Files
dusklight/include/d/actor/d_a_obj_lv6elevta.h
T
gymnast86 b748eaca1e Remove private specifiers from game code classes (#2375)
* remove private specifiers from game code

* fix formatting

* fix more formatting

* Add some missing public modifiers

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-09-03 09:30:26 -06:00

57 lines
1.3 KiB
C++

#ifndef D_A_OBJ_LV6ELEVTA_H
#define D_A_OBJ_LV6ELEVTA_H
#include "d/d_event_lib.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daObjLv6ElevtA_c
* @brief Temple of Time Elevator
*
* @details
*
*/
class daObjLv6ElevtA_c : public dBgS_MoveBgActor,
public request_of_phase_process_class,
public dEvLib_callback_c {
public:
daObjLv6ElevtA_c() : dEvLib_callback_c(this) {}
virtual ~daObjLv6ElevtA_c() {};
int create1st();
void setMtx();
int CreateHeap();
int Create();
bool eventStart();
void moveAngle(void*);
int Execute(Mtx**);
int Draw();
int Delete();
int getSwNo() { return fopAcM_GetParamBit(this, 0, 8); };
int getSw2No() { return fopAcM_GetParamBit(this, 8, 8); };
int getEvent() { return fopAcM_GetParamBit(this, 0x10, 8); };
/* 0x5B8 */ Mtx mMtx1;
/* 0x5E8 */ Mtx mMtx2;
/* 0x618 */ J3DModel* mModel;
/* 0x61C */ int mAngle;
/* 0x620 */ int mMode;
/* 0x624 */ bool mIsMoving;
};
STATIC_ASSERT(sizeof(daObjLv6ElevtA_c) == 0x628);
#if DEBUG
class daObjLv6ElevtA_HIO_c : public mDoHIO_entry_c {
public:
daObjLv6ElevtA_HIO_c();
void genMessage(JORMContext*);
/* 0x6 */ s16 mRightAngleTurnFrameCount;
};
#endif
#endif /* D_A_OBJ_LV6ELEVTA_H */