAB8-8009AAE8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LV1_SOUP__Fv */ // 8009AAC4: 804061C0 (g_dComIfG_gameInfo) // 8009AAC8: 804061C0 (g_dComIfG_gameInfo) // 8009AAD4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV1_SOUP() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV1_SOUP__Fv.s" } #pragma pop /* 8009AAE8-8009AB18 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LV2_SOUP__Fv */ // 8009AAF4: 804061C0 (g_dComIfG_gameInfo) // 8009AAF8: 804061C0 (g_dComIfG_gameInfo) // 8009AB04: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV2_SOUP() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV2_SOUP__Fv.s" } #pragma pop /* 8009AB18-8009AB48 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LV3_SOUP__Fv */ // 8009AB24: 804061C0 (g_dComIfG_gameInfo) // 8009AB28: 804061C0 (g_dComIfG_gameInfo) // 8009AB34: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV3_SOUP() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV3_SOUP__Fv.s" } #pragma pop /* 8009AB48-8009AB8C 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_LETTER__Fv */ // 8009AB54: 804061C0 (g_dComIfG_gameInfo) // 8009AB58: 804061C0 (g_dComIfG_gameInfo) // 8009AB68: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LETTER() { nofralloc #include "asm/d/d_item/item_getcheck_func_LETTER__Fv.s" } #pragma pop /* 8009AB8C-8009ABD0 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_BILL__Fv */ // 8009AB98: 804061C0 (g_dComIfG_gameInfo) // 8009AB9C: 804061C0 (g_dComIfG_gameInfo) // 8009ABAC: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_BILL() { nofralloc #include "asm/d/d_item/item_getcheck_func_BILL__Fv.s" } #pragma pop /* 8009ABD0-8009AC14 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_WOOD_STATUE__Fv */ // 8009ABDC: 804061C0 (g_dComIfG_gameInfo) // 8009ABE0: 804061C0 (g_dComIfG_gameInfo) // 8009ABF0: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_WOOD_STATUE() { nofralloc #include "asm/d/d_item/item_getcheck_func_WOOD_STATUE__Fv.s" } #pragma pop /* 8009AC14-8009AC58 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_IRIAS_PENDANT__Fv */ // 8009AC20: 804061C0 (g_dComIfG_gameInfo) // 8009AC24: 804061C0 (g_dComIfG_gameInfo) // 8009AC34: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_IRIAS_PENDANT() { nofralloc #include "asm/d/d_item/item_getcheck_func_IRIAS_PENDANT__Fv.s" } #pragma pop /* 8009AC58-8009AC9C 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_HORSE_FLUTE__Fv */ // 8009AC64: 804061C0 (g_dComIfG_gameInfo) // 8009AC68: 804061C0 (g_dComIfG_gameInfo) // 8009AC78: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_HORSE_FLUTE() { nofralloc #include "asm/d/d_item/item_getcheck_func_HORSE_FLUTE__Fv.s" } #pragma pop /* 8009AC9C-8009ACE0 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_RAFRELS_MEMO__Fv */ // 8009ACA8: 804061C0 (g_dComIfG_gameInfo) // 8009ACAC: 804061C0 (g_dComIfG_gameInfo) // 8009ACBC: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_RAFRELS_MEMO() { nofralloc #include "asm/d/d_item/item_getcheck_func_RAFRELS_MEMO__Fv.s" } #pragma pop /* 8009ACE0-8009AD24 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_ASHS_SCRIBBLING__Fv */ // 8009ACEC: 804061C0 (g_dComIfG_gameInfo) // 8009ACF0: 804061C0 (g_dComIfG_gameInfo) // 8009AD00: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ASHS_SCRIBBLING() { nofralloc #include "asm/d/d_item/item_getcheck_func_ASHS_SCRIBBLING__Fv.s" } #pragma pop /* 8009AD24-8009AD58 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_YELLOW2__Fv */ // 8009AD30: 804061C0 (g_dComIfG_gameInfo) // 8009AD34: 804061C0 (g_dComIfG_gameInfo) // 8009AD40: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_YELLOW2() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_YELLOW2__Fv.s" } #pragma pop /* 8009AD58-8009AD60 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_OIL_BOTTLE3__Fv */ static s32 item_getcheck_func_OIL_BOTTLE3() { return -1; } /* 8009AD60-8009AD68 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_SHOP_BEE_CHILD__Fv */ static s32 item_getcheck_func_SHOP_BEE_CHILD() { return -1; } /* 8009AD68-8009AD9C 0034+00 s=1 e=0 z=0 None .text item_getcheck_func_CHUCHU_BLACK__Fv */ // 8009AD74: 804061C0 (g_dComIfG_gameInfo) // 8009AD78: 804061C0 (g_dComIfG_gameInfo) // 8009AD84: 800336E0 (checkBottle__17dSv_player_item_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_CHUCHU_BLACK() { nofralloc #include "asm/d/d_item/item_getcheck_func_CHUCHU_BLACK__Fv.s" } #pragma pop /* 8009AD9C-8009ADCC 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LIGHT_DROP__Fv */ // 8009ADA8: 804061C0 (g_dComIfG_gameInfo) // 8009ADAC: 804061C0 (g_dComIfG_gameInfo) // 8009ADB8: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LIGHT_DROP() { nofralloc #include "asm/d/d_item/item_getcheck_func_LIGHT_DROP__Fv.s" } #pragma pop /* 8009ADCC-8009ADFC 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_DROP_CONTAINER__Fv */ // 8009ADD8: 804061C0 (g_dComIfG_gameInfo) // 8009ADDC: 804061C0 (g_dComIfG_gameInfo) // 8009ADE8: 8003439C (isLightDropGetFlag__16dSv_light_drop_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DROP_CONTAINER() { nofralloc #include "asm/d/d_item/item_getcheck_func_DROP_CONTAINER__Fv.s" } #pragma pop /* 8009ADFC-8009AE2C 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_DROP_CONTAINER02__Fv */ // 8009AE08: 804061C0 (g_dComIfG_gameInfo) // 8009AE0C: 804061C0 (g_dComIfG_gameInfo) // 8009AE18: 8003439C (isLightDropGetFlag__16dSv_light_drop_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DROP_CONTAINER02() { nofralloc #include "asm/d/d_item/item_getcheck_func_DROP_CONTAINER02__Fv.s" } #pragma pop /* 8009AE2C-8009AE5C 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_DROP_CONTAINER03__Fv */ // 8009AE38: 804061C0 (g_dComIfG_gameInfo) // 8009AE3C: 804061C0 (g_dComIfG_gameInfo) // 8009AE48: 8003439C (isLightDropGetFlag__16dSv_light_drop_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_DROP_CONTAINER03() { nofralloc #include "asm/d/d_item/item_getcheck_func_DROP_CONTAINER03__Fv.s" } #pragma pop /* 8009AE5C-8009AE64 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_FILLED_CONTAINER__Fv */ static s32 item_getcheck_func_FILLED_CONTAINER() { return -1; } /* 8009AE64-8009AE6C 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_MIRROR_PIECE_2__Fv */ static s32 item_getcheck_func_MIRROR_PIECE_2() { return -1; } /* 8009AE6C-8009AE74 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_MIRROR_PIECE_3__Fv */ static s32 item_getcheck_func_MIRROR_PIECE_3() { return -1; } /* 8009AE74-8009AE7C 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_MIRROR_PIECE_4__Fv */ static s32 item_getcheck_func_MIRROR_PIECE_4() { return -1; } /* 8009AE7C-8009AE98 001C+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_YELIA_POUCH__Fv */ // 8009AE7C: 804061C0 (g_dComIfG_gameInfo) // 8009AE80: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SMELL_YELIA_POUCH() { nofralloc #include "asm/d/d_item/item_getcheck_func_SMELL_YELIA_POUCH__Fv.s" } #pragma pop /* 8009AE98-8009AEA0 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_PUMPKIN__Fv */ static s32 item_getcheck_func_SMELL_PUMPKIN() { return -1; } /* 8009AEA0-8009AEBC 001C+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_POH__Fv */ // 8009AEA0: 804061C0 (g_dComIfG_gameInfo) // 8009AEA4: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SMELL_POH() { nofralloc #include "asm/d/d_item/item_getcheck_func_SMELL_POH__Fv.s" } #pragma pop /* 8009AEBC-8009AED8 001C+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_FISH__Fv */ // 8009AEBC: 804061C0 (g_dComIfG_gameInfo) // 8009AEC0: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SMELL_FISH() { nofralloc #include "asm/d/d_item/item_getcheck_func_SMELL_FISH__Fv.s" } #pragma pop /* 8009AED8-8009AEF4 001C+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_CHILDREN__Fv */ // 8009AED8: 804061C0 (g_dComIfG_gameInfo) // 8009AEDC: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SMELL_CHILDREN() { nofralloc #include "asm/d/d_item/item_getcheck_func_SMELL_CHILDREN__Fv.s" } #pragma pop /* 8009AEF4-8009AF10 001C+00 s=1 e=0 z=0 None .text item_getcheck_func_SMELL_MEDICINE__Fv */ // 8009AEF4: 804061C0 (g_dComIfG_gameInfo) // 8009AEF8: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_SMELL_MEDICINE() { nofralloc #include "asm/d/d_item/item_getcheck_func_SMELL_MEDICINE__Fv.s" } #pragma pop /* 8009AF10-8009AF40 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_BEETLE__Fv */ // 8009AF1C: 804061C0 (g_dComIfG_gameInfo) // 8009AF20: 804061C0 (g_dComIfG_gameInfo) // 8009AF2C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_BEETLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_BEETLE__Fv.s" } #pragma pop /* 8009AF40-8009AF70 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_BEETLE__Fv */ // 8009AF4C: 804061C0 (g_dComIfG_gameInfo) // 8009AF50: 804061C0 (g_dComIfG_gameInfo) // 8009AF5C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_BEETLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_BEETLE__Fv.s" } #pragma pop /* 8009AF70-8009AFA0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_BUTTERFLY__Fv */ // 8009AF7C: 804061C0 (g_dComIfG_gameInfo) // 8009AF80: 804061C0 (g_dComIfG_gameInfo) // 8009AF8C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_BUTTERFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_BUTTERFLY__Fv.s" } #pragma pop /* 8009AFA0-8009AFD0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_BUTTERFLY__Fv */ // 8009AFAC: 804061C0 (g_dComIfG_gameInfo) // 8009AFB0: 804061C0 (g_dComIfG_gameInfo) // 8009AFBC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_BUTTERFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_BUTTERFLY__Fv.s" } #pragma pop /* 8009AFD0-8009B000 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_STAG_BEETLE__Fv */ // 8009AFDC: 804061C0 (g_dComIfG_gameInfo) // 8009AFE0: 804061C0 (g_dComIfG_gameInfo) // 8009AFEC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_STAG_BEETLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_STAG_BEETLE__Fv.s" } #pragma pop /* 8009B000-8009B030 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_STAG_BEETLE__Fv */ // 8009B00C: 804061C0 (g_dComIfG_gameInfo) // 8009B010: 804061C0 (g_dComIfG_gameInfo) // 8009B01C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_STAG_BEETLE() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_STAG_BEETLE__Fv.s" } #pragma pop /* 8009B030-8009B060 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_GRASSHOPPER__Fv */ // 8009B03C: 804061C0 (g_dComIfG_gameInfo) // 8009B040: 804061C0 (g_dComIfG_gameInfo) // 8009B04C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_GRASSHOPPER() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_GRASSHOPPER__Fv.s" } #pragma pop /* 8009B060-8009B090 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_GRASSHOPPER__Fv */ // 8009B06C: 804061C0 (g_dComIfG_gameInfo) // 8009B070: 804061C0 (g_dComIfG_gameInfo) // 8009B07C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_GRASSHOPPER() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_GRASSHOPPER__Fv.s" } #pragma pop /* 8009B090-8009B0C0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_NANAFUSHI__Fv */ // 8009B09C: 804061C0 (g_dComIfG_gameInfo) // 8009B0A0: 804061C0 (g_dComIfG_gameInfo) // 8009B0AC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_NANAFUSHI() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_NANAFUSHI__Fv.s" } #pragma pop /* 8009B0C0-8009B0F0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_NANAFUSHI__Fv */ // 