mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-26 07:18:47 -04:00
17 lines
342 B
C++
17 lines
342 B
C++
#pragma once
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#include <cstdint>
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namespace dusk::speedrun {
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void onGameFrame();
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uint64_t getFrameCount();
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void start();
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void reset();
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void connectLiveSplit(const char* host = "127.0.0.1", int port = 16834);
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void disconnectLiveSplit();
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bool consumeConnectedEvent();
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bool consumeDisconnectedEvent();
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void updateLiveSplit();
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void shutdown();
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}
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