Files
dusklight/src/d/actor/d_a_npc_saru.cpp
T
2026-03-12 17:56:51 -07:00

1250 lines
38 KiB
C++

/**
* @file d_a_npc_saru.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_saru.h"
#include "d/actor/d_a_npc_ks.h"
#include "d/actor/d_a_obj_so.h"
#include "d/actor/d_a_e_ym.h"
#include <cstring>
enum saru_TW_RES_File_ID {
/* BMDR */
/* 0x4 */ BMDR_SARU_BARA_TW = 0x4,
/* 0x5 */ BMDR_SARU_TW,
/* EVT */
/* 0x8 */ EVT_SARU_TW_EVENT_LIST = 0x8,
};
enum saru_RES_File_ID {
/* BCK */
/* 0x3 */ BCK_SARU_HELP_E = 0x3,
};
enum RES_Name {
/* 0x0 */ NONE,
/* 0x1 */ NPC_KS,
/* 0x2 */ SARU_TW,
/* 0x3 */ SARU,
};
enum FaceMotion {
/* 0x0 */ FACE_NONE,
};
enum Motion {
/* 0x0 */ MOT_WAIT_A,
/* 0x1 */ MOT_WAIT_B,
/* 0x2 */ MOT_WAIT_C,
/* 0x3 */ MOT_WAITSTAND,
/* 0x4 */ MOT_SCARED,
/* 0x5 */ MOT_SCARED_LOOK,
/* 0x6 */ MOT_RELIEF,
/* 0x7 */ MOT_JUMPRUN,
/* 0x8 */ MOT_HELP_E,
/* 0x9 */ MOT_HELP_C,
/* 0xA */ MOT_CLAP_WAIT,
};
enum Event {
/* 0x0 */ EVENT_NONE,
/* 0x1 */ EVENT_NO_RESPONSE,
/* 0x2 */ EVENT_YM_LOOK,
};
enum Material {
/* 0x1 */ MAT_SARU_BODY_M = 0x1,
/* 0x2 */ MAT_SARU_FACE_M,
};
static int l_bmdData[4][2] = {
{ npc_ks_class::BMDR_SARU, 1 }, { BMDR_SARU_TW, 2 }, { npc_ks_class::BMDR_SARU_BARA, 1 }, { BMDR_SARU_BARA_TW, 2 },
};
static daNpcT_evtData_c l_evtList[3] = {
{"", 0},
{"NO_RESPONSE", 0},
{"YM_LOOK", 2},
};
static char* l_resNameList[4] = {
"", "Npc_ks", "saru_TW", "saru"
};
static s8 l_loadResPtrn0[4] = {
NPC_KS, SARU_TW, SARU, -1,
};
static s8* l_loadResPtrnList[4] = {
l_loadResPtrn0,
l_loadResPtrn0,
l_loadResPtrn0,
l_loadResPtrn0
};
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[1] = {
{-1, J3DFrameCtrl::EMode_NONE, 0,
npc_ks_class::BTP_SARU, J3DFrameCtrl::EMode_LOOP, NPC_KS, 1},
};
static daNpcT_motionAnmData_c l_motionAnmData[51] = {
{npc_ks_class::BCK_SARU_WAIT_A, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_WAIT_B, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_WAIT_C, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CLAP_WAIT, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_YOROKOBI, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_WAITSTAND, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CALL, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CALLBACK, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_STOPCALL, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SCARED, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SCARED_LOOK, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SCARED_B, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HUNGING, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HANGWAIT_A, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HANGWAIT_B, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HANGWAIT_C, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HANGCALL, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SWINGPOSE, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMP_ATTN, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMP_S, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMP_T, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMP_L, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMP_L, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_BAKUCHU, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMPWALK, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMPRUN, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_WALKCLAP, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CLIMB, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_GODOWN, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SWIM, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_TO_ROTATE, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_ROTATE, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_BIKKURI, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_FALL, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_LAND, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_RECOVER, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{BCK_SARU_HELP_E, J3DFrameCtrl::EMode_LOOP, SARU,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HOLDING, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HELP_C, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_HELP_B, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_RELIEF, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMPWALK_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_JUMPRUN_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_WAIT_A_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CALL_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_CALLBACK_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_FIRE_K, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SHAKE_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SCARED_K, J3DFrameCtrl::EMode_LOOP, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SCAREDLOOK_K, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
{npc_ks_class::BCK_SARU_SURPRISE_K, J3DFrameCtrl::EMode_NONE, NPC_KS,
-1, J3DFrameCtrl::EMode_NONE, 0, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4] = {
{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[44] = {
{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{2, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{5, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{10, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{40, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{25, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{36, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{38, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
char* daNpc_Saru_c::mCutNameList[4] = {
"",
"FIND_MONKEY",
"HELP_ME",
"YM_LOOK",
};
daNpc_Saru_c::cutFunc daNpc_Saru_c::mCutList[4] = {
NULL,
&daNpc_Saru_c::cutFindMonkey,
&daNpc_Saru_c::cutHelpMe,
&daNpc_Saru_c::cutYmLook,
};
daNpc_Saru_HIOParam const daNpc_Saru_Param_c::m = {
140.0f,
-3.0f,
1.0f,
550.0f,
255.0f,
140.0f,
35.0f,
60.0f,
0.0f,
0.0f,
0.0f,
0.0f,
30.0f,
-10.0f,
30.0f,
-30.0f,
0.6f,
12.0f,
3,
6,
5,
6,
110.0f,
0.0f,
0.0f,
0.0f,
60,
8,
0,
0,
0,
false,
false,
4.0f,
-20.0f,
0.0f,
-20.0f,
20.0f,
50.0f,
20.0f,
100.0f,
180,
};
static NPC_SARU_HIO_CLASS l_HIO;
#if DEBUG
daNpc_Saru_HIO_c::daNpc_Saru_HIO_c() {
m = daNpc_Saru_Param_c::m;
}
void daNpc_Saru_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
// NONMATCHING
}
void daNpc_Saru_HIO_c::genMessage(JORMContext* ctx) {
// NONMATCHING
}
#endif
daNpc_Saru_c::~daNpc_Saru_c() {
if (mpMorf[0] != NULL) {
mpMorf[0]->stopZelAnime();
}
#if DEBUG
if (mpHIO != NULL) {
mpHIO->removeHIO();
}
#endif
deleteRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
}
int daNpc_Saru_c::create() {
static int const heapSize[4] = {
14480, 14480, 14464, 0,
};
