Files
dusklight/include/d/d_msg_scrn_boss.h
T
gymnast86 b748eaca1e Remove private specifiers from game code classes (#2375)
* remove private specifiers from game code

* fix formatting

* fix more formatting

* Add some missing public modifiers

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Co-authored-by: Luke Street <luke@street.dev>
2026-09-03 09:30:26 -06:00

23 lines
526 B
C++

#ifndef MSG_SCRN_D_MSG_SCRN_BOSS_H
#define MSG_SCRN_D_MSG_SCRN_BOSS_H
#include "d/d_msg_scrn_base.h"
class dMsgScrnBoss_c : public dMsgScrnBase_c {
public:
dMsgScrnBoss_c();
virtual ~dMsgScrnBoss_c();
virtual void exec();
virtual void drawSelf();
virtual void fukiScale(f32);
virtual void fukiTrans(f32, f32);
virtual void fontAlpha(f32);
virtual void fukiAlpha(f32);
/* 0xC4 */ CPaneMgr* mpBaseParent;
/* 0xC8 */ CPaneMgr* mpFontParent;
};
#endif /* MSG_SCRN_D_MSG_SCRN_BOSS_H */