Files
dusklight/mods/basic_cosmetics_mod/src/texture_utils.hpp
T
gymnast86 172d06f38d Add Built-In Cosmetics Mod (#2291)
* template setup

* get most colors working

* add lantern, midna, and heart colors

* fix PaneCache naming conflict

* add UI colors

* fix pane cache again

* override colors for items on other models

* recolor heart piece models

* cleanup

* add support for ordon sword recoloring

* recolor epona's eyelids

* move option descriptions

* fix mod.json

* constexpr descriptions

* gx.h instead of dolphin/gx/GXstruct.h

* fix default midna hair color

* use TextureService instead of overwriting model file data on load

* update descriptions

* manual cleanup

* fix includes

* remove unneeded include and const qualifier

* UI: Add Popover, ColorInput & more; mod cleanup

* Make it a bundled mod

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Co-authored-by: Luke Street <luke@street.dev>
2026-08-20 17:49:26 -06:00

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C++

#pragma once
/**
* File originally copied from console TPR with permission from isaac
* https://github.com/zsrtp/libtp_rel/blob/master/include/util/texture_utils.h
*/
#include "mod.hpp"
#include <gx.h>
#include <list>
#include <unordered_map>
uint32_t get_image_data_size(
uint32_t format, uint32_t width, uint32_t height, uint32_t mipmapCount);
void recolor_texture(
TextureReplacementData& replacementData, GXColor color, std::vector<u8>& newTextureDataOut);
std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>>& get_texture_replacements();