Files
dusklight/src/Z2AudioLib/Z2SeqMgr.cpp
T
2026-01-05 03:54:00 -08:00

2342 lines
80 KiB
C++

#include "Z2AudioLib/Z2SeqMgr.h"
#include "Z2AudioLib/Z2LinkMgr.h"
#include "Z2AudioLib/Z2Param.h"
#include "Z2AudioLib/Z2SceneMgr.h"
#include "Z2AudioLib/Z2SoundMgr.h"
#include "Z2AudioLib/Z2SoundObjMgr.h"
#include "Z2AudioLib/Z2StatusMgr.h"
#include "Z2AudioLib/Z2Calc.h"
#include "JSystem/JAudio2/JAISoundChild.h"
#include "JSystem/JAudio2/JAISeq.h"
static const char* sSpotName[] = {
"F_SP00",
"F_SP103",
"R_SP01",
"F_SP104",
"R_SP107",
"F_SP108",
"R_SP108",
"F_SP117",
"F_SP109",
"R_SP109",
"R_SP209",
"F_SP110",
"R_SP110",
"F_SP111",
"F_SP128",
"R_SP128",
"F_SP115",
"F_SP112",
"F_SP126",
"F_SP127",
"R_SP127",
"F_SP113",
"F_SP116",
"R_SP116",
"R_SP160",
"R_SP161",
"F_SP114",
"F_SP118",
"F_SP124",
"F_SP125",
"F_SP121",
"F_SP122",
"F_SP123",
"F_SP200",
"F_SP102",
"",
"R_SP300",
"R_SP301",
"T_ENEMY",
"D_MN54",
"D_MN05",
"D_MN05B",
"D_MN05A",
"D_MN04",
"D_MN04B",
"D_MN04A",
"D_MN01",
"D_MN01B",
"D_MN01A",
"D_MN10",
"D_MN10B",
"D_MN10A",
"D_MN11",
"D_MN11B",
"D_MN11A",
"D_MN06",
"D_MN06B",
"D_MN06A",
"D_MN07",
"D_MN07B",
"D_MN07A",
"D_MN08",
"D_MN08B",
"D_MN08C",
"D_MN08A",
"D_MN08D",
"D_MN09",
"D_MN09A",
"D_MN09B",
"D_MN09C",
"D_SB00",
"D_SB01",
"D_SB02",
"D_SB03",
"D_SB04",
"D_SB05",
"D_SB06",
"D_SB07",
"D_SB08",
"D_SB09",
"D_SB10",
};
Z2SeqMgr::Z2SeqMgr() : JASGlobalInstance<Z2SeqMgr>(true) {
mMainBgmMaster.forceIn();
mSubBgmMaster.forceIn();
mBgmPause.forceIn();
mSceneBgm.forceIn();
mFanfareMute.forceIn();
mStreamBgmMaster.forceIn();
field_0x84.forceIn();
mWindStone.forceIn();
mTwilightGateVol = 1.0f;
mAllBgmMaster.forceIn();
field_0xa4.forceIn();
#if DEBUG
field_0x00_debug = 1.0f;
field_0x04_debug = 0;
#endif
field_0xb8 = -1;
resetBattleBgmParams();
mBgmStatus = 0xff;
mSubBgmStatus = 0xff;
mFanfareCount = 0;
mDekuToadCount = 0;
mFanfareID.setAnonymous();
field_0xc4 = 0;
mFlags.mRiding = false;
field_0xc8 = 1.0f;
field_0xcc = 1.0f;
mRideCount = 0;
mFlags.mFieldBgmPlay = false;
mFlags.mBattleBgmOff = true;
mFlags.mHeightVolMod = false;
mFlags.mTimeProcVolMod = false;
}
void Z2SeqMgr::bgmStart(u32 bgmID, u32 fadeTime, s32 param_2) {
switch (bgmID) {
case 0xFFFFFFFF:
return;
case 0x200005D:
bgmAllUnMute(33);
bgmStreamPrepare(0x200005d);
bgmStreamPlay();
return;
case Z2BGM_BOSSBABA_1:
param_2 = 1;
mMainBgmMaster.forceIn();
break;
case Z2BGM_GAME_OVER:
if (getMainBgmID() == bgmID) {
return;
}
Z2GetSceneMgr()->setInGame(false);
Z2GetSceneMgr()->setSceneExist(false);
setBattleBgmOff(true);
Z2GetSoundMgr()->getSeqMgr()->stop(0);
Z2GetSoundMgr()->getStreamMgr()->stop(0);
Z2GetSoundMgr()->startSound(bgmID, &mMainBgmHandle, NULL);
mBgmStatus = 0xff;
return;
case Z2BGM_LAKE:
if (Z2GetLink() != NULL && Z2GetLink()->getCurrentPos() != NULL &&
Z2GetLink()->getCurrentPos()->y > -10000.0f)
{
bgmID = Z2BGM_RAKKA_HOUSE;
}
break;
case Z2BGM_VS_GANON_01:
bgmAllUnMute(0);
// fallthrough
case Z2BGM_VS_GANON_02:
case Z2BGM_VS_GANON_04:
case Z2BGM_GOMA_BTL02:
if (mStreamBgmHandle) {
mStreamBgmHandle->stop(0);
}
mStreamBgmMaster.forceIn();
}
#if !PLATFORM_SHIELD
if (Z2GetStatusMgr()->getDemoStatus() == 9) {
if (mMainBgmHandle) {
mMainBgmHandle->stop(0);
}
if (param_2 == 0) {
if (mSubBgmHandle) {
mSubBgmHandle->stop(0);
}
mMainBgmMaster.forceIn();
}
} else
#endif
{
bgmStop(0, param_2);
}
if (bgmID == Z2BGM_FIELD_LINK_DAY || bgmID == Z2BGM_FIELD_LINK_NIGHT) {
fieldBgmStart();
} else {
Z2GetSoundMgr()->startSound(bgmID, &mMainBgmHandle, NULL);
mBgmStatus = 0xff;
}
if (param_2 == 0 && fadeTime != 0) {
mMainBgmMaster.fadeInFromOut(fadeTime);
}
if (bgmID == Z2BGM_BOSS_SNOWWOMAN_1 || bgmID == Z2BGM_HORSE_BATTLE
|| bgmID == Z2BGM_VS_GANON_02 || bgmID == Z2BGM_TOAL_VILLEGE)
{
changeBgmStatus(0);
}
if (mFlags.mTimeProcVolMod && !Z2GetStatusMgr()->checkDayTime()) {
field_0xa4.forceOut();
} else {
field_0xa4.forceIn();
}
#if DEBUG
if (bgmID == Z2BGM_HIDDEN_VILLAGE) {
OS_REPORT("[Z2SeqMgr::bgmStart] Z2BGM_HIDDEN_VILLAGE start(%d)\n", mMainBgmHandle.isSoundAttached());
OS_REPORT(" mainBgmMasterVol::%.2f \n", mMainBgmMaster.get());
OS_REPORT(" subBgmMasterVol::%.2f \n", mSubBgmMaster.get());
OS_REPORT(" allBgmMasterVol::%.2f \n", mAllBgmMaster.get());
OS_REPORT(" bgmPauseVol::%.2f \n", mBgmPause.get());
OS_REPORT(" fanfareMuteVol::%.2f \n", mFanfareMute.get());
OS_REPORT(" windStoneVol::%.2f \n", mWindStone.get());
OS_REPORT(" twilightGateVol::%.2f \n", mTwilightGateVol);
}
#endif
}
void Z2SeqMgr::bgmStop(u32 fadeTime, s32 param_1) {
if (mMainBgmHandle) {
mMainBgmHandle->stop(fadeTime);
}
if (mStreamBgmHandle) {
mStreamBgmHandle->stop(fadeTime);
}
if (param_1 == 0) {
if (mSubBgmHandle) {
mSubBgmHandle->stop(fadeTime);
}
mMainBgmMaster.forceIn();
}
}
void Z2SeqMgr::subBgmStart(u32 bgmID) {
if (bgmID == -1) {
return;
}
int fadeinTime = 0;
int fadeoutTime = 0;
switch (bgmID) {
case Z2BGM_ITEM_GET:
case Z2BGM_ITEM_GET_MINI:
case Z2BGM_OPEN_BOX:
case Z2BGM_ITEM_GET_ME:
case Z2BGM_HEART_GET:
case Z2BGM_FISHING_BARE:
case Z2BGM_FISHING_GET1:
case Z2BGM_FISHING_GET2:
case Z2BGM_FISHING_GET3:
case Z2BGM_HOWL_TOBIKUSA:
case Z2BGM_HOWL_UMAKUSA:
case Z2BGM_HOWL_ZELDASONG:
case Z2BGM_HOWL_LIGHT_PRLD:
case Z2BGM_LIGHT_PRLD_DUO:
case Z2BGM_SOUL_REQ_HOWL:
case Z2BGM_SOUL_REQ_DUO:
case Z2BGM_HEALING_HOWL:
case Z2BGM_HEALING_DUO:
case Z2BGM_NEW_01_HOWL:
case Z2BGM_NEW_01_DUO:
case Z2BGM_NEW_02_HOWL:
case Z2BGM_NEW_02_DUO:
case Z2BGM_NEW_03_HOWL:
case Z2BGM_NEW_03_DUO:
case Z2BGM_ITEM_GET_INSECT:
case Z2BGM_ITEM_GET_SMELL:
case Z2BGM_ITEM_GET_POU:
case Z2BGM_ITEM_GET_ME_S:
case Z2BGM_KOMONJO_GET_INTRO:
if (getSubBgmID() == Z2BGM_OBACHAN) {
subBgmStop();
}
mFanfareID = bgmID;
return;
case Z2BGM_FACE_OFF_BATTLE:
case Z2BGM_BOSS_OCTAEEL_D02:
case Z2BGM_DRAGON_D02:
case Z2BGM_FACE_OFF_BATTLE2:
case Z2BGM_FACE_OFF_BATTLE3:
fadeinTime = 0;
fadeoutTime = -1;
break;
case Z2BGM_LUTERA1:
case Z2BGM_BOSS_SNOWWOMAN_D1:
Z2GetStatusMgr()->setDemoName("force_start");
fadeinTime = 0;
fadeoutTime = Z2Param::BGM_CROSS_FADEOUT_TIME;
break;
case Z2BGM_TARO_RESCUE:
fadeinTime = 0;
fadeoutTime = 120;
bgmStop(0, 0);
break;
case Z2BGM_OBACHAN:
case Z2BGM_POSTMAN:
if (mSubBgmHandle) {
mSubBgmHandle->stop(0);
}
// fallthrough
case Z2BGM_FISHING_HIT:
case Z2BGM_SNOW_BOARD:
case Z2BGM_RIVER_GAME:
case Z2BGM_RIVER_GAME_00:
setBattleBgmOff(true);
// fallthrough
