Files
dusklight/src/d/actor/d_a_obj_kwheel00.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

391 lines
13 KiB
C++

/**
* @file d_a_obj_kwheel00.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_kwheel00.h"
#include "JSystem/JHostIO/JORMContext.h"
#include "d/actor/d_a_obj_lv3Water.h"
#include "d/d_com_inf_game.h"
#include "SSystem/SComponent/c_math.h"
#include "m_Do/m_Do_hostIO.h"
static int daObjKWheel00_create1st(daObjKWheel00_c*);
static int daObjKWheel00_MoveBGDelete(daObjKWheel00_c*);
static int daObjKWheel00_MoveBGExecute(daObjKWheel00_c*);
static int daObjKWheel00_MoveBGDraw(daObjKWheel00_c*);
#if DEBUG
static daObjKWheel00_HIO_c l_HIO;
daObjKWheel00_HIO_c::daObjKWheel00_HIO_c() {
mTargetZAngularSpeed = 64;
mZAngularAcceleration = 2;
}
void daObjKWheel00_HIO_c::genMessage(JORMContext* ctx) {
// "Water wheel"
ctx->genLabel("水車", 0);
// "Rotational speed(short)"
ctx->genSlider("回転速度(short)",&mTargetZAngularSpeed, 0, 0x4000);
// "Rotational acceleration(short)"
ctx->genSlider("回転加速度(short)",&mZAngularAcceleration, 0, 32);
}
#endif
static const u32 l_dzbidx[2] = {7, 7};
static const char* l_arcName[2] = { "K_Wheel00", "S_wheel00" }; // K = Kinto, S = Shirogane?
int daObjKWheel00_c::create1st() {
m_type = static_cast<Type_e>(getType());
JUT_ASSERT(118, m_type == 0 || m_type == 1);
cPhs_Step phase = static_cast<cPhs_Step>(dComIfG_resLoad(this, l_arcName[m_type]));
if(phase == cPhs_COMPLEATE_e) {
setMtx();
phase = static_cast<cPhs_Step>(MoveBGCreate(l_arcName[m_type], l_dzbidx[m_type], NULL, 0x4000, &mNewBgMtx));
if(phase == cPhs_ERROR_e)
return phase;
#if DEBUG
// "Water wheel(Lv3)"
l_HIO.entryHIO("水車(Lv3)");
#endif
}
return phase;
}
static void* searchLv3Water(void* param_0, void* i_this) {
daLv3Water_c* const lv3Water = static_cast<daLv3Water_c*>(param_0);
daObjKWheel00_c* const kWheel00 = static_cast<daObjKWheel00_c*>(i_this);
if(lv3Water && fopAcM_IsActor(lv3Water) && fopAcM_GetProfName(lv3Water) == fpcNm_Obj_Lv3Water_e) {
if(
(fopAcM_GetRoomNo(kWheel00) == 7 && lv3Water->getType() == 8) ||
(fopAcM_GetRoomNo(kWheel00) == 11 && lv3Water->getType() == 14) ||
(fopAcM_GetRoomNo(kWheel00) == 2 && ((kWheel00->getSwNo() == 9 && lv3Water->getType() == 13) || (kWheel00->getSwNo() == 18 && lv3Water->getType() == 12)))
)
{
return param_0;
}
}
return NULL;
}
static const int l_bmdidx[2] = {4, 4};
const Vec l_cull_box[4] = { // cull_box struct not used due to mult later
{-830.0f, -830.0f, -2500.0f}, {830.0f, 830.0f, 200.0f}, // Type 0
{-560.0f, -560.0f, -350.0f}, {560.0f, 560.0f, 350.0f} // Type 1
};
void daObjKWheel00_c::setMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::YrotM(current.angle.y);
mDoMtx_stack_c::ZrotM(current.angle.z);
MTXCopy(mDoMtx_stack_c::get(), mTransformMtx);
MTXCopy(mDoMtx_stack_c::get(), mNewBgMtx);
if(mZAngularVelocity) {
mDoMtx_stack_c::copy(mTransformMtx);
if(m_type == TYPE_LARGE_GOLD)
mDoMtx_stack_c::transM(cM_rndFX(1.0f), cM_rndFX(1.0f), cM_rndFX(1.0f));
else
mDoMtx_stack_c::transM(cM_rndFX(0.1f), cM_rndFX(0.1f), cM_rndFX(0.1f));
MTXCopy(mDoMtx_stack_c::get(), mTransformMtx);
}
}
int daObjKWheel00_c::CreateHeap() {
J3DModelData* const model_data = static_cast<J3DModelData*>(dComIfG_getObjectRes(l_arcName[m_type], l_bmdidx[m_type]));
JUT_ASSERT(206, model_data != NULL);
mpModel = mDoExt_J3DModel__create(model_data, (1 << 19), 0x11000084);
return !mpModel ? 0 : 1;
}
static dCcD_SrcSph l_sphSrc = {
{
