mirror of
https://github.com/TwilitRealm/dusklight
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b51274a3dd
* Debug matches * Match daAlink_c::procGrassWhistleWait * Match JASAramStream::channelProc * More debug matches * Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines * Fix some fakematches * Fix gameinfo player info not being a struct * Update bug comments * Fix procids in alink * d_a_scene_exit OK
17 lines
476 B
C++
17 lines
476 B
C++
//
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// JAUAudioMgr
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//
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/JAudio2/JAUAudioMgr.h"
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#include "JSystem/JAudio2/JASHeapCtrl.h"
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#include "JSystem/JAudio2/JAUStreamAramMgr.h"
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// Here to generate JASHeap::__defctor (ctor generated by default arguments)
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void dummyDefCtor() {
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JASHeap dummy[20];
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JAUStreamStaticAramMgr_<1>* streamStaticAramMgr = new(NULL, 0) JAUStreamStaticAramMgr_<1>();
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streamStaticAramMgr->reserveAram(NULL, 0, 0x14);
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}
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