Files
dusklight/src/d/actor/d_a_obj_lv4bridge.cpp
T
Huitzi 0b0fdd1f60 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

189 lines
4.7 KiB
C++

/**
* @file d_a_obj_lv4bridge.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_lv4bridge.h"
void daObjLv4Brg_c::initBaseMtx() {
mpModel->setBaseScale(scale);
setBaseMtx();
}
void daObjLv4Brg_c::setBaseMtx() {
cXyz sp14(0.0f, 0.0f, field_0x5bc);
mDoMtx_stack_c::YrotS(shape_angle.y);
mDoMtx_stack_c::multVec(&sp14, &sp14);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::transM(sp14);
mDoMtx_stack_c::YrotM(shape_angle.y);
cXyz sp8(0.0f, 1700.0f, -5050.0f);
mDoMtx_stack_c::multVec(&sp8, &field_0x5c4);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
}
int daObjLv4Brg_c::Create() {
if (fopAcM_isSwitch(this, getSwbit())) {
field_0x5bc = 2000.0f;
mode_init_dead();
} else {
field_0x5bc = 0.0f;
mode_init_wait();
}
initBaseMtx();
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
MoveBGExecute();
return 1;
}
static char* l_arcName = "Obj_l4brg";
int daObjLv4Brg_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
JUT_ASSERT(170, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daObjLv4Brg_c::create1st() {
int phase_state = dComIfG_resLoad(&mPhase, l_arcName);
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_TypicalRotY, 0x2260, NULL);
if (phase_state == cPhs_ERROR_e) {
return phase_state;
}
}
return phase_state;
}
int daObjLv4Brg_c::Execute(Mtx** param_0) {
action();
*param_0 = &mBgMtx;
setBaseMtx();
return 1;
}
void daObjLv4Brg_c::action() {
static void (daObjLv4Brg_c::*l_func[])() = {
&daObjLv4Brg_c::mode_wait,
&daObjLv4Brg_c::mode_move,
&daObjLv4Brg_c::mode_dead,
};
(this->*l_func[mMode])();
eventUpdate();
}
void daObjLv4Brg_c::mode_init_wait() {
mMode = 0;
}
void daObjLv4Brg_c::mode_wait() {
if (fopAcM_isSwitch(this, getSwbit())) {
if (getEvID() != 0xFF) {
orderEvent(getEvID(), 0xFF, 1);
return;
}
dComIfGp_getVibration().StartQuake(4, 0xF, cXyz(0.0f, 1.0f, 0.0f));
mode_init_move();
}
}
void daObjLv4Brg_c::mode_init_move() {
speed.y = 0.0f;
mMode = 1;
}
void daObjLv4Brg_c::mode_move() {
mDoAud_seStartLevel(Z2SE_OBJ_DS_END_BRG, &field_0x5c4, 0, 0);
cLib_chaseF(&speed.y, 20.0f, 2.0f);
if (cLib_chaseF(&field_0x5bc, 2000.0f, speed.y)) {
mDoAud_seStart(Z2SE_OBJ_DS_END_BRG_ST, &field_0x5c4, 0, 0);
dComIfGp_getVibration().StopQuake(0x1F);
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mode_init_dead();
}
}
void daObjLv4Brg_c::mode_init_dead() {
mMode = 2;
}
void daObjLv4Brg_c::mode_dead() {}
bool daObjLv4Brg_c::eventStart() {
dComIfGp_getVibration().StartQuake(4, 0xF, cXyz(0.0f, 1.0f, 0.0f));
mode_init_move();
return true;
}
int daObjLv4Brg_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daObjLv4Brg_c::Delete() {
dComIfG_resDelete(&mPhase, l_arcName);
return 1;
}
static int daObjLv4Brg_create1st(daObjLv4Brg_c* i_this) {
fopAcM_ct(i_this, daObjLv4Brg_c);
return i_this->create1st();
}
static int daObjLv4Brg_MoveBGDelete(daObjLv4Brg_c* i_this) {
return i_this->MoveBGDelete();
}
static int daObjLv4Brg_MoveBGExecute(daObjLv4Brg_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjLv4Brg_MoveBGDraw(daObjLv4Brg_c* i_this) {
return i_this->MoveBGDraw();
}
static actor_method_class daObjLv4Brg_METHODS = {
(process_method_func)daObjLv4Brg_create1st,
(process_method_func)daObjLv4Brg_MoveBGDelete,
(process_method_func)daObjLv4Brg_MoveBGExecute,
0,
(process_method_func)daObjLv4Brg_MoveBGDraw,
};
actor_process_profile_definition g_profile_Obj_Lv4Bridge = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_Lv4Bridge_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjLv4Brg_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_Lv4Bridge_e,
/* Actor SubMtd */ &daObjLv4Brg_METHODS,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};