Files
dusklight/libs/dolphin/mtx/vec.c
T
Pheenoh bd670ab091 d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
2022-12-20 16:28:41 -07:00

152 lines
4.2 KiB
C

//
// Generated By: dol2asm
// Translation Unit: vec
//
#include "dolphin/mtx/vec.h"
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Declarations:
//
/* 80347090-803470B4 3419D0 0024+00 1/1 103/103 679/679 .text PSVECAdd */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECAdd(const Vec* a, const Vec* b, Vec* ab) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECAdd.s"
}
#pragma pop
/* 803470B4-803470D8 3419F4 0024+00 0/0 60/60 59/59 .text PSVECSubtract */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECSubtract(const Vec* a, const Vec* b, Vec* a_b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSubtract.s"
}
#pragma pop
/* 803470D8-803470F4 341A18 001C+00 0/0 58/58 101/101 .text PSVECScale */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECScale(const Vec* src, Vec* dst, f32 scale) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECScale.s"
}
#pragma pop
/* ############################################################################################## */
/* 80456540-80456544 004B40 0004+00 1/1 0/0 0/0 .sdata2 @113 */
SECTION_SDATA2 static u8 lit_113[4] = {
0x00,
0x00,
0x00,
0x00,
};
/* 80456544-80456548 004B44 0004+00 3/3 0/0 0/0 .sdata2 @118 */
SECTION_SDATA2 static f32 lit_118 = 0.5f;
/* 80456548-8045654C 004B48 0004+00 3/3 0/0 0/0 .sdata2 @119 */
SECTION_SDATA2 static f32 lit_119 = 3.0f;
/* 803470F4-80347138 341A34 0044+00 2/2 16/16 0/0 .text PSVECNormalize */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECNormalize(const Vec* src, Vec* unit) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECNormalize.s"
}
#pragma pop
/* 80347138-80347150 341A78 0018+00 0/0 140/140 727/727 .text PSVECSquareMag */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm f32 PSVECSquareMag(const Vec* v) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSquareMag.s"
}
#pragma pop
/* 80347150-80347194 341A90 0044+00 0/0 24/24 0/0 .text PSVECMag */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm f32 PSVECMag(const Vec* v) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECMag.s"
}
#pragma pop
/* 80347194-803471B4 341AD4 0020+00 2/2 39/39 15/15 .text PSVECDotProduct */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm f32 PSVECDotProduct(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECDotProduct.s"
}
#pragma pop
/* 803471B4-803471F0 341AF4 003C+00 0/0 20/20 3/3 .text PSVECCrossProduct */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECCrossProduct(const Vec* a, const Vec* b, Vec* axb) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECCrossProduct.s"
}
#pragma pop
/* 803471F0-803472C8 341B30 00D8+00 0/0 1/1 0/0 .text C_VECHalfAngle */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void C_VECHalfAngle(const Vec* a, const Vec* b, Vec* half) {
nofralloc
#include "asm/dolphin/mtx/vec/C_VECHalfAngle.s"
}
#pragma pop
/* ############################################################################################## */
/* 8045654C-80456550 004B4C 0004+00 1/1 0/0 0/0 .sdata2 @161 */
SECTION_SDATA2 static f32 lit_161 = 2.0f;
/* 803472C8-8034739C 341C08 00D4+00 0/0 1/1 11/11 .text C_VECReflect */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void C_VECReflect(const Vec* src, const Vec* normal, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/C_VECReflect.s"
}
#pragma pop
/* 8034739C-803473C4 341CDC 0028+00 0/0 107/107 446/446 .text PSVECSquareDistance */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm f32 PSVECSquareDistance(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSquareDistance.s"
}
#pragma pop
/* 803473C4-80347418 341D04 0054+00 0/0 4/4 0/0 .text PSVECDistance */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm f32 PSVECDistance(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECDistance.s"
}
#pragma pop