Files
dusklight/include/SSystem/SComponent/c_bg_w.h
T
Luke Street 4df8ccc871 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00

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C++

#ifndef C_BG_W_H
#define C_BG_W_H
#include <types.h>
class cBgW_BgId {
private:
/* 0x0 */ u16 m_id;
/* 0x4 vtable */
public:
void Release();
bool ChkUsed() const;
void Regist(int);
virtual ~cBgW_BgId() {}
cBgW_BgId() { Ct(); }
void Ct() { m_id = 0x100; }
u16 GetId() const { return m_id; }
};
bool cBgW_CheckBGround(float a1);
bool cBgW_CheckBRoof(float a1);
bool cBgW_CheckBWall(float a1);
#endif /* C_BG_W_H */