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dusklight/assets/Shield/res/Object/O_gD_TKC.h
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roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

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C

#ifndef RES_O_GD_TKC_H
#define RES_O_GD_TKC_H
enum dRes_INDEX_O_GD_TKC {
/* BCK */
dRes_INDEX_O_GD_TKC_BCK_O_GD_TKC_e=0x6,
/* BMDR */
dRes_INDEX_O_GD_TKC_BMD_O_GD_TKC_e=0x9,
/* BTK */
dRes_INDEX_O_GD_TKC_BTK_O_GD_TKC_e=0xC,
/* BTP */
dRes_INDEX_O_GD_TKC_BTP_O_GD_TKC_e=0xF,
};
enum dRes_ID_O_GD_TKC {
/* BCK */
dRes_ID_O_GD_TKC_BCK_O_GD_TKC_e=0x6,
/* BMDR */
dRes_ID_O_GD_TKC_BMD_O_GD_TKC_e=0x9,
/* BTK */
dRes_ID_O_GD_TKC_BTK_O_GD_TKC_e=0xC,
/* BTP */
dRes_ID_O_GD_TKC_BTP_O_GD_TKC_e=0xF,
};
enum O_GD_TKC_JNT {
O_GD_TKC_JNT_CENTER_e=0x0,
O_GD_TKC_JNT_HEAD_e=0x1,
O_GD_TKC_JNT_ARML_e=0x2,
O_GD_TKC_JNT_ARMR_e=0x3,
O_GD_TKC_JNT_CHIN_e=0x4,
O_GD_TKC_JNT_MOUTH_e=0x5,
};
#endif /* !RES_O_GD_TKC_H */