case Z2BGM_BOSSBABA_0:
case Z2BGM_WILD_GOAT:
case Z2BGM_EVENT01:
case Z2BGM_MAGNE_GORON:
case Z2BGM_MAGNE_GORON_D02:
case Z2BGM_SUMO:
case Z2BGM_DEKUTOAD:
case Z2BGM_RODEO:
case Z2BGM_BOSSFIREMAN_1:
case Z2BGM_SUMO_D1:
case Z2BGM_STATUE_GAME:
case Z2BGM_BOSS_OCTAEEL_D01:
case Z2BGM_HIDDEN_VIL_D1:
case Z2BGM_IB_MBOSS:
case Z2BGM_GG_MBOSS:
case Z2BGM_WCS_GAME:
case Z2BGM_HARAGIGANT_D01:
case Z2BGM_HARAGIGANT_D02:
case Z2BGM_DRAGON_D01:
case Z2BGM_KOROKORO_GAME:
case Z2BGM_YAMIMUSHI_B_D01:
case Z2BGM_GOMA_D01:
case Z2BGM_MINIGAME_WIN01:
case Z2BGM_MINIGAME_WIN02:
fadeinTime = 0;
fadeoutTime = 1;
break;
case Z2BGM_COWBOY_GAME:
bgmAllUnMute(0);
fadeinTime = 0;
fadeoutTime = 1;
break;
case Z2BGM_SNOWBOARD_WIN:
case Z2BGM_SNOWBOARD_LOSE:
if (mSubBgmHandle) {
mSubBgmHandle->stop(0);
}
// fallthrough
case Z2BGM_BOOMERAMG_MONKEY:
case Z2BGM_VARIANT:
case Z2BGM_TN_MBOSS:
case Z2BGM_P_ZANT:
if (mStreamBgmHandle) {
mStreamBgmHandle->stop(0);
}
// fallthrough
case Z2BGM_HORSE_BATTLE:
case Z2BGM_TN_MBOSS_LV9:
mStreamBgmMaster.forceIn();
fadeinTime = 0;
fadeoutTime = 1;
break;
case Z2BGM_MAGNE_GORON_D01:
case Z2BGM_DEKUTOAD_D01:
fadeinTime = 0;
fadeoutTime = 20;
break;
case Z2BGM_IB_MBOSS_D01:
case Z2BGM_GG_MBOSS_D01:
fadeinTime = 0;
fadeoutTime = Z2Param::BGM_CROSS_FADEOUT_TIME;
break;
default:
fadeinTime = Z2Param::BGM_CROSS_FADEIN_TIME;
fadeoutTime = Z2Param::BGM_CROSS_FADEOUT_TIME;
break;
}
if (bgmID == getSubBgmID()) {
if (bgmID == Z2BGM_SUMO
#if PLATFORM_GCN
|| bgmID == Z2BGM_COWBOY_GAME
#endif
) {
mSubBgmHandle->stop(0);
mSubBgmHandle.releaseSound();
} else {
field_0xb8 = -1;
return;
}
} else if (mSubBgmHandle) {
subBgmStop();
subBgmStopInner();
}
Z2GetSoundMgr()->startSound(bgmID, &mSubBgmHandle, NULL);
mSubBgmStatus = 0xff;
switch (bgmID) {
case Z2BGM_HORSE_BATTLE:
case Z2BGM_FACE_OFF_BATTLE2:
changeSubBgmStatus(0);
break;
case Z2BGM_VARIANT:
case Z2BGM_TN_MBOSS:
bgmStreamStop(0);
// fallthrough
case Z2BGM_TN_MBOSS_LV9:
mStreamBgmMaster.fadeIn(0);
// fallthrough
case Z2BGM_RODEO:
changeSubBgmStatus(1);
break;
}
if (fadeinTime != 0) {
mSubBgmMaster.fadeInFromOut(fadeinTime);
} else {
mSubBgmMaster.forceIn();
}
if (fadeoutTime >= 0) {
mMainBgmMaster.fadeOut(fadeoutTime);
}
field_0xb8 = -1;
#if DEBUG
if (bgmID == Z2BGM_HIDDEN_VIL_D1) {
OS_REPORT("[Z2SeqMgr::subBgmStart] HIDDEN_VIL_D01 start(%d)\n", mSubBgmHandle.isSoundAttached());
OS_REPORT(" subBgmMasterVol::%.2f \n", mSubBgmMaster.get());
OS_REPORT(" mainBgmMasterVol::%.2f \n", mMainBgmMaster.get());
OS_REPORT(" allBgmMasterVol::%.2f \n", mAllBgmMaster.get());
OS_REPORT(" bgmPauseVol::%.2f \n", mBgmPause.get());
OS_REPORT(" fanfareMuteVol::%.2f \n", mFanfareMute.get());
OS_REPORT(" windStoneVol::%.2f \n", mWindStone.get());
OS_REPORT(" twilightGateVol::%.2f \n", mTwilightGateVol);
}
#endif
}
void Z2SeqMgr::subBgmStop() {
switch (getSubBgmID()) {
case Z2BGM_ITEM_GET:
case Z2BGM_ITEM_GET_MINI:
case Z2BGM_OPEN_BOX:
case Z2BGM_ITEM_GET_ME:
case Z2BGM_HEART_GET:
case Z2BGM_FISHING_BARE:
case Z2BGM_FISHING_GET1:
case Z2BGM_FISHING_GET2:
case Z2BGM_FISHING_GET3:
case Z2BGM_ITEM_GET_INSECT:
case Z2BGM_ITEM_GET_SMELL:
case Z2BGM_ITEM_GET_POU:
case Z2BGM_SNOWBOARD_WIN:
case Z2BGM_SNOWBOARD_LOSE:
case Z2BGM_MINIGAME_WIN01:
case Z2BGM_MINIGAME_WIN02:
case Z2BGM_ITEM_GET_ME_S:
case Z2BGM_KOMONJO_GET_INTRO:
return;
case Z2BGM_LUTERA1:
case Z2BGM_BOSS_SNOWWOMAN_D1:
Z2GetStatusMgr()->setDemoName("force_end");
field_0xb8 = 0;
break;
case Z2BGM_HIDDEN_VIL_D1:
bgmStart(Z2BGM_HIDDEN_VILLAGE, 0, 0);
// fallthrough
case Z2BGM_BOSSBABA_0:
case Z2BGM_MAGNE_GORON:
case Z2BGM_MAGNE_GORON_D01:
case Z2BGM_MAGNE_GORON_D02:
case Z2BGM_DEKUTOAD:
case Z2BGM_DEKUTOAD_D01:
case Z2BGM_BOSSFIREMAN_1:
case Z2BGM_SUMO_D1:
case Z2BGM_BOSS_OCTAEEL_D01:
case Z2BGM_BOSS_OCTAEEL_D02:
case Z2BGM_VARIANT:
case Z2BGM_DEATH_MOUNTAIN02:
case Z2BGM_SNOW_BOARD:
case Z2BGM_IB_MBOSS_D01:
case Z2BGM_SUMOMO:
case Z2BGM_RIVER_GAME:
case Z2BGM_GG_MBOSS_D01:
case Z2BGM_HARAGIGANT_D01:
case Z2BGM_HARAGIGANT_D02:
case Z2BGM_DRAGON_D01:
case Z2BGM_DRAGON_D02:
case Z2BGM_YAMIMUSHI_B_D01:
case Z2BGM_GOMA_D01:
case Z2BGM_FACE_OFF_BATTLE3:
case Z2BGM_RIVER_GAME_00:
field_0xb8 = 0;
break;
case Z2BGM_FISHING_HIT:
setBattleBgmOff(false);
mSubBgmHandle->stop(23);
field_0xb8 = 55;
break;
case Z2BGM_IB_MBOSS:
field_0xb8 = 420;
mSubBgmHandle->stop(45);
break;
case Z2BGM_TN_MBOSS:
field_0xb8 = 510;
mSubBgmHandle->stop(45);
break;
case Z2BGM_TN_MBOSS_LV9:
field_0xb8 = 360;
mSubBgmHandle->stop(45);
break;
case Z2BGM_GG_MBOSS:
case Z2BGM_P_ZANT:
field_0xb8 = 420;
mSubBgmHandle->stop(45);
break;
case Z2BGM_OBACHAN:
case Z2BGM_POSTMAN:
setBattleBgmOff(false);
// fallthrough
default:
field_0xb8 = 15;
break;
}
#if DEBUG
if (getSubBgmID() == Z2BGM_HIDDEN_VIL_D1) {
OS_REPORT("[Z2SeqMgr::subBgmStop] HIDDEN_VIL_D01 stop\n");
}
#endif
}
void Z2SeqMgr::subBgmStopInner() {
if (field_0xb8 == -1) {
return;
}
if (!mSubBgmHandle) {
return;
}
int fadeTime = Z2Param::BGM_CROSS_FADEOUT_TIME;
switch (getSubBgmID()) {
case Z2BGM_MAGNE_GORON:
case Z2BGM_MAGNE_GORON_D01:
case Z2BGM_DEKUTOAD:
case Z2BGM_DEKUTOAD_D01:
case Z2BGM_SUMO_D1:
case Z2BGM_VARIANT:
case Z2BGM_IB_MBOSS_D01:
fadeTime = 10;
break;
case Z2BGM_LUTERA1:
fadeTime = 50;
break;
case Z2BGM_RIVER_GAME:
case Z2BGM_RIVER_GAME_00:
fadeTime = 33;
setBattleBgmOff(false);
break;
case Z2BGM_SNOW_BOARD:
fadeTime = 90;
setBattleBgmOff(false);
break;
}
mSubBgmHandle->stop(fadeTime);
mSubBgmHandle.releaseSound();
mMainBgmMaster.fadeIn(Z2Param::BGM_CROSS_FADEOUT_TIME);
field_0xb8 = -1;
}
static void dummy1() {
OS_REPORT("[Z2SeqMgr::bgmStreamPrepare] %08x\n");
OS_REPORT("[Z2SeqMgr::bgmStreamPlay] \n");
}
void Z2SeqMgr::bgmStreamPrepare(u32 bgmID) {
u32 bgmID2 = bgmID;
if (mStreamBgmHandle) {
bgmStreamStop(0);
}
Z2GetSoundMgr()->startSound(bgmID, &mStreamBgmHandle, NULL);
mStreamBgmHandle->lockWhenPrepared();
switch (bgmID) {
#if PLATFORM_GCN
case 0x2000010:
mAllBgmMaster.forceIn();
// fallthrough
#endif
case 0x200000f:
return;
case 0x2000014:
Z2GetSceneMgr()->setSceneExist(true);
return;
case 0x2000023:
if (!mMainBgmHandle) {
return;
}
mMainBgmHandle->stop(Z2Param::BGM_CROSS_FADEOUT_TIME);
return;
case 0x2000038:
if (mMainBgmHandle) {
mMainBgmHandle->stop(0);
}
// fallthrough
case 0x2000003:
case 0x2000047:
case 0x200005f:
mStreamBgmMaster.fadeOut(0);
return;
