mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-30 00:16:19 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
206 lines
4.7 KiB
C++
206 lines
4.7 KiB
C++
/**
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* d_a_alldie.cpp
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* Activates a switch when all enemies are defeated
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_alldie.h"
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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u8 daAlldie_c::getEventNo() {
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return fopAcM_GetParam(this) >> 0x18;
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}
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u8 daAlldie_c::getSwbit() {
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return fopAcM_GetParam(this) >> 0x8;
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}
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int daAlldie_c::actionWait() {
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return 1;
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}
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int daAlldie_c::actionCheck() {
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if (fopAcM_myRoomSearchEnemy(fopAcM_GetRoomNo(this)) == NULL) {
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mAction = ACT_TIMER;
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mTimer = 65;
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}
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return 1;
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}
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int daAlldie_c::actionTimer() {
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if (fopAcM_myRoomSearchEnemy(fopAcM_GetRoomNo(this)) != NULL) {
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mAction = ACT_CHECK;
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} else {
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if (mTimer > 0) {
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mTimer--;
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} else {
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if (mEventIdx == -1) {
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mAction = ACT_WAIT;
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} else {
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mAction = ACT_ORDER;
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}
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dComIfGs_onSwitch(getSwbit(), fopAcM_GetRoomNo(this));
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}
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}
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return 1;
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}
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int daAlldie_c::actionOrder() {
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if (eventInfo.checkCommandDemoAccrpt()) {
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mAction = ACT_EVENT;
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} else {
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fopAcM_orderOtherEventId(this, mEventIdx, getEventNo(), -1, 0, 1);
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}
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return 1;
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}
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int daAlldie_c::actionEvent() {
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if (dComIfGp_evmng_endCheck(mEventIdx)) {
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dComIfGp_getEvent()->reset();
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if (mNextEventIdx != -1) {
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mAction = ACT_NEXT;
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fopAcM_orderOtherEventId(this, mNextEventIdx, mMapToolID, -1, 0, 1);
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} else {
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mAction = ACT_WAIT;
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mMapToolID = -1;
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}
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}
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return 1;
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}
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int daAlldie_c::actionNext() {
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if (eventInfo.checkCommandDemoAccrpt()) {
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mEventIdx = mNextEventIdx;
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s8 roomNo = fopAcM_GetRoomNo(this);
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mNextEventIdx = -1;
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dStage_MapEvent_dt_c* map_evt = dEvt_control_c::searchMapEventData(mMapToolID, roomNo);
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if (map_evt != NULL) {
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mMapToolID = map_evt->field_0x5;
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mNextEventIdx = dComIfGp_getEventManager().getEventIdx(this, mMapToolID);
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} else {
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mMapToolID = -1;
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}
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mAction = ACT_EVENT;
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actionEvent();
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} else {
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fopAcM_orderOtherEventId(this, mNextEventIdx, mMapToolID, -1, 0, 1);
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}
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return 1;
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}
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int daAlldie_c::execute() {
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switch (mAction) {
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case ACT_CHECK:
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actionCheck();
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break;
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case ACT_TIMER:
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actionTimer();
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break;
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case ACT_ORDER:
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actionOrder();
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break;
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case ACT_EVENT:
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actionEvent();
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break;
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case ACT_NEXT:
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actionNext();
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break;
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default:
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actionWait();
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break;
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}
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return 1;
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}
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static int daAlldie_Draw(daAlldie_c*) {
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return 1;
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}
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static int daAlldie_Execute(daAlldie_c* i_this) {
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i_this->execute();
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return 1;
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}
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static int daAlldie_IsDelete(daAlldie_c*) {
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return 1;
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}
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static int daAlldie_Delete(daAlldie_c* i_this) {
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i_this->~daAlldie_c();
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return 1;
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}
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int daAlldie_c::create() {
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fopAcM_ct(this, daAlldie_c);
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s8 roomNo = fopAcM_GetRoomNo(this);
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if (!dComIfGs_isSwitch(getSwbit(), fopAcM_GetRoomNo(this))) {
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mAction = ACT_CHECK;
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} else {
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mAction = ACT_WAIT;
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}
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shape_angle.z = 0;
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shape_angle.x = 0;
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current.angle.z = 0;
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current.angle.x = 0;
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mEventIdx = dComIfGp_getEventManager().getEventIdx(this, getEventNo());
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mMapToolID = -1;
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mNextEventIdx = -1;
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dStage_MapEvent_dt_c* map_evt = dEvt_control_c::searchMapEventData(getEventNo(), roomNo);
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if (map_evt != NULL) {
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mMapToolID = map_evt->field_0x5;
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mNextEventIdx = dComIfGp_getEventManager().getEventIdx(this, mMapToolID);
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}
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eventInfo.setEventId(mEventIdx);
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eventInfo.setMapToolId(getEventNo());
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return cPhs_COMPLEATE_e;
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}
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static int daAlldie_Create(fopAc_ac_c* i_this) {
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return static_cast<daAlldie_c*>(i_this)->create();
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}
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static actor_method_class l_daAlldie_Method = {
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(process_method_func)daAlldie_Create,
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(process_method_func)daAlldie_Delete,
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(process_method_func)daAlldie_Execute,
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(process_method_func)daAlldie_IsDelete,
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(process_method_func)daAlldie_Draw,
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};
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actor_process_profile_definition g_profile_ALLDIE = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 2,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_ALLDIE_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daAlldie_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_ALLDIE_e,
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/* Actor SubMtd */ &l_daAlldie_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_6_e,
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};
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