{0x0, {{AT_TYPE_0, 0x1, 0x0}, {0xd8fbfdff, 0x0}, 0x79}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x1}, // mGObjAt
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 160.0f} // mSph
} // mSphAttr
};
u16 l_se_angle[4] = {0, 0x3FFF, 0x7FFF, 0xBFFF}; // {0°, 90°, 180°, 270°}
int daObjKWheel00_c::Create() {
mpModel->setBaseTRMtx(mTransformMtx);
fopAcM_SetMtx(this, mTransformMtx);
mZAngularVelocity = 0;
if(getSwNo() != 0xFF && fopAcM_isSwitch(this, getSwNo())) {
#if DEBUG
if(getArg0())
mZAngularVelocity = l_HIO.mTargetZAngularSpeed;
else
mZAngularVelocity = -l_HIO.mTargetZAngularSpeed;
#else
if(getArg0())
mZAngularVelocity = 64;
else
mZAngularVelocity = -64;
#endif
}
const u32 minCullIdx = m_type << 1;
const u32 maxCullIdx = minCullIdx + 1;
fopAcM_setCullSizeBox(this, l_cull_box[minCullIdx].x, l_cull_box[minCullIdx].y, l_cull_box[minCullIdx].z, l_cull_box[maxCullIdx].x, l_cull_box[maxCullIdx].y, l_cull_box[maxCullIdx].z);
if(m_type == TYPE_SMALL_PLATINUM)
fopAcM_SetStatus(this, 0);
mStts.Init(0xFE, 0, this);
for(int i = 0; i < 4; i++) {
mLargeGearTeethSphereColliders[i].SetStts(&mStts);
mLargeGearTeethSphereColliders[i].Set(l_sphSrc);
}
mPrevQuadrantalZAngle = DEG_INVALID;
for(int i = 0; i < 4; i++) {
if(current.angle.z == l_se_angle[i])
mPrevQuadrantalZAngle = static_cast<QuadrantalAngle_e>(i);
}
return 1;
}
static Vec l_pos[8] = {
{830.0f, 0.0f, 0.0f}, {0.0f, 830.0f, 0.0f},
{-830.0f, 0.0f, 0.0f}, {0.0f, -830.0f, 0.0f},
{560.0f, 0.0f, 0.0f}, {0.0f, 560.0f, 0.0f},
{-560.0f, 0.0f, 0.0f}, {0.0f, -560.0f, 0.0f}
};
int daObjKWheel00_c::Execute(Mtx** i_mtx) {
eventUpdate();
if(mZAngularVelocity == 0 && fopAcM_isSwitch(this, getSwNo())) {
if(getEvent() != 0xFF)
orderEvent(getEvent(), 0xFF, 1);
else
eventStart();
}
// Only draw particles and play SFX if gear is moving
if(mZAngularVelocity != 0) {
// Increase angular velocity via an arithmetic sequence with a ratio of 2
#if DEBUG
if(mZAngularVelocity > 0) {
if(mZAngularVelocity < l_HIO.mTargetZAngularSpeed)
mZAngularVelocity += l_HIO.mZAngularAcceleration;
}
else if(mZAngularVelocity > -l_HIO.mTargetZAngularSpeed) {
mZAngularVelocity -= l_HIO.mZAngularAcceleration;
}
#else
if(mZAngularVelocity > 0) {
if(mZAngularVelocity < 64)
mZAngularVelocity += 2;
}
else if(mZAngularVelocity > -64) {
mZAngularVelocity -= 2;
}
#endif
cXyz sfxPos = current.pos;
u32 wheelSfxID;
if(m_type == TYPE_LARGE_GOLD) {
sfxPos.y -= 830.0f; // Offset of tip of large gear tooth
wheelSfxID = Z2SE_OBJ_WTR_WHL_1;
}
else {
sfxPos.y -= 560.0f; // Offset of tip of large gear tooth
wheelSfxID = Z2SE_OBJ_WTR_WHL_2;
}
Z2GetAudioMgr()->seStartLevel(wheelSfxID, &sfxPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
u16 currentIntermediateZAngle = current.angle.z;
s32 totalZAngleChange = mZAngularVelocity;
// Assume clockwise movement, change to counter-clockwise if angular velocity is negative
s32 angleStep = 1;
if(totalZAngleChange < 0) {
totalZAngleChange *= -1;
angleStep = -1;
}
bool passedQuadrantalAngle = false;
for(int angleOffset = 0; angleOffset < totalZAngleChange; angleOffset++) {
for(int quadrantalAngle = DEG_0; quadrantalAngle < DEG_MAX; quadrantalAngle++) {
// Only draw particles & make splash sfx if a quadrantal angle is passed (reults in larger gear teeth hitting water)
if(currentIntermediateZAngle == l_se_angle[quadrantalAngle] && quadrantalAngle != mPrevQuadrantalZAngle) {
passedQuadrantalAngle = true;
mPrevQuadrantalZAngle = static_cast<QuadrantalAngle_e>(quadrantalAngle);
u32 splashSfxID;
