mirror of
https://github.com/TwilitRealm/dusklight
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4df8ccc871
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
21 lines
507 B
C++
21 lines
507 B
C++
#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DU/J3DUShadow.h"
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#include "JSystem/JGeometry.h"
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#include "JSystem/JMath/JMath.h"
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#include "JSystem/JUtility/JUTTexture.h"
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void J3DUShadow_dummy(JUTTexture* tex, JGeometry::TVec3<f32>* vec) {
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JMAAbs(0.0f);
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JMathInlineVEC::C_VECDotProduct(NULL, NULL);
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vec->dot(*vec);
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vec->length();
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tex->getCaptureFlag();
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tex->getFormat();
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JMath::fastSqrt<f32>(0.0f);
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JUTTexture tex2;
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tex2.setCaptureFlag(false);
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}
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