mirror of
https://github.com/TwilitRealm/dusklight
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eed14acdc6
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
21 lines
423 B
C++
21 lines
423 B
C++
#ifndef D_MSG_D_MSG_UNIT_H
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#define D_MSG_D_MSG_UNIT_H
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#include "JSystem/JMessage/JMessage.h"
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class dMsgUnit_c {
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public:
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dMsgUnit_c();
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void setTag(int, int, TEXT_SPAN, bool);
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virtual ~dMsgUnit_c();
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};
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DUSK_GAME_EXTERN dMsgUnit_c g_msg_unit;
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inline void dMsgUnit_setTag(int param_0, int param_1, TEXT_SPAN param_2) {
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g_msg_unit.setTag(param_0, param_1, param_2, true);
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}
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#endif /* D_MSG_D_MSG_UNIT_H */
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