Files
dusklight/src/JSystem/J3DU/J3DUShadow.cpp
T
Max Roncace 050ebb4471 Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)
* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes
2026-01-29 14:18:08 -08:00

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C++

#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DU/J3DUShadow.h"
#include "JSystem/JGeometry.h"
#include "JSystem/JMath/JMath.h"
#include "JSystem/JUtility/JUTTexture.h"
void dummy() {
JMAAbs(0.0f);
JMathInlineVEC::C_VECDotProduct(NULL, NULL);
JGeometry::TVec3<f32>* vec;
vec->dot(*vec);
vec->length();
JUTTexture* tex;
tex->getCaptureFlag();
tex->getFormat();
JMath::fastSqrt<f32>(0.0f);
JUTTexture tex2;
tex2.setCaptureFlag(false);
}