daNpcT_ct(this, daNpc_Saru_c, l_faceMotionAnmData, l_motionAnmData,
l_faceMotionSequenceData, 4, l_motionSequenceData, 4, l_evtList, l_resNameList);
mType = getType();
mFlowNodeNo = getFlowNodeNo();
mTwilight = dKy_darkworld_check();
int phase = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
if (phase == cPhs_COMPLEATE_e) {
OS_REPORT("\t(%s:%d) flowNo:%d, BitSW:%02x, PathID:%02x<%08x> ", fopAcM_getProcNameString(this), mType, mFlowNodeNo,
getBitSW(), getPathID(), fopAcM_GetParam(this));
if (isDelete()) {
OS_REPORT("===>isDelete:TRUE\n");
return cPhs_ERROR_e;
}
OS_REPORT("\n");
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, heapSize[mType])) {
return cPhs_ERROR_e;
}
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -200.0f, -100.0f, -200.0f, 200.0f, 300.0f, 200.0f);
mSound.init(&current.pos, &eyePos, 3, 1);
#if DEBUG
mpHIO = &l_HIO;
mpHIO->entryHIO("サル"); // Monkey
#endif
reset();
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
mCcStts.Init(mpHIO->m.common.weight, 0, this);
field_0xe4c.Set(mCcDCyl);
field_0xe4c.SetStts(&mCcStts);
field_0xe4c.SetTgHitCallback(tgHitCallBack);
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
if (mGroundH != -G_CM3D_F_INF) {
setEnvTevColor();
setRoomNo();
}
mCreating = true;
Execute();
mCreating = false;
}
return phase;
}
int daNpc_Saru_c::CreateHeap() {
static int const bmdTypeList[2] = {
2, 3,
};
int bmdIdx = mTwilight == true ? TRUE : FALSE;
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(l_resNameList[l_bmdData[bmdIdx][1]], l_bmdData[bmdIdx][0]));
if (modelData == NULL) {
return 0;
}
mpMorf[0] = JKR_NEW mDoExt_McaMorfSO(modelData, NULL,
NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000, 0x11020084);
if (mpMorf[0] == NULL || mpMorf[0]->getModel() == NULL) {
return 0;
}
J3DModel* model = mpMorf[0]->getModel();
for (u16 i = 0; i < modelData->getJointNum(); i++) {
modelData->getJointNodePointer(i)->setCallBack(ctrlJointCallBack);
}
model->setUserArea((uintptr_t)this);
for (int i = 0; i < 2; i++) {
if (l_bmdData[bmdTypeList[i]][0] >= 0) {
modelData = (J3DModelData*)dComIfG_getObjectRes(l_resNameList[l_bmdData[bmdTypeList[i]][1]], l_bmdData[bmdTypeList[i]][0]);
} else {
modelData = NULL;
}
if (modelData != NULL) {
mpRoseModels[i] = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
} else {
mpRoseModels[i] = NULL;
}
}
if (setFaceMotionAnm(0, false) && setMotionAnm(0, 0.0f, FALSE)) {
return 1;
}
return 0;
}
int daNpc_Saru_c::Delete() {
this->~daNpc_Saru_c();
return 1;
}
int daNpc_Saru_c::Execute() {
return execute();
}
int daNpc_Saru_c::Draw() {
return draw(FALSE, FALSE, mRealShadowSize, NULL, 100.0f, FALSE, FALSE, FALSE);
}
int daNpc_Saru_c::createHeapCallBack(fopAc_ac_c* a_this) {
daNpc_Saru_c* i_this = (daNpc_Saru_c*)a_this;
return i_this->CreateHeap();
}
int daNpc_Saru_c::ctrlJointCallBack(J3DJoint* i_joint, int param_2) {
if (param_2 == 0) {
daNpc_Saru_c* _this = (daNpc_Saru_c*)j3dSys.getModel()->getUserArea();
if (_this != NULL) {
_this->ctrlJoint(i_joint, j3dSys.getModel());
}
}
return 1;
}
void* daNpc_Saru_c::srchYm(void* i_actor, void* i_data) {
if (mFindCount < 50 && i_actor != NULL && i_actor != i_data) {
if (fopAcM_IsExecuting(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == fpcNm_E_YM_e && ((daE_YM_c*)i_actor)->isHide() == 0) {
mFindActorPtrs[mFindCount] = (fopAc_ac_c*)i_actor;
mFindCount++;
}
}
return NULL;
}
