mirror of
https://github.com/TwilitRealm/dusklight
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317d362c95
* Misc small matches * Add J3DFrameCtrl::EMode_NULL enum * Improve weak bss fakematch and remove a functionvalue fakematch * demo00 OK
137 lines
4.4 KiB
C++
137 lines
4.4 KiB
C++
#ifndef D_A_NPC_SHAMAN_H
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#define D_A_NPC_SHAMAN_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Sha_c
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* @brief Fanadi
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*
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* @details
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*
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*/
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struct daNpc_Sha_HIOParam {
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/* 0x0 */ daNpcT_HIOParam common;
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};
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class daNpc_Sha_Param_c {
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public:
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/* 80AE6B5C */ virtual ~daNpc_Sha_Param_c() {}
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static daNpc_Sha_HIOParam const m;
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};
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#if DEBUG
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class daNpc_Sha_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Sha_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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/* 0x8 */ daNpc_Sha_HIOParam m;
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};
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#define NPC_SHA_HIO_CLASS daNpc_Sha_HIO_c
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#else
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#define NPC_SHA_HIO_CLASS daNpc_Sha_Param_c
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#endif
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class daNpc_Sha_c : public daNpcT_c {
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public:
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typedef int (daNpc_Sha_c::*actionFunc)(void*);
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typedef int (daNpc_Sha_c::*cutFunc)(int);
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typedef BOOL (daNpc_Sha_c::*queryFunc)();
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/* 80AE2DCC */ ~daNpc_Sha_c();
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/* 80AE2EEC */ cPhs__Step create();
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/* 80AE31A0 */ int CreateHeap();
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/* 80AE35CC */ int Delete();
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/* 80AE3600 */ int Execute();
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/* 80AE3620 */ int Draw();
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/* 80AE36B4 */ static int createHeapCallBack(fopAc_ac_c*);
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/* 80AE36D4 */ static int ctrlJointCallBack(J3DJoint*, int);
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/* 80AE372C */ u8 getType();
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/* 80AE3764 */ BOOL isDelete();
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/* 80AE3798 */ void reset();
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/* 80AE38F0 */ void afterJntAnm(int);
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/* 80AE3974 */ void setParam();
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/* 80AE3A8C */ BOOL checkChangeEvt();
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/* 80AE3B78 */ void setAfterTalkMotion();
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/* 80AE3C24 */ void srchActors();
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/* 80AE3C28 */ BOOL evtTalk();
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/* 80AE3D28 */ BOOL evtCutProc();
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/* 80AE3DF0 */ void action();
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/* 80AE3F80 */ void beforeMove();
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/* 80AE4044 */ void setAttnPos();
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/* 80AE4360 */ void setCollision();
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/* 80AE44B8 */ int drawDbgInfo();
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/* 80AE44C0 */ BOOL selectAction();
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/* 80AE4508 */ BOOL chkAction(actionFunc);
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/* 80AE4534 */ BOOL setAction(actionFunc);
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/* 80AE45DC */ int getSceneChangeNoTableIx();
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/* 80AE48D0 */ void setTempBit(int);
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/* 80AE4974 */ int cutPerformAugury(int);
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/* 80AE4E24 */ int wait(void*);
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/* 80AE50EC */ int talk(void*);
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int test(void*);
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/* 80AE52CC */ BOOL query265();
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/* 80AE52F0 */ BOOL query268();
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/* 80AE5314 */ BOOL query267();
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/* 80AE5338 */ BOOL query078();
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/* 80AE535C */ BOOL query264();
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/* 80AE5380 */ BOOL query266();
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/* 80AE53A4 */ BOOL query542();
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/* 80AE53C8 */ BOOL query461();
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/* 80AE53EC */ BOOL query288();
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/* 80AE5410 */ BOOL query000();
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/* 80AE5418 */ BOOL query999();
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/* 80AE69E0 */ daNpc_Sha_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) { OS_REPORT("|%06d:%x|daNpc_Sha_c -> コンストラクト\n", g_Counter.mCounter0, this); }
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/* 80AE6B1C */ u16 getEyeballMaterialNo() { return 1; }
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/* 80AE6B24 */ s32 getHeadJointNo() { return 4; }
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/* 80AE6B2C */ s32 getNeckJointNo() { return 3; }
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/* 80AE6B34 */ s32 getBackboneJointNo() { return 1; }
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/* 80AE6B3C */ BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
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/* 80AE6B4C */ BOOL checkRemoveJoint(int i_joint) { return i_joint == 8; }
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int getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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return nodeNo == 0xFFFF ? -1 : nodeNo;
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}
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static char* mCutNameList[2];
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static cutFunc mCutList[2];
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static const u16 mEvtBitLabels[6];
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static const u16 mTmpBitLabels[6];
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static const int mSceneChangeNoTable[48];
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static queryFunc mQueries[48];
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private:
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/* 0xE40 */ NPC_SHA_HIO_CLASS* mpHIO;
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/* 0xE44 */ dCcD_Cyl mCyl;
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/* 0xF80 */ u8 mType;
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/* 0xF84 */ actionFunc mNextAction;
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/* 0xF90 */ actionFunc mAction;
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/* 0xF9C */ int mSceneChangeNoTableIx;
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/* 0xFA0 */ u8 field_0xfa0;
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/* 0xFA1 */ u8 field_0xfa1;
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/* 0xFA2 */ u8 field_0xfa2;
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/* 0xFA3 */ u8 field_0xfa3;
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/* 0xFA4 */ u8 field_0xfa4;
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};
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STATIC_ASSERT(sizeof(daNpc_Sha_c) == 0xfa8);
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#endif /* D_A_NPC_SHAMAN_H */
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