Files
dusklight/src/d/actor/d_a_obj_fireWood2.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

293 lines
8.0 KiB
C++

/**
* d_a_obj_fireWood2.cpp
* Firewood 2 (Flame)
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_fireWood2.h"
#include "m_Do/m_Do_hostIO.h"
daFireWood2_HIO_c::daFireWood2_HIO_c() {
mFlameOffsetY = 15.0f;
mCollisionDiameter = 25.0f;
mCollisionHeight = 50.0f;
}
void daFireWood2_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z);
}
static daFireWood2_HIO_c l_HIO;
const dCcD_SrcGObjInf daFireWood2_c::mCcDObjInfo = {
{0, {{AT_TYPE_LANTERN_SWING, 0, 0x13}, {0xD8FBFFFF, 0x1F}, {0x79}}},
{dCcD_SE_SWORD, 0, 0, dCcD_MTRL_NONE, 0},
{dCcD_SE_STONE, 0, 0, dCcD_MTRL_NONE, 0},
{0},
};
dCcD_SrcCyl daFireWood2_c::mCcDCyl = {
daFireWood2_c::mCcDObjInfo,
{
{
{0.0f, 0.0f, 0.0f}, // mCenter
0.0f, // mRadius
0.0f // mHeight
} // mCyl
}
};
static cull_box l_cull_box = {
{-50.0f, 0.0f, -50.0f},
{50.0f, 100.0f, 50.0f},
};
int daFireWood2_c::create() {
fopAcM_ct(this, daFireWood2_c);
setBaseMtx();
mCcStts.Init(0xFF, 0xFF, this);
mCcCyl.Set(mCcDCyl);
mCcCyl.SetStts(&mCcStts);
f32 min_x = l_cull_box.min.x * scale.x;
f32 min_y = l_cull_box.min.y * scale.y;
f32 min_z = l_cull_box.min.z * scale.x;
f32 max_x = l_cull_box.max.x * scale.x;
f32 max_y = l_cull_box.max.y * scale.y;
f32 max_z = l_cull_box.max.z * scale.x;
fopAcM_setCullSizeBox(this, min_x, min_y, min_z, max_x, max_y, max_y);
mFlamePos.x = current.pos.x;
mFlamePos.y = current.pos.y + l_HIO.mFlameOffsetY;
mFlamePos.z = current.pos.z;
for (int i = 0; i < 4; i++) {
mFlameEmtrIDs[i] = 0;
}
mIsPLight = fopAcM_GetParam(this) >> 0x10;
if (mIsPLight == 0xFF) {
mIsPLight = false;
}
lightInit();
mSwitchType = fopAcM_GetParam(this) >> 0x8;
if (mSwitchType == 0xFF) {
mSwitchType = 0;
}
mFlameType = fopAcM_GetParam(this) >> 0x18;
eyePos = mFlamePos;
mIsSwitch = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF);
mIsLit = false;
if (mSwitchType == 0) {
if (mIsSwitch) {
mIsLit = true;
mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE);
setLight();
}
} else if (!mIsSwitch) {
mIsLit = true;
mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE);
setLight();
}
return cPhs_COMPLEATE_e;
}
void daFireWood2_c::lightInit() {
mLightPos = mFlamePos;
mLightPos.y += 10.0f;
if (mIsPLight) {
mLightInfluence.mPosition = mLightPos;
mLightInfluence.mColor.r = 0xBC;
mLightInfluence.mColor.g = 0x66;
mLightInfluence.mColor.b = 0x42;
mLightInfluence.mPow = 500.0f;
mLightInfluence.mFluctuation = 1.0f;
} else {
mBossLightStrength = 0.0f;
}
}
void daFireWood2_c::setLight() {
if (mIsPLight) {
dKy_plight_set(&mLightInfluence);
}
}
void daFireWood2_c::cutLight() {
if (mIsPLight) {
dKy_plight_cut(&mLightInfluence);
}
}
void daFireWood2_c::pointLightProc() {
if (!mIsPLight) {
GXColor color = {0xBC, 0x66, 0x42, 0xFF};
if (mIsLit) {
cLib_addCalc(&mBossLightStrength, 1.0f, 0.5f, 0.1f, 0.0001f);
} else {
cLib_addCalc(&mBossLightStrength, 0.0f, 0.5f, 0.1f, 0.0001f);
}
if (mBossLightStrength >= 0.000001f) {
dKy_BossLight_set(&mLightPos, &color, mBossLightStrength, 0);
}
}
}
int daFireWood2_c::Execute() {
u8 is_switch = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF);
if (mIsSwitch != is_switch) {
mIsLit = false;
mCcCyl.SetAtMtrl(dCcD_MTRL_NONE);
cutLight();
