// // Generated By: dol2asm // Translation Unit: d/d_timer // #include "d/d_timer.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct request_of_phase_process_class {}; struct msg_class {}; struct cXyz {}; struct dTimer_c { /* 8025CA0C */ void _create(); /* 8025CF04 */ void _execute(); /* 8025D33C */ void _draw(); /* 8025D3BC */ void _delete(); /* 8025D524 */ void deleteCheck(); /* 8025D618 */ void start(int, s16); /* 8025D538 */ void start(int); /* 8025D7C0 */ void stock_start(s16); /* 8025D708 */ void stock_start(); /* 8025D7E8 */ void stop(u8); /* 8025D86C */ void restart(u8); /* 8025D920 */ void end(int); /* 8025D9E0 */ void deleteRequest(); /* 8025D9F0 */ void getTimeMs(); /* 8025DA54 */ void getLimitTimeMs(); /* 8025DA9C */ void getRestTimeMs(); /* 8025DB10 */ void isStart(); /* 802613DC */ void createGetIn(cXyz); }; struct dRes_info_c {}; struct dRes_control_c { /* 8003C1E4 */ void getResInfo(char const*, dRes_info_c*, int); }; struct dMsgObject_c { /* 8023822C */ void getStatus(); }; struct JMSMesgEntry_c {}; struct dMeter2Info_c { /* 8021C250 */ void getString(u32, char*, JMSMesgEntry_c*); }; struct JUtility { struct TColor {}; }; struct dMeter2Draw_c { /* 802140DC */ void drawPikari(f32, f32, f32*, f32, JUtility::TColor, JUtility::TColor, JUtility::TColor, JUtility::TColor, f32, u8); }; struct dLib_time_c { /* 80032804 */ void getTime(); }; struct dDlst_base_c {}; struct dDlst_list_c { /* 80056794 */ void set(dDlst_base_c**&, dDlst_base_c**&, dDlst_base_c*); }; struct J2DPane { /* 802F7AFC */ void getParentPane(); /* 802F7FCC */ void animationTransform(); }; struct JKRArchive {}; struct dDlst_TimerScrnDraw_c { /* 8025DB38 */ dDlst_TimerScrnDraw_c(); /* 8025DBE0 */ void setHIO(); /* 8025DFBC */ void setScreen(s32, JKRArchive*); /* 8025E240 */ void setScreenBase(); /* 8025E66C */ void setScreenBoatRace(); /* 8025E8B8 */ void setScreenRider(); /* 8025EB20 */ void hideDenominator(); /* 8025EC5C */ void deleteScreen(); /* 8025EE24 */ void changeNumberTexture(J2DPane*, int); /* 8025EECC */ void getNumber(int); /* 8025EEF0 */ void setTimer(int); /* 8025F180 */ void setCounter(u8, u8); /* 8025FA00 */ void setParentPos(f32, f32); /* 8025FA2C */ void setTimerPos(f32, f32); /* 8025FA6C */ void setCounterPos(f32, f32); /* 8025FA98 */ void setImagePos(f32, f32); /* 8025FAC4 */ void setShowType(u8); /* 8025FB74 */ void anime(); /* 8025FF98 */ void closeAnime(); /* 802601E4 */ void createGetIn(cXyz); /* 80260574 */ void createStart(u16); /* 80260690 */ void draw(); /* 80260AA8 */ void checkStartAnimeEnd(); /* 80260AD4 */ void playBckAnimation(f32); /* 80260B54 */ void drawPikari(int); /* 80261394 */ ~dDlst_TimerScrnDraw_c(); }; struct dComIfG_play_c { /* 8002CB94 */ void setTimerNowTimeMs(int); /* 8002CB9C */ void getTimerNowTimeMs(); /* 8002CBA4 */ void setTimerLimitTimeMs(int); /* 8002CBAC */ void getTimerLimitTimeMs(); /* 8002CBB4 */ void setTimerMode(int); /* 8002CBBC */ void getTimerMode(); /* 8002CBC4 */ void setTimerType(u8); /* 8002CBCC */ void getTimerType(); /* 8002CBD4 */ void setTimerPtr(dTimer_c*); /* 8002CBDC */ void getTimerPtr(); }; struct Vec {}; struct JAISoundID {}; struct Z2SeMgr { /* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8); }; struct JKRHeap { /* 802CE784 */ void getTotalFreeSize(); }; struct JKRFileLoader { /* 802D4270 */ void getGlbResource(char const*, JKRFileLoader*); }; struct JKRExpHeap {}; struct J2DTextBox { /* 80300658 */ void getStringPtr() const; }; struct J2DGrafContext {}; struct J2DScreen { /* 802F8498 */ J2DScreen(); /* 802F8648 */ void setPriority(char const*, u32, JKRArchive*); /* 802F8ED4 */ void draw(f32, f32, J2DGrafContext const*); }; struct J2DAnmLoaderDataBase { /* 80308A6C */ void load(void const*); }; struct CPaneMgrAlpha { /* 802555C8 */ void show(); /* 80255608 */ void hide(); /* 802557D0 */ void setAlphaRate(f32); }; struct CPaneMgr { /* 80253984 */ CPaneMgr(J2DScreen*, u64, u8, JKRExpHeap*); /* 802545B0 */ void paneTrans(f32, f32); /* 80254EBC */ void getGlobalVtxCenter(J2DPane*, bool, s16); }; // // Forward References: // static void dTimer_Draw(dTimer_c*); static void dTimer_Execute(dTimer_c*); static bool dTimer_IsDelete(dTimer_c*); static void dTimer_Delete(dTimer_c*); static void dTimer_Create(msg_class*); void dTimer_createTimer(s32, u32, u8, u8, f32, f32, f32, f32); void dTimer_createStockTimer(); void dTimer_createGetIn2D(s32, cXyz); static void dTimer_createStart2D(s32, u16); void dTimer_isStart(); void dTimer_getRestTimeMs(); void dTimer_show(); void dTimer_hide(); void dTimer_isReadyFlag(); extern "C" void _create__8dTimer_cFv(); extern "C" void _execute__8dTimer_cFv(); extern "C" void _draw__8dTimer_cFv(); extern "C" void _delete__8dTimer_cFv(); extern "C" void deleteCheck__8dTimer_cFv(); extern "C" void start__8dTimer_cFi(); extern "C" void start__8dTimer_cFis(); extern "C" void stock_start__8dTimer_cFv(); extern "C" void stock_start__8dTimer_cFs(); extern "C" void stop__8dTimer_cFUc(); extern "C" void restart__8dTimer_cFUc(); extern "C" void end__8dTimer_cFi(); extern "C" void deleteRequest__8dTimer_cFv(); extern "C" void getTimeMs__8dTimer_cFv(); extern "C" void getLimitTimeMs__8dTimer_cFv(); extern "C" void getRestTimeMs__8dTimer_cFv(); extern "C" void isStart__8dTimer_cFv(); extern "C" void __ct__21dDlst_TimerScrnDraw_cFv(); extern "C" void setHIO__21dDlst_TimerScrnDraw_cFv(); extern "C" void setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive(); extern "C" void setScreenBase__21dDlst_TimerScrnDraw_cFv(); extern "C" void setScreenBoatRace__21dDlst_TimerScrnDraw_cFv(); extern "C" void setScreenRider__21dDlst_TimerScrnDraw_cFv(); extern "C" void hideDenominator__21dDlst_TimerScrnDraw_cFv(); extern "C" void deleteScreen__21dDlst_TimerScrnDraw_cFv(); extern "C" void changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei(); extern "C" void getNumber__21dDlst_TimerScrnDraw_cFi(); extern "C" void setTimer__21dDlst_TimerScrnDraw_cFi(); extern "C" void setCounter__21dDlst_TimerScrnDraw_cFUcUc(); extern "C" void setParentPos__21dDlst_TimerScrnDraw_cFff(); extern "C" void setTimerPos__21dDlst_TimerScrnDraw_cFff(); extern "C" void setCounterPos__21dDlst_TimerScrnDraw_cFff(); extern "C" void setImagePos__21dDlst_TimerScrnDraw_cFff(); extern "C" void setShowType__21dDlst_TimerScrnDraw_cFUc(); extern "C" void anime__21dDlst_TimerScrnDraw_cFv(); extern "C" void closeAnime__21dDlst_TimerScrnDraw_cFv(); extern "C" void createGetIn__21dDlst_TimerScrnDraw_cF4cXyz(); extern "C" void createStart__21dDlst_TimerScrnDraw_cFUs(); extern "C" void draw__21dDlst_TimerScrnDraw_cFv(); extern "C" void checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv(); extern "C" void playBckAnimation__21dDlst_TimerScrnDraw_cFf(); extern "C" void drawPikari__21dDlst_TimerScrnDraw_cFi(); extern "C" static void dTimer_Draw__FP8dTimer_c(); extern "C" static void dTimer_Execute__FP8dTimer_c(); extern "C" static bool dTimer_IsDelete__FP8dTimer_c(); extern "C" static void dTimer_Delete__FP8dTimer_c(); extern "C" static void dTimer_Create__FP9msg_class(); extern "C" void dTimer_createTimer__FlUlUcUcffff(); extern "C" void dTimer_createStockTimer__Fv(); extern "C" void dTimer_createGetIn2D__Fl4cXyz(); extern "C" static void dTimer_createStart2D__FlUs(); extern "C" void dTimer_isStart__Fv(); extern "C" void dTimer_getRestTimeMs__Fv(); extern "C" void dTimer_show__Fv(); extern "C" void dTimer_hide__Fv(); extern "C" void dTimer_isReadyFlag__Fv(); extern "C" void __dt__21dDlst_TimerScrnDraw_cFv(); extern "C" void createGetIn__8dTimer_cF4cXyz(); extern "C" extern char const* const d_d_timer__stringBase0; extern "C" extern void* g_profile_TIMER[10]; extern "C" extern void* __vt__21dDlst_TimerScrnDraw_c[4]; // // External References: // void mDoExt_setCurrentHeap(JKRHeap*); void mDoExt_getMesgFont(); void mDoLib_project(Vec*, Vec*); void fopMsgM_GetAppend(void*); void fopMsgM_Delete(void*); void fop_Timer_create(s16, u8, u32, u8, u8, f32, f32, f32, f32, int (*)(void*)); void fopMsgM_createExpHeap(u32, JKRHeap*); void fopMsgM_destroyExpHeap(JKRExpHeap*); void dComIfG_resLoad(request_of_phase_process_class*, char const*); void dComIfG_resDelete(request_of_phase_process_class*, char const*); void dMeter2Info_getNumberTextureName(int); void dPaneClass_showNullPane(J2DScreen*); void cM_rndFX(f32); void* operator new(u32); void operator delete(void*); extern "C" void mDoExt_setCurrentHeap__FP7JKRHeap(); extern "C" void mDoExt_getMesgFont__Fv(); extern "C" void mDoLib_project__FP3VecP3Vec(); extern "C" void fopMsgM_GetAppend__FPv(); extern "C" void fopMsgM_Delete__FPv(); extern "C" void fop_Timer_create__FsUcUlUcUcffffPFPv_i(); extern "C" void fopMsgM_createExpHeap__FUlP7JKRHeap(); extern "C" void fopMsgM_destroyExpHeap__FP10JKRExpHeap(); extern "C" void setTimerNowTimeMs__14dComIfG_play_cFi(); extern "C" void getTimerNowTimeMs__14dComIfG_play_cFv(); extern "C" void setTimerLimitTimeMs__14dComIfG_play_cFi(); extern "C" void getTimerLimitTimeMs__14dComIfG_play_cFv(); extern "C" void setTimerMode__14dComIfG_play_cFi(); extern "C" void getTimerMode__14dComIfG_play_cFv(); extern "C" void setTimerType__14dComIfG_play_cFUc(); extern "C" void getTimerType__14dComIfG_play_cFv(); extern "C" void setTimerPtr__14dComIfG_play_cFP8dTimer_c(); extern "C" void getTimerPtr__14dComIfG_play_cFv(); extern "C" void dComIfG_resLoad__FP30request_of_phase_process_classPCc(); extern "C" void dComIfG_resDelete__FP30request_of_phase_process_classPCc(); extern "C" void getTime__11dLib_time_cFv(); extern "C" void getResInfo__14dRes_control_cFPCcP11dRes_info_ci(); extern "C" void set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c(); extern "C" void drawPikari__13dMeter2Draw_cFffPffQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorfUc(); extern "C" void getString__13dMeter2Info_cFUlPcP14JMSMesgEntry_c(); extern "C" void dMeter2Info_getNumberTextureName__Fi(); extern "C" void getStatus__12dMsgObject_cFv(); extern "C" void __ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap(); extern "C" void paneTrans__8CPaneMgrFff(); extern "C" void getGlobalVtxCenter__8CPaneMgrFP7J2DPanebs(); extern "C" void dPaneClass_showNullPane__FP9J2DScreen(); extern "C" void show__13CPaneMgrAlphaFv(); extern "C" void hide__13CPaneMgrAlphaFv(); extern "C" void setAlphaRate__13CPaneMgrAlphaFf(); extern "C" void cM_rndFX__Ff(); extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc(); extern "C" void getTotalFreeSize__7JKRHeapFv(); extern "C" void* __nw__FUl(); extern "C" void __dl__FPv(); extern "C" void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader(); extern "C" void getParentPane__7J2DPaneFv(); extern "C" void animationTransform__7J2DPaneFv(); extern "C" void __ct__9J2DScreenFv(); extern "C" void setPriority__9J2DScreenFPCcUlP10JKRArchive(); extern "C" void draw__9J2DScreenFffPC14J2DGrafContext(); extern "C" void getStringPtr__10J2DTextBoxCFv(); extern "C" void load__20J2DAnmLoaderDataBaseFPCv(); extern "C" void _savefpr_28(); extern "C" void _restfpr_28(); extern "C" void _savegpr_21(); extern "C" void _savegpr_22(); extern "C" void _savegpr_24(); extern "C" void _savegpr_26(); extern "C" void _savegpr_28(); extern "C" void _savegpr_29(); extern "C" void _restgpr_21(); extern "C" void _restgpr_22(); extern "C" void _restgpr_24(); extern "C" void _restgpr_26(); extern "C" void _restgpr_28(); extern "C" void _restgpr_29(); extern "C" void __div2i(); extern "C" void strcmp(); extern "C" void strcpy(); extern "C" extern void* g_fopMsg_Method[5 + 1 /* padding */]; extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */]; extern "C" extern void* __vt__12dDlst_base_c[3]; extern "C" extern u8 g_dComIfG_gameInfo[122384]; extern "C" extern u8 g_drawHIO[3880]; extern "C" extern u8 g_meter2_info[248]; extern "C" extern u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; // // Declarations: // /* ############################################################################################## */ /* 8039A3D8-8039A488 00AC+04 s=7 e=0 z=0 None .rodata @stringBase0 */ #pragma push #pragma force_active on #pragma section ".dead" SECTION_DEAD char const* const stringBase_8039A3D8 = "Timer"; SECTION_DEAD char const* const stringBase_8039A3DE = "zelda_game_image_cow_get_in.blo"; SECTION_DEAD char const* const stringBase_8039A3FE = "zelda_game_image_cow_get_in.bck"; SECTION_DEAD char const* const stringBase_8039A41E = "zelda_game_image_cow_game.blo"; SECTION_DEAD char const* const stringBase_8039A43C = "zelda_game_image_zora_kawakudari.blo"; SECTION_DEAD char const* const stringBase_8039A461 = "zelda_game_image_rider.blo"; SECTION_DEAD char const* const stringBase_8039A47C = "F_SP115"; /* @stringBase0 padding */ SECTION_DEAD static char const* const pad_8039A484 = "\0\0\0"; #pragma pop /* 80454F40-80454F44 0004+00 s=10 e=0 z=0 None .sdata2 @3919 */ SECTION_SDATA2 static u8 lit_3919[4] = { 0x00, 0x00, 0x00, 0x00, }; /* 80454F44-80454F48 0004+00 s=2 e=0 z=0 None .sdata2 @3920 */ SECTION_SDATA2 static f32 lit_3920 = 145.0f; /* 8025CA0C-8025CF04 04F8+00 s=1 e=0 z=0 None .text _create__8dTimer_cFv */ // 8025CA1C: 803621D8 (_savegpr_28) // 8025CA28: 8039A3D8 (d_d_timer__stringBase0) // 8025CA2C: 8039A3D8 (d_d_timer__stringBase0) // 8025CA30: 8002CEBC (dComIfG_resLoad__FP30request_of_phase_process_classPCc) // 8025CA40: 8001FA44 (fopMsgM_GetAppend__FPv) // 8025CA54: 8039A3D8 (d_d_timer__stringBase0) // 8025CA58: 8039A3D8 (d_d_timer__stringBase0) // 8025CA5C: 804061C0 (g_dComIfG_gameInfo) // 8025CA60: 804061C0 (g_dComIfG_gameInfo) // 8025CA70: 8003C1E4 (getResInfo__14dRes_control_cFPCcP11dRes_info_ci) // 8025CA7C: 804061C0 (g_dComIfG_gameInfo) // 8025CA80: 804061C0 (g_dComIfG_gameInfo) // 8025CA94: 8002039C (fopMsgM_createExpHeap__FUlP7JKRHeap) // 8025CAA0: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) // 8025CAB4: 802CE784 (getTotalFreeSize__7JKRHeapFv) // 8025CABC: 802CEC4C (__nw__FUl) // 8025CAC8: 8025DB38 (__ct__21dDlst_TimerScrnDraw_cFv) // 8025CAE4: 804061C0 (g_dComIfG_gameInfo) // 8025CAE8: 804061C0 (g_dComIfG_gameInfo) // 8025CAF0: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 8025CB00: 8025DFBC (setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive) // 8025CB10: 8025DFBC (setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive) // 8025CB18: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) // 8025CB34: 8025FAC4 (setShowType__21dDlst_TimerScrnDraw_cFUc) // 8025CB44: 804061C0 (g_dComIfG_gameInfo) // 8025CB48: 804061C0 (g_dComIfG_gameInfo) // 8025CB54: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 8025CB60: 8002CBAC (getTimerLimitTimeMs__14dComIfG_play_cFv) // 8025CBA0: 80032804 (getTime__11dLib_time_cFv) // 8025CBB8: 8002CB9C (getTimerNowTimeMs__14dComIfG_play_cFv) // 8025CC10: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 