mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-03 01:58:44 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
334 lines
9.6 KiB
C++
334 lines
9.6 KiB
C++
/**
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* d_a_obj_web1.cpp
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* Spider Web (Floor)
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_web1.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_bg_w.h"
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#include "f_pc/f_pc_name.h"
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#include "f_op/f_op_actor_mng.h"
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daObj_Web1_HIO_c::daObj_Web1_HIO_c() {
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field_0x4 = -1;
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}
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static int daObj_Web1_Draw(obj_web1_class* i_this) {
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g_env_light.settingTevStruct(16, &i_this->current.pos, &i_this->tevStr);
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g_env_light.setLightTevColorType_MAJI(i_this->mpModel, &i_this->tevStr);
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i_this->mpBrk->entry(i_this->mpModel->getModelData());
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mDoExt_modelUpdateDL(i_this->mpModel);
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return 1;
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}
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static void ride_call_back(dBgW* i_bgw, fopAc_ac_c* i_this, fopAc_ac_c* i_actor) {
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obj_web1_class* _this = static_cast<obj_web1_class*>(i_this);
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f32 x_diff = i_actor->current.pos.x - _this->current.pos.x;
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f32 z_diff = i_actor->current.pos.z - _this->current.pos.z;
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_this->mDistToActor = JMAFastSqrt((x_diff * x_diff) + (z_diff * z_diff));
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if (_this->mDistToActor < 140.0f) {
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if (fopAcM_GetName(i_actor) == fpcNm_ALINK_e || fopAcM_GetName(i_actor) == fpcNm_ALINK_e) {
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if (_this->field_0x5aa == 0) {
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_this->mReboundTimer = 60;
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}
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if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
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_this->field_0x5aa = 120;
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} else {
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_this->field_0x5aa = 6;
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}
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} else if (fopAcM_GetName(i_actor) == fpcNm_OBJ_GM_e) {
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_this->field_0x5aa = 120;
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} else {
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_this->field_0x5aa = 3;
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}
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}
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}
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static void action(obj_web1_class* i_this) {
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if (i_this->mReboundTimer != 0) {
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if (i_this->mReboundTimer == 60 || i_this->mReboundTimer == 40 ||
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i_this->mReboundTimer == 20) {
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fopAcM_seStart(i_this, Z2SE_OBJ_WEB_BOUND_S, 0);
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}
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i_this->mReboundTimer--;
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}
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switch (i_this->mActionMode) {
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case 0:
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if (i_this->mHitTimer == 0 && i_this->mCylCc.ChkTgHit()) {
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i_this->mHitTimer = 6;
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if (i_this->mCylCc.GetTgHitObj()->ChkAtType(AT_TYPE_BOMB)) {
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i_this->mActionMode = 10;
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}
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if (i_this->mCylCc.GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_FIRE) {
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i_this->mActionMode = 10;
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}
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}
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break;
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case 1:
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if (i_this->field_0x5a2[0] == 0) {
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i_this->mZ2SoundObj.startCollisionSE(0x40000, 0x21, NULL);
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fopAcM_delete(i_this);
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}
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break;
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case 10:
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i_this->mDeleteTimer = 1;
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break;
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}
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i_this->scale.y = i_this->field_0x5b0 +
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i_this->mReboundTimer * cM_ssin(i_this->mReboundTimer * 0xF00) * 0.02f;
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if (i_this->scale.y < 0.1f) {
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i_this->scale.y = 0.1f;
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}
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f32 target = 0.0f;
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if (i_this->field_0x5aa != 0) {
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if (i_this->field_0x5aa > 100) {
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target = 10.0f;
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i_this->mActionMode++;
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i_this->field_0x5a2[0] = 0;
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} else if (i_this->field_0x5aa > 80) {
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target = 5.0f;
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} else if (i_this->field_0x5aa >= 4) {
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target = 2.0f;
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} else {
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target = 1.0f;
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}
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f32 fvar6 = i_this->mDistToActor * 0.005f;
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if (fvar6 > 1.0f) {
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fvar6 = 1.0f;
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}
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target *= 1.0f - fvar6;
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i_this->field_0x5aa--;
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}
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cLib_addCalc2(&i_this->field_0x5b0, target, 0.5f, 0.5f);
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}
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static int daObj_Web1_Execute(obj_web1_class* i_this) {
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i_this->field_0x59c++;
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for (int i = 0; i < 2; i++) {
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if (i_this->field_0x5a2[i] != 0) {
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i_this->field_0x5a2[i]--;
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}
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}
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if (i_this->mHitTimer != 0) {
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i_this->mHitTimer--;
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}
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i_this->mZ2SoundObj.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
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if (i_this->mDeleteTimer != 0) {
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if (i_this->mDeleteTimer == 1) {
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cXyz scale;
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scale.x = i_this->scale.x;
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scale.y = i_this->scale.x;
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scale.z = i_this->scale.x;
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dComIfGp_particle_set(0x840E, &i_this->current.pos, &i_this->shape_angle, &scale);
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i_this->mpBrk->setPlaySpeed(1.0f);
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}
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fopAcM_seStartLevel(i_this, Z2SE_OBJ_WEB_BURN, 0);
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if (i_this->mDeleteTimer == 35) {
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dComIfGs_onSwitch(fopAcM_GetParam(i_this) >> 0x18, fopAcM_GetRoomNo(i_this));
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fopAcM_delete(i_this);
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}
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i_this->mDeleteTimer++;
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} else {
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action(i_this);
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}
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mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z);
