mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-12 13:35:35 -04:00
0b0fdd1f60
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
189 lines
4.7 KiB
C++
189 lines
4.7 KiB
C++
/**
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* @file d_a_obj_lv4bridge.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_lv4bridge.h"
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void daObjLv4Brg_c::initBaseMtx() {
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mpModel->setBaseScale(scale);
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setBaseMtx();
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}
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void daObjLv4Brg_c::setBaseMtx() {
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cXyz sp14(0.0f, 0.0f, field_0x5bc);
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mDoMtx_stack_c::YrotS(shape_angle.y);
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mDoMtx_stack_c::multVec(&sp14, &sp14);
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::transM(sp14);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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cXyz sp8(0.0f, 1700.0f, -5050.0f);
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mDoMtx_stack_c::multVec(&sp8, &field_0x5c4);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
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}
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int daObjLv4Brg_c::Create() {
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if (fopAcM_isSwitch(this, getSwbit())) {
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field_0x5bc = 2000.0f;
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mode_init_dead();
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} else {
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field_0x5bc = 0.0f;
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mode_init_wait();
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}
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initBaseMtx();
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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MoveBGExecute();
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return 1;
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}
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static char* l_arcName = "Obj_l4brg";
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int daObjLv4Brg_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
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JUT_ASSERT(170, modelData != NULL);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mpModel == NULL) {
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return 0;
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}
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return 1;
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}
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int daObjLv4Brg_c::create1st() {
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int phase_state = dComIfG_resLoad(&mPhase, l_arcName);
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if (phase_state == cPhs_COMPLEATE_e) {
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phase_state = MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_TypicalRotY, 0x2260, NULL);
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if (phase_state == cPhs_ERROR_e) {
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return phase_state;
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}
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}
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return phase_state;
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}
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int daObjLv4Brg_c::Execute(Mtx** param_0) {
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action();
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*param_0 = &mBgMtx;
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setBaseMtx();
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return 1;
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}
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void daObjLv4Brg_c::action() {
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static void (daObjLv4Brg_c::*l_func[])() = {
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&daObjLv4Brg_c::mode_wait,
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&daObjLv4Brg_c::mode_move,
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&daObjLv4Brg_c::mode_dead,
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};
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(this->*l_func[mMode])();
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eventUpdate();
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}
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void daObjLv4Brg_c::mode_init_wait() {
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mMode = 0;
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}
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void daObjLv4Brg_c::mode_wait() {
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if (fopAcM_isSwitch(this, getSwbit())) {
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if (getEvID() != 0xFF) {
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orderEvent(getEvID(), 0xFF, 1);
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return;
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}
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dComIfGp_getVibration().StartQuake(4, 0xF, cXyz(0.0f, 1.0f, 0.0f));
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mode_init_move();
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}
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}
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void daObjLv4Brg_c::mode_init_move() {
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speed.y = 0.0f;
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mMode = 1;
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}
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void daObjLv4Brg_c::mode_move() {
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mDoAud_seStartLevel(Z2SE_OBJ_DS_END_BRG, &field_0x5c4, 0, 0);
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cLib_chaseF(&speed.y, 20.0f, 2.0f);
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if (cLib_chaseF(&field_0x5bc, 2000.0f, speed.y)) {
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mDoAud_seStart(Z2SE_OBJ_DS_END_BRG_ST, &field_0x5c4, 0, 0);
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dComIfGp_getVibration().StopQuake(0x1F);
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dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
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mode_init_dead();
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}
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}
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void daObjLv4Brg_c::mode_init_dead() {
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mMode = 2;
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}
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void daObjLv4Brg_c::mode_dead() {}
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bool daObjLv4Brg_c::eventStart() {
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dComIfGp_getVibration().StartQuake(4, 0xF, cXyz(0.0f, 1.0f, 0.0f));
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mode_init_move();
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return true;
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}
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int daObjLv4Brg_c::Draw() {
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g_env_light.settingTevStruct(16, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(mpModel);
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dComIfGd_setList();
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return 1;
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}
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int daObjLv4Brg_c::Delete() {
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dComIfG_resDelete(&mPhase, l_arcName);
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return 1;
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}
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static int daObjLv4Brg_create1st(daObjLv4Brg_c* i_this) {
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fopAcM_ct(i_this, daObjLv4Brg_c);
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return i_this->create1st();
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}
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static int daObjLv4Brg_MoveBGDelete(daObjLv4Brg_c* i_this) {
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return i_this->MoveBGDelete();
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}
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static int daObjLv4Brg_MoveBGExecute(daObjLv4Brg_c* i_this) {
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return i_this->MoveBGExecute();
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}
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static int daObjLv4Brg_MoveBGDraw(daObjLv4Brg_c* i_this) {
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return i_this->MoveBGDraw();
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}
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static actor_method_class daObjLv4Brg_METHODS = {
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(process_method_func)daObjLv4Brg_create1st,
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(process_method_func)daObjLv4Brg_MoveBGDelete,
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(process_method_func)daObjLv4Brg_MoveBGExecute,
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0,
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(process_method_func)daObjLv4Brg_MoveBGDraw,
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};
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actor_process_profile_definition g_profile_Obj_Lv4Bridge = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_Obj_Lv4Bridge_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daObjLv4Brg_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_Obj_Lv4Bridge_e,
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/* Actor SubMtd */ &daObjLv4Brg_METHODS,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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