Files
dusklight/src/d/d_msg_scrn_arrow.cpp
T
MelonSpeedruns 1c1a849095 Recording Mode & Enable Autosave in Dusk preset (#685)
* branch for recording without a HUD

* no more black bars thanks maddie

* Backslash hotkey

* mute music

* dont check for null twice

* renamed option to recording mode, and added it to the rmlui menu

* Move recording mode to Interface

* re-added & renamed minimal hud option

* Mute all BGM if recording mode is on

* Update Interface section

* Un-experimentalize Autosave & enable in Dusk preset

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-07 23:26:22 -06:00

147 lines
3.5 KiB
C++

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_msg_scrn_arrow.h"
#include "JSystem/J2DGraph/J2DAnmLoader.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "d/d_com_inf_game.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpScreen = JKR_NEW J2DScreen();
JUT_ASSERT(0, mpScreen != NULL);
bool fg =
mpScreen->setPriority("zelda_window_yajirushi.blo", 0x20000, dComIfGp_getMsgArchive(0));
JUT_ASSERT(0, fg != false);
dPaneClass_showNullPane(mpScreen);
OSInitFastCast();
mpBck = (J2DAnmTransform*)J2DAnmLoaderDataBase::load(
JKRGetNameResource("zelda_window_yajirushi.bck", dComIfGp_getMsgArchive(0)));
mBckFrame = 0.0f;
mpBpk = (J2DAnmColor*)J2DAnmLoaderDataBase::load(
JKRGetNameResource("zelda_window_yajirushi.bpk", dComIfGp_getMsgArchive(0)));
mpBpk->searchUpdateMaterialID(mpScreen);
mBpkFrame = 0.0f;
mpParent_c = JKR_NEW CPaneMgr(mpScreen, MULTI_CHAR('set_ya_n'), 0, NULL);
JUT_ASSERT(0, mpParent_c != NULL);
mpArw_c = JKR_NEW CPaneMgr(mpScreen, MULTI_CHAR('ya_next'), 0, NULL);
JUT_ASSERT(0, mpArw_c != NULL);
mpArw_c->hide();
mpArw_c->mPane->setAnimation(mpBck);
mpScreen->search(MULTI_CHAR('yajnext'))->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yajinexl'))->setAnimation(mpBpk);
mpDot_c = JKR_NEW CPaneMgr(mpScreen, MULTI_CHAR('ya_end'), 0, NULL);
JUT_ASSERT(0, mpDot_c != NULL);
mpDot_c->hide();
mpScreen->search(MULTI_CHAR('yaj_end'))->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yajiendl'))->setAnimation(mpBpk);
}
dMsgScrnArrow_c::~dMsgScrnArrow_c() {
JKR_DELETE(mpScreen);
mpScreen = NULL;
JKR_DELETE(mpBck);
mpBck = NULL;
JKR_DELETE(mpBpk);
mpBpk = NULL;
JKR_DELETE(mpParent_c);
mpParent_c = NULL;
JKR_DELETE(mpArw_c);
mpArw_c = NULL;
JKR_DELETE(mpDot_c);
mpDot_c = NULL;
}
void dMsgScrnArrow_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
mpScreen->draw(0.0f, 0.0f, graf_ctx);
}
void dMsgScrnArrow_c::setPos(f32 i_posX, f32 i_posY) {
mpParent_c->translate(i_posX, i_posY);
}
void dMsgScrnArrow_c::arwAnimeInit() {
mpArw_c->hide();
mBckFrame = 0.0f;
mpBck->setFrame(mBckFrame);
mBpkFrame = 0.0f;
mpBpk->setFrame(mBpkFrame);
mpScreen->animation();
}
void dMsgScrnArrow_c::arwAnimeMove() {
if (!mpArw_c->isVisible()) {
mpArw_c->show();
}
if (mpDot_c->isVisible() == true) {
mpDot_c->hide();
}
mBckFrame += 1.0f;
if (mBckFrame >= (f32)mpBck->getFrameMax()) {
mBckFrame -= (f32)mpBck->getFrameMax();
}
mpBck->setFrame(mBckFrame);
mBpkFrame += 1.0f;
if (mBpkFrame >= (f32)mpBpk->getFrameMax()) {
mBpkFrame -= (f32)mpBpk->getFrameMax();
}
mpBpk->setFrame(mBpkFrame);
mpScreen->animation();
}
void dMsgScrnArrow_c::dotAnimeInit() {
mpDot_c->hide();
mBpkFrame = 0.0f;
mpBpk->setFrame(mBpkFrame);
mpScreen->animation();
}
void dMsgScrnArrow_c::dotAnimeMove() {
if (mpArw_c->isVisible() == true) {
mpArw_c->hide();
}
if (!mpDot_c->isVisible()) {
mpDot_c->show();
}
mBpkFrame += 1.0f;
if (mBpkFrame >= (f32)mpBpk->getFrameMax()) {
mBpkFrame -= (f32)mpBpk->getFrameMax();
}
mpBpk->setFrame(mBpkFrame);
mpScreen->animation();
}