Files
dusklight/include/d/d_shop_item_ctrl.h
T
gymnast86 b748eaca1e Remove private specifiers from game code classes (#2375)
* remove private specifiers from game code

* fix formatting

* fix more formatting

* Add some missing public modifiers

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Co-authored-by: Luke Street <luke@street.dev>
2026-09-03 09:30:26 -06:00

26 lines
710 B
C++

#ifndef D_SHOP_D_SHOP_ITEM_CTRL_H
#define D_SHOP_D_SHOP_ITEM_CTRL_H
#include "SSystem/SComponent/c_xyz.h"
class dShopItemCtrl_c {
public:
dShopItemCtrl_c();
cXyz getCurrentPos(int);
bool isHomePos(int);
void setRotateAnime(int);
void setZoomAnime(int, cXyz*, s16, bool);
virtual ~dShopItemCtrl_c();
void setItemIndex(int i, u32 index) { mItemIndex[i] = index; }
u32 getItemIndex(int i) { return mItemIndex[i]; }
void setMessageIndex(int i, u16 messageIndex) { mMessageIndex[i] = messageIndex; }
u16 getMessageIndex(int i) { return mMessageIndex[i]; }
/* 0x04 */ u32 mItemIndex[7];
/* 0x20 */ u16 mMessageIndex[7];
};
#endif /* D_SHOP_D_SHOP_ITEM_CTRL_H */