case 0x200007c:
mStreamBgmMaster.fadeOut(45);
return;
case 0x200003f:
case 0x200005c:
Z2GetStatusMgr()->setDemoName("force_start");
break;
}
mStreamBgmMaster.fadeOut(Z2Param::BGM_CROSS_FADEOUT_TIME);
}
bool Z2SeqMgr::bgmStreamCheckReady() {
if (mStreamBgmHandle) {
return mStreamBgmHandle->isPrepared();
} else {
return false;
}
}
void Z2SeqMgr::bgmStreamPlay() {
if (mStreamBgmHandle) {
mStreamBgmHandle->unlockIfLocked();
}
if (getStreamBgmID() == -1) {
if (mMainBgmHandle) {
mMainBgmHandle->stop(30);
}
}
#if !PLATFORM_SHIELD
else if (getStreamBgmID() == 0x2000000) {
if (mStreamBgmHandle) {
mStreamBgmHandle->stop();
}
bgmStart(Z2BGM_MENU_SELECT, 0, 0);
}
#endif
}
void Z2SeqMgr::bgmStreamStop(u32 fadeTime) {
if (getStreamBgmID() == 0x200003f || getStreamBgmID() == 0x200005c) {
Z2GetStatusMgr()->setDemoName("force_end");
}
if (mStreamBgmHandle) {
mStreamBgmHandle->stop(fadeTime);
}
mStreamBgmHandle.releaseSound();
}
void Z2SeqMgr::changeBgmStatus(s32 status) {
if (mMainBgmHandle) {
u32 moveTime = 0;
bool mute;
#if PLATFORM_SHIELD
f32 volume1 = 1.0f;
f32 volume2 = 1.0f;
f32 volume3 = 1.0f;
f32 volume4 = 1.0f;
#else
f32 volume1, volume2, volume3, volume4;
#endif
switch (getMainBgmID()) {
case Z2BGM_TOAL_VILLEGE:
if (status == mBgmStatus) {
return;
}
if (mBgmStatus != 0xff) {
moveTime = 60;
}
if (status == 1) {
volume1 = 0.65f;
volume2 = 0.0f;
volume3 = 1.0f;
moveTime = 30;
} else {
volume1 = 1.0f;
volume2 = 1.0f;
volume3 = 0.0f;
}
setChildTrackVolume(&mMainBgmHandle, 0, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, volume3, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, volume3, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_HORSE_BATTLE:
setChildTrackVolume(&mMainBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, 0.0f, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_DUNGEON_FOREST:
mute = false;
switch (status) {
case 4:
case 0xc:
muteSceneBgm(Z2Param::SCENE_CHANGE_BGM_FADEOUT_TIME, 0.0f);
// fallthrough
case 7:
mute = true;
break;
case 2:
Z2GetSoundObjMgr()->setForceBattleArea(true, 1500, 5000, 10000);
break;
}
if (!mute) {
unMuteSceneBgm(Z2Param::SCENE_CHANGE_BGM_FADEOUT_TIME);
}
break;
case Z2BGM_DUNGEON_LV2:
switch (status) {
case 0xe:
case 0x10:
case 0x11:
subBgmStart(Z2BGM_DEATH_MOUNTAIN02);
break;
default:
if (getSubBgmID() == Z2BGM_DEATH_MOUNTAIN02) {
subBgmStop();
}
}
return;
case Z2BGM_DUNGEON_LV5:
if (mBgmStatus != 0xff) {
moveTime = 45;
}
if (status == 2 || status == 1) {
volume1 = 0.0f;
volume2 = 1.0f;
} else {
volume1 = 1.0f;
volume2 = 0.0f;
}
setChildTrackVolume(&mMainBgmHandle, 0, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, volume2, moveTime, -1.0f, -1.0f);
if (status == 4) {
muteSceneBgm(60, 0.29f);
} else {
unMuteSceneBgm(60);
}
break;
case Z2BGM_CASTLE_TOWN:
if (mBgmStatus != 0xff) {
moveTime = 45;
}
switch (status) {
case 0:
case 1:
case 5:
setChildTrackVolume(&mMainBgmHandle, 0, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
break;
case 2:
setChildTrackVolume(&mMainBgmHandle, 0, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
break;
case 3:
setChildTrackVolume(&mMainBgmHandle, 0, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 1.0f, moveTime, -1.0f, -1.0f);
break;
case 4:
setChildTrackVolume(&mMainBgmHandle, 0, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
break;
}
if (status == 5) {
muteSceneBgm(moveTime, 0.35f);
mFlags.mHeightVolMod = false;
} else {
unMuteSceneBgm(moveTime);
if (status < 2) {
mFlags.mHeightVolMod = false;
} else {
mFlags.mHeightVolMod = true;
}
}
break;
case Z2BGM_HOLY_FOREST:
if (mBgmStatus != 0xff) {
moveTime = 45;
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, 5, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, 0, -1.0f, -1.0f);
}
if (status == 1) {
volume1 = 0.6f;
volume2 = 1.0f;
} else {
volume1 = 1.0f;
volume2 = 0.0f;
}
setChildTrackVolume(&mMainBgmHandle, 0, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume2, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_LUTERA2:
if (status == 0) {
muteSceneBgm(0, 0.5f);
} else if (status == 1) {
unMuteSceneBgm(80);
}
break;
case Z2BGM_DEMO08:
if (status == 1) {
setChildTrackVolume(&mMainBgmHandle, 4, 1.0f, 90, -1.0f, -1.0f);
} else if (status == 2) {
bgmStop(90, 0);
} else {
setChildTrackVolume(&mMainBgmHandle, 4, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, 0, -1.0f, -1.0f);
}
break;
case Z2BGM_DEMO10:
if (status == 1) {
setChildTrackVolume(&mMainBgmHandle, 0, 0.3f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, 0.3f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, 0.6f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, 0.6f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, 0.0f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, 1.0f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 1.0f, 143, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 1.0f, 143, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mMainBgmHandle, 5, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, 0.0f, 0, -1.0f, -1.0f);
}
break;
case Z2BGM_BOSS_SNOWWOMAN_1:
if (status == 1) {
setChildTrackVolume(&mMainBgmHandle, 9, 0.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, 1.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 1.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 1.0f, 60, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mMainBgmHandle, 10, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, 0.0f, 0, -1.0f, -1.0f);
}
break;
case Z2BGM_DUNGEON_LV8:
if (status == mBgmStatus) {
return;
}
if (mBgmStatus != 0xff) {
moveTime = 45;
}
if (status == 0 || status == 0xb) {
volume1 = 1.0f;
volume2 = 0.0f;
volume3 = 0.0f;
volume4 = 0.0f;
} else if (status >= 100) {
volume1 = 0.0f;
volume2 = 1.0f;
volume3 = status < 200 ? 1.0f :
status > 3100 ? 0.0f :
Z2Calc::getParamByExp(status, 3100.0f, 200.0f, 0.3f, 0.0f, 1.0f,
Z2Calc::CURVE_POSITIVE);
volume4 = status < 200 ? 1.0f :
status > 1600 ? 0.0f :
Z2Calc::getParamByExp(status, 1600.0f, 200.0f, 0.3f, 0.0f, 1.0f,
Z2Calc::CURVE_POSITIVE);
} else {
volume1 = 0.0f;
volume2 = 1.0f;
volume3 = 0.0f;
volume4 = 0.0f;
}
setChildTrackVolume(&mMainBgmHandle, 2, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, volume3, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, volume3, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 14, volume4, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_BOSS_ZANT:
