Files
dusklight/libs/JSystem/src/JUtility/JUTPalette.cpp
T

41 lines
1.1 KiB
C++

#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JUtility/JUTPalette.h"
#include <gx.h>
#include <os.h>
void JUTPalette::storeTLUT(GXTlut param_0, ResTLUT* tlut) {
if (tlut == NULL) {
OSPanic("JUTPalette.cpp", 35, "JUTTexture: TLUT is NULL\n");
}
mTlutName = param_0;
mFormat = (const u8)tlut->format;
mTransparency = (const u8)tlut->transparency;
mNumColors = tlut->numColors;
mColorTable = (ResTLUT*)((u8*)tlut + 0x20);
GXInitTlutObj(&mTlutObj, (void*)mColorTable, (GXTlutFmt)mFormat, mNumColors);
}
void JUTPalette::storeTLUT(GXTlut param_0, GXTlutFmt param_1, JUTTransparency param_2,
u16 param_3, void* param_4) {
mTlutName = param_0;
mFormat = param_1;
mTransparency = param_2;
mNumColors = param_3;
mColorTable = (ResTLUT*)param_4;
GXInitTlutObj(&mTlutObj, (void*)mColorTable, (GXTlutFmt)mFormat, mNumColors);
}
bool JUTPalette::load() {
bool check = mNumColors != 0;
if (check) {
#if TARGET_PC
GXLoadTlut(&mTlutObj, (GXTlut)mTlutName);
#else
GXLoadTlut(&mTlutObj, mTlutName);
#endif
}
return check;
}