mirror of
https://github.com/TwilitRealm/dusklight
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78 lines
1.8 KiB
C++
78 lines
1.8 KiB
C++
/* f_ap_game.cpp autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300413 */
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#include "SComponent/c_counter.h"
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#include "f/f_pc/f_pc_manager.h"
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#include "global.h"
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// additional symbols needed for f_ap_game.cpp
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// autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300465
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extern "C" {
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void __dl__FPv(void);
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// void cCt_Counter(void);
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void fapGm_After(void);
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void fapGm_Create(void);
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void fapGm_Execute(void);
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void fapGm_HIO_c(void);
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void fapGm_HIO_c_NS_dtor(void);
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void fopCamM_Init(void);
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void fopCamM_Management(void);
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void fopDwTg_CreateQueue(void);
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void fopOvlpM_Init(void);
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void fopOvlpM_Management(void);
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void fopScnM_Init(void);
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void fopScnM_Management(void);
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void fpcM_Init(void);
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// void fpcM_Management__FPFv_vPFv_v(void);
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void func_80018B28(void);
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void func_80361C24(void);
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}
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// additional symbols needed for f_ap_game.cpp
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// autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300472
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extern u8 lbl_803A35A0;
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extern u8 lbl_803F1BB0;
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extern u8 lbl_80451BC0;
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extern u8 lbl_80451BC4;
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extern "C" {
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// __ct__11fapGm_HIO_cFv
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// fapGm_HIO_c::fapGm_HIO_c(void)
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asm void fapGm_HIO_c(void) {
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nofralloc
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#include "f/f_ap_game/asm/func_80018944.s"
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}
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// fapGm_After__Fv
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// fapGm_After(void)
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asm void fapGm_After(void) {
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nofralloc
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#include "f/f_ap_game/asm/func_80018A44.s"
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}
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void fapGm_Execute(void) {
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fpcM_Management(0, fapGm_After);
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cCt_Counter(0);
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}
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// fapGm_Create__Fv
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// fapGm_Create(void)
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asm void fapGm_Create(void) {
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nofralloc
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#include "f/f_ap_game/asm/func_80018AA0.s"
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}
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// __dt__11fapGm_HIO_cFv
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// fapGm_HIO_c::~fapGm_HIO_c(void)
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asm void fapGm_HIO_c_NS_dtor(void) {
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nofralloc
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#include "f/f_ap_game/asm/func_80018AE0.s"
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}
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// __sinit_f_ap_game_cpp
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//
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asm void func_80018B28(void) {
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nofralloc
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#include "f/f_ap_game/asm/func_80018B28.s"
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}
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};
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