mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-03 10:01:08 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
294 lines
6.5 KiB
C++
294 lines
6.5 KiB
C++
/**
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* @file d_a_bullet.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_bullet.h"
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#include "d/d_com_inf_game.h"
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static char* l_resFileNameList[] = {"Hanjo1"};
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static char* l_bmdFileNameList[] = {"hanjo_stone.bmd"};
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static BULLET_HIO_CLASS l_HIO;
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const dCcD_SrcGObjInf daBullet_c::mCcDObjInfo = {
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{0, {{0, 0, 0}, {0x0, 0x0}, {0x79}}},
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{dCcD_SE_NONE, 0, 0, 0, 0},
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{dCcD_SE_NONE, 0, 0, 0, 0},
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{0},
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};
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dCcD_SrcSph daBullet_c::mCcDSph = {
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daBullet_c::mCcDObjInfo,
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{
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{{0.0f, 0.0f, 0.0f}, 0.0f} // mSph
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} // mSphAttr
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};
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#if DEBUG
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daBullet_HIO_c::daBullet_HIO_c() {
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m = daBullet_HIO_c::m;
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}
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void daBullet_HIO_c::listenPropertyEvent(const JORPropertyEvent*) {
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// NONMATCHING
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}
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void daBullet_HIO_c::genMessage(JORMContext*) {
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// NONMATCHING
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}
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#endif
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daBullet_c::~daBullet_c() {
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dComIfG_resDelete(&mPhase, getResName());
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#if DEBUG
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if (mpHIO != NULL) {
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mpHIO->removeHIO();
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}
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#endif
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}
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int daBullet_c::create() {
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fopAcM_ct(this, daBullet_c);
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mType = getTypeFromParam();
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int phase_state = dComIfG_resLoad(&mPhase, getResName());
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if (phase_state == cPhs_COMPLEATE_e) {
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if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x810)) {
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return cPhs_ERROR_e;
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}
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initialize();
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}
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return phase_state;
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}
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BOOL daBullet_c::CreateHeap() {
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void* mdlData_p = dComIfG_getObjectRes(getResName(), getBmdName());
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JUT_ASSERT(273, NULL != mdlData_p);
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mpModel = mDoExt_J3DModel__create((J3DModelData*)mdlData_p, 0x80000, 0x11000084);
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return mpModel != NULL;
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}
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int daBullet_c::Delete() {
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fopAcM_GetID(this);
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this->~daBullet_c();
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return 1;
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}
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daBullet_HIOParam const daBullet_Param_c::m = {
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-3.0f,
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255.0f,
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3.0f,
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1.5f,
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3.0f,
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0x708,
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};
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int daBullet_c::Execute() {
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gravity = mpHIO->m.gravity;
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if (field_0x957 == 0) {
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if (mProcess != NULL) {
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(this->*mProcess)(NULL);
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}
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fopAcM_posMoveF(this, mCcStts.GetCCMoveP());
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mAcch.CrrPos(dComIfG_Bgsp());
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mGndChk = mAcch.m_gnd;
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mGroundY = mAcch.GetGroundH();
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} else {
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mGroundY = -G_CM3D_F_INF;
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}
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int room_no;
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if (mGroundY != -G_CM3D_F_INF) {
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room_no = dComIfG_Bgsp().GetRoomId(mGndChk);
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tevStr.YukaCol = dComIfG_Bgsp().GetPolyColor(mGndChk);
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} else {
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room_no = dComIfGp_roomControl_getStayNo();
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}
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tevStr.room_no = room_no;
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fopAcM_SetRoomNo(this, tevStr.room_no);
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attention_info.flags = 0;
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attention_info.position = current.pos;
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eyePos = attention_info.position;
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if (field_0x957 == 0) {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::ZXYrotM(shape_angle);
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mDoMtx_stack_c::scaleM(scale);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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field_0x957 = 0;
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return 1;
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}
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int daBullet_c::Draw() {
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g_env_light.settingTevStruct(0, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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mDoExt_modelUpdateDL(mpModel);
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return 1;
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}
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int daBullet_c::createHeapCallBack(fopAc_ac_c* i_this) {
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return ((daBullet_c*)i_this)->CreateHeap();
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}
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const char* daBullet_c::getResName() {
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return l_resFileNameList[mType];
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}
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const char* daBullet_c::getBmdName() {
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return l_bmdFileNameList[mType];
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}
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int daBullet_c::getTypeFromParam() {
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u8 prm = fopAcM_GetParam(this);
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switch (prm) {
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case 0:
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return 0;
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}
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return 0;
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}
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static f32 dummyLiteral() {
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f32 rt = 0.1f;
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rt += 0.5f;
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return rt;
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}
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static f32 dummyLiteral2() {
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return 0.0f;
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}
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void daBullet_c::initialize() {
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mpModel->getModelData();
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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fopAcM_setCullSizeBox(this, -10.0f, -10.0f, -10.0f, 10.0f, 10.0f, 10.0f);
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#if DEBUG
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mpHIO = &l_HIO;
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mpHIO->entryHIO("弾");
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#endif
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mAcchCir.SetWall(mpHIO->m.width, mpHIO->m.knee_height);
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mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
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mCcStts.Init(mpHIO->m.weight, 0, this);
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mCcSph.Set(mCcDSph);
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mCcSph.SetStts(&mCcStts);
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mAcch.CrrPos(dComIfG_Bgsp());
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mGndChk = mAcch.m_gnd;
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mGroundY = mAcch.GetGroundH();
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setProcess(&daBullet_c::wait);
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mLifetime = mpHIO->m.lifetime;
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Execute();
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}
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int daBullet_c::setProcess(daBullet_c::processFn i_process) {
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mMode = 2;
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if (mProcess != NULL) {
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(this->*mProcess)(NULL);
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}
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mMode = 0;
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mProcess = i_process;
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if (mProcess != NULL) {
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(this->*mProcess)(NULL);
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}
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return 1;
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}
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int daBullet_c::wait(void*) {
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switch (mMode) {
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case 0:
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mMode = 1;
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break;
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case 1:
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if (cM3d_IsZero(speedF) == false) {
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setProcess(&daBullet_c::move);
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}
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break;
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case 2:
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break;
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}
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return 1;
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}
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int daBullet_c::move(void*) {
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switch (mMode) {
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case 0:
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mMode = 1;
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break;
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case 1:
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if (cLib_calcTimer<int>(&mLifetime) == 0) {
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fopAcM_delete(this);
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} else if (mAcch.ChkGroundHit() || mAcch.ChkWallHit()) {
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fopAcM_delete(this);
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}
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break;
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case 2:
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break;
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}
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return 1;
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}
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static int daBullet_Create(void* i_this) {
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return ((daBullet_c*)i_this)->create();
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}
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static int daBullet_Delete(void* i_this) {
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return ((daBullet_c*)i_this)->Delete();
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}
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static int daBullet_Execute(void* i_this) {
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return ((daBullet_c*)i_this)->Execute();
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}
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static int daBullet_Draw(void* i_this) {
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return ((daBullet_c*)i_this)->Draw();
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}
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static int daBullet_IsDelete(void* i_this) {
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return 1;
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}
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static actor_method_class daBullet_MethodTable = {
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(process_method_func)daBullet_Create,
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(process_method_func)daBullet_Delete,
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(process_method_func)daBullet_Execute,
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(process_method_func)daBullet_IsDelete,
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(process_method_func)daBullet_Draw,
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};
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actor_process_profile_definition g_profile_BULLET = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 8,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_BULLET_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daBullet_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_BULLET_e,
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/* Actor SubMtd */ &daBullet_MethodTable,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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