mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-30 16:35:26 -04:00
6e748ac283
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
138 lines
3.3 KiB
C++
138 lines
3.3 KiB
C++
#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/d_msg_scrn_arrow.h"
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#include "JSystem/J2DGraph/J2DAnmLoader.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_pane_class.h"
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dMsgScrnArrow_c::dMsgScrnArrow_c() {
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mpScreen = new J2DScreen();
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JUT_ASSERT(0, mpScreen != NULL);
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bool fg =
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mpScreen->setPriority("zelda_window_yajirushi.blo", 0x20000, dComIfGp_getMsgArchive(0));
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JUT_ASSERT(0, fg != false);
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dPaneClass_showNullPane(mpScreen);
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OSInitFastCast();
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mpBck = (J2DAnmTransform*)J2DAnmLoaderDataBase::load(
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JKRGetNameResource("zelda_window_yajirushi.bck", dComIfGp_getMsgArchive(0)));
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mBckFrame = 0.0f;
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mpBpk = (J2DAnmColor*)J2DAnmLoaderDataBase::load(
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JKRGetNameResource("zelda_window_yajirushi.bpk", dComIfGp_getMsgArchive(0)));
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mpBpk->searchUpdateMaterialID(mpScreen);
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mBpkFrame = 0.0f;
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mpParent_c = new CPaneMgr(mpScreen, MULTI_CHAR('set_ya_n'), 0, NULL);
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JUT_ASSERT(0, mpParent_c != NULL);
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mpArw_c = new CPaneMgr(mpScreen, MULTI_CHAR('ya_next'), 0, NULL);
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JUT_ASSERT(0, mpArw_c != NULL);
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mpArw_c->hide();
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mpArw_c->mPane->setAnimation(mpBck);
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mpScreen->search(MULTI_CHAR('yajnext'))->setAnimation(mpBpk);
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mpScreen->search(MULTI_CHAR('yajinexl'))->setAnimation(mpBpk);
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mpDot_c = new CPaneMgr(mpScreen, MULTI_CHAR('ya_end'), 0, NULL);
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JUT_ASSERT(0, mpDot_c != NULL);
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mpDot_c->hide();
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mpScreen->search(MULTI_CHAR('yaj_end'))->setAnimation(mpBpk);
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mpScreen->search(MULTI_CHAR('yajiendl'))->setAnimation(mpBpk);
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}
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dMsgScrnArrow_c::~dMsgScrnArrow_c() {
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delete mpScreen;
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mpScreen = NULL;
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delete mpBck;
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mpBck = NULL;
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delete mpBpk;
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mpBpk = NULL;
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delete mpParent_c;
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mpParent_c = NULL;
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delete mpArw_c;
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mpArw_c = NULL;
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delete mpDot_c;
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mpDot_c = NULL;
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}
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void dMsgScrnArrow_c::draw() {
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J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
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mpScreen->draw(0.0f, 0.0f, graf_ctx);
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}
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void dMsgScrnArrow_c::setPos(f32 i_posX, f32 i_posY) {
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mpParent_c->translate(i_posX, i_posY);
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}
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void dMsgScrnArrow_c::arwAnimeInit() {
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mpArw_c->hide();
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mBckFrame = 0.0f;
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mpBck->setFrame(mBckFrame);
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mBpkFrame = 0.0f;
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mpBpk->setFrame(mBpkFrame);
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mpScreen->animation();
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}
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void dMsgScrnArrow_c::arwAnimeMove() {
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if (!mpArw_c->isVisible()) {
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mpArw_c->show();
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}
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if (mpDot_c->isVisible() == true) {
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mpDot_c->hide();
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}
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mBckFrame += 1.0f;
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if (mBckFrame >= (f32)mpBck->getFrameMax()) {
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mBckFrame -= (f32)mpBck->getFrameMax();
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}
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mpBck->setFrame(mBckFrame);
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mBpkFrame += 1.0f;
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if (mBpkFrame >= (f32)mpBpk->getFrameMax()) {
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mBpkFrame -= (f32)mpBpk->getFrameMax();
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}
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mpBpk->setFrame(mBpkFrame);
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mpScreen->animation();
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}
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void dMsgScrnArrow_c::dotAnimeInit() {
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mpDot_c->hide();
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mBpkFrame = 0.0f;
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mpBpk->setFrame(mBpkFrame);
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mpScreen->animation();
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}
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void dMsgScrnArrow_c::dotAnimeMove() {
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if (mpArw_c->isVisible() == true) {
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mpArw_c->hide();
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}
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if (!mpDot_c->isVisible()) {
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mpDot_c->show();
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}
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mBpkFrame += 1.0f;
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if (mBpkFrame >= (f32)mpBpk->getFrameMax()) {
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mBpkFrame -= (f32)mpBpk->getFrameMax();
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}
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mpBpk->setFrame(mBpkFrame);
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mpScreen->animation();
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}
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