8025CC1C: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025CC28: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025CC30: 8025DA54 (getLimitTimeMs__8dTimer_cFv) // 8025CC3C: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) // 8025CC48: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) // 8025CC54: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) // 8025CC60: 8025D7C0 (stock_start__8dTimer_cFs) // 8025CC94: 80454F40 (lit_3919) // 8025CC9C: 80454F44 (lit_3920) // 8025CCAC: 80454F40 (lit_3919) // 8025CCB4: 80454F44 (lit_3920) // 8025CCC4: 80454F40 (lit_3919) // 8025CCCC: 80454F44 (lit_3920) // 8025CCDC: 80454F40 (lit_3919) // 8025CCE4: 80454F44 (lit_3920) // 8025CD48: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025CD50: 804061C0 (g_dComIfG_gameInfo) // 8025CD54: 804061C0 (g_dComIfG_gameInfo) // 8025CD60: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025CD68: 8025DA54 (getLimitTimeMs__8dTimer_cFv) // 8025CD74: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) // 8025CD80: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) // 8025CD8C: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) // 8025CDB8: 8025EB20 (hideDenominator__21dDlst_TimerScrnDraw_cFv) // 8025CDE0: 8025EB20 (hideDenominator__21dDlst_TimerScrnDraw_cFv) // 8025CE0C: 8042EBC8 (g_drawHIO) // 8025CE10: 8042EBC8 (g_drawHIO) // 8025CE18: 80454F40 (lit_3919) // 8025CE24: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) // 8025CE34: 8042EBC8 (g_drawHIO) // 8025CE38: 8042EBC8 (g_drawHIO) // 8025CE44: 80454F40 (lit_3919) // 8025CE50: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) // 8025CE60: 8042EBC8 (g_drawHIO) // 8025CE64: 8042EBC8 (g_drawHIO) // 8025CE70: 80454F40 (lit_3919) // 8025CE7C: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) // 8025CE8C: 8042EBC8 (g_drawHIO) // 8025CE90: 8042EBC8 (g_drawHIO) // 8025CEA0: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 8025CEF0: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::_create() { nofralloc #include "asm/d/d_timer/_create__8dTimer_cFv.s" } #pragma pop /* ############################################################################################## */ /* 80454F48-80454F4C 0004+00 s=3 e=0 z=0 None .sdata2 @4050 */ SECTION_SDATA2 static f32 lit_4050 = 25.0f; /* 8025CF04-8025D33C 0438+00 s=1 e=0 z=0 None .text _execute__8dTimer_cFv */ // 8025CF28: 804061C0 (g_dComIfG_gameInfo) // 8025CF2C: 804061C0 (g_dComIfG_gameInfo) // 8025CF3C: 8001FA4C (fopMsgM_Delete__FPv) // 8025CF4C: 804061C0 (g_dComIfG_gameInfo) // 8025CF50: 804061C0 (g_dComIfG_gameInfo) // 8025CF60: 8023822C (getStatus__12dMsgObject_cFv) // 8025CF84: 8025D7E8 (stop__8dTimer_cFUc) // 8025CF8C: 8025DA9C (getRestTimeMs__8dTimer_cFv) // 8025D00C: 8025D708 (stock_start__8dTimer_cFv) // 8025D01C: 8025D538 (start__8dTimer_cFi) // 8025D050: 80260AA8 (checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv) // 8025D068: 80032804 (getTime__11dLib_time_cFv) // 8025D078: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025D080: 804061C0 (g_dComIfG_gameInfo) // 8025D084: 804061C0 (g_dComIfG_gameInfo) // 8025D090: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025D098: 8025DA54 (getLimitTimeMs__8dTimer_cFv) // 8025D0A4: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) // 8025D0AC: 8025DA9C (getRestTimeMs__8dTimer_cFv) // 8025D0E8: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025D0F4: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025D124: 80454F44 (lit_3920) // 8025D130: 80454F48 (lit_4050) // 8025D144: 80454F40 (lit_3919) // 8025D174: 804061C0 (g_dComIfG_gameInfo) // 8025D178: 804061C0 (g_dComIfG_gameInfo) // 8025D188: 8023822C (getStatus__12dMsgObject_cFv) // 8025D1AC: 8025D86C (restart__8dTimer_cFUc) // 8025D1E4: 8025D86C (restart__8dTimer_cFUc) // 8025D1EC: 8042EBC8 (g_drawHIO) // 8025D1F0: 8042EBC8 (g_drawHIO) // 8025D220: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) // 8025D228: 8025DBE0 (setHIO__21dDlst_TimerScrnDraw_cFv) // 8025D23C: 8025FF98 (closeAnime__21dDlst_TimerScrnDraw_cFv) // 8025D24C: 8001FA4C (fopMsgM_Delete__FPv) // 8025D298: 8025FB74 (anime__21dDlst_TimerScrnDraw_cFv) // 8025D2E0: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025D2EC: 8025EEF0 (setTimer__21dDlst_TimerScrnDraw_cFi) // 8025D2F8: 8025DA9C (getRestTimeMs__8dTimer_cFv) // 8025D304: 8025EEF0 (setTimer__21dDlst_TimerScrnDraw_cFi) // 8025D30C: 80430188 (g_meter2_info) // 8025D310: 80430188 (g_meter2_info) // 8025D31C: 8025F180 (setCounter__21dDlst_TimerScrnDraw_cFUcUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::_execute() { nofralloc #include "asm/d/d_timer/_execute__8dTimer_cFv.s" } #pragma pop /* 8025D33C-8025D3BC 0080+00 s=1 e=0 z=0 None .text _draw__8dTimer_cFv */ // 8025D350: 804061C0 (g_dComIfG_gameInfo) // 8025D354: 804061C0 (g_dComIfG_gameInfo) // 8025D364: 8023822C (getStatus__12dMsgObject_cFv) // 8025D388: 804061C0 (g_dComIfG_gameInfo) // 8025D38C: 804061C0 (g_dComIfG_gameInfo) // 8025D3A0: 80056794 (set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::_draw() { nofralloc #include "asm/d/d_timer/_draw__8dTimer_cFv.s" } #pragma pop /* 8025D3BC-8025D524 0168+00 s=1 e=0 z=0 None .text _delete__8dTimer_cFv */ // 8025D3E0: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) // 8025D3EC: 802CE784 (getTotalFreeSize__7JKRHeapFv) // 8025D3F4: 8025EC5C (deleteScreen__21dDlst_TimerScrnDraw_cFv) // 8025D424: 800203E0 (fopMsgM_destroyExpHeap__FP10JKRExpHeap) // 8025D434: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) // 8025D464: 8025D9F0 (getTimeMs__8dTimer_cFv) // 8025D46C: 804061C0 (g_dComIfG_gameInfo) // 8025D470: 804061C0 (g_dComIfG_gameInfo) // 8025D47C: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025D484: 8025DA54 (getLimitTimeMs__8dTimer_cFv) // 8025D490: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) // 8025D49C: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) // 8025D4A4: 804061C0 (g_dComIfG_gameInfo) // 8025D4A8: 804061C0 (g_dComIfG_gameInfo) // 8025D4B8: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) // 8025D4C4: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) // 8025D4D0: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) // 8025D4D4: 804061C0 (g_dComIfG_gameInfo) // 8025D4D8: 804061C0 (g_dComIfG_gameInfo) // 8025D4E4: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) // 8025D4EC: 8039A3D8 (d_d_timer__stringBase0) // 8025D4F0: 8039A3D8 (d_d_timer__stringBase0) // 8025D4F4: 8002D008 (dComIfG_resDelete__FP30request_of_phase_process_classPCc) // 8025D4FC: 804061C0 (g_dComIfG_gameInfo) // 8025D500: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::_delete() { nofralloc #include "asm/d/d_timer/_delete__8dTimer_cFv.s" } #pragma pop /* 8025D524-8025D538 0014+00 s=0 e=1 z=0 None .text deleteCheck__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::deleteCheck() { nofralloc #include "asm/d/d_timer/deleteCheck__8dTimer_cFv.s" } #pragma pop /* 8025D538-8025D618 00E0+00 s=1 e=1 z=0 None .text start__8dTimer_cFi */ // 8025D570: 80032804 (getTime__11dLib_time_cFv) // 8025D5A8: 8025D7E8 (stop__8dTimer_cFUc) // 8025D5BC: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) // 8025D5C0: 8042EBC8 (g_drawHIO) // 8025D5C4: 8042EBC8 (g_drawHIO) // 8025D5DC: 8042EBC8 (g_drawHIO) // 8025D5E0: 8042EBC8 (g_drawHIO) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::start(int param_0) { nofralloc #include "asm/d/d_timer/start__8dTimer_cFi.s" } #pragma pop /* 8025D618-8025D708 