Files
dusklight/assets/Shield/res/Object/E_hzp.h
T
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

18 lines
291 B
C

#ifndef RES_E_HZP_H
#define RES_E_HZP_H
enum dRes_INDEX_E_HZP {
/* BMDR */
dRes_INDEX_E_HZP_BMD_HZ_PLATE_e=0x3,
};
enum dRes_ID_E_HZP {
/* BMDR */
dRes_ID_E_HZP_BMD_HZ_PLATE_e=0x3,
};
enum HZ_PLATE_JNT {
HZ_PLATE_JNT_HZ_PANEL_MODEL_e=0x0,
};
#endif /* !RES_E_HZP_H */