Files
dusklight/src/JSystem/J3DGraphBase/J3DShapeDraw.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

81 lines
2.3 KiB
C++

#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
#include "JSystem/JKernel/JKRHeap.h"
#include <string.h>
#include <stdint.h>
#include <dolphin/gx.h>
u32 J3DShapeDraw::countVertex(u32 stride) {
u32 count = 0;
uintptr_t dlStart = (uintptr_t)getDisplayList();
for (u8* dl = (u8*)dlStart; ((uintptr_t)dl - dlStart) < getDisplayListSize();) {
if (*dl != GX_TRIANGLEFAN && *dl != GX_TRIANGLESTRIP)
break;
u16 vtxNum = *((u16*)(dl + 1));
count += vtxNum;
dl += stride * vtxNum;
dl += 3;
}
return count;
}
// NONMATCHING regalloc
void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) {
u32 byteNum = countVertex(stride);
u32 newSize = ALIGN_NEXT(mDisplayListSize + byteNum, 0x20);
u8* newDLStart = new (0x20) u8[newSize];
u8* oldDLStart = getDisplayList();
u8* oldDL = oldDLStart;
u8* newDL = newDLStart;
for (; (oldDL - oldDLStart) < mDisplayListSize;) {
// Copy command
u8 h = *oldDL;
*newDL++ = h;
if (h != GX_TRIANGLEFAN && h != GX_TRIANGLESTRIP)
break;
// Copy count
// regalloc (I suspect there's a way to shove this in a u16 temp without an mr)
s32 vtxNum = *((u16*)(oldDL + 1));
*((u16*)newDL) = vtxNum;
newDL += 2;
for (s32 i = 0; i < vtxNum; i++) {
u8* oldDLVtx = &oldDL[stride * i + 3];
u8 pnmtxidx = *oldDLVtx;
memcpy(newDL, oldDLVtx, attrOffs);
newDL += attrOffs;
*newDL++ = valueBase + pnmtxidx;
memcpy(newDL, oldDLVtx + attrOffs, stride - attrOffs);
newDL += (stride - attrOffs);
}
oldDL += stride * vtxNum;
oldDL += 3;
}
u32 realSize = ALIGN_NEXT((uintptr_t)newDL - (uintptr_t)newDLStart, 0x20);
for (; (newDL - newDLStart) < newSize; newDL++)
*newDL = 0;
mDisplayListSize = realSize;
mDisplayList = newDLStart;
DCStoreRange(newDLStart, mDisplayListSize);
}
J3DShapeDraw::J3DShapeDraw(const u8* displayList, u32 displayListSize) {
mDisplayList = (void*)displayList;
mDisplayListSize = displayListSize;
}
void J3DShapeDraw::draw() const {
GXCallDisplayList(mDisplayList, mDisplayListSize);
}
J3DShapeDraw::~J3DShapeDraw() {}