if (status == 0xd) {
mSceneBgm.move(0.3f, 134);
} else {
mSceneBgm.forceIn();
if (status > 6) {
status = (status - 7) * 2;
} else {
status = status * 2 - 1;
}
}
break;
case Z2BGM_FORTUNE:
if (status == 1) {
muteSceneBgm(45, 0.5f);
} else {
unMuteSceneBgm(45);
}
break;
case Z2BGM_DUNGEON_LV9_02:
if (mBgmStatus != 0xff) {
moveTime = 30;
}
if (status == 0xc) {
volume4 = 1.0f;
volume1 = 0.0f;
volume2 = 0.5f;
volume3 = 0.0f;
} else if (status == 8) {
volume4 = 0.0f;
volume1 = 0.5f;
volume2 = 1.0f;
volume3 = 0.8f;
} else if (status > 3000) {
volume4 = Z2Calc::linearTransform(status, 3150.0f, 6150.0f, 1.0f, 0.0f, false);
volume1 = Z2Calc::linearTransform(status, 3150.0f, 6150.0f, 0.0f, 1.0f, false);
volume2 = Z2Calc::linearTransform(status, 3150.0f, 6150.0f, 0.5f, 1.0f, false);
volume3 = Z2Calc::linearTransform(status, 3150.0f, 6150.0f, 0.0f, 1.0f, false);
}
setChildTrackVolume(&mMainBgmHandle, 0, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, volume3, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_VS_GANON_02:
if (status == mBgmStatus) {
return;
}
if (mBgmStatus != 0xff) {
moveTime = 45;
}
if (status == 1) {
volume1 = 0.0f;
volume2 = 1.0f;
} else {
volume1 = 1.0f;
volume2 = 0.0f;
}
setChildTrackVolume(&mMainBgmHandle, 0, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 1, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 2, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 3, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 4, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 5, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, volume2, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, volume2, moveTime, -1.0f, -1.0f);
break;
case Z2BGM_TOAL_NIGHT:
case Z2BGM_FILONE_FOREST:
if (status == 1) {
muteSceneBgm(45, 0.5f);
} else if (status == 2) {
muteSceneBgm(0, 0.5f);
} else {
unMuteSceneBgm(45);
}
break;
case Z2BGM_VS_GANON_04:
if (status == mBgmStatus) {
return;
}
if (status >= 4) {
moveTime = 50;
if (status == 4) {
volume4 = 1.0f;
volume1 = 0.0f;
} else if (status == 5) {
volume4 = 0.0f;
volume1 = 1.0f;
} else if (status == 6) {
volume4 = 0.0f;
volume1 = 0.0f;
} else if (status == 7) {
volume4 = 0.0f;
volume1 = 0.0f;
moveTime = 0;
} else if (status == 8) {
volume4 = 1.0f;
volume1 = 1.0f;
moveTime = 0;
}
setChildTrackVolume(&mMainBgmHandle, 12, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, volume4, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 14, volume1, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 15, volume1, moveTime, -1.0f, -1.0f);
}
break;
}
Z2GetSoundStarter()->setPortData(&mMainBgmHandle, 9, status, -1);
mBgmStatus = status & 0xff;
}
}
void Z2SeqMgr::changeSubBgmStatus(s32 status) {
if (!mSubBgmHandle) {
return;
}
u32 moveTime = 0;
bool bvar2 = true;
switch (getSubBgmID()) {
case Z2BGM_DEKUTOAD:
if (status == 1 && mSubBgmStatus == 2) {
mSubBgmMaster.forceOut();
mDekuToadCount = 100;
} else if (status == 3) {
mSubBgmMaster.forceOut();
mDekuToadCount = 30;
}
break;
case Z2BGM_HORSE_BATTLE:
if (status == mSubBgmStatus) {
return;
}
if (status != 2) {
bvar2 = false;
if (mSubBgmStatus != 0xff) {
moveTime = 40;
}
}
if (status == 1) {
setChildTrackVolume(&mSubBgmHandle, 0, 0.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 1, 0.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 1.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, 60, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 1.0f, 60, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mSubBgmHandle, 0, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 1, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 0.0f, moveTime, -1.0f, -1.0f);
}
break;
case Z2BGM_FACE_OFF_BATTLE2:
if (status == mSubBgmStatus) {
return;
}
bvar2 = false;
if (mSubBgmStatus != 0xff) {
moveTime = 30;
}
if (status == 1) {
setChildTrackVolume(&mSubBgmHandle, 0, 0.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 1.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 1.0f, 10, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mSubBgmHandle, 0, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 0.0f, moveTime, -1.0f, -1.0f);
}
break;
case Z2BGM_RODEO:
if (status == mSubBgmStatus) {
break;
}
if (status == 1) {
if (mSubBgmStatus != 0xff) {
moveTime = 60;
}
setChildTrackVolume(&mSubBgmHandle, 9, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 0.0f, moveTime, -1.0f, -1.0f);
} else if (status == 2) {
if (mSubBgmStatus != 0xff) {
moveTime = 20;
}
setChildTrackVolume(&mSubBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 13, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 1.0f, moveTime, -1.0f, -1.0f);
}
break;
case Z2BGM_VARIANT:
switch (status) {
case 1:
switch (mSubBgmStatus) {
case 2:
setChildTrackVolume(&mSubBgmHandle, 0, 1.0f, 15, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 8, 0.0f, 15, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 0.0f, 15, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, 15, -1.0f, -1.0f);
break;
case 3:
Z2GetSoundStarter()->setPortData(&mSubBgmHandle, 9, 1, -1);
return;
}
break;
case 2:
setChildTrackVolume(&mSubBgmHandle, 0, 0.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 8, 1.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 1.0f, 10, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 1.0f, 10, -1.0f, -1.0f);
break;
}
break;
case Z2BGM_BATTLE_TWILIGHT:
if (mSubBgmStatus == status) {
return;
}
if (mSubBgmStatus != 0xff) {
moveTime = 25;
}
bvar2 = false;
if (status == 2) {
setChildTrackVolume(&mSubBgmHandle, 2, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 4, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 5, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 6, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 7, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
} else if (status == 3) {
setChildTrackVolume(&mSubBgmHandle, 2, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 4, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 5, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 6, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 7, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 8, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, 0, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mSubBgmHandle, 2, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 4, 1.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 5, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 6, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 7, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 11, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, moveTime, -1.0f, -1.0f);