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mDoMtx_stack_c::YrotM(i_this->shape_angle.y);
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mDoMtx_stack_c::scaleM(i_this->scale.x, i_this->scale.y * i_this->scale.x + 0.05f,
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i_this->scale.x);
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i_this->mpBrk->play();
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i_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z);
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mDoMtx_stack_c::scaleM(i_this->scale.x * 1.2f, i_this->scale.x, i_this->scale.x * 1.2f);
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mDoMtx_stack_c::transM(0.0f, i_this->scale.x * i_this->scale.y * -15.0f + 9.0f, 0.0f);
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MTXCopy(mDoMtx_stack_c::get(), i_this->mMtx);
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i_this->mpBgW->Move();
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i_this->mCylCc.SetC(i_this->current.pos);
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i_this->mCylCc.SetR(i_this->scale.x * 150.0f);
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dComIfG_Ccsp()->Set(&i_this->mCylCc);
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return 1;
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}
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static int daObj_Web1_IsDelete(obj_web1_class* i_this) {
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return 1;
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}
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static u8 hio_set;
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static int daObj_Web1_Delete(obj_web1_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "Obj_web1");
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if (i_this->field_0x76c) {
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hio_set = 0;
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}
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dComIfG_Bgsp().Release(i_this->mpBgW);
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if (i_this->heap != NULL) {
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i_this->mZ2SoundObj.deleteObject();
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}
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return 1;
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}
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static int useHeapInit(fopAc_ac_c* i_this) {
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obj_web1_class* _this = static_cast<obj_web1_class*>(i_this);
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_web1", 5);
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_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (_this->mpModel == NULL) {
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return 0;
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}
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_this->mpBrk = new mDoExt_brkAnm();
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if (_this->mpBrk == NULL) {
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return 0;
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}
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J3DAnmTevRegKey* brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Obj_web1", 8);
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if (!_this->mpBrk->init(_this->mpModel->getModelData(), brk, TRUE, 0, 1.0f, 0, -1)) {
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return 0;
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}
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_this->mpBrk->setPlaySpeed(0.0f);
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_this->mpBgW = new dBgW();
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if (_this->mpBgW == NULL) {
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return 0;
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}
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cBgD_t* dzb = (cBgD_t*)dComIfG_getObjectRes("Obj_web1", 11);
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if (_this->mpBgW->Set(dzb, cBgW::MOVE_BG_e, &_this->mMtx) == 1) {
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return 0;
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}
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_this->mpBgW->SetCrrFunc(dBgS_MoveBGProc_Typical);
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_this->mpBgW->SetRideCallback(ride_call_back);
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_this->mZ2SoundObj.init(&i_this->current.pos, 1);
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return 1;
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}
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static daObj_Web1_HIO_c l_HIO;
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static int daObj_Web1_Create(fopAc_ac_c* i_this) {
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fopAcM_ct(i_this, obj_web1_class);
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obj_web1_class* _this = static_cast<obj_web1_class*>(i_this);
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static dCcD_SrcCyl cc_cyl_src = {
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{
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{0, {{0, 0, 0}, {0xD8FBFFFF, 17}, 0}},
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{dCcD_SE_NONE, 0, 0, 0, {0}},
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{dCcD_SE_HARD_BODY, 2, 0, 0, {2}},
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{0},
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},
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{
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{
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{0.0f, 0.0f, 0.0f},
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50.0f,
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2.0f,
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},
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}
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};
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int phase = dComIfG_resLoad(&_this->mPhase, "Obj_web1");
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if (phase == cPhs_COMPLEATE_e) {
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u8 switchNo = fopAcM_GetParam(_this) >> 0x18;
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if (switchNo != 0xFF && dComIfGs_isSwitch(switchNo, fopAcM_GetRoomNo(_this))) {
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return cPhs_ERROR_e;
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}
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_this->mPrm0 = fopAcM_GetParam(_this);
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if (_this->mPrm0 == 0xFF) {
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_this->mPrm0 = 0;
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}
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_this->mScaleX = fopAcM_GetParam(_this) >> 8;
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if (!fopAcM_entrySolidHeap(_this, (heapCallbackFunc)useHeapInit, 0x4B000)) {
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return cPhs_ERROR_e;
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}
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if (dComIfG_Bgsp().Regist(_this->mpBgW, _this)) {
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return cPhs_ERROR_e;
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}
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if (!hio_set) {
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_this->field_0x76c = 1;
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hio_set = true;
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l_HIO.field_0x4 = -1;
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}
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fopAcM_SetMtx(_this, _this->mpModel->getBaseTRMtx());
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fopAcM_SetMin(_this, -1000.0f, -1000.0f, -1000.0f);
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fopAcM_SetMax(_this, 1000.0f, 1000.0f, 1000.0f);
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if (_this->mScaleX != 0xFF && _this->mScaleX != 0) {
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_this->scale.x = _this->mScaleX;
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}
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_this->current.pos.y -= 13.0f;
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_this->mStts.Init(255, 0, _this);
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_this->mCylCc.Set(cc_cyl_src);
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_this->mCylCc.SetStts(&_this->mStts);
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_this->mCylCc.OnTgNoHitMark();
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_this->eyePos = _this->current.pos;
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daObj_Web1_Execute(_this);
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}
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return phase;
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}
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static actor_method_class l_daObj_Web1_Method = {
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(process_method_func)daObj_Web1_Create, (process_method_func)daObj_Web1_Delete,
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(process_method_func)daObj_Web1_Execute, (process_method_func)daObj_Web1_IsDelete,
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(process_method_func)daObj_Web1_Draw,
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};
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actor_process_profile_definition g_profile_OBJ_WEB1 = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_OBJ_WEB1_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(obj_web1_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_OBJ_WEB1_e,
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/* Actor SubMtd */ &l_daObj_Web1_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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