00F0+00 s=0 e=1 z=0 None .text start__8dTimer_cFis */ // 8025D65C: 80261188 (dTimer_createStart2D__FlUs) // 8025D660: 8042EBC8 (g_drawHIO) // 8025D664: 8042EBC8 (g_drawHIO) // 8025D678: 80032804 (getTime__11dLib_time_cFv) // 8025D694: 8025D7E8 (stop__8dTimer_cFUc) // 8025D6E4: 8025D7E8 (stop__8dTimer_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::start(int param_0, s16 param_1) { nofralloc #include "asm/d/d_timer/start__8dTimer_cFis.s" } #pragma pop /* 8025D708-8025D7C0 00B8+00 s=1 e=0 z=0 None .text stock_start__8dTimer_cFv */ // 8025D730: 80032804 (getTime__11dLib_time_cFv) // 8025D744: 804061C0 (g_dComIfG_gameInfo) // 8025D748: 804061C0 (g_dComIfG_gameInfo) // 8025D750: 8002CB9C (getTimerNowTimeMs__14dComIfG_play_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::stock_start() { nofralloc #include "asm/d/d_timer/stock_start__8dTimer_cFv.s" } #pragma pop /* 8025D7C0-8025D7E8 0028+00 s=1 e=0 z=0 None .text stock_start__8dTimer_cFs */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::stock_start(s16 param_0) { nofralloc #include "asm/d/d_timer/stock_start__8dTimer_cFs.s" } #pragma pop /* 8025D7E8-8025D86C 0084+00 s=3 e=1 z=0 None .text stop__8dTimer_cFUc */ // 8025D838: 80032804 (getTime__11dLib_time_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::stop(u8 param_0) { nofralloc #include "asm/d/d_timer/stop__8dTimer_cFUc.s" } #pragma pop /* 8025D86C-8025D920 00B4+00 s=1 e=1 z=0 None .text restart__8dTimer_cFUc */ // 8025D8C0: 80032804 (getTime__11dLib_time_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::restart(u8 param_0) { nofralloc #include "asm/d/d_timer/restart__8dTimer_cFUc.s" } #pragma pop /* 8025D920-8025D9E0 00C0+00 s=0 e=1 z=0 None .text end__8dTimer_cFi */ // 8025D950: 80032804 (getTime__11dLib_time_cFv) // 8025D9A4: 80362324 (__div2i) // 8025D9A8: 804061C0 (g_dComIfG_gameInfo) // 8025D9AC: 804061C0 (g_dComIfG_gameInfo) // 8025D9B4: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::end(int param_0) { nofralloc #include "asm/d/d_timer/end__8dTimer_cFi.s" } #pragma pop /* 8025D9E0-8025D9F0 0010+00 s=0 e=1 z=0 None .text deleteRequest__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::deleteRequest() { nofralloc #include "asm/d/d_timer/deleteRequest__8dTimer_cFv.s" } #pragma pop /* 8025D9F0-8025DA54 0064+00 s=3 e=0 z=0 None .text getTimeMs__8dTimer_cFv */ // 8025DA3C: 80362324 (__div2i) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::getTimeMs() { nofralloc #include "asm/d/d_timer/getTimeMs__8dTimer_cFv.s" } #pragma pop /* 8025DA54-8025DA9C 0048+00 s=3 e=0 z=0 None .text getLimitTimeMs__8dTimer_cFv */ // 8025DA84: 80362324 (__div2i) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::getLimitTimeMs() { nofralloc #include "asm/d/d_timer/getLimitTimeMs__8dTimer_cFv.s" } #pragma pop /* 8025DA9C-8025DB10 0074+00 s=2 e=0 z=1 None .text getRestTimeMs__8dTimer_cFv */ // 8025DAF8: 80362324 (__div2i) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::getRestTimeMs() { nofralloc #include "asm/d/d_timer/getRestTimeMs__8dTimer_cFv.s" } #pragma pop /* 8025DB10-8025DB38 0028+00 s=1 e=0 z=4 None .text isStart__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::isStart() { nofralloc #include "asm/d/d_timer/isStart__8dTimer_cFv.s" } #pragma pop /* ############################################################################################## */ /* 803C33C0-803C33E4 0024+00 s=1 e=0 z=0 None .data @5239 */ SECTION_DATA static void* lit_5239[9] = { (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x2B8), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x250), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x258), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x260), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x268), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x274), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x280), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x288), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x294), }; /* 803C33E4-803C33F8 0014+00 s=1 e=0 z=0 None .data l_dTimer_Method */ SECTION_DATA static void* l_dTimer_Method[5] = { (void*)dTimer_Create__FP9msg_class, (void*)dTimer_Delete__FP8dTimer_c, (void*)dTimer_Execute__FP8dTimer_c, (void*)dTimer_IsDelete__FP8dTimer_c, (void*)dTimer_Draw__FP8dTimer_c, }; /* 803C33F8-803C3420 0028+00 s=0 e=0 z=1 None .data g_profile_TIMER */ SECTION_DATA void* g_profile_TIMER[10] = { (void*)0xFFFFFFFD, (void*)0x000CFFFD, (void*)0x03150000, (void*)&g_fpcLf_Method, (void*)0x00000170, (void*)NULL, (void*)NULL, (void*)&g_fopMsg_Method, (void*)0x03000000, (void*)&l_dTimer_Method, }; /* 803C3420-803C3430 0010+00 s=2 e=0 z=0 None .data __vt__21dDlst_TimerScrnDraw_c */ SECTION_DATA void* __vt__21dDlst_TimerScrnDraw_c[4] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)draw__21dDlst_TimerScrnDraw_cFv, (void*)__dt__21dDlst_TimerScrnDraw_cFv, }; /* 8025DB38-8025DBE0 00A8+00 s=1 e=0 z=0 None .text __ct__21dDlst_TimerScrnDraw_cFv */ // 8025DB38: 803A6F88 (__vt__12dDlst_base_c) // 8025DB3C: 803A6F88 (__vt__12dDlst_base_c) // 8025DB44: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) // 8025DB48: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) // 8025DB70: 8042EBC8 (g_drawHIO) // 8025DB74: 8042EBC8 (g_drawHIO) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm dDlst_TimerScrnDraw_c::dDlst_TimerScrnDraw_c() { nofralloc #include "asm/d/d_timer/__ct__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025DBE0-8025DFBC 03DC+00 s=1 e=0 z=0 None .text setHIO__21dDlst_TimerScrnDraw_cFv */ // 8025DBF0: 803621DC (_savegpr_29) // 8025DC10: 8042EBC8 (g_drawHIO) // 8025DC14: 8042EBC8 (g_drawHIO) // 8025DC24: 8025FA00 (setParentPos__21dDlst_TimerScrnDraw_cFff) // 8025DC28: 8042EBC8 (g_drawHIO) // 8025DC2C: 8042EBC8 (g_drawHIO) // 8025DC7C: 8042EBC8 (g_drawHIO) // 8025DC80: 8042EBC8 (g_drawHIO) // 8025DCA8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025DCE8: 8042EBC8 (g_drawHIO) // 8025DCEC: 8042EBC8 (g_drawHIO) // 8025DCF8: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 8025DD0C: 8042EBC8 (g_drawHIO) // 8025DD10: 8042EBC8 (g_drawHIO) // 8025DD20: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 8025DD3C: 8042EBC8 (g_drawHIO) // 8025DD40: 8042EBC8 (g_drawHIO) // 8025DD70: 8042EBC8 (g_drawHIO) // 8025DD74: 8042EBC8 (g_drawHIO) // 8025DDBC: 8042EBC8 (g_drawHIO) // 8025DDC0: 8042EBC8 (g_drawHIO) // 8025DDF8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025DE24: 8042EBC8 (g_drawHIO) // 8025DE28: 8042EBC8 (g_drawHIO) // 8025DE38: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) // 8025DE3C: 8042EBC8 (g_drawHIO) // 8025DE40: 8042EBC8 (g_drawHIO) // 8025DE88: 8042EBC8 (g_drawHIO) // 8025DE8C: 8042EBC8 (g_drawHIO) // 8025DEC4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025DEF0: 8042EBC8 (g_drawHIO) // 8025DEF4: 8042EBC8 (g_drawHIO) // 8025DF04: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) // 8025DF08: 8042EBC8 (g_drawHIO) // 8025DF0C: 8042EBC8 (g_drawHIO) // 8025DF54: 8042EBC8 (g_drawHIO) // 8025DF58: 8042EBC8 (g_drawHIO) // 8025DF90: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025DFA8: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setHIO() { nofralloc #include "asm/d/d_timer/setHIO__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025DFBC-8025E240 0284+00 s=1 e=0 z=0 None .text * setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive */ // 8025DFF4: 8025E66C (setScreenBoatRace__21dDlst_TimerScrnDraw_cFv) // 8025E004: 8025E8B8 (setScreenRider__21dDlst_TimerScrnDraw_cFv) // 8025E00C: 8025E240 (setScreenBase__21dDlst_TimerScrnDraw_cFv) // 8025E018: 8025FAC4 (setShowType__21dDlst_TimerScrnDraw_cFUc) // 8025E020: 802CEC4C (__nw__FUl) // 8025E02C: 802F8498 (__ct__9J2DScreenFv) // 8025E03C: 8039A3D8 (d_d_timer__stringBase0) // 8025E040: 8039A3D8 (d_d_timer__stringBase0) // 8025E050: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) // 8025E058: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) // 8025E08C: 8039A3D8 (d_d_timer__stringBase0) // 8025E090: 8039A3D8 (d_d_timer__stringBase0) // 8025E09C: 802D4270 (getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader) // 8025E0A0: 80308A6C (load__20J2DAnmLoaderDataBaseFPCv) // 8025E0AC: 802CEC4C (__nw__FUl) // 8025E0D4: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E0E4: 802CEC4C (__nw__FUl) // 8025E108: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E118: 802CEC4C (__nw__FUl) // 8025E13C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E148: 800149F0 (mDoExt_getMesgFont__Fv) // 8025E188: 800149F0 (mDoExt_getMesgFont__Fv) // 8025E1C8: 80454F40 (lit_3919) // 8025E214: 80454F40 (lit_3919) // 8025E218: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) // 8025E21C: 80454F40 (lit_3919) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setScreen(s32 param_0, JKRArchive* param_1) { nofralloc #include "asm/d/d_timer/setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive.s" } #pragma pop /* 8025E240-8025E66C 042C+00 s=1 e=0 z=0 None .text setScreenBase__21dDlst_TimerScrnDraw_cFv */ // 8025E258: 802CEC4C (__nw__FUl) // 8025E264: 802F8498 (__ct__9J2DScreenFv) // 8025E274: 8039A3D8 (d_d_timer__stringBase0) // 8025E278: 8039A3D8 (d_d_timer__stringBase0) // 8025E288: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) // 8025E290: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) // 8025E2A0: 802CEC4C (__nw__FUl) // 8025E2C4: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E2D4: 80454F40 (lit_3919) // 8025E2D8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025E2E0: 802CEC4C (__nw__FUl) // 8025E304: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E314: 80454F40 (lit_3919) // 8025E318: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025E320: 802CEC4C (__nw__FUl) // 8025E348: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E358: 80454F40 (lit_3919) // 8025E35C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setScreenBase() { nofralloc #include "asm/d/d_timer/setScreenBase__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025E66C-8025E8B8 024C+00 s=1 e=0 z=0 None .text setScreenBoatRace__21dDlst_TimerScrnDraw_cFv */ // 8025E684: 802CEC4C (__nw__FUl) // 8025E690: 802F8498 (__ct__9J2DScreenFv) // 8025E6A0: 8039A3D8 (d_d_timer__stringBase0) // 8025E6A4: 8039A3D8 (d_d_timer__stringBase0) // 8025E6B4: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) // 8025E6BC: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) // 8025E6C4: 802CEC4C (__nw__FUl) // 8025E6EC: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E6FC: 802CEC4C (__nw__FUl) // 8025E720: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E730: 80454F40 (lit_3919) // 8025E734: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025E744: 802CEC4C (__nw__FUl) // 8025E76C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E77C: 80454F40 (lit_3919) // 8025E780: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setScreenBoatRace() { nofralloc #include "asm/d/d_timer/setScreenBoatRace__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025E8B8-8025EB20 0268+00 s=1 e=0 z=0 None .text setScreenRider__21dDlst_TimerScrnDraw_cFv */ // 8025E8D0: 802CEC4C (__nw__FUl) // 8025E8DC: 802F8498 (__ct__9J2DScreenFv) // 8025E8EC: 8039A3D8 (d_d_timer__stringBase0) // 8025E8F0: 8039A3D8 (d_d_timer__stringBase0) // 8025E900: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) // 8025E908: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) // 8025E918: 802CEC4C (__nw__FUl) // 8025E93C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E94C: 80454F40 (lit_3919) // 8025E950: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025E960: 802CEC4C (__nw__FUl) // 8025E988: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) // 8025E998: 80454F40 (lit_3919) // 8025E99C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setScreenRider() { nofralloc #include "asm/d/d_timer/setScreenRider__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025EB20-8025EC5C 013C+00 s=1 e=0 z=0 None .text hideDenominator__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::hideDenominator() { nofralloc #include "asm/d/d_timer/hideDenominator__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025EC5C-8025EE24 01C8+00 s=1 e=0 z=0 None .text deleteScreen__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::deleteScreen() { nofralloc #include "asm/d/d_timer/deleteScreen__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 8025EE24-8025EECC 00A8+00 s=2 e=0 z=0 None .text * changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei */ // 8025EE34: 803621D8 (_savegpr_28) // 8025EE54: 804061C0 (g_dComIfG_gameInfo) // 8025EE58: 804061C0 (g_dComIfG_gameInfo) // 8025EE68: 8025EECC (getNumber__21dDlst_TimerScrnDraw_cFi) // 8025EE94: 8025EECC (getNumber__21dDlst_TimerScrnDraw_cFi) // 8025EEB8: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::changeNumberTexture(J2DPane* param_0, int param_1) { nofralloc #include "asm/d/d_timer/changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei.s" } #pragma pop /* 8025EECC-8025EEF0 0024+00 s=1 e=0 z=0 None .text getNumber__21dDlst_TimerScrnDraw_cFi */ // 8025EEDC: 8021E2C8 (dMeter2Info_getNumberTextureName__Fi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::getNumber(int param_0) { nofralloc #include "asm/d/d_timer/getNumber__21dDlst_TimerScrnDraw_cFi.s" } #pragma pop /* ############################################################################################## */ /* 80454F4C-80454F50 0004+00 s=5 e=0 z=0 None .sdata2 @4124 */ SECTION_SDATA2 static f32 lit_4124 = 1.0f; /* 80454F50-80454F58 0004+04 s=3 e=0 z=0 None .sdata2 @4125 */ SECTION_SDATA2 static f32 lit_4125[1 + 1 /* padding */] = { -1.0f, /* padding */ 0.0f, }; /* 80454F58-80454F60 0008+00 s=7 e=0 z=0 None .sdata2 @4627 */ SECTION_SDATA2 static f64 lit_4627 = 4503601774854144.0 /* cast s32 to float */; /* 8025EEF0-8025F180 0290+00 s=1 e=0 z=0 None .text setTimer__21dDlst_TimerScrnDraw_cFi */ // 8025EF00: 803621C0 (_savegpr_22) // 8025EF08: 80430188 (g_meter2_info) // 8025EF0C: 80430188 (g_meter2_info) // 8025EF98: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025EFB0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025EFC8: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025EFE0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025EFF8: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F010: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F030: 804061C0 (g_dComIfG_gameInfo) // 8025F034: 804061C0 (g_dComIfG_gameInfo) // 8025F078: 80454F58 (lit_4627) // 8025F0A8: 80454F48 (lit_4050) // 8025F0B4: 8042EBC8 (g_drawHIO) // 8025F0B8: 8042EBC8 (g_drawHIO) // 8025F0D4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F100: 80454F58 (lit_4627) // 8025F130: 80454F48 (lit_4050) // 8025F13C: 8042EBC8 (g_drawHIO) // 8025F140: 8042EBC8 (g_drawHIO) // 