8009B0CC: 804061C0 (g_dComIfG_gameInfo) // 8009B0D0: 804061C0 (g_dComIfG_gameInfo) // 8009B0DC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_NANAFUSHI() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_NANAFUSHI__Fv.s" } #pragma pop /* 8009B0F0-8009B120 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_DANGOMUSHI__Fv */ // 8009B0FC: 804061C0 (g_dComIfG_gameInfo) // 8009B100: 804061C0 (g_dComIfG_gameInfo) // 8009B10C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_DANGOMUSHI() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_DANGOMUSHI__Fv.s" } #pragma pop /* 8009B120-8009B150 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_DANGOMUSHI__Fv */ // 8009B12C: 804061C0 (g_dComIfG_gameInfo) // 8009B130: 804061C0 (g_dComIfG_gameInfo) // 8009B13C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_DANGOMUSHI() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_DANGOMUSHI__Fv.s" } #pragma pop /* 8009B150-8009B180 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_MANTIS__Fv */ // 8009B15C: 804061C0 (g_dComIfG_gameInfo) // 8009B160: 804061C0 (g_dComIfG_gameInfo) // 8009B16C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_MANTIS() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_MANTIS__Fv.s" } #pragma pop /* 8009B180-8009B1B0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_MANTIS__Fv */ // 8009B18C: 804061C0 (g_dComIfG_gameInfo) // 8009B190: 804061C0 (g_dComIfG_gameInfo) // 8009B19C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_MANTIS() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_MANTIS__Fv.s" } #pragma pop /* 8009B1B0-8009B1E0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_LADYBUG__Fv */ // 8009B1BC: 804061C0 (g_dComIfG_gameInfo) // 8009B1C0: 804061C0 (g_dComIfG_gameInfo) // 8009B1CC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_LADYBUG() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_LADYBUG__Fv.s" } #pragma pop /* 8009B1E0-8009B210 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_LADYBUG__Fv */ // 8009B1EC: 804061C0 (g_dComIfG_gameInfo) // 8009B1F0: 804061C0 (g_dComIfG_gameInfo) // 8009B1FC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_LADYBUG() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_LADYBUG__Fv.s" } #pragma pop /* 8009B210-8009B240 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_SNAIL__Fv */ // 8009B21C: 804061C0 (g_dComIfG_gameInfo) // 8009B220: 804061C0 (g_dComIfG_gameInfo) // 8009B22C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_SNAIL() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_SNAIL__Fv.s" } #pragma pop /* 8009B240-8009B270 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_SNAIL__Fv */ // 8009B24C: 804061C0 (g_dComIfG_gameInfo) // 8009B250: 804061C0 (g_dComIfG_gameInfo) // 8009B25C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_SNAIL() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_SNAIL__Fv.s" } #pragma pop /* 8009B270-8009B2A0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_DRAGONFLY__Fv */ // 8009B27C: 804061C0 (g_dComIfG_gameInfo) // 8009B280: 804061C0 (g_dComIfG_gameInfo) // 8009B28C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_DRAGONFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_DRAGONFLY__Fv.s" } #pragma pop /* 8009B2A0-8009B2D0 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_DRAGONFLY__Fv */ // 8009B2AC: 804061C0 (g_dComIfG_gameInfo) // 8009B2B0: 804061C0 (g_dComIfG_gameInfo) // 8009B2BC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_DRAGONFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_DRAGONFLY__Fv.s" } #pragma pop /* 8009B2D0-8009B300 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_ANT__Fv */ // 8009B2DC: 804061C0 (g_dComIfG_gameInfo) // 8009B2E0: 804061C0 (g_dComIfG_gameInfo) // 8009B2EC: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_ANT() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_ANT__Fv.s" } #pragma