if(m_type == TYPE_LARGE_GOLD)
splashSfxID = Z2SE_OBJ_WTR_WHL_1_SPLSH;
else
splashSfxID = Z2SE_OBJ_WTR_WHL_2_SPLSH;
Z2GetAudioMgr()->seStart(splashSfxID, &sfxPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
if(fopAcM_GetRoomNo(this) == 7) {
daLv3Water_c* const lv3Water = static_cast<daLv3Water_c*>(fopAcM_Search(searchLv3Water, this));
if(lv3Water) {
dComIfGp_particle_set(0x8AB0,&lv3Water->current.pos,NULL, NULL);
dComIfGp_particle_set(0x8AB1,&lv3Water->current.pos,NULL, NULL);
}
}
else if(fopAcM_GetRoomNo(this) == 11) {
daLv3Water_c* const lv3Water = static_cast<daLv3Water_c*>(fopAcM_Search(searchLv3Water, this));
if(lv3Water) {
dComIfGp_particle_set(0x8ABD,&lv3Water->current.pos,NULL, NULL);
dComIfGp_particle_set(0x8ABE,&lv3Water->current.pos,NULL, NULL);
}
}
else if(fopAcM_GetRoomNo(this) == 2) {
daLv3Water_c* const lv3Water = static_cast<daLv3Water_c*>(fopAcM_Search(searchLv3Water, this));
if(lv3Water) {
if(getSwNo() == 9) {
dComIfGp_particle_set(0x8B04,&lv3Water->current.pos,NULL, NULL);
dComIfGp_particle_set(0x8B05,&lv3Water->current.pos,NULL, NULL);
}
else {
dComIfGp_particle_set(0x8B06,&lv3Water->current.pos,NULL, NULL);
dComIfGp_particle_set(0x8B07,&lv3Water->current.pos,NULL, NULL);
}
}
}
break;
}
}
if(passedQuadrantalAngle == true) break;
currentIntermediateZAngle += angleStep;
}
}
current.angle.z += mZAngularVelocity;
setMtx();
mpModel->setBaseTRMtx(mTransformMtx);
*i_mtx = &mNewBgMtx;
// Only update colliders if gear is moving
if(mZAngularVelocity) {
for(int sphereColliderIdx = 0; sphereColliderIdx < 4; sphereColliderIdx++) {
cXyz largeGearToothPos;
MTXMultVec(mNewBgMtx, &l_pos[sphereColliderIdx + (m_type << 2)], &largeGearToothPos);
mLargeGearTeethSphereColliders[sphereColliderIdx].SetC(largeGearToothPos);
if(m_type == TYPE_LARGE_GOLD)
mLargeGearTeethSphereColliders[sphereColliderIdx].SetR(160.0f);
else
mLargeGearTeethSphereColliders[sphereColliderIdx].SetR(140.0f);
dComIfG_Ccsp()->Set(&mLargeGearTeethSphereColliders[sphereColliderIdx]);
}
}
return 1;
}
int daObjKWheel00_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daObjKWheel00_c::Delete() {
dComIfG_resDelete(this, l_arcName[m_type]);
#if DEBUG
l_HIO.removeHIO();
#endif
return 1;
}
bool daObjKWheel00_c::eventStart() {
#if DEBUG
if(getArg0())
mZAngularVelocity = l_HIO.mZAngularAcceleration;
else
mZAngularVelocity = -l_HIO.mZAngularAcceleration;
#else
if(getArg0())
mZAngularVelocity = 2;
else
mZAngularVelocity = -2;
#endif
return true;
}
static actor_method_class daObjKWheel00_METHODS = {
(process_method_func)daObjKWheel00_create1st,
(process_method_func)daObjKWheel00_MoveBGDelete,
(process_method_func)daObjKWheel00_MoveBGExecute,
0,
(process_method_func)daObjKWheel00_MoveBGDraw,
};
actor_process_profile_definition g_profile_Obj_KWheel00 = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_KWheel00_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjKWheel00_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_KWheel00_e,
/* Actor SubMtd */ &daObjKWheel00_METHODS,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};
static int daObjKWheel00_create1st(daObjKWheel00_c* i_this) {
fopAcM_ct(i_this, daObjKWheel00_c);
return i_this->create1st();
}
static int daObjKWheel00_MoveBGDelete(daObjKWheel00_c* i_this) {
return i_this->MoveBGDelete();
}
static int daObjKWheel00_MoveBGExecute(daObjKWheel00_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjKWheel00_MoveBGDraw(daObjKWheel00_c* i_this) {
return i_this->MoveBGDraw();
}