}
#if PLATFORM_GCN
break;
case Z2BGM_BATTLE_NORMAL:
return;
#endif
}
if (bvar2) {
Z2GetSoundStarter()->setPortData(&mSubBgmHandle, 9, status, -1);
}
mSubBgmStatus = status & 0xff;
}
void Z2SeqMgr::onVariantBgmJumpEnd(bool param_0) {
if (param_0) {
u32 moveTime = 0;
if (mSubBgmStatus == 3) {
moveTime = 45;
mSubBgmStatus = 1;
}
setChildTrackVolume(&mSubBgmHandle, 8, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 9, 0.0f, moveTime, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 10, 0.0f, moveTime, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mSubBgmHandle, 0, 1.0f, 0, -1.0f, -1.0f);
}
Z2GetSoundMgr()->getSeqMgr()->calc();
Z2GetSoundMgr()->getSeqMgr()->mixOut();
}
void Z2SeqMgr::changeFishingBgm(s32 param_0) {
switch (param_0) {
case 0:
if (getSubBgmID() == Z2BGM_FISHING_HIT) {
subBgmStop();
}
unMuteSceneBgm(Z2Param::BGM_CROSS_FADEOUT_TIME);
break;
case 1:
if (getSubBgmID() == Z2BGM_FISHING_HIT) {
subBgmStop();
}
muteSceneBgm(2, 0.5f);
break;
case 2:
subBgmStart(Z2BGM_FISHING_HIT);
muteSceneBgm(1, 0.0f);
break;
case 4:
if (getSubBgmID() == Z2BGM_FISHING_HIT) {
subBgmStop();
}
muteSceneBgm(1, 0.0f);
break;
}
}
static void dummy2() {
OS_REPORT("[Z2SeqMgr::talkInBgm]\n");
OS_REPORT("[Z2SeqMgr::talkOutBgm]\n");
OS_REPORT("[Z2SeqMgr::menuInBgm]\n");
OS_REPORT("[Z2SeqMgr::menuOutBgm]\n");
OS_REPORT("[Z2SeqMgr::fanfareFramework] mOpenBoxWait = %d\n");
}
void Z2SeqMgr::talkInBgm() {
if (getStreamBgmID() == 0x2000038 || getStreamBgmID() == 0x200007c || getMainBgmID() == Z2BGM_WCS_D01) {
return;
}
mBgmPause.move(Z2Param::VOL_BGM_TALKING, 2);
}
void Z2SeqMgr::talkOutBgm() {
mBgmPause.move(Z2Param::VOL_BGM_DEFAULT, 2);
}
void Z2SeqMgr::menuInBgm() {
mBgmPause.move(Z2Param::VOL_BGM_PAUSING, 2);
}
void Z2SeqMgr::menuOutBgm() {
mBgmPause.move(Z2Param::VOL_BGM_DEFAULT, 2);
}
void Z2SeqMgr::fanfareFramework() {
u8 r30;
switch (mFanfareID) {
case Z2BGM_OPEN_BOX:
mFanfareCount = 150;
// fallthrough
case Z2BGM_KOMONJO_GET_INTRO:
Z2GetSoundMgr()->startSound(mFanfareID, &mFanfareHandle, 0);
mFanfareMute.fadeOut(1);
mFanfareID.setAnonymous();
break;
case Z2BGM_ITEM_GET_ME:
if (mFanfareCount == 0) {
Z2GetSoundMgr()->startSound(mFanfareID, &mFanfareHandle, 0);
mFanfareCount = 25;
}
if (mFanfareCount == 1) {
mFanfareMute.fadeOut(1);
mFanfareID.setAnonymous();
mFanfareCount = 0;
}
break;
case Z2BGM_FISHING_BARE:
case Z2BGM_FISHING_GET1:
case Z2BGM_FISHING_GET2:
case Z2BGM_FISHING_GET3:
changeFishingBgm(0);
// fallthrough
case Z2BGM_ITEM_GET:
case Z2BGM_ITEM_GET_MINI:
case Z2BGM_HEART_GET:
case Z2BGM_ITEM_GET_INSECT:
case Z2BGM_ITEM_GET_SMELL:
case Z2BGM_ITEM_GET_POU:
case Z2BGM_ITEM_GET_ME_S:
r30 = mFanfareCount;
if (mFanfareCount == 0) {
Z2GetSoundMgr()->startSound(mFanfareID, &mFanfareHandle, 0);
mFanfareMute.fadeOut(1);
mFanfareID.setAnonymous();
}
break;
case Z2BGM_HOWL_TOBIKUSA:
case Z2BGM_HOWL_UMAKUSA:
case Z2BGM_HOWL_ZELDASONG:
case Z2BGM_HOWL_LIGHT_PRLD:
case Z2BGM_LIGHT_PRLD_DUO:
case Z2BGM_SOUL_REQ_HOWL:
case Z2BGM_SOUL_REQ_DUO:
case Z2BGM_HEALING_HOWL:
case Z2BGM_HEALING_DUO:
case Z2BGM_NEW_01_HOWL:
case Z2BGM_NEW_01_DUO:
case Z2BGM_NEW_02_HOWL:
case Z2BGM_NEW_02_DUO:
case Z2BGM_NEW_03_HOWL:
case Z2BGM_NEW_03_DUO:
if (mFanfareCount == 0) {
mFanfareCount = 50;
mFanfareMute.fadeOut(30);
} else if (mFanfareCount == 1) {
Z2GetSoundMgr()->startSound(mFanfareID, &mFanfareHandle, 0);
mFanfareID.setAnonymous();
}
break;
}
if (!isItemGetDemo() && mFanfareMute.getDest() != 1.0f) {
mFanfareMute.fadeIn(Z2Param::BGM_CROSS_FADEIN_TIME);
}
if (mFanfareCount != 0) {
mFanfareCount--;
}
}
void Z2SeqMgr::stopWolfHowlSong() {
switch (mFanfareID) {
case Z2BGM_HOWL_TOBIKUSA:
case Z2BGM_HOWL_UMAKUSA:
case Z2BGM_HOWL_ZELDASONG:
case Z2BGM_HOWL_LIGHT_PRLD:
case Z2BGM_LIGHT_PRLD_DUO:
case Z2BGM_SOUL_REQ_HOWL:
case Z2BGM_SOUL_REQ_DUO:
case Z2BGM_HEALING_HOWL:
case Z2BGM_HEALING_DUO:
case Z2BGM_NEW_01_HOWL:
case Z2BGM_NEW_01_DUO:
case Z2BGM_NEW_02_HOWL:
case Z2BGM_NEW_02_DUO:
case Z2BGM_NEW_03_HOWL:
case Z2BGM_NEW_03_DUO:
mFanfareID.setAnonymous();
mFanfareCount = 0;
break;
}
if (mFanfareHandle) {
switch (mFanfareHandle->getID()) {
case Z2BGM_HOWL_TOBIKUSA:
case Z2BGM_HOWL_UMAKUSA:
case Z2BGM_HOWL_ZELDASONG:
case Z2BGM_HOWL_LIGHT_PRLD:
case Z2BGM_LIGHT_PRLD_DUO:
case Z2BGM_SOUL_REQ_HOWL:
case Z2BGM_SOUL_REQ_DUO:
case Z2BGM_HEALING_HOWL:
case Z2BGM_HEALING_DUO:
case Z2BGM_NEW_01_HOWL:
case Z2BGM_NEW_01_DUO:
case Z2BGM_NEW_02_HOWL:
case Z2BGM_NEW_02_DUO:
case Z2BGM_NEW_03_HOWL:
case Z2BGM_NEW_03_DUO:
mFanfareHandle->stop(30);
}
}
}
void Z2SeqMgr::setHeightVolMod(bool isVolMod, u32 fadeTime) {
mFlags.mHeightVolMod = isVolMod;
if (!isVolMod) {
field_0x84.fadeIn(fadeTime);
}
}
void Z2SeqMgr::setTimeProcVolMod(bool isVolMod, u32 fadeTime) {
mFlags.mTimeProcVolMod = isVolMod;
}
static f32 sDeathMtBottom = -1000.0f;
static f32 sDeathMtTop = 3650.0f;
static f32 sUnderWaterDepthMax = 3500.0f;
void Z2SeqMgr::processBgmFramework() {
fanfareFramework();
battleBgmFramework();
mbossBgmMuteProcess();
fieldBgmFramework();
if (!mStreamBgmHandle && mStreamBgmMaster.getDest() != 1.0f) {
mStreamBgmMaster.fadeIn(Z2Param::BGM_CROSS_FADEIN_TIME);
}
if (field_0xb8 != -1) {
if (field_0xb8 > 0) {
field_0xb8--;
} else {
subBgmStopInner();
field_0xb8 = -1;
}
} else if (!mSubBgmHandle && mMainBgmMaster.getDest() != 1.0f) {
mMainBgmMaster.fadeIn(Z2Param::BGM_CROSS_FADEIN_TIME);
}
if (mFlags.mTimeProcVolMod) {
if (Z2GetStatusMgr()->checkDayTime() && field_0xa4.getDest() != 1.0f) {
field_0xa4.fadeIn(600);
} else if (!Z2GetStatusMgr()->checkDayTime() && field_0xa4.getDest() != 0.0f) {
field_0xa4.fadeOut(600);
}
}
if (mFlags.mHeightVolMod && Z2GetSceneMgr()->isSceneExist()
&& Z2GetLink() != NULL && Z2GetLink()->getCurrentPos() != NULL)
{
f32 link_y = Z2GetLink()->getCurrentPos()->y;
f32 depth;
switch (getMainBgmID()) {
case Z2BGM_DEATH_MOUNTAIN01:
field_0x84.move(Z2Calc::getParamByExp(link_y, sDeathMtTop, sDeathMtBottom, 0.3f, 0.0f, 1.0f, Z2Calc::CURVE_NEGATIVE), 0);
