mirror of
https://github.com/TwilitRealm/dusklight
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7ef1810132
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
15 lines
384 B
C
15 lines
384 B
C
#ifndef _REVOLUTION_GD_H_
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#define _REVOLUTION_GD_H_
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#include <revolution/gd/GDBase.h>
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#include <revolution/gd/GDFile.h>
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#include <revolution/gd/GDGeometry.h>
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#include <revolution/gd/GDIndirect.h>
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#include <revolution/gd/GDLight.h>
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#include <revolution/gd/GDPixel.h>
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#include <revolution/gd/GDTev.h>
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#include <revolution/gd/GDTexture.h>
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#include <revolution/gd/GDTransform.h>
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#endif
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