mirror of
https://github.com/TwilitRealm/dusklight
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b748eaca1e
* remove private specifiers from game code * fix formatting * fix more formatting * Add some missing public modifiers --------- Co-authored-by: Luke Street <luke@street.dev>
29 lines
547 B
C++
29 lines
547 B
C++
#ifndef D_A_OBJ_LV3WATEREFF_H
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#define D_A_OBJ_LV3WATEREFF_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjWaterEff_c
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* @brief Room 09 Water
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*
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* @details
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*
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*/
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class daObjWaterEff_c : public fopAc_ac_c {
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public:
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int Create();
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int create();
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int execute();
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int _delete();
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/* 0x568 */ cXyz mSePositions[2];
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/* 0x580 */ JPABaseEmitter* mParticles[4];
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/* 0x590 */ u8 unused_0x590[0x594 - 0x590];
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};
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STATIC_ASSERT(sizeof(daObjWaterEff_c) == 0x594);
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#endif /* D_A_OBJ_LV3WATEREFF_H */
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