break;
case Z2BGM_RAKKA_HOUSE:
if (link_y < -10500.0f) {
bgmStart(Z2BGM_LAKE, 150, 0);
field_0x84.forceIn();
} else if (link_y < -7500.0f) {
field_0x84.move(Z2Calc::getParamByExp(link_y, -10500.0f, -7500.0f, 0.3f, 0.0f, 1.0f, Z2Calc::CURVE_POSITIVE), 0);
}
break;
case Z2BGM_FIELD_LINK_DAY:
case Z2BGM_FIELD_LINK_NIGHT:
case Z2BGM_ZORA_VILLAGE:
case Z2BGM_FISHING:
case Z2BGM_LAKE:
depth = Z2GetStatusMgr()->getCameraInWaterDepth();
if (depth > sUnderWaterDepthMax) {
field_0x84.forceOut();
} else if (depth > 0.0f) {
field_0x84.move(Z2Calc::getParamByExp(depth, sUnderWaterDepthMax, 0.0f, 0.3f, 0.1f, 1.0f, Z2Calc::CURVE_POSITIVE), 0);
} else if (field_0x84.getDest() != 1.0f) {
field_0x84.fadeIn(30);
}
break;
case Z2BGM_SNOW_MOUNTAIN:
if (Z2GetSceneMgr()->getCurrentRoomNum() == 0) {
if (link_y > -1500.0f) {
field_0x84.move(0.3f, 0);
} else if (link_y > -13000.0f) {
field_0x84.move(Z2Calc::getParamByExp(link_y, -1500.0f, -13000.0f, 0.3f, 0.3f, 1.0f, Z2Calc::CURVE_NEGATIVE), 0);
} else {
field_0x84.forceIn();
}
} else if (Z2GetSceneMgr()->getCurrentRoomNum() == 1) {
if (link_y > -4500.0f) {
field_0x84.fadeOut(30);
} else if (link_y > -45000.0f) {
field_0x84.move(Z2Calc::getParamByExp(link_y, -3000.0f, -45000.0f, 0.3f, 0.0f, 1.0f, Z2Calc::CURVE_NEGATIVE), 0);
} else {
field_0x84.forceIn();
}
} else if (Z2GetSceneMgr()->getCurrentRoomNum() == 2) {
if (link_y > 900.0f) {
field_0x84.forceOut();
} else if (link_y > -1500.0f) {
field_0x84.move(Z2Calc::getParamByExp(link_y, 900.0f, -1500.0f, 0.3f, 0.0f, 0.3f, Z2Calc::CURVE_NEGATIVE), 0);
} else {
field_0x84.move(0.3f, 0);
}
}
break;
case Z2BGM_DUNGEON_LV9_02:
changeBgmStatus(link_y);
break;
}
}
if (mDekuToadCount != 0) {
mDekuToadCount--;
if (getSubBgmID() == Z2BGM_DEKUTOAD) {
if (mDekuToadCount == 60) {
mSubBgmMaster.fadeIn(60);
mDekuToadCount = 0;
} else if (mDekuToadCount == 0) {
mSubBgmMaster.fadeIn(30);
}
}
}
mAllBgmMaster.calc();
mBgmPause.calc();
mFanfareMute.calc();
mSceneBgm.calc();
mMainBgmMaster.calc();
mSubBgmMaster.calc();
mStreamBgmMaster.calc();
field_0x84.calc();
mWindStone.calc();
field_0xa4.calc();
f32 base_vol = mAllBgmMaster.get() * mBgmPause.get() * mFanfareMute.get() * mWindStone.get() * mTwilightGateVol;
#if DEBUG
if (field_0x04_debug) {
base_vol *= field_0x00_debug;
}
#endif
if (mMainBgmHandle) {
f32 volume = 1.0f;
if (getMainBgmID() != Z2BGM_GAME_OVER) {
volume = base_vol * mMainBgmMaster.get() * mSceneBgm.get() * mStreamBgmMaster.get() * field_0x84.get() * field_0xa4.get();
}
mMainBgmHandle->getAuxiliary().moveVolume(volume, 0);
}
if (mSubBgmHandle) {
mSubBgmHandle->getAuxiliary().moveVolume(base_vol * mSubBgmMaster.get() * mStreamBgmMaster.get(), 0);
}
if (mStreamBgmHandle) {
mStreamBgmHandle->getAuxiliary().moveVolume(base_vol * mMainBgmMaster.get() * mSceneBgm.get(), 0);
}
setWindStoneVol(1.0f, 30);
}
bool Z2SeqMgr::checkBgmIDPlaying(u32 bgmID) {
if (getMainBgmID() == bgmID) {
return true;
}
if (getSubBgmID() == bgmID) {
return true;
}
if (getStreamBgmID() == bgmID) {
return true;
}
return false;
}
f32 Z2SeqMgr::getChildTrackVolume(JAISoundHandle* handle, int trackId) {
JUT_ASSERT(2030, handle);
f32 volume = 0.0f;
if (*handle) {
JAISeq* seq = handle->getSound()->asSeq();
if (seq != NULL) {
JASTrack* track = seq->getChildTrack(trackId);
if (!track) {
int r24 = trackId;
} else {
JAISoundChild* child = seq->getChild(trackId);
if (child != NULL) {
volume = child->mMove.params_.mVolume;
f32 f30 = volume;
}
}
}
}
return volume;
}
static void dummy3() {
OS_REPORT("[Z2SeqMgr::getChildTrackVolume]シーケンスがないですよ。\n");
OS_REPORT("[Z2SeqMgr::getChildTrackVolume]子トラック%dがオープンしてませんよ\n");
OS_REPORT("[Z2SeqMgr::getChildTrackVolume]子トラック%dのボリューム%.2f\n");
OS_REPORT("[Z2SeqMgr::setChildTrackVolume]シーケンスがないですよ。\n");
OS_REPORT("[Z2SeqMgr::setChildTrackVolume]子トラック%dがオープンしてませんよ\n");
OS_REPORT("[Z2SeqMgr::setChildTrackVolume]子トラック%dのボリューム%.2f → %.2f カウント %d\n");
}
void Z2SeqMgr::setChildTrackVolume(JAISoundHandle* handle, int trackId, f32 volume,
u32 moveTime, f32 pan, f32 dolby) {
int r24;
JUT_ASSERT(2064, handle);
if (!*handle) {
return;
}
JAISeq* seq = handle->getSound()->asSeq();
if (seq == NULL) {
return;
}
JASTrack* track = seq->getChildTrack(trackId);
if (track == NULL) {
r24 = trackId;
return;
}
JAISoundChild* child = seq->getChild(trackId);
if (child == NULL) {
return;
}
if (volume > 1.0f) {
volume = 1.0f;
} else if (volume < 0.0f) {
volume = 0.0f;
}
child->mMove.moveVolume(volume, moveTime);
u32 r23 = moveTime;
if (pan != -1.0f) {
child->mMove.movePan(pan, moveTime);
}
if (dolby != -1.0f) {
child->mMove.moveDolby(dolby, moveTime);
}
}
void Z2SeqMgr::resetBattleBgmParams() {
if (Z2GetSoundObjMgr() != NULL) {
Z2GetSoundObjMgr()->setForceBattleArea(false, 700, 1100, 1500);
}
}
void Z2SeqMgr::setBattleBgmOff(bool isBgmOff) {
if (mFlags.mBattleBgmOff != isBgmOff && isBgmOff &&
(getSubBgmID() == Z2BGM_BATTLE_NORMAL || getSubBgmID() == Z2BGM_BATTLE_TWILIGHT))
{
stopBattleBgm(Z2Param::BGM_CROSS_FADEOUT_TIME, Z2Param::BGM_CROSS_FADEIN_TIME);
}
mFlags.mBattleBgmOff = isBgmOff;
}
void Z2SeqMgr::setBattleSearched(bool isBattleSearched) {
if (!mFlags.mBattleBgmOff && Z2GetSceneMgr()->isSceneExist()
&& mFlags.mBattleSearched != isBattleSearched && mBattleSeqState != 3)
{
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL && mBattleSeqState == 1) {
if (isBattleSearched) {
setChildTrackVolume(&mSubBgmHandle, 2, 1.0f, Z2Param::FOUND_TRACK_FI_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 1.0f, Z2Param::FOUND_TRACK_FI_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, Z2Param::FOUND_TRACK_FI_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 1.0f, Z2Param::FOUND_TRACK_FI_TIME, -1.0f, -1.0f);
} else {
setChildTrackVolume(&mSubBgmHandle, 2, 0.0f, Z2Param::FOUND_TRACK_FO_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 0.0f, Z2Param::FOUND_TRACK_FO_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, Z2Param::FOUND_TRACK_FO_TIME, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 0.0f, Z2Param::FOUND_TRACK_FO_TIME, -1.0f, -1.0f);
}
}
mFlags.mBattleSearched = isBattleSearched;
}
}
void Z2SeqMgr::setBattleDistIgnore(bool isBattleDistIgnore) {
mFlags.mBattleDistIgnore = isBattleDistIgnore;
}
void Z2SeqMgr::setBattleGhostMute(bool isBattleGhostMute) {
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL) {