u8 daNpc_Saru_c::getType() {
switch (fopAcM_GetParam(this) & 0xFF) {
case 0:
return TYPE_0;
case 1:
return TYPE_1;
case 2:
return TYPE_2;
default:
return TYPE_3;
}
}
int daNpc_Saru_c::isDelete() {
u8 rv;
switch (mType) {
case 0:
return 0;
case 1:
rv = 0;
if (!daNpcT_chkEvtBit(0x12) /* dSv_event_flag_c::F_0014 - Ordon Village - sword tutorial ends */
|| daNpcT_chkEvtBit(0x25C) /* dSv_event_flag_c::F_0701 - N/A - Talo discovers monkey in Link's house garden */) {
rv = 1;
}
return rv;
case 2:
return 0;
default:
return 0;
}
}
void daNpc_Saru_c::reset() {
csXyz acStack_20;
int iVar1 = (u8*)&field_0xfdc - (u8*)&field_0xfbc;
initialize();
for (int i = 0; i <1; i++) {
mActrMngr[0].initialize();
}
if (getPathID() != 0xFF) {
mPath.initialize();
mPath.setPathInfo(getPathID(), fopAcM_GetRoomNo(this), 0);
}
memset(&field_0xfbc, 0, iVar1);
acStack_20.setall(0);
acStack_20.y = home.angle.y;
if (getBitSW() != 0xFF) {
if (dComIfGs_isSwitch(getBitSW(), fopAcM_GetRoomNo(this))) {
field_0xfd9 = 1;
}
}
setAngle(acStack_20);
}
void daNpc_Saru_c::afterJntAnm(int param_1) {
if (param_1 == 1) {
mDoMtx_stack_c::YrotM(mStagger.getAngleZ(1));
mDoMtx_stack_c::ZrotM(-mStagger.getAngleX(1));
} else if (param_1 == 4) {
mDoMtx_stack_c::YrotM(mStagger.getAngleZ(0));
mDoMtx_stack_c::ZrotM(mStagger.getAngleX(0));
}
}
BOOL daNpc_Saru_c::checkChangeEvt() {
if (!chkAction(&daNpc_Saru_c::talk)) {
mPreItemNo = 0;
if (dComIfGp_event_chkTalkXY()) {
if (dComIfGp_evmng_ChkPresentEnd()) {
mEvtNo = EVENT_NO_RESPONSE;
evtChange();
}
return TRUE;
}
}
return FALSE;
}
void daNpc_Saru_c::setParam() {
selectAction();
srchActors();
u32 uVar1 = (fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e);
s16 sVar1 = mpHIO->m.common.talk_distance;
s16 sVar2 = mpHIO->m.common.talk_angle;
s16 sVar3 = mpHIO->m.common.attention_distance;
s16 sVar4 = mpHIO->m.common.attention_angle;
attention_info.distances[fopAc_attn_LOCK_e] = daNpcT_getDistTableIdx(sVar3, sVar4);
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(sVar1, sVar2);
if (mType == 2) {
uVar1 = 0;
}
attention_info.flags = uVar1;
scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale, mpHIO->m.common.scale);
if (mType != 0) {
scale.setall(0.8f);
}
mCcStts.SetWeight(mpHIO->m.common.weight);
mCylH = mpHIO->m.common.height;
mWallR = mpHIO->m.common.width;
mAttnFovY = mpHIO->m.common.fov;
mAcchCir.SetWallR(mWallR);
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
mRealShadowSize = mpHIO->m.common.real_shadow_size;
mExpressionMorfFrame = mpHIO->m.common.expression_morf_frame;
mMorfFrames = mpHIO->m.common.morf_frame;
gravity = mpHIO->m.common.gravity;
}
void daNpc_Saru_c::setAfterTalkMotion() {
#if DEBUG
mFaceMotionSeqMngr.getNo();
#endif
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
}
void daNpc_Saru_c::srchActors() {
switch (mType) {
case 2:
if (mActrMngr[0].getActorP() == NULL) {
mActrMngr[0].entry(getNearestActorP(28));
}
case 1:
default:
return;
}
}
BOOL daNpc_Saru_c::evtTalk() {
if (chkAction(&daNpc_Saru_c::talk)) {
(this->*field_0xfc8)(NULL);
} else {
setAction(&daNpc_Saru_c::talk);
}
return TRUE;
}
BOOL daNpc_Saru_c::evtCutProc() {
int staffId = dComIfGp_getEventManager().getMyStaffId("Saru", this, -1);
if (staffId != -1) {
mStaffId = staffId;
int actIdx =
dComIfGp_getEventManager().getMyActIdx(mStaffId, (char**)mCutNameList, 4, 0, 0);
if ((this->*(mCutList[actIdx]))(mStaffId) != 0) {
