mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-10 04:46:48 -04:00
0555115de8
* f_pc_base, one non matching * some of f_pc_manager * f_pc_node OK * f_pc_pause partly * started node_req * more progress * most of node req * delete unused asm * node req header and param names * param renaming * header for manager * review comment struct names * fpcM_Management OK * int -> s32 * merge master * most of f_pc_create_iter * f_pc_stdcreate_req OK * f_pc_fstcreate OK * f_pc_leaf OK * f_pc_draw OK * f_pc_deletor partly * fix parameter type in f_pc_pause * review * review, use cPh enum and fix process_profile_definition struct * convert f_pc files to C * matched more functions * fix global.h * fix variable types * format * mpre Phs enum * fix merge errors * fix gamepad stopPatternedRumble * format * delete leftover files from merge * move asm to correct folder * revert f_pc from C to CPP * remove C hacks and format * format * OK
149 lines
4.1 KiB
C++
149 lines
4.1 KiB
C++
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#include "f/f_pc/f_pc_priority.h"
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#include "f/f_pc/f_pc_base.h"
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#include "f/f_pc/f_pc_layer.h"
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#include "f/f_pc/f_pc_layer_tag.h"
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// f_pc_priority::crear$2186
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extern process_priority_queue_info lbl_804505E8;
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// f_pc_priority::l_fpcPi_Queue
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extern node_list_class lbl_803F4E58;
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extern "C" {
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s32 fpcPi_IsInQueue(process_priority_class* pPi) {
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return cTg_IsUse(&pPi->mBase);
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}
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s32 fpcPi_QueueTo(process_priority_class* pPi) {
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cTg_SingleCut(&pPi->mBase);
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fpcLy_CancelQTo(&pPi->mMtdTag);
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return 1;
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}
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s32 fpcPi_ToQueue(process_priority_class* pPi) {
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u32 layer = pPi->mInfoQ.mLayer;
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if (cTg_Addition(&lbl_803F4E58, &pPi->mBase)) {
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if (layer != 0xFFFFFFFD) {
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layer_class* pLayer = fpcLy_Layer(layer);
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if (!fpcLy_ToCancelQ(pLayer, &pPi->mMtdTag)) {
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cTg_SingleCut(&pPi->mBase);
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return 0;
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}
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}
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return 1;
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}
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return 0;
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}
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process_priority_class* fpcPi_GetFromQueue(void) {
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process_priority_class* pPi = (process_priority_class*)cTg_GetFirst(&lbl_803F4E58);
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if (pPi != NULL) {
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base_process_class* pProc = (base_process_class*)pPi->mBase.mpTagData;
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process_priority_class* pProcPi = &pProc->mPi;
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fpcLy_CancelQTo(&pProcPi->mMtdTag);
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return pProcPi;
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}
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return NULL;
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}
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s32 fpcPi_Delete(process_priority_class* pPi) {
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fpcPi_QueueTo(pPi);
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pPi->mInfoQ.mLayer = lbl_804505E8.mLayer;
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pPi->mInfoQ.mListID = lbl_804505E8.mListID;
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pPi->mInfoQ.mListPrio = lbl_804505E8.mListPrio;
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return 1;
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}
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s32 fpcPi_IsNormal(u32 layer, u16 listID, u16 priority) {
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if ((layer < 0xFFFFFFFE) && (listID < 0xFFFE) && (priority < 0xFFFE))
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return 1;
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return 0;
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}
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s32 fpcPi_Change(process_priority_class* pPi, u32 layer, u16 listID, u16 priority) {
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base_process_class* pProc = (base_process_class*)pPi->mBase.mpTagData;
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BOOL changed = 0;
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if (pProc->mInitState == 3)
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return 0;
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if (!fpcPi_IsNormal(layer, listID, priority))
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return 0;
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pPi->mInfoQ.mLayer = pPi->mInfoCurr.mLayer;
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pPi->mInfoQ.mListID = pPi->mInfoCurr.mListID;
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pPi->mInfoQ.mListPrio = pPi->mInfoCurr.mListPrio;
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if (layer != 0xFFFFFFFD && pPi->mInfoCurr.mLayer != layer) {
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pPi->mInfoQ.mLayer = layer;
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changed = 1;
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}
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if (listID != 0xFFFD && pPi->mInfoCurr.mListID != listID) {
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pPi->mInfoQ.mListID = listID;
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changed = 1;
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}
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if (priority != 0xFFFD && pPi->mInfoCurr.mListPrio != priority) {
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pPi->mInfoQ.mListPrio = priority;
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changed = 1;
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}
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if (pProc->mInitState == 0 || pProc->mInitState == 1) {
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pPi->mInfoCurr.mLayer = pPi->mInfoQ.mLayer;
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pPi->mInfoCurr.mListID = pPi->mInfoQ.mListID;
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pPi->mInfoCurr.mListPrio = pPi->mInfoQ.mListPrio;
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return 1;
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}
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if (changed == 1)
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return fpcPi_ToQueue(pPi);
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else
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return 0;
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}
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s32 fpcPi_Handler(void) {
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process_priority_class* pPi;
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while (pPi = fpcPi_GetFromQueue()) {
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base_process_class* pProc = (base_process_class*)pPi->mBase.mpTagData;
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layer_management_tag_class* pLayerTag = &pProc->mLyTg;
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line_tag* pLineTag = &pProc->mLnTg;
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if (fpcLyTg_Move(pLayerTag, pPi->mInfoQ.mLayer, pPi->mInfoQ.mListID,
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pPi->mInfoQ.mListPrio) == 1) {
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fpcLnTg_Move(pLineTag, pPi->mInfoCurr.mListID);
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pPi->mInfoCurr.mLayer = pPi->mInfoQ.mLayer;
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pPi->mInfoCurr.mListID = pPi->mInfoQ.mListID;
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pPi->mInfoCurr.mListPrio = pPi->mInfoQ.mListPrio;
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} else {
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return 0;
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}
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}
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return 1;
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}
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s32 fpcPi_Init(process_priority_class* pPi, void* pUserData, u32 layer, u16 listID, u16 priority) {
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if (!fpcPi_IsNormal(layer, listID, priority))
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return 0;
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pPi->mInfoQ.mLayer = layer;
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pPi->mInfoQ.mListID = listID;
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pPi->mInfoQ.mListPrio = priority;
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pPi->mInfoCurr.mLayer = pPi->mInfoQ.mLayer;
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pPi->mInfoCurr.mListID = pPi->mInfoQ.mListID;
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pPi->mInfoCurr.mListPrio = pPi->mInfoQ.mListPrio;
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cTg_Create(&pPi->mBase, pUserData);
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fpcMtdTg_Init(&pPi->mMtdTag, (process_method_tag_func)fpcPi_Delete, pPi);
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return 1;
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}
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} |