if (isBattleGhostMute) {
mSubBgmMaster.move(1.0f, 5);
} else {
mSubBgmMaster.move(0.4f, 5);
}
}
}
void Z2SeqMgr::setBattleDistState(u8 state) {
if (!mFlags.mBattleBgmOff && Z2GetSceneMgr()->isSceneExist()) {
if (!mFlags.mBattleDistIgnore) {
if (state < 2 && mBattleSeqCount != 0) {
mBattleSeqCount = 0;
if (getSubBgmID() == Z2BGM_BATTLE_TWILIGHT || getSubBgmID() == Z2BGM_BATTLE_NORMAL)
{
JAISoundFader* fader = mSubBgmHandle->getFader();
fader->fadeIn(10);
mMainBgmMaster.fadeOut(10);
}
}
#if !DEBUG
if ((Z2GetSoundObjMgr()->isTwilightBattle() && getSubBgmID() == Z2BGM_BATTLE_NORMAL) ||
(!Z2GetSoundObjMgr()->isTwilightBattle() && getSubBgmID() == Z2BGM_BATTLE_TWILIGHT))
{
mSubBgmHandle->stop(30);
mSubBgmHandle->releaseHandle();
}
#endif
if (Z2GetSoundObjMgr()->isTwilightBattle() || getSubBgmID() == Z2BGM_BATTLE_TWILIGHT) {
switch (state) {
case 0:
if (mBattleSeqState == 0) {
startBattleBgm(true);
}
break;
case 1:
if (mBattleSeqState == 0) {
startBattleBgm(true);
}
break;
case 3:
if (mBattleSeqState != 0) {
stopBattleBgm(25, 25);
}
break;
}
} else if (getMainBgmID() != Z2BGM_FIELD_LINK_DAY) {
switch (state) {
case 0:
if (mBattleSeqState == 0) {
startBattleBgm(true);
} else if (mBattleSeqState == 1) {
setChildTrackVolume(&mSubBgmHandle, data_8045086C, 1.0f, Z2Param::CLOSE_BATTLE_TRACK_FI_TIME, -1.0f, -1.0f);
}
break;
case 1:
if (mBattleSeqState == 0) {
startBattleBgm(true);
} else if (mBattleSeqState == 1) {
setChildTrackVolume(&mSubBgmHandle, data_8045086C, 0.0f, Z2Param::CLOSE_BATTLE_TRACK_FO_TIME, -1.0f, -1.0f);
}
break;
case 2:
if (mBattleSeqState == 1) {
setChildTrackVolume(&mSubBgmHandle, data_8045086C, 0.0f, Z2Param::CLOSE_BATTLE_TRACK_FO_TIME, -1.0f, -1.0f);
}
break;
case 3:
if (mBattleSeqState == 1 || mBattleSeqState == 2) {
stopBattleBgm(Z2Param::BGM_CROSS_FADEOUT_TIME, Z2Param::BGM_CROSS_FADEIN_TIME);
}
break;
}
}
}
mBattleDistState = state;
}
}
void Z2SeqMgr::setBattleSeqState(u8 state) {
if (mFlags.mBattleBgmOff) {
return;
}
if (!Z2GetSceneMgr()->isSceneExist()) {
return;
}
if (mBattleSeqState == state) {
return;
}
if (state == 0) {
stopBattleBgm(Z2Param::BGM_CROSS_FADEOUT_TIME, Z2Param::BGM_CROSS_FADEIN_TIME);
return;
}
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL && !(getMainBgmID() == Z2BGM_FIELD_LINK_DAY && !Z2GetSoundObjMgr()->isTwilightBattle())) {
switch (state) {
case 2:
if (mBattleSeqState == 1) {
Z2GetSoundStarter()->setPortData(&mSubBgmHandle, 9, 1, -1);
setChildTrackVolume(&mSubBgmHandle, data_8045086C, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 2, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 1.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 1.0f, 0, -1.0f, -1.0f);
}
if (mBattleSeqCount != 0) {
mBattleSeqCount = 0;
JAISoundFader* fader = mSubBgmHandle->getFader();
fader->fadeIn(10);
mMainBgmMaster.fadeOut(10);
}
break;
case 3:
mMainBgmMaster.forceOut();
mSubBgmMaster.forceIn();
if (mBattleSeqState == 1) {
Z2GetSoundStarter()->setPortData(&mSubBgmHandle, 9, 3, -1);
} else if (mBattleSeqState == 2) {
Z2GetSoundStarter()->setPortData(&mSubBgmHandle, 9, 2, -1);
}
break;
}
mBattleSeqState = state;
}
}
void Z2SeqMgr::setBattleLastHit(u8 lastHit) {
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL) {
setBattleDistIgnore(true);
mSubBgmMaster.move(Z2Param::ENEMY_LASTHIT_MUTE_VOLUME, Z2Param::ENDING_BLOW_VOL_DOWN_TIME);
field_0xc1 = Z2Param::ENDING_BLOW_MIN_FINISH_TIME;
mBattleLastHit = lastHit;
}
}
void Z2SeqMgr::battleBgmFramework() {
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL || getSubBgmID() == Z2BGM_BATTLE_TWILIGHT) {
if (mBattleSeqCount != 0) {
mBattleSeqCount--;
if (mBattleSeqCount == 0) {
mSubBgmHandle->stop();
mBattleSeqState = 0;
}
}
}
if (!mFlags.mBattleBgmOff && Z2GetSceneMgr()->isSceneExist()) {
Z2GetSoundObjMgr()->searchEnemy();
switch (getSubBgmID()) {
case Z2BGM_BATTLE_TWILIGHT:
break;
case Z2BGM_BATTLE_NORMAL:
if (getMainBgmID() == Z2BGM_FIELD_LINK_DAY && !Z2GetSoundObjMgr()->isTwilightBattle()) {
return;
}
if (field_0xc1 != 0) {
field_0xc1--;
if (field_0xc1 < mBattleLastHit && mSubBgmMaster.getDest() != 1.0f) {
mSubBgmMaster.fadeIn(Z2Param::ENDING_BLOW_VOL_LOWER_RECOVER_TIME);
}
if (field_0xc1 == 0) {
setBattleDistIgnore(false);
if (Z2GetSoundObjMgr()->checkBattleFinish()) {
setBattleSeqState(3);
} else if (mSubBgmMaster.getDest() != 1.0f) {
mSubBgmMaster.fadeIn(Z2Param::ENDING_BLOW_VOL_LOWER_RECOVER_TIME);
}
}
}
break;
default:
mBattleSeqState = 0;
setBattleDistIgnore(false);
mFlags.mBattleSearched = 0;
field_0xc1 = 0;
mBattleLastHit = Z2Param::ENDING_BLOW_VOL_LOWER_TIME;
}
}
}
void Z2SeqMgr::startBattleBgm(bool isFadeIn) {
if (mFlags.mBattleBgmOff) {
return;
}
if (!Z2GetSceneMgr()->isSceneExist()) {
return;
}
if (mBattleSeqState) {
return;
}
if (!mFlags.mBattleDistIgnore && mBattleDistState > 1) {
return;
}
JAISoundID bgm_id = Z2BGM_BATTLE_NORMAL;
if (Z2GetSceneMgr()->isInDarkness() || Z2GetSoundObjMgr()->isTwilightBattle()) {
bgm_id = Z2BGM_BATTLE_TWILIGHT;
}
u32 subBgmID = getSubBgmID();
s16 ivar2;
u8 fadeinTime, fadeoutTime;
if (subBgmID != bgm_id) {
mBattleSeqState = 1;
if (Z2GetSoundMgr()->startSound(bgm_id, &mSubBgmHandle, NULL)) {
Z2GetSoundObjMgr()->setBattleInit();
mSubBgmStatus = 0xff;
ivar2 = Z2GetLink()->getMoveSpeed() - 23;
if (ivar2 < 0) {
ivar2 = 0;
}
if (ivar2 > Z2Param::BGM_CROSS_FADEIN_TIME) {
ivar2 = Z2Param::BGM_CROSS_FADEIN_TIME;
}
switch (bgm_id) {
case Z2BGM_BATTLE_NORMAL:
fadeinTime = Z2Param::BGM_CROSS_FADEIN_TIME - ivar2;
fadeoutTime = Z2Param::BGM_CROSS_FADEOUT_TIME - ivar2 / 2;
if (!mFlags.mBattleSearched) {
setChildTrackVolume(&mSubBgmHandle, 2, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 3, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 12, 0.0f, 0, -1.0f, -1.0f);
setChildTrackVolume(&mSubBgmHandle, 14, 0.0f, 0, -1.0f, -1.0f);
}
if (mBattleDistState != 0) {
setChildTrackVolume(&mSubBgmHandle, data_8045086C, 0.0f, 0, -1.0f, -1.0f);
}
break;
case Z2BGM_BATTLE_TWILIGHT:
changeSubBgmStatus(Z2GetSoundObjMgr()->isTwilightBattle());
fadeinTime = 25 - ivar2 / 4;
fadeoutTime = 25 - ivar2 / 4;
break;
}
if (isFadeIn) {
mSubBgmMaster.fadeInFromOut(fadeinTime);
} else {
mSubBgmMaster.forceIn();
}
mMainBgmMaster.fadeOut(fadeoutTime);
}
}
}
void Z2SeqMgr::stopBattleBgm(u8 subFadeoutTime, u8 mainFadeinTime) {
if (mBattleSeqCount) {
return;
}
s16 ivar6 = 0;