dComIfGp_getEventManager().cutEnd(mStaffId);
}
return true;
}
return false;
}
void daNpc_Saru_c::action() {
fopAc_ac_c* actor_p = NULL;
if (mTwilight == false) {
actor_p = hitChk(&field_0xe4c, -1);
}
if (actor_p != NULL) {
mStagger.setParam(this, actor_p, mCurAngle.y);
setDamage(0, 0, 4);
mStagger.setPower(0.0f);
mDamageTimerStart = 0;
mJntAnm.lookNone(1);
}
if (mStagger.checkRebirth() != 0) {
mStagger.initialize();
mMode = 1;
}
if (field_0xfbc) {
if (field_0xfc8 == field_0xfbc) {
(this->*field_0xfc8)(NULL);
} else {
setAction(field_0xfbc);
}
}
}
void daNpc_Saru_c::beforeMove() {
fopAcM_OffStatus(this, fopAcStts_UNK_0x8000000_e);
if (checkHide()) {
fopAcM_OnStatus(this, fopAcStts_UNK_0x8000000_e);
}
if ((checkHide() || mNoDraw != 0) && mSpeakEvent == false) {
attention_info.flags = 0;
}
}
void daNpc_Saru_c::setAttnPos() {
cXyz sp3c(30.0f, 0.0f, 0.0f);
if (field_0xfd8 != 0) {
daPy_getPlayerActorClass()->onWolfEyeKeep();
}
mStagger.calc(FALSE);
f32 fVar1 = cM_s2rad(mCurAngle.y - field_0xd7e.y);
mJntAnm.setParam(this, mpMorf[0]->getModel(), &sp3c, getBackboneJointNo(), getNeckJointNo(),
getHeadJointNo(), mpHIO->m.common.body_angleX_min, mpHIO->m.common.body_angleX_max,
mpHIO->m.common.body_angleY_min, mpHIO->m.common.body_angleY_max,
mpHIO->m.common.head_angleX_min, mpHIO->m.common.head_angleX_max,
mpHIO->m.common.head_angleY_min, mpHIO->m.common.head_angleY_max,
mpHIO->m.common.neck_rotation_ratio, fVar1, NULL);
mJntAnm.calcJntRad(0.2f, 1.0f, fVar1);
setMtx();
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(getHeadJointNo()));
mDoMtx_stack_c::multVec(&sp3c, &eyePos);
mDoMtx_stack_c::multVecZero(&sp3c);
field_0xe0c.set(-30.0f, 0.0f, 10.0f);
mDoMtx_stack_c::multVec(&field_0xe0c, &field_0xe0c);
field_0xe0c -= sp3c;
mJntAnm.setEyeAngleX(eyePos, 1.0f, 0);
mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, 0, 1.0f, 0);
sp3c.set(0.0f, 0.0f, 60.0f);
sp3c.y = mpHIO->m.common.attention_offset;
mDoMtx_stack_c::YrotS(mCurAngle.y);
mDoMtx_stack_c::multVec(&sp3c, &sp3c);
attention_info.position = sp3c + current.pos;
setSe();
}
void daNpc_Saru_c::setCollision() {
cXyz sp48;
if (mHide == false) {
int i_type = -0x27040201;
int i_prm = 31;
if (dComIfGp_event_runCheck()) {
i_type = 0;
i_prm = 0;
} else if (mTwilight != false) {
i_type = 0;
i_prm = 0;
} else if (mStagger.checkStagger()) {
i_type = 0;
i_prm = 0;
}
field_0xe4c.SetCoSPrm(121);
field_0xe4c.SetTgType(i_type);
field_0xe4c.SetTgSPrm(i_prm);
field_0xe4c.OnTgNoHitMark();
sp48.set(0.0f, 0.0f, 20.0f);
f32 i_cylH = mCylH;
f32 i_wallR = mWallR;
mDoMtx_stack_c::YrotS(mCurAngle.y);
mDoMtx_stack_c::multVec(&sp48, &sp48);
sp48 += current.pos;
field_0xe4c.SetH(i_cylH);
field_0xe4c.SetR(i_wallR);
field_0xe4c.SetC(sp48);
dComIfG_Ccsp()->Set(&field_0xe4c);
}
field_0xe4c.ClrCoHit();
field_0xe4c.ClrTgHit();
}
int daNpc_Saru_c::drawDbgInfo() {
return 0;
}
void daNpc_Saru_c::drawOtherMdl() {
static int const jointNo[2] = {
4, 4,
};
Mtx mtx;
J3DModel* model = mpMorf[0]->getModel();
for (int i = 0; i < 2; i++) {
if (mpRoseModels[i] != NULL && ((i == 0 && mTwilight == false) || (i == 1 && mTwilight != false))) {
g_env_light.setLightTevColorType_MAJI(mpRoseModels[i], &tevStr);
mDoMtx_stack_c::copy(model->getAnmMtx(jointNo[i]));
cMtx_copy(mDoMtx_stack_c::get(), mtx);
mpRoseModels[i]->setBaseTRMtx(mtx);
mDoExt_modelUpdateDL(mpRoseModels[i]);
dComIfGd_addRealShadow(mShadowKey, mpRoseModels[i]);
