Files
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

49 lines
822 B
C++

#ifndef D_A_ANDSW2_H
#define D_A_ANDSW2_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class daAndsw2_c
* @brief
*
* @details
*
*/
class daAndsw2_c : public fopAc_ac_c {
public:
enum Action_e {
ACT_ON_ALL_e,
ACT_TIMER_e,
ACT_ORDER_e,
ACT_EVENT_e,
ACT_OFF_e,
ACT_WAIT_e,
};
u8 getEventNo();
u8 getSwbit();
u8 getSwbit2();
u8 getType();
u8 getTimer();
u8 getNum();
u8 getTopSw();
u8 getSwAns();
BOOL chkAllSw2();
bool chkSwStatus();
bool chkSwStatus2();
~daAndsw2_c();
int create();
inline int execute();
void setActio(u8 i_action) { mAction = i_action; }
/* 0x568 */ s16 mTimer;
/* 0x56A */ s16 mEventIdx;
/* 0x56C */ u8 mAction;
};
#endif /* D_A_ANDSW2_H */