if (Z2GetLink() != NULL) {
ivar6 = Z2GetLink()->getMoveSpeed() - 23;
}
if (ivar6 < 0) {
ivar6 = 0;
}
if (ivar6 > Z2Param::BGM_CROSS_FADEIN_TIME) {
ivar6 = Z2Param::BGM_CROSS_FADEIN_TIME;
}
if (getSubBgmID() == Z2BGM_BATTLE_NORMAL) {
subFadeoutTime = Z2Param::BGM_CROSS_FADEIN_TIME + ivar6;
mainFadeinTime = Z2Param::BGM_CROSS_FADEOUT_TIME + ivar6 / 2;
mSubBgmHandle->fadeOut(subFadeoutTime);
mBattleSeqCount = subFadeoutTime;
} else if (getSubBgmID() == Z2BGM_BATTLE_TWILIGHT) {
if (mSubBgmStatus > 1) {
subFadeoutTime = Z2Param::BGM_CROSS_FADEIN_TIME + ivar6 / 4;
mainFadeinTime = Z2Param::BGM_CROSS_FADEIN_TIME + ivar6 / 4;
} else {
subFadeoutTime = 25 + ivar6 / 4;
mainFadeinTime = 25 + ivar6 / 4;
}
mSubBgmHandle->fadeOut(subFadeoutTime);
mBattleSeqCount = subFadeoutTime;
}
mMainBgmMaster.fadeIn(mainFadeinTime);
mBattleDistState = 3;
setBattleDistIgnore(false);
mFlags.mBattleSearched = false;
}
void Z2SeqMgr::fieldBgmStart() {
if (Z2GetSceneMgr()->isSceneExist() && mFlags.mFieldBgmPlay) {
if (Z2GetStatusMgr()->checkDayTime()) {
Z2GetSoundMgr()->startSound(Z2BGM_FIELD_LINK_DAY, &mMainBgmHandle, NULL);
changeBgmStatus(0);
field_0xc4 = 0;
if (Z2GetLink()->isRiding()) {
mFlags.mRiding = true;
mRideCount = 0;
fieldRidingMute();
} else {
mFlags.mRiding = false;
mRideCount = 0;
fieldRidingMute();
}
} else {
Z2GetSoundMgr()->startSound(Z2BGM_FIELD_LINK_NIGHT, &mMainBgmHandle, NULL);
mBgmStatus = 0;
}
}
}
void Z2SeqMgr::fieldRidingMute() {
f32 volume1, volume2;
if (Z2GetSceneMgr()->isSceneExist() && mMainBgmHandle) {
if (mFlags.mRiding) {
volume1 = 1.0f;
volume2 = 0.0f;
} else {
volume1 = 0.0f;
volume2 = 1.0f;
}
setChildTrackVolume(&mMainBgmHandle, 5, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, volume1, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, volume2, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, volume2, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 14, volume2, mRideCount, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 15, volume2, mRideCount, -1.0f, -1.0f);
}
}
void Z2SeqMgr::onFieldBgmJumpStart() {
field_0xc8 = getChildTrackVolume(&mMainBgmHandle, 5);
field_0xcc = getChildTrackVolume(&mMainBgmHandle, 12);
}
void Z2SeqMgr::onFieldBgmJumpEnd() {
setChildTrackVolume(&mMainBgmHandle, 5, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 6, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 7, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 8, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 9, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 10, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 11, field_0xc8, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 12, field_0xcc, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 13, field_0xcc, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 14, field_0xcc, 0, -1.0f, -1.0f);
setChildTrackVolume(&mMainBgmHandle, 15, field_0xcc, 0, -1.0f, -1.0f);
Z2GetSoundMgr()->getSeqMgr()->calc();
Z2GetSoundMgr()->getSeqMgr()->mixOut();
if (mRideCount != 0) {
fieldRidingMute();
}
}
void Z2SeqMgr::fieldBgmFramework() {
if (Z2GetSceneMgr()->isSceneExist() && !Z2GetSceneMgr()->isInDarkness()
&& (Z2GetSceneMgr()->getCurrentSceneNum() == Z2SCENE_HYRULE_FIELD || Z2GetSceneMgr()->getCurrentSceneNum() == Z2SCENE_CASTLE_TOWN_GATES)
&& mFlags.mFieldBgmPlay)
{
if (mRideCount != 0) {
mRideCount--;
}
if (getMainBgmID() == Z2BGM_FIELD_LINK_DAY) {
field_0xc4 = Z2GetSoundStarter()->getPortData(&mMainBgmHandle, 10, -1);
if (Z2GetStatusMgr()->isPaused()) {
changeBgmStatus(13);
} else {
if (field_0xc4 != 16) {
if (mFlags.mRiding != Z2GetLink()->isRiding()) {
mFlags.mRiding = Z2GetLink()->isRiding();
mRideCount = 50;
fieldRidingMute();
}
}
if (field_0xc4 == 0 || field_0xc4 == 21 || field_0xc4 == 22
|| field_0xc4 == 23 || field_0xc4 == 24) {
return;
}
if (Z2GetStatusMgr()->getDemoStatus() == 10) {
switch (field_0xc4) {
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 17:
case 18:
case 19:
case 20:
changeBgmStatus(2);
break;
default:
changeBgmStatus(13);
break;
}
} else if (mBattleDistState <= 2) {
if ((field_0xc4 < 7 || field_0xc4 > 15) && mBattleDistState <= 1) {
switch (field_0xc4) {
case 2:
changeBgmStatus(7);
break;
case 3:
changeBgmStatus(6);
break;
case 4:
changeBgmStatus(5);
break;
case 0:
case 1:
case 5:
case 7:
case 19:
case 20:
default:
changeBgmStatus(4);
break;
}
}
} else if (Z2GetStatusMgr()->checkDayTime()) {
if (Z2GetLink()->getMovingTime() < 150) {
switch (field_0xc4) {
case 3:
if (mFlags.mRiding && Z2GetSoundObjMgr()->getEnemyNumVeryFar() == 0) {
changeBgmStatus(3);
}
break;
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 17:
case 18:
case 19:
case 20:
changeBgmStatus(2);
break;
default:
changeBgmStatus(13);
break;
}
} else {
switch (field_0xc4) {
case 2:
case 3:
changeBgmStatus(13);
break;
default:
changeBgmStatus(12);
break;
}
}
} else {
if (field_0xc4 >= 7 && field_0xc4 <= 15 && Z2GetStatusMgr()->getHour() >= 20) {
mMainBgmHandle->stop(60);
mMainBgmHandle.releaseSound();
} else {
switch (field_0xc4) {
case 2:
case 3:
break;
case 17:
case 18:
case 19:
case 20:
changeBgmStatus(11);
break;
default:
changeBgmStatus(10);
break;
}
}
}
}
} else if (getMainBgmID() == Z2BGM_FIELD_LINK_NIGHT) {
if (!Z2GetStatusMgr()->isPaused()) {
u8 hour = Z2GetStatusMgr()->getHour();
if (hour >= 5 && hour < 20) {
mMainBgmHandle->stop(60);
mMainBgmHandle.releaseSound();
}
}
} else if (getMainBgmID() == -1 && !Z2GetStatusMgr()->isPaused() && mBattleSeqState == 0) {
u8 hour = Z2GetStatusMgr()->getHour();
if (hour >= 6 && hour < 19) {
if (hour >= 8) {
Z2GetSoundMgr()->startSound(Z2BGM_FIELD_LINK_DAY, &mMainBgmHandle, NULL);
changeBgmStatus(9);
field_0xc4 = 24;
} else {
Z2GetSoundMgr()->startSound(Z2BGM_FIELD_LINK_DAY, &mMainBgmHandle, NULL);
changeBgmStatus(8);
field_0xc4 = 23;
}
if (Z2GetLink()->isRiding()) {
mFlags.mRiding = true;
mRideCount = 0;
fieldRidingMute();
} else {
mFlags.mRiding = false;
mRideCount = 0;
fieldRidingMute();
}
} else if (hour >= 20 || hour < 5) {
Z2GetSoundMgr()->startSound(Z2BGM_FIELD_LINK_NIGHT, &mMainBgmHandle, NULL);
}
}
}
}
void Z2SeqMgr::mbossBgmMuteProcess() {}
void Z2SeqMgr::bgmSetSwordUsing(s32 param_0) {}
void Z2SeqMgr::bgmNowBattle(f32 param_0) {}
void Z2SeqMgr::taktModeMute() {
mBgmPause.move(0.3f, 10);
}
void Z2SeqMgr::taktModeMuteOff() {
mBgmPause.fadeIn(10);
}