Files
dusklight/src/Z2AudioLib/Z2FxLineMgr.cpp
T
Pieter-Jan Briers 15732e241c Pjb dev 3 (#48)
* Undo array allocation changes from #43

Doesn't work

* Expand dmeter heap sizes, give names

* Fix manual operator delete call in resource.cpp

* Disable map rendering for now

Aurora can't handle lines

* Re-enable assert heap on DVD thread

Should be fine?

* Some basic debug groups with the new Aurora API

* Allow Aurora backend to be set via CLI

* Give materials debug groups

* More debug groups

* JKRHeap separation: array edition

Pain
2026-03-11 13:40:21 -07:00

243 lines
7.9 KiB
C++

#include "Z2AudioLib/Z2FxLineMgr.h"
#include "Z2AudioLib/Z2SceneMgr.h"
#include "JSystem/JAudio2/JASDSPInterface.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JSupport/JSUMemoryStream.h"
#include "os_report.h"
Z2FxLineMgr::Z2FxLineMgr() : JASGlobalInstance<Z2FxLineMgr>(true) {
mConfig = NULL;
mLineID = -1;
mFxDataNum = 0;
mSetUnderWaterFx = false;
#if DEBUG
mHIOEdit = NULL;
#endif
}
void Z2FxLineMgr::initDataArc(JKRArchive* arc, JKRHeap* heap) {
JUT_ASSERT(44, arc);
JUT_ASSERT(45, heap);
mFxLineBuffer[0] = JKR_NEW_ARRAY_ARGS(u8, 0x2800, heap, 0x20);
mFxLineBuffer[1] = JKR_NEW_ARRAY_ARGS(u8, 0x2800, heap, 0x20);
mFxLineBuffer[2] = JKR_NEW_ARRAY_ARGS(u8, 0x4B00, heap, 0x20);
mFxLineBuffer[3] = JKR_NEW_ARRAY_ARGS(u8, 0x4B00, heap, 0x20);
JUT_ASSERT(53, mFxLineBuffer[0]);
JUT_ASSERT(54, mFxLineBuffer[1]);
JUT_ASSERT(55, mFxLineBuffer[2]);
JUT_ASSERT(56, mFxLineBuffer[3]);
mFxDataNum = arc->countResource();
mConfig = JKR_NEW_ARRAY_ARGS(Z2FxLineConfig, mFxDataNum, heap, 0);
for (u8 i = 0; i < mFxDataNum; i++) {
void* res = arc->getResource(i);
u32 size = (arc->getResSize(res) + 0x1f) & ~0x1f;
JSUMemoryInputStream stream(res, size);
stream >> mConfig[i].field_0x0;
stream >> mConfig[i].field_0x1;
stream >> mConfig[i].field_0x2;
stream >> mConfig[i].field_0x3;
stream >> mConfig[i].field_0x4;
stream >> mConfig[i].field_0x6;
stream >> mConfig[i].field_0x8[0];
stream >> mConfig[i].field_0x8[1];
stream >> mConfig[i].field_0x8[2];
stream >> mConfig[i].field_0x8[3];
stream >> mConfig[i].field_0x8[4];
stream >> mConfig[i].field_0x8[5];
stream >> mConfig[i].field_0x8[6];
stream >> mConfig[i].field_0x8[7];
stream >> mConfig[i].field_0x18;
stream >> mConfig[i].field_0x19;
stream >> mConfig[i].field_0x1a;
stream >> mConfig[i].field_0x1b;
stream >> mConfig[i].field_0x1c;
stream >> mConfig[i].field_0x1e;
stream >> mConfig[i].field_0x20[0];
stream >> mConfig[i].field_0x20[1];
stream >> mConfig[i].field_0x20[2];
stream >> mConfig[i].field_0x20[3];
stream >> mConfig[i].field_0x20[4];
stream >> mConfig[i].field_0x20[5];
stream >> mConfig[i].field_0x20[6];
stream >> mConfig[i].field_0x20[7];
JKRFree(res);
}
setLineID(-1, false, false);
setLineID(-1, true, false);
}
void Z2FxLineMgr::setLineID(s8 fxID, bool param_1, bool param_2) {
JUT_ASSERT(109, fxID < mFxDataNum);
if (fxID < 0) {
mLineID = 0;
} else {
mLineID = fxID;
}
setLine(&mConfig[mLineID], param_1, param_2);
}
void Z2FxLineMgr::setLine(Z2FxLineConfig* config, bool param_1, bool param_2) {
JUT_ASSERT(121, config);
u8 buf1 = 0;
u8 buf2 = 1;
if (param_1) {
buf1 = 2;
buf2 = 3;
}
if (mFxLineBuffer[buf1] == NULL || mFxLineBuffer[buf2] == NULL) {
OS_REPORT("[Z2FxLineMgr::setLine] FxBuffer is NOT CREATED!!\n");
return;
}
JASDsp::FxlineConfig_ dsp_config;
dsp_config.field_0x0 = config->field_0x0;
dsp_config.field_0x2 = config->field_0x1;
dsp_config.field_0x6 = config->field_0x2;
if (param_2) {
dsp_config.field_0x4 = 0;
dsp_config.field_0x8 = 0;
} else {
dsp_config.field_0x4 = config->field_0x4;
dsp_config.field_0x8 = config->field_0x6;
