Files
dusklight/src/f/f_ap_game.cpp
T
2021-02-13 15:24:45 -05:00

78 lines
1.8 KiB
C++

/* f_ap_game.cpp autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300413 */
#include "SComponent/c_counter.h"
#include "f/f_pc/f_pc_manager.h"
#include "global.h"
// additional symbols needed for f_ap_game.cpp
// autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300465
extern "C" {
void __dl__FPv(void);
// void cCt_Counter(void);
void fapGm_After(void);
void fapGm_Create(void);
void fapGm_Execute(void);
void fapGm_HIO_c(void);
void fapGm_HIO_c_NS_dtor(void);
void fopCamM_Init(void);
void fopCamM_Management(void);
void fopDwTg_CreateQueue(void);
void fopOvlpM_Init(void);
void fopOvlpM_Management(void);
void fopScnM_Init(void);
void fopScnM_Management(void);
void fpcM_Init(void);
// void fpcM_Management__FPFv_vPFv_v(void);
void func_80018B28(void);
void func_80361C24(void);
}
// additional symbols needed for f_ap_game.cpp
// autogenerated by split.py v0.4 at 2021-02-13 20:07:21.300472
extern u8 lbl_803A35A0;
extern u8 lbl_803F1BB0;
extern u8 lbl_80451BC0;
extern u8 lbl_80451BC4;
extern "C" {
// __ct__11fapGm_HIO_cFv
// fapGm_HIO_c::fapGm_HIO_c(void)
asm void fapGm_HIO_c(void) {
nofralloc
#include "f/f_ap_game/asm/func_80018944.s"
}
// fapGm_After__Fv
// fapGm_After(void)
asm void fapGm_After(void) {
nofralloc
#include "f/f_ap_game/asm/func_80018A44.s"
}
void fapGm_Execute(void) {
fpcM_Management(0, fapGm_After);
cCt_Counter(0);
}
// fapGm_Create__Fv
// fapGm_Create(void)
asm void fapGm_Create(void) {
nofralloc
#include "f/f_ap_game/asm/func_80018AA0.s"
}
// __dt__11fapGm_HIO_cFv
// fapGm_HIO_c::~fapGm_HIO_c(void)
asm void fapGm_HIO_c_NS_dtor(void) {
nofralloc
#include "f/f_ap_game/asm/func_80018AE0.s"
}
// __sinit_f_ap_game_cpp
//
asm void func_80018B28(void) {
nofralloc
#include "f/f_ap_game/asm/func_80018B28.s"
}
};