8025F15C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F16C: 8036220C (_restgpr_22) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setTimer(int param_0) { nofralloc #include "asm/d/d_timer/setTimer__21dDlst_TimerScrnDraw_cFi.s" } #pragma pop /* 8025F180-8025FA00 0880+00 s=1 e=0 z=0 None .text setCounter__21dDlst_TimerScrnDraw_cFUcUc */ // 8025F190: 803621C8 (_savegpr_24) // 8025F298: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F4A0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F73C: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F754: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) // 8025F768: 804061C0 (g_dComIfG_gameInfo) // 8025F76C: 804061C0 (g_dComIfG_gameInfo) // 8025F7B0: 80454F4C (lit_4124) // 8025F7BC: 80454F58 (lit_4627) // 8025F7EC: 80454F48 (lit_4050) // 8025F7F8: 8042EBC8 (g_drawHIO) // 8025F7FC: 8042EBC8 (g_drawHIO) // 8025F818: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F844: 80454F4C (lit_4124) // 8025F850: 80454F58 (lit_4627) // 8025F880: 80454F48 (lit_4050) // 8025F88C: 8042EBC8 (g_drawHIO) // 8025F890: 8042EBC8 (g_drawHIO) // 8025F8AC: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F8DC: 80454F4C (lit_4124) // 8025F8E8: 80454F58 (lit_4627) // 8025F918: 80454F48 (lit_4050) // 8025F924: 8042EBC8 (g_drawHIO) // 8025F928: 8042EBC8 (g_drawHIO) // 8025F944: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F970: 80454F4C (lit_4124) // 8025F97C: 80454F58 (lit_4627) // 8025F9AC: 80454F48 (lit_4050) // 8025F9B8: 8042EBC8 (g_drawHIO) // 8025F9BC: 8042EBC8 (g_drawHIO) // 8025F9D8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025F9EC: 80362214 (_restgpr_24) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setCounter(u8 param_0, u8 param_1) { nofralloc #include "asm/d/d_timer/setCounter__21dDlst_TimerScrnDraw_cFUcUc.s" } #pragma pop /* 8025FA00-8025FA2C 002C+00 s=1 e=0 z=0 None .text setParentPos__21dDlst_TimerScrnDraw_cFff */ // 8025FA18: 802545B0 (paneTrans__8CPaneMgrFff) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setParentPos(f32 param_0, f32 param_1) { nofralloc #include "asm/d/d_timer/setParentPos__21dDlst_TimerScrnDraw_cFff.s" } #pragma pop /* 8025FA2C-8025FA6C 0040+00 s=4 e=0 z=0 None .text setTimerPos__21dDlst_TimerScrnDraw_cFff */ // 8025FA58: 802545B0 (paneTrans__8CPaneMgrFff) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setTimerPos(f32 param_0, f32 param_1) { nofralloc #include "asm/d/d_timer/setTimerPos__21dDlst_TimerScrnDraw_cFff.s" } #pragma pop /* 8025FA6C-8025FA98 002C+00 s=4 e=0 z=0 None .text setCounterPos__21dDlst_TimerScrnDraw_cFff */ // 8025FA84: 802545B0 (paneTrans__8CPaneMgrFff) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setCounterPos(f32 param_0, f32 param_1) { nofralloc #include "asm/d/d_timer/setCounterPos__21dDlst_TimerScrnDraw_cFff.s" } #pragma pop /* 8025FA98-8025FAC4 002C+00 s=4 e=0 z=0 None .text setImagePos__21dDlst_TimerScrnDraw_cFff */ // 8025FAB0: 802545B0 (paneTrans__8CPaneMgrFff) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setImagePos(f32 param_0, f32 param_1) { nofralloc #include "asm/d/d_timer/setImagePos__21dDlst_TimerScrnDraw_cFff.s" } #pragma pop /* 8025FAC4-8025FB74 00B0+00 s=2 e=0 z=0 None .text setShowType__21dDlst_TimerScrnDraw_cFUc */ // 8025FAE0: 804061C0 (g_dComIfG_gameInfo) // 8025FAE4: 804061C0 (g_dComIfG_gameInfo) // 8025FAEC: 8002CBC4 (setTimerType__14dComIfG_play_cFUc) // 8025FB04: 802555C8 (show__13CPaneMgrAlphaFv) // 8025FB0C: 80255608 (hide__13CPaneMgrAlphaFv) // 8025FB24: 802555C8 (show__13CPaneMgrAlphaFv) // 8025FB34: 802555C8 (show__13CPaneMgrAlphaFv) // 8025FB48: 80255608 (hide__13CPaneMgrAlphaFv) // 8025FB58: 80255608 (hide__13CPaneMgrAlphaFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::setShowType(u8 param_0) { nofralloc #include "asm/d/d_timer/setShowType__21dDlst_TimerScrnDraw_cFUc.s" } #pragma pop /* ############################################################################################## */ /* 80454F60-80454F68 0006+02 s=1 e=0 z=0 None .sdata2 animeFrame$5017 */ SECTION_SDATA2 static u8 animeFrame[6 + 2 /* padding */] = { 0x00, 0x07, 0x00, 0x0F, 0x00, 0x16, /* padding */ 0x00, 0x00, }; /* 80454F68-80454F6C 0004+00 s=3 e=0 z=0 None .sdata2 @5094 */ SECTION_SDATA2 static f32 lit_5094 = -50.0f; /* 8025FB74-8025FF98 0424+00 s=1 e=0 z=0 None .text anime__21dDlst_TimerScrnDraw_cFv */ // 8025FB94: 803621DC (_savegpr_29) // 8025FBAC: 80454F60 (animeFrame) // 8025FBD4: 80454F60 (animeFrame) // 8025FBE8: 80454F58 (lit_4627) // 8025FC44: 80454F68 (lit_5094) // 8025FC48: 80454F4C (lit_4124) // 8025FC7C: 8042EBC8 (g_drawHIO) // 8025FC80: 8042EBC8 (g_drawHIO) // 8025FC90: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 8025FCA4: 8042EBC8 (g_drawHIO) // 8025FCA8: 8042EBC8 (g_drawHIO) // 8025FCBC: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 8025FCC8: 8042EBC8 (g_drawHIO) // 8025FCCC: 8042EBC8 (g_drawHIO) // 8025FCE8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025FD04: 8042EBC8 (g_drawHIO) // 8025FD08: 8042EBC8 (g_drawHIO) // 8025FD38: 8042EBC8 (g_drawHIO) // 8025FD3C: 8042EBC8 (g_drawHIO) // 8025FD90: 80454F60 (animeFrame) // 8025FDB4: 80454F58 (lit_4627) // 8025FE10: 80454F68 (lit_5094) // 8025FE14: 80454F4C (lit_4124) // 8025FE38: 8042EBC8 (g_drawHIO) // 8025FE3C: 8042EBC8 (g_drawHIO) // 8025FE50: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) // 8025FE5C: 8042EBC8 (g_drawHIO) // 8025FE60: 8042EBC8 (g_drawHIO) // 8025FE7C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025FE80: 8042EBC8 (g_drawHIO) // 8025FE84: 8042EBC8 (g_drawHIO) // 8025FED4: 8042EBC8 (g_drawHIO) // 8025FED8: 8042EBC8 (g_drawHIO) // 8025FEEC: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) // 8025FEF8: 8042EBC8 (g_drawHIO) // 8025FEFC: 8042EBC8 (g_drawHIO) // 8025FF18: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 8025FF1C: 8042EBC8 (g_drawHIO) // 8025FF20: 8042EBC8 (g_drawHIO) // 8025FF84: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::anime() { nofralloc #include "asm/d/d_timer/anime__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* ############################################################################################## */ /* 80454F6C-80454F70 0004+00 s=1 e=0 z=0 None .sdata2 @5143 */ SECTION_SDATA2 static f32 lit_5143 = 49.0f; /* 8025FF98-802601E4 024C+00 s=1 e=0 z=0 None .text closeAnime__21dDlst_TimerScrnDraw_cFv */ // 8025FFE0: 80454F58 (lit_4627) // 80260010: 80454F6C (lit_5143) // 8026004C: 80454F68 (lit_5094) // 80260078: 8042EBC8 (g_drawHIO) // 8026007C: 8042EBC8 (g_drawHIO) // 8026008C: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 802600A0: 8042EBC8 (g_drawHIO) // 802600A4: 8042EBC8 (g_drawHIO) // 802600B8: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) // 802600C4: 8042EBC8 (g_drawHIO) // 802600C8: 8042EBC8 (g_drawHIO) // 802600E4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 80260100: 8042EBC8 (g_drawHIO) // 80260104: 8042EBC8 (g_drawHIO) // 80260118: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) // 80260124: 8042EBC8 (g_drawHIO) // 80260128: 8042EBC8 (g_drawHIO) // 80260144: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 80260160: 8042EBC8 (g_drawHIO) // 80260164: 8042EBC8 (g_drawHIO) // 80260178: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) // 80260184: 8042EBC8 (g_drawHIO) // 80260188: 8042EBC8 (g_drawHIO) // 802601A4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::closeAnime() { nofralloc #include "asm/d/d_timer/closeAnime__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* ############################################################################################## */ /* 80454F70-80454F74 0004+00 s=3 e=0 z=0 None .sdata2 @5227 */ SECTION_SDATA2 static f32 lit_5227 = 40.0f; /* 80454F74-80454F78 0004+00 s=2 e=0 z=0 None .sdata2 @5228 */ SECTION_SDATA2 static f32 lit_5228 = 60.0f; /* 80454F78-80454F7C 0004+00 s=1 e=0 z=0 None .sdata2 @5229 */ SECTION_SDATA2 static f32 lit_5229 = -100.0f; /* 80454F7C-80454F80 0004+00 s=1 e=0 z=0 None .sdata2 @5230 */ SECTION_SDATA2 static f32 lit_5230 = 100.0f; /* 80454F80-80454F84 0004+00 s=1 e=0 z=0 None .sdata2 @5231 */ SECTION_SDATA2 static f32 lit_5231 = 75.0f; /* 80454F84-80454F88 0004+00 s=1 e=0 z=0 None .sdata2 @5232 */ SECTION_SDATA2 static f32 lit_5232 = -75.0f; /* 80454F88-80454F8C 0004+00 s=1 e=0 z=0 None .sdata2 @5233 */ SECTION_SDATA2 static f32 lit_5233 = 200.0f; /* 80454F8C-80454F90 0004+00 s=1 e=0 z=0 None .sdata2 @5234 */ SECTION_SDATA2 static f32 lit_5234 = 150.0f; /* 80454F90-80454F94 0004+00 s=1 e=0 z=0 None .sdata2 @5235 */ SECTION_SDATA2 static f32 lit_5235 = 20.0f; /* 802601E4-80260574 0390+00 s=2 e=0 z=0 None .text createGetIn__21dDlst_TimerScrnDraw_cF4cXyz */ // 80260210: 80430188 (g_meter2_info) // 80260214: 80430188 (g_meter2_info) // 80260224: 8021C250 (getString__13dMeter2Info_cFUlPcP14JMSMesgEntry_c) // 8026024C: 80300658 (getStringPtr__10J2DTextBoxCFv) // 80260254: 80368B2C (strcpy) // 80260278: 80300658 (getStringPtr__10J2DTextBoxCFv) // 80260280: 80368B2C (strcpy) // 80260290: 80454F70 (lit_5227) // 802602A0: 80454F50 (lit_4125) // 802602B4: 8042EBC8 (g_drawHIO) // 802602B8: 8042EBC8 (g_drawHIO) // 80260328: 8042EBC8 (g_drawHIO) // 8026032C: 8042EBC8 (g_drawHIO) // 80260334: 80454F58 (lit_4627) // 80260350: 80454F74 (lit_5228) // 8026037C: 80454F70 (lit_5227) // 802603FC: 80454F40 (lit_3919) // 8026041C: 803C33C0 (lit_5239) // 80260420: 803C33C0 (lit_5239) // 80260434: 80454F78 (lit_5229) // 8026043C: 80454F7C (lit_5230) // 80260444: 80454F80 (lit_5231) // 8026044C: 80454F78 (lit_5229) // 80260450: 80454F80 (lit_5231) // 80260458: 80454F7C (lit_5230) // 8026045C: 80454F80 (lit_5231) // 80260464: 80454F68 (lit_5094) // 8026046C: 80454F78 (lit_5229) // 80260470: 80454F84 (lit_5232) // 80260478: 80454F7C (lit_5230) // 8026047C: 80454F84 (lit_5232) // 80260484: 80454F88 (lit_5233) // 80260488: 8026798C (cM_rndFX__Ff) // 80260490: 80454F8C (lit_5234) // 80260494: 8026798C (cM_rndFX__Ff) // 8026049C: 80454F90 (lit_5235) // 802604A0: 8026798C (cM_rndFX__Ff) // 802604C4: 80454F90 (lit_5235) // 802604C8: 8026798C (cM_rndFX__Ff) // 80260508: 80451368 (mAudioMgrPtr__10Z2AudioMgr) // 8026051C: 80454F4C (lit_4124) // 80260524: 80454F50 (lit_4125) // 80260530: 802AB984 (seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::createGetIn(cXyz param_0) { nofralloc #include "asm/d/d_timer/createGetIn__21dDlst_TimerScrnDraw_cF4cXyz.s" } #pragma pop /* 80260574-80260690 011C+00 s=3 e=0 z=0 None .text createStart__21dDlst_TimerScrnDraw_cFUs */ // 80260588: 80430188 (g_meter2_info) // 8026058C: 80430188 (g_meter2_info) // 8026059C: 8021C250 (getString__13dMeter2Info_cFUlPcP14JMSMesgEntry_c) // 802605C4: 80300658 (getStringPtr__10J2DTextBoxCFv) // 802605CC: 80368B2C (strcpy) // 802605F0: 80300658 (getStringPtr__10J2DTextBoxCFv) // 802605F8: 80368B2C (strcpy) // 80260608: 80454F70 (lit_5227) // 80260618: 80454F50 (lit_4125) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::createStart(u16 param_0) { nofralloc #include "asm/d/d_timer/createStart__21dDlst_TimerScrnDraw_cFUs.s" } #pragma pop /* ############################################################################################## */ /* 80454F94-80454F98 0004+00 s=1 e=0 z=0 None .sdata2 @5325 */ SECTION_SDATA2 static f32 lit_5325 = 3.0f / 20.0f; /* 80454F98-80454F9C 0004+00 s=2 e=0 z=0 None .sdata2 @5326 */ SECTION_SDATA2 static f32 lit_5326 = 0.5f; /* 80454F9C-80454FA0 0004+00 s=1 e=0 z=0 None .sdata2 @5327 */ SECTION_SDATA2 static f32 lit_5327 = 18.0f; /* 80260690-80260AA8 0418+00 s=1 e=0 z=0 None .text draw__21dDlst_TimerScrnDraw_cFv */ // 802606B8: 803621D0 (_savegpr_26) // 802606C0: 804061C0 (g_dComIfG_gameInfo) // 802606C4: 804061C0 (g_dComIfG_gameInfo) // 802606E4: 80454F40 (lit_3919) // 802606F0: 802F8ED4 (draw__9J2DScreenFffPC14J2DGrafContext) // 802606F4: 8042EBC8 (g_drawHIO) // 802606F8: 8042EBC8 (g_drawHIO) // 80260700: 80454F58 (lit_4627) // 8026071C: 80454F74 (lit_5228) // 80260748: 80454F40 (lit_3919) // 80260764: 80454F4C (lit_4124) // 80260768: 80454F74 (lit_5228) // 80260798: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) // 802607A4: 80454F58 (lit_4627) // 802607D8: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) // 802607F4: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) // 80260814: 80454F58 (lit_4627) // 8026087C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) // 80260890: 80454F58 (lit_4627) // 802608FC: 80454F70 (lit_5227) // 80260904: 80454F94 (lit_5325) // 80260908: 80454F98 (lit_5326) // 80260920: 80454F40 (lit_3919) // 8026092C: 80454F58 (lit_4627) // 80260974: 802545B0 (paneTrans__8CPaneMgrFff) // 802609A4: 80454F40 (lit_3919) // 802609B0: 802F8ED4 (draw__9J2DScreenFffPC14J2DGrafContext) // 802609B8: 80454F40 (lit_3919) // 802609CC: 80260B54 (drawPikari__21dDlst_TimerScrnDraw_cFi) // 802609D4: 80454F50 (lit_4125) // 802609F4: 80454F58 (lit_4627) // 80260A18: 80454F9C (lit_5327) // 80260A34: 80454F58 (lit_4627) // 80260A58: 80454F9C (lit_5327) // 80260A94: 8036221C (_restgpr_26) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::draw() { nofralloc #include "asm/d/d_timer/draw__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 80260AA8-80260AD4 002C+00 s=1 e=0 z=0 None .text checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv */ // 80260AB4: 80454F40 (lit_3919) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::checkStartAnimeEnd() { nofralloc #include "asm/d/d_timer/checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 80260AD4-80260B54 0080+00 s=2 e=0 z=0 None .text playBckAnimation__21dDlst_TimerScrnDraw_cFf */ // 80260B1C: 802F7FCC (animationTransform__7J2DPaneFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::playBckAnimation(f32 param_0) { nofralloc #include "asm/d/d_timer/playBckAnimation__21dDlst_TimerScrnDraw_cFf.s" } #pragma pop /* 80260B54-80260F04 03B0+00 s=1 e=0 z=0 None .text drawPikari__21dDlst_TimerScrnDraw_cFi */ // 80260BA4: 803621BC (_savegpr_21) // 80260BCC: 80254EBC (getGlobalVtxCenter__8CPaneMgrFP7J2DPanebs) // 80260BF0: 80300658 (getStringPtr__10J2DTextBoxCFv) // 80260BFC: 80454F40 (lit_3919) // 80260C10: 800149F0 (mDoExt_getMesgFont__Fv) // 80260C18: 80454F4C (lit_4124) // 80260C30: 802F7AFC (getParentPane__7J2DPaneFv) // 80260C3C: 80454F58 (lit_4627) // 80260CE8: 80454F98 (lit_5326) // 80260CFC: 8042EBC8 (g_drawHIO) // 80260D00: 8042EBC8 (g_drawHIO) // 80260D04: 80430188 (g_meter2_info) // 80260D08: 80430188 (g_meter2_info) // 80260D10: 80454F58 (lit_4627) // 80260DF0: 80454F98 (lit_5326) // 80260E24: 802140DC //(drawPikari__13dMeter2Draw_cFffPffQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorfUc) // 80260E54: 80454F98 (lit_5326) // 80260E88: 802140DC //(drawPikari__13dMeter2Draw_cFffPffQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorfUc) // 80260EF0: 80362208 (_restgpr_21) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dDlst_TimerScrnDraw_c::drawPikari(int