}
}
}
int daNpc_Saru_c::selectAction() {
field_0xfbc = NULL;
field_0xfbc = &daNpc_Saru_c::wait;
return 1;
}
BOOL daNpc_Saru_c::chkAction(int (daNpc_Saru_c::*action)(void*)) {
return field_0xfc8 == action;
}
int daNpc_Saru_c::setAction(int (daNpc_Saru_c::*action)(void*)) {
mMode = 3;
if (field_0xfc8) {
(this->*field_0xfc8)(NULL);
}
mMode = 0;
field_0xfc8 = action;
if (field_0xfc8) {
(this->*field_0xfc8)(NULL);
}
return 1;
}
void daNpc_Saru_c::setSe() {
if (cM3d_IsZero(mpMorf[0]->getPlaySpeed()) <= 0) {
if ((J3DAnmTransform*)dComIfG_getObjectRes(l_resNameList[l_motionAnmData[25].mBckArcIdx], l_motionAnmData[25].mBckFileIdx) == mpMorf[0]->getAnm()) {
if (mpMorf[0]->checkFrame(0.0f)) {
mSound.startCreatureVoice(Z2SE_KOSARU_V_WALK, -1);
}
if (mpMorf[0]->checkFrame(12.0f)) {
mSound.startCreatureSound(Z2SE_KOSARU_FOOTNOTE, 0, -1);
}
}
if ((J3DAnmTransform*)dComIfG_getObjectRes(l_resNameList[l_motionAnmData[36].mBckArcIdx], l_motionAnmData[36].mBckFileIdx) == mpMorf[0]->getAnm()) {
if (((mpMorf[0]->checkFrame(0.0f) || mpMorf[0]->checkFrame(19.0f)) || mpMorf[0]->checkFrame(42.0f)) || mpMorf[0]->checkFrame(75.0f)) {
mSound.startCreatureVoice(Z2SE_KOSARU_V_PRISONED, -1);
}
if (mpMorf[0]->checkFrame(5.0f) || mpMorf[0]->checkFrame(21.0f)) {
mSound.startCreatureSound(Z2SE_OBJ_MONKEYJAIL_CREAK, 0, -1);
}
if (mpMorf[0]->checkFrame(53.0f) || mpMorf[0]->checkFrame(64.0f)) {
mSound.startCreatureSound(Z2SE_KOSARU_JUMP_END, 0, -1);
}
}
if ((J3DAnmTransform*)dComIfG_getObjectRes(l_resNameList[l_motionAnmData[11].mBckArcIdx], l_motionAnmData[11].mBckFileIdx) == mpMorf[0]->getAnm() && mpMorf[0]->checkFrame(0.0f)) {
mSound.startCreatureVoice(Z2SE_KOSARU_V_SCARED, -1);
}
if ((J3DAnmTransform*)dComIfG_getObjectRes(l_resNameList[l_motionAnmData[38].mBckArcIdx], l_motionAnmData[38].mBckFileIdx) == mpMorf[0]->getAnm()) {
if (mpMorf[0]->checkFrame(4.0f) || mpMorf[0]->checkFrame(21.0f)) {
mSound.startCreatureVoice(Z2SE_KOSARU_V_POINT, -1);
}
if ((mpMorf[0]->checkFrame(0.0f) || mpMorf[0]->checkFrame(11.0f)) || mpMorf[0]->checkFrame(23.0f)) {
mSound.startCreatureSound(Z2SE_KOSARU_JUMP_END, 0, -1);
}
}
if ((J3DAnmTransform*)dComIfG_getObjectRes(l_resNameList[l_motionAnmData[3].mBckArcIdx], l_motionAnmData[3].mBckFileIdx) == mpMorf[0]->getAnm()) {
if (mpMorf[0]->checkFrame(0.0f)) {
mSound.startCreatureVoice(Z2SE_KOSARU_V_DELIGHT, -1);
}
if (mpMorf[0]->checkFrame(9.0f)) {
mSound.startCreatureSound(Z2SE_KOSARU_HAND_CLAP, 0, -1);
}
if (mpMorf[0]->checkFrame(15.0f)) {
mSound.startCreatureSound(Z2SE_KOSARU_JUMP_END, 0, -1);
}
}
}
}
int daNpc_Saru_c::cutFindMonkey(int param_1) {
cXyz sp2c;
int rv = 0;
int iVar1 = -1;
int iVar2 = 0;
int* piVar1 = dComIfGp_evmng_getMyIntegerP(param_1, "prm");
if (piVar1 != NULL){
iVar1 = *piVar1;
}
piVar1 = dComIfGp_evmng_getMyIntegerP(param_1, "timer");
if (piVar1 != NULL) {
iVar2 = *piVar1;
}
if (dComIfGp_getEventManager().getIsAddvance(param_1) != 0) {
switch (iVar1) {
case 0:
break;
case 1:
mMotionSeqMngr.setNo(MOT_JUMPRUN, -1.0f, 0, 0);
mEventTimer = iVar2;
break;
case 2:
speedF = 0.0f;
speed.setall(0.0f);
}
}
switch (iVar1) {
case 0:
rv = 1;
break;
case 1:
JUT_ASSERT(1859, NULL != mPath.getPathInfo());
if (cLib_calcTimer(&mEventTimer) == 0) {
rv = 1;
}
sp2c = mPath.getPntPos(1);
if (2500.0f < current.pos.abs2(sp2c)) {
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp2c), 4, 0x800);
