Files
dusklight/src/d/actor/d_a_npc_p2.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

54 lines
1.4 KiB
C++

/**
* @file d_a_npc_p2.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_p2.h"
static bool daNpc_P2Create(void* param_0) {
return true;
}
static bool daNpc_P2Delete(void* param_0) {
return true;
}
static bool daNpc_P2Execute(void* param_0) {
return true;
}
static bool daNpc_P2Draw(void* param_0) {
return true;
}
static bool daNpc_P2IsDelete(void* param_0) {
return true;
}
static actor_method_class daNpc_P2MethodTable = {
(process_method_func)daNpc_P2Create,
(process_method_func)daNpc_P2Delete,
(process_method_func)daNpc_P2Execute,
(process_method_func)daNpc_P2IsDelete,
(process_method_func)daNpc_P2Draw,
};
actor_process_profile_definition g_profile_NPC_P2 = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_NPC_P2_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ 0x00000001,
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_NPC_P2_e,
/* Actor SubMtd */ &daNpc_P2MethodTable,
/* Status */ fopAcStts_UNK_0x2000000_e | fopAcStts_UNK_0x80000_e | fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_FREEZE_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_0_e,
};