param_0) { nofralloc #include "asm/d/d_timer/drawPikari__21dDlst_TimerScrnDraw_cFi.s" } #pragma pop /* 80260F04-80260F24 0020+00 s=1 e=0 z=0 None .text dTimer_Draw__FP8dTimer_c */ // 80260F10: 8025D33C (_draw__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void dTimer_Draw(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Draw__FP8dTimer_c.s" } #pragma pop /* 80260F24-80260F44 0020+00 s=1 e=0 z=0 None .text dTimer_Execute__FP8dTimer_c */ // 80260F30: 8025CF04 (_execute__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void dTimer_Execute(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Execute__FP8dTimer_c.s" } #pragma pop /* 80260F44-80260F4C 0008+00 s=1 e=0 z=0 None .text dTimer_IsDelete__FP8dTimer_c */ static bool dTimer_IsDelete(dTimer_c* param_0) { return true; } /* 80260F4C-80260F6C 0020+00 s=1 e=0 z=0 None .text dTimer_Delete__FP8dTimer_c */ // 80260F58: 8025D3BC (_delete__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void dTimer_Delete(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Delete__FP8dTimer_c.s" } #pragma pop /* 80260F6C-80260F8C 0020+00 s=1 e=0 z=0 None .text dTimer_Create__FP9msg_class */ // 80260F78: 8025CA0C (_create__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void dTimer_Create(msg_class* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Create__FP9msg_class.s" } #pragma pop /* 80260F8C-80261034 00A8+00 s=0 e=1 z=9 None .text dTimer_createTimer__FlUlUcUcffff */ // 80260F9C: 80362140 (_savefpr_28) // 80260FA4: 803621D8 (_savegpr_28) // 80260FC8: 804061C0 (g_dComIfG_gameInfo) // 80260FCC: 804061C0 (g_dComIfG_gameInfo) // 80260FD4: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 80261008: 8001FCC0 (fop_Timer_create__FsUcUlUcUcffffPFPv_i) // 80261018: 8036218C (_restfpr_28) // 80261020: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_createTimer(s32 param_0, u32 param_1, u8 param_2, u8 param_3, f32 param_4, f32 param_5, f32 param_6, f32 param_7) { nofralloc #include "asm/d/d_timer/dTimer_createTimer__FlUlUcUcffff.s" } #pragma pop /* ############################################################################################## */ /* 80454FA0-80454FA4 0004+00 s=1 e=0 z=0 None .sdata2 @5544 */ SECTION_SDATA2 static f32 lit_5544 = 221.0f; /* 80454FA4-80454FA8 0004+00 s=1 e=0 z=0 None .sdata2 @5545 */ SECTION_SDATA2 static f32 lit_5545 = 439.0f; /* 80454FA8-80454FAC 0004+00 s=1 e=0 z=0 None .sdata2 @5546 */ SECTION_SDATA2 static f32 lit_5546 = 32.0f; /* 80454FAC-80454FB0 0004+00 s=1 e=0 z=0 None .sdata2 @5547 */ SECTION_SDATA2 static f32 lit_5547 = 419.0f; /* 80261034-80261100 00CC+00 s=0 e=1 z=0 None .text dTimer_createStockTimer__Fv */ // 80261044: 804061C0 (g_dComIfG_gameInfo) // 80261048: 804061C0 (g_dComIfG_gameInfo) // 80261054: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 80261064: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 80261074: 8002CBBC (getTimerMode__14dComIfG_play_cFv) // 80261084: 8039A3D8 (d_d_timer__stringBase0) // 80261088: 8039A3D8 (d_d_timer__stringBase0) // 80261090: 80368994 (strcmp) // 802610A4: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) // 802610B4: 8002CBCC (getTimerType__14dComIfG_play_cFv) // 802610CC: 80454FA0 (lit_5544) // 802610D0: 80454FA4 (lit_5545) // 802610D4: 80454FA8 (lit_5546) // 802610D8: 80454FAC (lit_5547) // 802610E0: 8001FCC0 (fop_Timer_create__FsUcUlUcUcffffPFPv_i) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_createStockTimer() { nofralloc #include "asm/d/d_timer/dTimer_createStockTimer__Fv.s" } #pragma pop /* 80261100-80261188 0088+00 s=0 e=0 z=1 None .text dTimer_createGetIn2D__Fl4cXyz */ // 80261118: 804061C0 (g_dComIfG_gameInfo) // 8026111C: 804061C0 (g_dComIfG_gameInfo) // 80261128: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 8026113C: 80015310 (mDoLib_project__FP3VecP3Vec) // 8026115C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261164: 802613DC (createGetIn__8dTimer_cF4cXyz) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_createGetIn2D(s32 param_0, cXyz param_1) { nofralloc #include "asm/d/d_timer/dTimer_createGetIn2D__Fl4cXyz.s" } #pragma pop /* 80261188-802611F0 0068+00 s=1 e=0 z=0 None .text dTimer_createStart2D__FlUs */ // 802611A0: 804061C0 (g_dComIfG_gameInfo) // 802611A4: 804061C0 (g_dComIfG_gameInfo) // 802611B0: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 802611C0: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 802611CC: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm static void dTimer_createStart2D(s32 param_0, u16 param_1) { nofralloc #include "asm/d/d_timer/dTimer_createStart2D__FlUs.s" } #pragma pop /* 802611F0-80261244 0054+00 s=0 e=0 z=5 None .text dTimer_isStart__Fv */ // 80261200: 804061C0 (g_dComIfG_gameInfo) // 80261204: 804061C0 (g_dComIfG_gameInfo) // 80261210: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261220: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261224: 8025DB10 (isStart__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_isStart() { nofralloc #include "asm/d/d_timer/dTimer_isStart__Fv.s" } #pragma pop /* 80261244-80261298 0054+00 s=0 e=0 z=2 None .text dTimer_getRestTimeMs__Fv */ // 80261254: 804061C0 (g_dComIfG_gameInfo) // 80261258: 804061C0 (g_dComIfG_gameInfo) // 80261264: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261274: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261278: 8025DA9C (getRestTimeMs__8dTimer_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_getRestTimeMs() { nofralloc #include "asm/d/d_timer/dTimer_getRestTimeMs__Fv.s" } #pragma pop /* 80261298-802612EC 0054+00 s=0 e=0 z=2 None .text dTimer_show__Fv */ // 802612A8: 804061C0 (g_dComIfG_gameInfo) // 802612AC: 804061C0 (g_dComIfG_gameInfo) // 802612B8: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 802612C8: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_show() { nofralloc #include "asm/d/d_timer/dTimer_show__Fv.s" } #pragma pop /* 802612EC-80261340 0054+00 s=0 e=0 z=2 None .text dTimer_hide__Fv */ // 802612FC: 804061C0 (g_dComIfG_gameInfo) // 80261300: 804061C0 (g_dComIfG_gameInfo) // 8026130C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 8026131C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_hide() { nofralloc #include "asm/d/d_timer/dTimer_hide__Fv.s" } #pragma pop /* 80261340-80261394 0054+00 s=0 e=0 z=1 None .text dTimer_isReadyFlag__Fv */ // 80261350: 804061C0 (g_dComIfG_gameInfo) // 80261354: 804061C0 (g_dComIfG_gameInfo) // 80261360: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) // 80261370: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_isReadyFlag() { nofralloc #include "asm/d/d_timer/dTimer_isReadyFlag__Fv.s" } #pragma pop /* 80261394-802613DC 0048+00 s=1 e=0 z=0 None .text __dt__21dDlst_TimerScrnDraw_cFv */ // 802613AC: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) // 802613B0: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) // 802613C0: 802CED3C (__dl__FPv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm dDlst_TimerScrnDraw_c::~dDlst_TimerScrnDraw_c() { nofralloc #include "asm/d/d_timer/__dt__21dDlst_TimerScrnDraw_cFv.s" } #pragma pop /* 802613DC-8026141C 0040+00 s=1 e=0 z=0 None .text createGetIn__8dTimer_cF4cXyz */ // 80261408: 802601E4 (createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dTimer_c::createGetIn(cXyz param_0) { nofralloc #include "asm/d/d_timer/createGetIn__8dTimer_cF4cXyz.s" } #pragma pop