Files
dusklight/src/d/actor/d_a_obj_onsenFire.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

63 lines
2.3 KiB
C++

/**
* d_a_obj_onsenFire.cpp
* Object - Hotspring Fire
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_onsenFire.h"
#include "d/d_procname.h"
int daObjOnsenFire_c::create() {
fopAcM_ct(this, daObjOnsenFire_c);
/* dSv_event_flag_c::F_0377 - Castle Town - Goron spring water shop open! */
if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[377])) {
return cPhs_ERROR_e;
}
return cPhs_COMPLEATE_e;
}
int daObjOnsenFire_c::execute() {
dComIfGp_particle_setSimple(0x100,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
dComIfGp_particle_setSimple(0x101,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
dComIfGp_particle_setSimple(0x103,&current.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
Z2AudioMgr::getInterface()->seStartLevel(Z2SE_OBJ_ONSEN_WARM_FIRE,&current.pos,0,0,1.0f,1.0f,-1.0f,-1.0f,0);
return 1;
}
static int daObjOnsenFire_Create(fopAc_ac_c* i_this) {
return static_cast<daObjOnsenFire_c*>(i_this)->create();
}
static int daObjOnsenFire_Execute(daObjOnsenFire_c* i_this) {
return i_this->execute();
}
static int daObjOnsenFire_Delete(daObjOnsenFire_c* i_this) {
i_this->~daObjOnsenFire_c();
return 1;
}
static actor_method_class l_daObjOnsenFire_Method = {
(process_method_func)daObjOnsenFire_Create,
(process_method_func)daObjOnsenFire_Delete,
(process_method_func)daObjOnsenFire_Execute
};
extern actor_process_profile_definition g_profile_OBJ_ONSEN_FIRE = {
fpcLy_CURRENT_e, // mLayerID
3, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_OBJ_ONSEN_FIRE, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daObjOnsenFire_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
612, // mPriority
&l_daObjOnsenFire_Method, // sub_method
0x44000, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};