Files
dusklight/src/d/d_com_inf_actor.cpp
T
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00

19 lines
360 B
C++

/**
* d_com_inf_actor.cpp
* dolzel2 - Common Information For Actor
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_com_inf_actor.h"
#include <types.h>
DUSK_GAME_DATA dComIfAc_info_c g_dComIfAc_gameInfo = {
0, // field_0x0
false, // mPause
};
DUSK_GAME_DATA dComIfGoat_info_c g_dComIfGoat_gameInfo = {
NULL, // field_0x0
};