Files
dusklight/include/d/actor/d_a_obj_zcloth.h
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

28 lines
456 B
C++

#ifndef D_A_OBJ_ZCLOTH_H
#define D_A_OBJ_ZCLOTH_H
#include "d/actor/d_a_itembase.h"
/**
* @ingroup actors-objects
* @class daObjZCloth_c
* @brief Zora Armor?
*
* @details
*
*/
class daObjZCloth_c : public daItemBase_c {
public:
void initBaseMtx();
void setBaseMtx();
int Create();
int create();
int execute();
int draw();
int _delete();
};
STATIC_ASSERT(sizeof(daObjZCloth_c) == 0x92C);
#endif /* D_A_OBJ_ZCLOTH_H */