shape_angle.y = current.angle.y;
mCurAngle.y = shape_angle.y;
cLib_chaseF(&speedF, 18.0f, 0.5f);
} else {
rv = 1;
}
break;
case 2:
rv = 1;
}
return rv;
}
int daNpc_Saru_c::cutHelpMe(int param_1) {
int rv = 0;
int iVar1 = -1;
int* piVar1 = dComIfGp_evmng_getMyIntegerP(param_1, "prm");
if (piVar1 != NULL) {
iVar1 = *piVar1;
}
if (dComIfGp_getEventManager().getIsAddvance(param_1) != 0) {
switch (iVar1) {
case 0:
mFaceMotionSeqMngr.setNo(FACE_NONE, 0.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_HELP_C, 0.0f, 0, 0);
break;
case 1:
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_CLAP_WAIT, -1.0f, 0, 0);
mPlayerAngle = home.angle.y + 0x8000;
break;
}
}
switch (iVar1) {
case 0:
mJntAnm.lookNone(0);
rv = 1;
break;
case 1:
mJntAnm.lookNone(0);
if (mPlayerAngle == mCurAngle.y) {
rv = 1;
} else {
step(mPlayerAngle, -1, -1, 20, 0);
}
}
return rv;
}
int daNpc_Saru_c::cutYmLook(int param_1) {
char acStack_88[104];
int rv = 0;
int iVar1 = -1;
int i_eventTimer = 0;
int* piVar1 = dComIfGp_evmng_getMyIntegerP(param_1, "prm");
if (piVar1 != NULL) {
iVar1 = *piVar1;
}
int* piVar2 = dComIfGp_evmng_getMyIntegerP(param_1, "timer");
if (piVar2 != NULL) {
i_eventTimer = *piVar2;
}
if (dComIfGp_getEventManager().getIsAddvance(param_1) != 0) {
switch (iVar1) {
case 0:
strcpy(acStack_88, l_evtList[2].eventName);
strcat(acStack_88, "@");
dComIfGp_getEvent()->setSkipZev(this, acStack_88);
dComIfGp_getEvent()->onSkipFade();
field_0xfd9 = 1;
case 1:
mEventTimer = i_eventTimer;
break;
case 2:
mMotionSeqMngr.setNo(MOT_WAIT_C, -1.0f, 0, 0);
break;
case 3:
initTalk(mFlowNodeNo, NULL);
break;
case 4:
mMotionSeqMngr.setNo(MOT_RELIEF, -1.0f, 0, 0);
break;
case 5:
break;
case 99:
daNpcT_onEvtBit(0x16C); // dSv_event_flag_c::F_0364 - Faron Woods - Listened to monkey girl's laments (Twilight)
mFlow.remove();
}
}
switch (iVar1) {
case 0:
mFindCount = 0;
fopAcM_Search(srchYm, this);
if (mFindCount == 0 && cLib_calcTimer(&mEventTimer) == 0) {
rv = 1;
}
action();
break;
case 1:
action();
if (cLib_calcTimer(&mEventTimer) == 0) {
rv = 1;
}
break;
case 2:
if (mMotionSeqMngr.checkEndSequence() != 0) {
rv = 1;
}
break;
case 3:
if (talkProc(NULL, FALSE, NULL, FALSE) && mFlow.checkEndFlow()) {
rv = 1;
}
break;
case 4:
if (mMotionSeqMngr.checkEndSequence() != 0) {
rv = 1;
}
break;
case 5:
rv = 1;
break;
case 99:
rv = 1;
break;
}
return rv;
}
int daNpc_Saru_c::wait(void* param_1) {
obj_so_class* cage_p;
switch (mMode) {
case 0:
case 1:
if (mStagger.checkStagger() == 0) {
switch (mType) {
case 0:
if (field_0xfd9 != 0) {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_WAIT_A, -1.0f, 0, 0);
} else {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_SCARED, -1.0f, 0, 0);
}
break;
case 2:
cage_p = (obj_so_class*)mActrMngr[0].getActorP();
if (cage_p != NULL) {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_HELP_E, -1.0f, 0, 0);
if (cage_p->partBreak() == 1) {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0 ,0);
mMotionSeqMngr.setNo(MOT_HELP_C, -1.0f, 0, 0);
}
} else {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_WAIT_A, -1.0f, 0, 0);
}
break;
default:
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_WAIT_A, -1.0f, 0, 0);
}
mMode = 2;
}
// fallthrough
case 2:
if (mType == 1 && daNpcT_chkEvtBit(0x25C) /* dSv_event_flag_c::F_0701 - N/A - Talo discovers monkey in Link's house garden */) {
fopAcM_delete(this);
return 1;