pop /* 8009B300-8009B330 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_ANT__Fv */ // 8009B30C: 804061C0 (g_dComIfG_gameInfo) // 8009B310: 804061C0 (g_dComIfG_gameInfo) // 8009B31C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_ANT() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_ANT__Fv.s" } #pragma pop /* 8009B330-8009B360 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_M_MAYFLY__Fv */ // 8009B33C: 804061C0 (g_dComIfG_gameInfo) // 8009B340: 804061C0 (g_dComIfG_gameInfo) // 8009B34C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_M_MAYFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_M_MAYFLY__Fv.s" } #pragma pop /* 8009B360-8009B390 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_F_MAYFLY__Fv */ // 8009B36C: 804061C0 (g_dComIfG_gameInfo) // 8009B370: 804061C0 (g_dComIfG_gameInfo) // 8009B37C: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_F_MAYFLY() { nofralloc #include "asm/d/d_item/item_getcheck_func_F_MAYFLY__Fv.s" } #pragma pop /* 8009B390-8009B3A0 0010+00 s=1 e=0 z=0 None .text item_getcheck_func_POU_SPIRIT__Fv */ // 8009B390: 804061C0 (g_dComIfG_gameInfo) // 8009B394: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_POU_SPIRIT() { nofralloc #include "asm/d/d_item/item_getcheck_func_POU_SPIRIT__Fv.s" } #pragma pop /* 8009B3A0-8009B3E4 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_ANCIENT_DOCUMENT__Fv */ // 8009B3AC: 804061C0 (g_dComIfG_gameInfo) // 8009B3B0: 804061C0 (g_dComIfG_gameInfo) // 8009B3C0: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ANCIENT_DOCUMENT() { nofralloc #include "asm/d/d_item/item_getcheck_func_ANCIENT_DOCUMENT__Fv.s" } #pragma pop /* 8009B3E4-8009B428 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_AIR_LETTER__Fv */ // 8009B3F0: 804061C0 (g_dComIfG_gameInfo) // 8009B3F4: 804061C0 (g_dComIfG_gameInfo) // 8009B404: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_AIR_LETTER() { nofralloc #include "asm/d/d_item/item_getcheck_func_AIR_LETTER__Fv.s" } #pragma pop /* 8009B428-8009B46C 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_ANCIENT_DOCUMENT2__Fv */ // 8009B434: 804061C0 (g_dComIfG_gameInfo) // 8009B438: 804061C0 (g_dComIfG_gameInfo) // 8009B448: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_ANCIENT_DOCUMENT2() { nofralloc #include "asm/d/d_item/item_getcheck_func_ANCIENT_DOCUMENT2__Fv.s" } #pragma pop /* 8009B46C-8009B4B0 0044+00 s=1 e=0 z=0 None .text item_getcheck_func_LV7_DUNGEON_EXIT__Fv */ // 8009B478: 804061C0 (g_dComIfG_gameInfo) // 8009B47C: 804061C0 (g_dComIfG_gameInfo) // 8009B48C: 80033030 (getItem__17dSv_player_item_cCFib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV7_DUNGEON_EXIT() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV7_DUNGEON_EXIT__Fv.s" } #pragma pop /* 8009B4B0-8009B4B8 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_LINKS_SAVINGS__Fv */ static s32 item_getcheck_func_LINKS_SAVINGS() { return -1; } /* 8009B4B8-8009B4C0 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_SMALL_KEY2__Fv */ static s32 item_getcheck_func_SMALL_KEY2() { return -1; } /* 8009B4C0-8009B4C8 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_POU_FIRE1__Fv */ static s32 item_getcheck_func_POU_FIRE1() { return -1; } /* 8009B4C8-8009B4D0 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_POU_FIRE2__Fv */ static s32 item_getcheck_func_POU_FIRE2() { return -1; } /* 8009B4D0-8009B4D8 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_POU_FIRE3__Fv */ static s32 item_getcheck_func_POU_FIRE3() { return -1; } /* 8009B4D8-8009B4E0 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_POU_FIRE4__Fv */ static s32 item_getcheck_func_POU_FIRE4() { return -1; } /* 8009B4E0-8009B4E8 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_BOSSRIDER_KEY__Fv */ static s32 item_getcheck_func_BOSSRIDER_KEY() { return -1; } /* 8009B4E8-8009B518 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_TOMATO_PUREE__Fv */ // 8009B4F4: 804061C0 (g_dComIfG_gameInfo) // 8009B4F8: 804061C0 (g_dComIfG_gameInfo) // 8009B504: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_TOMATO_PUREE() { nofralloc #include "asm/d/d_item/item_getcheck_func_TOMATO_PUREE__Fv.s" } #pragma pop /* 8009B518-8009B548 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_TASTE__Fv */ // 8009B524: 804061C0 (g_dComIfG_gameInfo) // 8009B528: 804061C0 (g_dComIfG_gameInfo) // 8009B534: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_TASTE() { nofralloc #include "asm/d/d_item/item_getcheck_func_TASTE__Fv.s" } #pragma pop /* 8009B548-8009B578 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LV5_BOSS_KEY__Fv */ // 8009B554: 804061C0 (g_dComIfG_gameInfo) // 8009B558: 804061C0 (g_dComIfG_gameInfo) // 8009B564: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV5_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV5_BOSS_KEY__Fv.s" } #pragma pop /* 8009B578-8009B580 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_SURFBOARD__Fv */ static s32 item_getcheck_func_SURFBOARD() { return -1; } /* 8009B580-8009B588 0008+00 s=1 e=0 z=0 None .text item_getcheck_func_KANTERA2__Fv */ static s32 item_getcheck_func_KANTERA2() { return -1; } /* 8009B588-8009B5B8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_L2_KEY_PIECES1__Fv */ // 8009B594: 804061C0 (g_dComIfG_gameInfo) // 8009B598: 804061C0 (g_dComIfG_gameInfo) // 8009B5A4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_L2_KEY_PIECES1() { nofralloc #include "asm/d/d_item/item_getcheck_func_L2_KEY_PIECES1__Fv.s" } #pragma pop /* 8009B5B8-8009B5E8 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_L2_KEY_PIECES2__Fv */ // 8009B5C4: 804061C0 (g_dComIfG_gameInfo) // 8009B5C8: 804061C0 (g_dComIfG_gameInfo) // 8009B5D4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_L2_KEY_PIECES2() { nofralloc #include "asm/d/d_item/item_getcheck_func_L2_KEY_PIECES2__Fv.s" } #pragma pop /* 8009B5E8-8009B618 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_L2_KEY_PIECES3__Fv */ // 8009B5F4: 804061C0 (g_dComIfG_gameInfo) // 8009B5F8: 804061C0 (g_dComIfG_gameInfo) // 8009B604: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_L2_KEY_PIECES3() { nofralloc #include "asm/d/d_item/item_getcheck_func_L2_KEY_PIECES3__Fv.s" } #pragma pop /* 8009B618-8009B648 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_KEY_OF_CARAVAN__Fv */ // 8009B624: 804061C0 (g_dComIfG_gameInfo) // 8009B628: 804061C0 (g_dComIfG_gameInfo) // 8009B634: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_KEY_OF_CARAVAN() { nofralloc #include "asm/d/d_item/item_getcheck_func_KEY_OF_CARAVAN__Fv.s" } #pragma pop /* 8009B648-8009B678 0030+00 s=1 e=0 z=0 None .text item_getcheck_func_LV2_BOSS_KEY__Fv */ // 8009B654: 804061C0 (g_dComIfG_gameInfo) // 8009B658: 804061C0 (g_dComIfG_gameInfo) // 8009B664: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_LV2_BOSS_KEY() { nofralloc #include "asm/d/d_item/item_getcheck_func_LV2_BOSS_KEY__Fv.s" } #pragma pop /* 8009B678-8009B688 0010+00 s=1 e=0 z=0 None .text item_getcheck_func_KEY_OF_FILONE__Fv */ // 8009B678: 804061C0 (g_dComIfG_gameInfo) // 8009B67C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void item_getcheck_func_KEY_OF_FILONE() { nofralloc #include "asm/d/d_item/item_getcheck_func_KEY_OF_FILONE__Fv.s" } #pragma pop /* 8009B688-8009B6D4 004C+00 s=1 e=0 z=0 None .text isBomb__FUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void isBomb(u8 param_0) { nofralloc #include "asm/d/d_item/isBomb__FUc.s" } #pragma pop /* 8009B6D4-8009B708 0034+00 s=1 e=0 z=0 None .text isArrow__FUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void isArrow(u8 param_0) { nofralloc #include "asm/d/d_item/isArrow__FUc.s" } #pragma pop /* 8009B708-8009B77C 0074+00 s=0 e=4 z=1 None .text isBottleItem__FUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void isBottleItem(u8 param_0) { nofralloc #include "asm/d/d_item/isBottleItem__FUc.s" } #pragma pop /* 8009B77C-8009B79C 0020+00 s=0 e=2 z=0 None .text isHeart__FUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void isHeart(u8 param_0) { nofralloc #include "asm/d/d_item/isHeart__FUc.s" } #pragma pop /* 8009B79C-8009B7C4 0028+00 s=0 e=0 z=1 None .text isInsect__FUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void isInsect(u8 param_0) { nofralloc #include "asm/d/d_item/isInsect__FUc.s" } #pragma pop /* ############################################################################################## */ /* 8037B0D0-8037B0D8 0007+01 s=1 e=0 z=0 None .rodata @stringBase0 */ #pragma push #pragma force_active on #pragma section ".dead" SECTION_DEAD char const* const stringBase_8037B0D0 = "D_MN08"; /* @stringBase0 padding */ SECTION_DEAD static char const* const pad_8037B0D7 = ""; #pragma pop /* 8009B7C4-8009B940 017C+00 s=0 e=3 z=0 None .text check_itemno__Fi */ // 8009B7D8: 804061C0 (g_dComIfG_gameInfo) // 8009B7DC: 804061C0 (g_dComIfG_gameInfo) // 8009B7E4: 80032AF8 (isMagicFlag__21dSv_player_status_a_cCFUc) // 8009B810: 804061C0 (g_dComIfG_gameInfo) // 8009B814: 804061C0 (g_dComIfG_gameInfo) // 8009B820: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) // 8009B838: 8009B6D4 (isArrow__FUc) // 8009B844: 804061C0 (g_dComIfG_gameInfo) // 8009B848: 804061C0 (g_dComIfG_gameInfo) // 8009B854: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) // 8009B86C: 8002C97C (getLayerNo__14dComIfG_play_cFi) // 8009B87C: 8002C97C (getLayerNo__14dComIfG_play_cFi) // 8009B888: 804061C0 (g_dComIfG_gameInfo) // 8009B88C: 804061C0 (g_dComIfG_gameInfo) // 8009B894: 8037B0D0 (d_d_item__stringBase0) // 8009B898: 8037B0D0 (d_d_item__stringBase0) // 8009B8A0: 80368954 (strncmp) // 8009B8B4: 804061C0 (g_dComIfG_gameInfo) // 8009B8B8: 804061C0 (g_dComIfG_gameInfo) // 8009B8C4: 80033EC8 (isFirstBit__21dSv_player_get_item_cCFUc) // 8009B8D4: 8009B688 (isBomb__FUc) // 8009B8FC: 80097EE0 (checkItemGet__FUci) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void check_itemno(int param_0) { nofralloc #include "asm/d/d_item/check_itemno__Fi.s" } #pragma pop /* 8009B940-8009BBD8 0298+00 s=11 e=0 z=0 None .text addBombCount__FUcUc */ // 8009B950: 803621B8 (_savegpr_20) // 8009B960: 804061C0 (g_dComIfG_gameInfo) // 8009B964: 804061C0 (g_dComIfG_gameInfo) // 8009B988: 80033030 (getItem__17dSv_player_item_cCFib) // 8009B9C8: 80033F7C (getBombNum__24dSv_player_item_record_cCFUc) // 8009BA04: 804061C0 (g_dComIfG_gameInfo) // 8009BA08: 804061C0 (g_dComIfG_gameInfo) // 8009BA88: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BAD0: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BAF4: 80033A50 (setEmptyBombBagItemIn__17dSv_player_item_cFUcUcb) // 8009BB10: 80033A50 (setEmptyBombBagItemIn__17dSv_player_item_cFUcUcb) // 8009BB1C: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BB3C: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BB60: 8002B36C (setItemBombNumCount__14dComIfG_play_cFUcs) // 8009BB78: 8002B36C (setItemBombNumCount__14dComIfG_play_cFUcs) // 8009BB84: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BB9C: 800340F8 (getBombNum__21dSv_player_item_max_cCFUc) // 8009BBC4: 80362204 (_restgpr_20) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void addBombCount(u8 param_0, u8 param_1) { nofralloc #include "asm/d/d_item/addBombCount__FUcUc.s" } #pragma pop /* ############################################################################################## */ /* 80450F90-80450F98 0004+04 s=0 e=2 z=0 None .sbss mData__12dEnemyItem_c */ u8 mData__12dEnemyItem_c[4 + 4 /* padding */];