if (mSwitchType == 0) {
if (is_switch) {
mIsLit = true;
mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE);
setLight();
}
} else if (!is_switch) {
mIsLit = true;
mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE);
setLight();
}
mIsSwitch = is_switch;
}
if (mIsLit) {
if (mFlameType == 1) {
mFlameEmtrIDs[0] =
dComIfGp_particle_set(mFlameEmtrIDs[0], 0x85A7, &mFlamePos, NULL, NULL);
mFlameEmtrIDs[1] =
dComIfGp_particle_set(mFlameEmtrIDs[1], 0x85BB, &mFlamePos, NULL, NULL);
mFlameEmtrIDs[2] =
dComIfGp_particle_set(mFlameEmtrIDs[2], 0x85BC, &mFlamePos, NULL, NULL);
mFlameEmtrIDs[3] =
dComIfGp_particle_set(mFlameEmtrIDs[3], 0x85BD, &mFlamePos, NULL, NULL);
} else {
mFlameEmtrIDs[0] =
dComIfGp_particle_set(mFlameEmtrIDs[0], 0x3AD, &mFlamePos, NULL, NULL);
mFlameEmtrIDs[1] =
dComIfGp_particle_set(mFlameEmtrIDs[1], 0x3AF, &mFlamePos, NULL, NULL);
mFlameEmtrIDs[2] =
dComIfGp_particle_set(mFlameEmtrIDs[2], 0x3AE, &mFlamePos, NULL, NULL);
}
mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &mFlamePos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
setBaseMtx();
if (mCcCyl.ChkTgHit()) {
dCcD_GObjInf* gobj = mCcCyl.GetTgHitGObj();
if (gobj->GetAtType() == AT_TYPE_LANTERN_SWING && gobj->GetAtMtrl() == dCcD_MTRL_FIRE &&
!mIsLit)
{
mIsLit = true;
mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE);
if (mSwitchType == 0) {
fopAcM_onSwitch(this, fopAcM_GetParam(this) & 0xFF);
} else {
fopAcM_offSwitch(this, fopAcM_GetParam(this) & 0xFF);
}
mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &mFlamePos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
setLight();
}
if (gobj->GetAtType() == AT_TYPE_BOOMERANG && gobj->GetAtMtrl() == dCcD_MTRL_WIND &&
mIsLit == true)
{
mIsLit = false;
mCcCyl.SetAtMtrl(dCcD_MTRL_NONE);
if (mSwitchType == 0) {
fopAcM_offSwitch(this, fopAcM_GetParam(this) & 0xFF);
} else {
fopAcM_onSwitch(this, fopAcM_GetParam(this) & 0xFF);
}
mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &mFlamePos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
cutLight();
}
}
mCcCyl.SetR(l_HIO.mCollisionDiameter);
mCcCyl.SetH(l_HIO.mCollisionHeight);
mCcCyl.SetC(current.pos);
dComIfG_Ccsp()->Set(&mCcCyl);
pointLightProc();
return 1;
}
int daFireWood2_c::Draw() {
return 1;
}
int daFireWood2_c::Delete() {
if (mIsPLight) {
dKy_plight_cut(&mLightInfluence);
}
return 1;
}
static int daFireWood2_Draw(daFireWood2_c* i_this) {
return i_this->Draw();
}
static int daFireWood2_Execute(daFireWood2_c* i_this) {
return i_this->Execute();
}
static int daFireWood2_Delete(daFireWood2_c* i_this) {
return i_this->Delete();
}
static int daFireWood2_Create(fopAc_ac_c* i_this) {
return ((daFireWood2_c*)i_this)->create();
}
static actor_method_class l_daFireWood2_Method = {
(process_method_func)daFireWood2_Create, (process_method_func)daFireWood2_Delete,
(process_method_func)daFireWood2_Execute, (process_method_func)NULL,
(process_method_func)daFireWood2_Draw,
};
actor_process_profile_definition g_profile_Obj_FireWood2 = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_Lv1Cdl00_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daFireWood2_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_Lv1Cdl00_e,
/* Actor SubMtd */ &l_daFireWood2_Method,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};