} else {
if (mStagger.checkStagger() == 0) {
if (mType == 2 && mMotionSeqMngr.getNo() == MOT_HELP_E) {
cage_p = (obj_so_class*)mActrMngr[0].getActorP();
if (cage_p != NULL && cage_p->partBreak() == 1) {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_HELP_C, -1.0f, 0, 0);
}
}
if (mPlayerActorMngr.getActorP() != NULL && mTwilight == false) {
mJntAnm.lookPlayer(0);
if (!chkActorInSight(mPlayerActorMngr.getActorP(), mAttnFovY, mCurAngle.y)) {
mJntAnm.lookNone(0);
}
if (!srchPlayerActor() && home.angle.y == mCurAngle.y) {
mMode = 1;
}
} else {
mJntAnm.lookNone(0);
if (home.angle.y != mCurAngle.y) {
if (field_0xe34 != 0) {
if (step(home.angle.y, -1, -1, 15, 0)) {
mMode = 1;
}
} else {
setAngle(home.angle.y);
mMode = 1;
}
attention_info.flags = 0;
} else {
if (mType == 0) {
if (mMotionSeqMngr.getNo() == MOT_SCARED_LOOK) {
if (mMotionSeqMngr.checkEndSequence() != 0) {
mMode = 1;
}
} else if (field_0xfd4 != 0 && cLib_calcTimer(&field_0xfd4) == 0 && mType == 0 && field_0xfd9 == 0) {
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, 0, 0);
mMotionSeqMngr.setNo(MOT_SCARED_LOOK, -1.0f, 0, 0);
}
}
if (!mTwilight) {
srchPlayerActor();
}
}
}
switch (mJntAnm.getMode()) {
case 0:
break;
}
}
if (mType == 0) {
if (field_0xfd9 == 0) {
mFindCount = 0;
fopAcM_Search(srchYm, this);
int iVar1 = 0;
for (int i = 0; i < mFindCount; i++) {
if (mFindActorPtrs[i]->health > 0) {
iVar1++;
}
}
if (mFindCount && iVar1 == 0) {
mEvtNo = EVENT_YM_LOOK;
field_0xfd8 = 1;
}
} else {
field_0xfd8 = 0;
}
}
}
break;
case 3:
break;
}
return 1;
}
int daNpc_Saru_c::talk(void* param_1) {
switch (mMode) {
case 0:
case 1:
if (mStagger.checkStagger() == 0) {
initTalk(mFlowNodeNo, NULL);
mMode = 2;
}
case 2:
if (mStagger.checkStagger() == 0) {
if (mTwilight != false || mPlayerAngle == mCurAngle.y) {
if (talkProc(NULL, FALSE, NULL, FALSE) && mFlow.checkEndFlow()) {
mPlayerActorMngr.entry(daPy_getPlayerActorClass());
dComIfGp_event_reset();
mMode = 3;
}
mJntAnm.lookPlayer(0);
if (mTwilight != false) {
mJntAnm.lookNone(0);
}
} else {
mJntAnm.lookPlayer(0);
step(fopAcM_searchPlayerAngleY(this), -1, -1, 15, 0);
}
break;
case 3:
break;
}
}
return 0;
}
static int daNpc_Saru_Create(void* param_1) {
daNpc_Saru_c* i_this = (daNpc_Saru_c*)param_1;
return i_this->create();
}
static int daNpc_Saru_Delete(void* param_1) {
daNpc_Saru_c* i_this = (daNpc_Saru_c*)param_1;
return i_this->Delete();
}
static int daNpc_Saru_Execute(void* param_1) {
daNpc_Saru_c* i_this = (daNpc_Saru_c*)param_1;
return i_this->Execute();
}
static int daNpc_Saru_Draw(void* param_1) {
daNpc_Saru_c* i_this = (daNpc_Saru_c*)param_1;
return i_this->Draw();
}
static int daNpc_Saru_IsDelete(void* param_1) {
return 1;
}
static actor_method_class daNpc_Saru_MethodTable = {
(process_method_func)daNpc_Saru_Create,
(process_method_func)daNpc_Saru_Delete,
(process_method_func)daNpc_Saru_Execute,
(process_method_func)daNpc_Saru_IsDelete,
(process_method_func)daNpc_Saru_Draw,
};
actor_process_profile_definition g_profile_NPC_SARU = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_NPC_SARU_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daNpc_Saru_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_NPC_SARU_e,
/* Actor SubMtd */ &daNpc_Saru_MethodTable,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e,
/* Group */ fopAc_NPC_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};