}
dsp_config.field_0xc = config->field_0x3;
dsp_config.field_0x10[0] = config->field_0x8[0];
dsp_config.field_0x10[1] = config->field_0x8[1];
dsp_config.field_0x10[2] = config->field_0x8[2];
dsp_config.field_0x10[3] = config->field_0x8[3];
dsp_config.field_0x10[4] = config->field_0x8[4];
dsp_config.field_0x10[5] = config->field_0x8[5];
dsp_config.field_0x10[6] = config->field_0x8[6];
dsp_config.field_0x10[7] = config->field_0x8[7];
JASDsp::setFXLine(buf1, (s16*)mFxLineBuffer[buf1], &dsp_config);
dsp_config.field_0x0 = config->field_0x18;
dsp_config.field_0x2 = config->field_0x19;
dsp_config.field_0x6 = config->field_0x1a;
if (param_2) {
dsp_config.field_0x4 = 0;
dsp_config.field_0x8 = 0;
} else {
dsp_config.field_0x4 = config->field_0x1c;
dsp_config.field_0x8 = config->field_0x1e;
}
dsp_config.field_0xc = config->field_0x1b;
dsp_config.field_0x10[0] = config->field_0x20[0];
dsp_config.field_0x10[1] = config->field_0x20[1];
dsp_config.field_0x10[2] = config->field_0x20[2];
dsp_config.field_0x10[3] = config->field_0x20[3];
dsp_config.field_0x10[4] = config->field_0x20[4];
dsp_config.field_0x10[5] = config->field_0x20[5];
dsp_config.field_0x10[6] = config->field_0x20[6];
dsp_config.field_0x10[7] = config->field_0x20[7];
JASDsp::setFXLine(buf2, (s16*)mFxLineBuffer[buf2], &dsp_config);
}
void Z2FxLineMgr::setFxForceOff(bool param_0) {
setLineID(mLineID, true, param_0);
}
void Z2FxLineMgr::setUnderWaterFx(bool isUnderWaterFx) {
if (mSetUnderWaterFx != isUnderWaterFx) {
if (isUnderWaterFx) {
OS_REPORT("[Z2FxLineMgr::setUnderWaterFx] → underWaterFx!\n");
setLineID(12, true, false);
} else {
OS_REPORT("[Z2FxLineMgr::setUnderWaterFx] → sceneFx!\n");
setSceneFx(Z2GetSceneMgr()->getCurrentSceneNum());
}
mSetUnderWaterFx = isUnderWaterFx;
}
}
void Z2FxLineMgr::setSceneFx(s32 sceneNo) {
if (Z2GetSceneMgr()->isInDarkness()) {
setLineID(11, true, false);
} else {
switch (sceneNo) {
case Z2SCENE_SHADES_REALM:
setLineID(9, true, false);
break;
case Z2SCENE_KAKARIKO_VILLAGE:
case Z2SCENE_DEATH_MOUNTAIN:
case Z2SCENE_HIDDEN_VILLAGE:
case Z2SCENE_ZORAS_RIVER:
case Z2SCENE_HYRULE_FIELD:
setLineID(10, true, false);
break;
case Z2SCENE_SACRED_GROVE:
case Z2SCENE_FOREST_TEMPLE:
case Z2SCENE_FOREST_TEMPLE_MINIBOSS:
case Z2SCENE_FOREST_TEMPLE_BOSS:
case Z2SCENE_GORGE_LANTERN_CAVE:
case Z2SCENE_LAKE_LANTERN_CAVE:
case Z2SCENE_FARON_WOODS_CAVE:
if (Z2GetSceneMgr()->getCurrentRoomNum() == 2) {
return;
}
// fallthrough
case Z2SCENE_FARON_WOODS:
setLineID(1, true, false);
break;
case Z2SCENE_GORON_MINES:
case Z2SCENE_GORON_MINES_MINIBOSS:
case Z2SCENE_GORON_MINES_BOSS:
case Z2SCENE_ELDIN_MAGNET_CAVE:
setLineID(2, true, false);
break;
case Z2SCENE_LAKE_HYLIA:
case Z2SCENE_LAKEBED_TEMPLE:
case Z2SCENE_LAKEBED_TEMPLE_MINIBOSS:
case Z2SCENE_LAKEBED_TEMPLE_BOSS:
if (Z2GetSceneMgr()->getCurrentRoomNum() == 1) {
setLineID(3, true, false);
}
break;
case Z2SCENE_ARBITERS_GROUNDS:
case Z2SCENE_ARBITERS_GROUNDS_MINIBOSS:
case Z2SCENE_ARBITERS_GROUNDS_BOSS:
setLineID(4, true, false);
break;
case Z2SCENE_SNOWPEAK_RUINS:
case Z2SCENE_SNOWPEAK_RUINS_MINIBOSS:
case Z2SCENE_SNOWPEAK_RUINS_BOSS:
case Z2SCENE_ICE_BLOCK_PUZZLE:
setLineID(5, true, false);
break;
case Z2SCENE_TEMPLE_OF_TIME:
case Z2SCENE_TEMPLE_OF_TIME_MINIBOSS:
case Z2SCENE_TEMPLE_OF_TIME_BOSS:
setLineID(6, true, false);
break;
case Z2SCENE_CITY_IN_THE_SKY:
case Z2SCENE_CITY_IN_THE_SKY_MINIBOSS:
case Z2SCENE_CITY_IN_THE_SKY_BOSS:
setLineID(7, true, false);
break;
case Z2SCENE_HYRULE_CASTLE:
case Z2SCENE_FINAL_BATTLE_THRONE_ROOM:
setLineID(8, true, false);
break;
default:
setLineID(-1, true, false);
break;
}
}
}